This page deals with characters from the ''Mega Man'' franchise, featuring general background information on them and tropes they provide examples of.

[[AC:Original Timeline]]
* ''Characters/MegaManClassic''
* ''Characters/MegaManX''
** ''Characters/MegaManXCommandMission''
* ''Characters/MegaManLegends''
* ''Characters/MegaManZero''
* ''Characters/MegaManZX''

[[AC:Alternate Timeline]]
* ''Characters/MegaManBattleNetwork''
** ''Characters/MegaManBattleNetwork1''
** ''Characters/MegaManBattleNetwork2''
** ''Characters/MegaManBattleNetwork3''
** ''Characters/MegaManBattleNetwork4''
** ''Characters/MegaManBattleNetwork5''
** ''Characters/MegaManBattleNetwork6''
* ''Characters/MegaManStarForce''
** ''Characters/MegaManStarForcePegasusLeoAndDragon''
** ''Characters/MegaManStarForce2ZerkerNinjaAndSaurian''
** ''Characters/MegaManStarForce3BlackAceAndRedJoker''

* [[Characters/MegaManArchieComics Archie Comics Series]]

!Recurring Archetypes
Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in ''VideoGame/AzureStrikerGunvolt'' and ''VideoGame/MightyNo9'' as well.
* Warning: A knowledge of these archetypes may cause you see plot twists from miles away, but [[TVTropesWillRuinYourLife thatís what TV Tropes is about, anyway]].


[[folder:Mega Man (The Blue Guy)]]
The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], and [[VideoGame/MightyNo9 Beck / Mighty No. 9]].

* ArmCannon: Their WeaponOfChoice; although many of them acquire a sword at least once, the Mega Buster (or the variation thereof) is still the most iconic.
* OneManArmy: They often defeat the {{Big Bad}}ís army themselves.
* BashBrothers: With Proto Man
* BlueBoyPinkGirl: Blue to Rollís pink/red.
* BlueIsHeroic: The blue in particular represents their honor, innocence, and sense of justice. Downplayed with Omega-Xis, who's more brash and interested in fighting than others, although Geo does give him limits.
* ClothesMakeTheLegend: Always in a dark and light blue armor, and ArmCannon, and a blue helmet most of the time. When they go without helmet, they tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula.
* CombatAndSupport: Combat to Rollís support.
* {{For Great Justice}}/{{Wide Eyed Idealist}}: Their motivation.
* GoodColorsEvilColors: Their default colors are various shades of blue.
* GreenEyes: Everyone except for the original and ''Star Force'' examples. Classic has InnocentBlueEyes, while in Star Force, the main character has brown eyes that are tinted reddish-pink by his visor when in [[HenshinHero hero mode]], while his partner has red eyes.
* TheHero: The guy you play as, with the above exception.
* OneBulletAtATime: Three in the Classic Timeline. Some upgrades increases them, though.
* PowerCopying: All except Volnutt, who instead uses weapons developed by his Roll.

[[folder:Proto Man (The Red Guy)]]
Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Manís back and has quite a BackStory. Out of the archetypes, Proto Man is the most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], and [[VideoGame/MightyNo9 Brand / Mighty No. 7]].

