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There are many monsters in the Dungeons & Dragons multiverse which cannot be counted among the living. Some are formerly living creatures which have been brought back to an imperfect imitation of life, usually animated by negative energy rather than positive energy. Others were never alive to begin with. Regardless of their origin, they can be grouped together by their shared nature as the undead.

    Notes on the Entries 
  • A creature's Origin denotes the specific campaign setting it debuted in, if any. This is not to say that setting is the only place that creature can be found — D&D has a long history of repackaging creatures from sub-settings for general use, and ultimately the DM decides what appears in a game.
  • These entries can be considered having the "undead" Classification unless otherwise noted, usually in the case of a change between editions.
  • A creature's listed Challenge Rating may be for "baseline" examples of the monster, rather than listing every advanced variant presented in Monster Manuals. Also remember that 3rd and 5th Edition use a 1-20 scale for "standard" Challenge Ratings, while 4th Edition uses 1-30.
  • A creature's listed Alignment is typical for the race as a whole, not an absolute for every individual in it — even supposed embodiments of Good and Evil can change their alignment. Also, if there are two alignments listed, and one is for 4th Edition (in which Good encompasses Neutral Good and Chaotic Good, Unaligned encompasses the morally neutral alignments, and Evil encompasses Neutral Evil and Lawful Evil from other game editions), assume that the other alignment holds true for all other editions. Finally, the "Always Neutral" alignment listed in the first three editions for nonsapient creatures has been equated with the "Unaligned" alignment of 5th Edition.

See Dungeons & Dragons Creatures for more information on the general monsters of D&D, Dungeons & Dragons Dragons for the eponymous dragons, and Dungeons & Dragons Fiends for demons, devils, and the other denizens of the Lower Planes.


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    Bloodmote Cloud 
https://static.tvtropes.org/pmwiki/pub/images/d&d_bloodmote_cloud_3e.png
3e
Challenge Rating: 6 (3E)
Alignment: Neutral Evil

A swarm of undead mosquitos with an insatiable thirst for blood.


  • The Swarm: Countless tiny undead blood-feeders.
  • Vampiric Draining: Their swarm attacks deal minor physical damage, and not-so-minor Constitution damage as the victim is sucked dry.

    Bone Rat Swarm 
https://static.tvtropes.org/pmwiki/pub/images/d&d_bone_rat_swarm_3e.png
3e
Challenge Rating: 3 (3E)
Alignment: Neutral Evil

A carpet of skeletal rats ready to devour any living creature they come across.


    Corpse Rat Swarm 
Challenge Rating: 4 (3E)
Alignment: Neutral Evil

A horde of zombified rats hungry for flesh, and even more diseased than normal.


    Hulking Corpse 
https://static.tvtropes.org/pmwiki/pub/images/d&d_hulking_corpse_3e.png
3e
Challenge Rating: 9 (3E)
Alignment: Chaotic Evil

These lumbering undead brutes are as powerful as they are mindlessly obedient to their masters.


  • Exactly What It Says on the Tin: They're Large corporeal undead.
  • Giant Mook: They certainly stand out from the usual undead rabble, but don't have anything special or interesting about them other than their size and strength.
  • Too Dumb to Fool: Their vacant stares reveal their mindless state, making them immune to any mind-affecting spells and abilities.

    Murk 
https://static.tvtropes.org/pmwiki/pub/images/d&d_murk_3e.png
3e
Challenge Rating: 3 (3E)
Alignment: Chaotic Evil

These vague, ghostly silhouettes are only barely sentient, but wholly malevolent.


  • Intangibility: They're incorporeal undead.
  • Level Drain: Anything reduced to 0 Wisdom by a murk's attacks runs the risk of receiving a negative level.
  • Non-Health Damage: Murks' touch attacks deal Wisdom damage.


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