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  • Da Orks, as per usual, provide a good deal of humor in the otherwise very grim setting. Ever seen a bunch of Greenskins in pirate hats singing off-key?
    • The introduction cinematic for the Orks is chock-full of funny details, like an Ork Bully forcing grots to enter a cannon so that they can serve as ammo and freeze in the void, a Mekboy and his assistant trying to fix something until it explodes, and a group of grots playing pirates around until one of them accidentally steps on the Big Red Button, thankfully for the Orks, it's just the button to go at maximum speed, and the Krooza rams an Imperial cruiser.
    • The end of the Ork arc is spectactular. The Captain's Large Ham makes the fight hilarious, as he goes from insulting the Imperial Navy to suggesting throwing grots to cover the windows (given the nature of Orks, it would actually work). At the end of the fight, the Captain decides to activate a cyclonic torpedo he has in his possession as a last resort. While it's still inside the ship.
  • Any mission which involves Prince Eldrathain becomes funny when you have to suffer through his arrogance, just to see him flee the battle and leave everything to you because he just can't take any more damage. Particularly so during the first mission against the Orks, when Spire tells him that the Orks are good at close range and he needs to stay far away from them. Eldrathain just ignores him saying the discussion is pointless because he's already superior in void combat and his ships are better. During the battle, he manages to end up surrounded on all sides by the Orks, all his escorts destroyed, telling you that he's getting away before getting killed by the green brutes.

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