* AloofAlly: Though how aloof they are varies. Girouette in particular is quite friendly.
* BashBrothers: With Mega Man.
* BigBrotherMentor: Proto Man played a [[StealthMentor stealth]] version to the original Mega Man, while Zero played a more direct version towards X.
* BigDamnHeroes: Their hobby, apparently.
* {{Bishounen}}
* BreakoutCharacter: Zero is ''the'' definitive example for the entire franchise. Other Proto Men are also likely to be popular within their own series' fanbases.
* ClothesMakeTheLegend: He's right behind Mega Man in this aspect. With red helmet, a yellow scarf (or, as Zero popularized it, a long blonde hair), red armor, and (again from Zero) a LaserBlade.
** [[VideoGame/MightyNo9 Brandish (aka No. 7)]] is a mixture of Proto Man and Cut Man while Ray is a mix of Zero and Bass.
* {{Deuteragonist}}: Sometimes, if this role is not taken by Roll.
** The ''Zero'' series reverses the convention: the Red Guy, Zero, is the protagonist, while the Blue Guy, X, is the ally. The Roll, Ciel, is still the other Deuteragonist.
** The ''ZX'' series has Vent/Aile initially playing the role of the Mega Man, but by ''ZX Advent'', they play the role of the Proto Man to Grey/Ashe, making them the only characters to fulfill both archetypes.
* {{Fighting Your Friend}}/{{Fighting The Lancer}}: Each Mega Man and Proto Man fight each other at least once, though the circumstances vary.
* FriendlyRivalry: their relationship with the Blue Guy is often like this, except for Giro, who sheds out the "rival" part entirely.
** The Proto Man of ''VideoGame/AzureStrikerGunvolt'', Copen, subverts this: while he has a gun and a shield like original Proto Man, he is thoroughly antagonistic to Gunvolt. Even if he's also going to stop the baddies' plan, he refuses Gunvolt's offer of alliance.
* HeelFaceTurn: Either in backstory or in the game that introduces them. Giro averts this, but we donít know much about him anyway.
* HeroicSacrifice: Half of them do this, some do it more than once!
* TheLancer: The ones most often fight alongside Mega Man.
* {{Laser Blade}}/{{Sword And Gun}}: Popularized by Zero. The original Proto Man uses a [[LuckilyMyShieldWillProtectMe shield]].
* LawOfChromaticSuperiority: Averted; once Mega Man acquires all powerups, Proto Man are outclassed. Played straight in a way as they are popular with the fandom.
* {{Red Is Heroic}}/{{Bring My Red Jacket}}: They usually wear red armor. They also tend to get quite some abuse.
* TheStoic: They are always calm before fire.

[[folder:Roll (The Female)]]
Each series has a girl who helps TheHero in his missions. These ladiesí importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], and [[VideoGame/MightyNo9 Call]].

* AlwaysFemale
* BlueBoyPinkGirl: Pink/Red girl to Mega Manís blue boy. Ciel averts this, as she is pink girl to Zeroís red boy. Kalinka is [[TrueBlueFemininity blue girl]] to OVER-1ís white boy, though it might not be canon.
* {{The Chick}}/{{The Heart}}: They may not fight as well as Mega Man, but Mega Man can always rely on them for tactical and emotional support.
* ClothesMakeTheLegend: All Rolls have red/pink colorization with blonde hair.
* CombatAndSupport: Support to Mega Manís combat. The Roll have provided Mega Man with items, upgraded them, guided them, healed them, and dealt out StandardStatusEffects.
* {{Deuteragonist}}: Sometimes, if Proto Man hasnít stolen the spot.
* DistaffCounterpart: To Mega Man, if they appear as {{Secret Character}}s.
* {{Green Eyes}}/{{Innocent Blue Eyes}}: Their large, pearly eyes are one of their most notable features.
* HairOfGoldHeartOfGold: Their other notable feature.
* MissionControl: In the Classic timeline; sometimes border on AnnoyingVideoGameHelper. Also Ciel and (to a lesset extent) Prairie, although they're less annoying.
* NiceGirl: They are kind, caring, and considerate to othersí well-being.
* PinkMeansFeminine: A good half of them.
* {{Unresolved Sexual Tension}}/{{Ship Tease}}: They are implied to have hots for Mega Man, or Proto Man in Cielís and Prairieís cases.

[[folder:Bass (The Rival)]]
Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY itís pronounced BASE]]) comes in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray / Mighty No. 0]].

* AxCrazy: Not the most stable guys around. Pandora and Queen Virgo are more subtle about it, but still pretty insane.
* DragonWithAnAgenda: They only work for BigBad because their goals demand it. More often than not, they hate the BigBad as much as they hate the heroes.
* EnemyMine: Are not above joining forces with Mega Man. Just donít mistake this for a HeelFaceTurn.
* {{Jerkass}}/{{Jerk With A Heart Of Gold}}
* RecurringBoss: Battle the heroes at least twice.
* WildCard