History GondorCallsForAid / VideoGames

5th Dec '16 9:44:56 PM Toadofsteel
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* The Minutemen in [[VideoGame/Fallout4]] operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].

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* The Minutemen in [[VideoGame/Fallout4]] ''VideoGame/Fallout4'' operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].
5th Dec '16 9:44:43 PM Toadofsteel
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* The Minutemen in [[VideoGame/Fallout4]] operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].
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* The Minutemen in [[VideoGame/Fallout4]] operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].
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support]].
5th Dec '16 9:44:32 PM Toadofsteel
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Added DiffLines:

* The Minutemen in [[VideoGame/Fallout4]] operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].
2nd Aug '16 9:55:57 AM EldritchElcor
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* In ''VideoGame/MassEffect1'', near the end, should Shepard decides to [[spoiler: save the Council]], cue the Alliance Fleet pouring through the Relay and immediately pull of a BigDamnHeroes moment, in addition to turning the tide of the battle.

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* In ''VideoGame/MassEffect1'', near the end, should Shepard decides decide to [[spoiler: save the Council]], cue the Alliance Fleet pouring through the Relay and immediately pull of a BigDamnHeroes moment, in addition to turning the tide of the battle.
2nd Aug '16 9:53:25 AM EldritchElcor
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* The Courier can pull this off at the ending battle of ''VideoGame/FalloutNewVegas'' by doing enough of the right favors to the smaller factions in the Mohave.

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* The Courier can pull this off at the ending battle of ''VideoGame/FalloutNewVegas'' by doing enough of the right favors to the smaller factions in the Mohave.Mojave.
26th Jun '16 12:19:07 PM nombretomado
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* In going against [[spoiler:Bodhi's guild]] towards the end of ''BaldursGate II'', the player character can form an alliance with a paladin order, the thieves' guild, and the Companions of the Hall (Drizzt Do'Urden and friends) against them. Doing so naturally makes the battle much easier.

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* In going against [[spoiler:Bodhi's guild]] towards the end of ''BaldursGate II'', ''VideoGame/BaldursGateII'', the player character can form an alliance with a paladin order, the thieves' guild, and the Companions of the Hall (Drizzt Do'Urden and friends) against them. Doing so naturally makes the battle much easier.
12th Mar '16 9:07:32 AM SparkyLurkdragon
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* The ending of ''VideoGame/SkiesOfArcadia'', of course. Rather unusual in that Gondor never actually called for aid; rather, everyone just showed up because they knew that the heroes were the only ones crazy enough to go head-to-head with the BigBad, and wanted to join in on the fun.

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* The ending of ''VideoGame/SkiesOfArcadia'', of course. Rather unusual in that Gondor never actually called for aid; rather, everyone just showed up because they knew that the heroes were the only ones crazy brazen enough to go head-to-head with the BigBad, and wanted to join in on the fun.fun; in a sense, aid called for Gondor.
2nd Jan '16 10:04:51 AM nombretomado
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* VideoGame/PokemonBlackAndWhite: [[spoiler: Bianca]] calls for the Unova Gym Leaders to come and fight versus Team Plasma [[spoiler:at N's Castle, after the Elite Four challenge.]]

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* VideoGame/PokemonBlackAndWhite: ''VideoGame/PokemonBlackAndWhite'': [[spoiler: Bianca]] calls for the Unova Gym Leaders to come and fight versus Team Plasma [[spoiler:at N's Castle, after the Elite Four challenge.]]



* To fight against [[spoiler:Nero, Blanck, and eventually Tartaros]] in ''{{Solatorobo}}'', Red [[spoiler:enlists the help of Opéra and the Kurvasz]], who then put out a call for ''everybody'' to help. And they do.
* Diablo III: An obvious homage, a quest in ACT III has your character being instructed to light five signal fires along Bastion's Keep's walls. [[spoiler:Somewhat averted since the King of Westmarch, the leader of the arm you're asking help from, dismisses the request since they did not believe Bastion's Keep was really being attacked by demons.]]
* In the fourth level of {{Iji}}, you're tasked with sending a distress signal to the Komato, a race of aliens who are at war with the aliens already invading Earth, in the hopes that they'll take care of the problem for you. This backfires '''[[NiceJobBreakingItHero massively]]'''.

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* To fight against [[spoiler:Nero, Blanck, and eventually Tartaros]] in ''{{Solatorobo}}'', ''VideoGame/{{Solatorobo}}'', Red [[spoiler:enlists the help of Opéra and the Kurvasz]], who then put out a call for ''everybody'' to help. And they do.
* Diablo III: ''VideoGame/DiabloIII'': An obvious homage, a quest in ACT III has your character being instructed to light five signal fires along Bastion's Keep's walls. [[spoiler:Somewhat averted since the King of Westmarch, the leader of the arm you're asking help from, dismisses the request since they did not believe Bastion's Keep was really being attacked by demons.]]
* In the fourth level of {{Iji}}, ''VideoGame/{{Iji}}'', you're tasked with sending a distress signal to the Komato, a race of aliens who are at war with the aliens already invading Earth, in the hopes that they'll take care of the problem for you. This backfires '''[[NiceJobBreakingItHero massively]]'''.
28th Nov '15 1:49:42 PM nombretomado
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** FridgeBrilliance kicks in when you realize that Martin Septim is voiced by SeanBean, who previously played Boromir in the Creator/PeterJackson ''Lord of the Rings'' films.

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** FridgeBrilliance kicks in when you realize that Martin Septim is voiced by SeanBean, Creator/SeanBean, who previously played Boromir in the Creator/PeterJackson ''Lord of the Rings'' films.
8th Jul '15 6:58:30 PM Prfnoff
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* In ''{{Okami}}'', the [[spoiler: prayers from all the people of Nippon, inspired by Issun, are what revives Amaterasu and restores her full divine glory]]. Cue the ThemeMusicPowerUp and the final boss fight.
* Pick any RTS game. If it's any good, it will most-definitely feature a mission where [[HoldTheLine you have to defend yourself for a set amount of time]] [[TheCavalry before reinforcements come.]]

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* In ''{{Okami}}'', ''VideoGame/{{Okami}}'', the [[spoiler: prayers from all the people of Nippon, inspired by Issun, are what revives Amaterasu and restores her full divine glory]]. Cue the ThemeMusicPowerUp and the final boss fight.
* Pick any RTS game. If it's any good, it will most-definitely feature a mission where [[HoldTheLine you have to defend yourself for a set amount of time]] [[TheCavalry before reinforcements come.]]
fight.



* At the end of ''SpaceChannel5'', Ulala fights alongside her rivals Jaguar and Pudding, and every person who she's directly or indirectly helped throughout the game come out to lend their support and dance energy.
* The second-to-last mission of ''AceCombat 5'' starts with squadrons [[spoiler:from both the Osean and Yuktobanian armies supporting you in disabling the Belkan super weapon control station after hearing their leaders' speeches]].
** Mission 12 of ''AceCombat 6'' requires you to evade no less than 30 enemy fighter jets. After a few minutes of dodging missiles for your dear life, [[spoiler:every air squadron in the game comes to your aid (including a squad of electronic support planes).]]

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* At the end of ''SpaceChannel5'', ''VideoGame/SpaceChannel5'', Ulala fights alongside her rivals Jaguar and Pudding, and every person who she's directly or indirectly helped throughout the game come out to lend their support and dance energy.
* ''VideoGame/AceCombat'':
**
The second-to-last mission of ''AceCombat 5'' ''VideoGame/AceCombat5TheUnsungWar'' starts with squadrons [[spoiler:from both the Osean and Yuktobanian armies supporting you in disabling the Belkan super weapon control station after hearing their leaders' speeches]].
** Mission 12 of ''AceCombat 6'' ''VideoGame/AceCombat6FiresOfLiberation'' requires you to evade no less than 30 enemy fighter jets. After a few minutes of dodging missiles for your dear life, [[spoiler:every air squadron in the game comes to your aid (including a squad of electronic support planes).]]
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http://tvtropes.org/pmwiki/article_history.php?article=GondorCallsForAid.VideoGames