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    Angelo Badalamenti 
  • Yes, THAT Angelo Badalamenti. He composed the soundtrack for Fahrenheit/Indigo Prophecy, and true to Badalamenti form it's one of the most haunting, nuanced, and emotional soundtracks of its generation (that being PS2/Xbox/GC). The "Action/Danger/Chase" theme that plays during Lucas' escape from the police on the streets of NYC, Lucas' apartment falling apart and attacking him, and his fights with the Oracle is one of the best examples, but it's often the music you don't consciously notice that has the greatest effect. Badalamenti KNOWS how to do subtle.

    Barry Leitch 

    Jonathan Dunn / Ocean 
Jon Dunn was one of the in-house composers for Ocean Software, developers of an awful lot of awful licensed games. The interesting thing is, in spite of the quality of Ocean's actual games, Dunn's tunes were quite outstanding. For example...
  • RoboCop (Game Boy and home computers). It sounds nothing like any theme heard in the movie. And it was licensed for use in a TV ad for home appliances, of all things.
  • Jurassic Park (NES and Game Boy). Oddly enough, the overworld theme (2nd in the YouTube link) is an adaptation of Martin Galway's theme from Comic Bakery on C64. It's still a catchy arrangement.
    • Also, the SNES version. There are good songs, such as this one, also this one. And what about this one, too? Oh, man, the SNES version is filled with Awesome Music.
    • And meanwhile, in the waiting time, listen to these ones.
  • The SNES soundtrack for the adaptation for The Shadow film released in 1994. A perfect mix of dark, suspenseful orchestral music and electronica. Real shame that the game was never released because it is one of the best Super Nintendo OSTs out there,
  • Platoon (NES and home computers). So awesome, it was sampled by DJ Diplo in "Diplo Rhythm"
  • The Flintstones (SNES). Based on the John Goodman-starring live-action movie. So, naturally, the soundtrack is chilled-out electronica.
  • Hudson Hawk may have been a notoriously bad movie adapted into an obscurely mediocre NES game by an absolutely terrible developer... but it sure had some kickass tunes.

    Alberto José González 
Alberto González, a.k.a. "Joe McAlby", is a Spaniard who composed music for a good number of Infogrames' NES and Game Boy titles. They all have a distinctive demoscene quality to them; not surprising, as he actually composed the tunes using self-programmed software for the ZX Spectrum (see this interview). Highlights include:
  • Bomb Jack for Game Boy. See also the in-game music. Those are the only two tunes in the game, but they're both epic.
  • The Smurfs' Nightmare for Game Boy. Let's just put it this way: the entire playlist is worth listening to. (Incidentally, this game was also hacked into the bootleg Pokemon platformer Pocket Monsters Go Go Go, if it sounds vaguely familiar from somewhere.)
  • While we're at it, the first Smurfs game also had some awesome music.
  • Asterix for NES. The Rome level theme is particularly epic. (Alas, this one was never released in North America, and won't even run on an NTSC system. A shame, because the music is that awesome.)
  • Asterix & Obelix for SNES. This was the only Super Nintendo game that Gonzalez had ever done, but it still has that "Gonzalez style" to it, with a more orchestral sound that makes it sound more varied and epic. (Like the NES game, this was only released in the PAL regions.) The Game Boy version of Asterix & Obelix, which has a completely different soundtrack, is great too.
  • Looney Tunes Collector for Game Boy. The intro theme is particularly funky.
  • Turok: Battle of the Bionosaurs for Game Boy, its two sequels, and to top it off, its Gaiden Game Turok: Rage Wars, whose most awesome tune is, alas, not on YouTube anymore.
  • His rejected demo tracks for Wacky Races, which, despite using only 2 stereo tracks to accommodate the proposed engine sound effects, still sound amazing.

    Yoshitaka Hirota 

    Chris Huelsbeck 

    Kenji Ito 
  • Kenji Ito, one of the composers for Super Smash Bros. Brawl (he only did three songs), created some pretty badass tunes for a few lost gems of video games past. Check out the music in these videos.

    Hideki Naganuma 

    Masafumi Takada 

    Tim Wright (a.k.a. CoLD SToRAGE) 
  • Tim has made impressive contributions in terms of video game compositions, but his best work can be heard throughout the entire Wipeout franchise, from its earliest game on the PS1 to the current titles on PS3 and PSP.
  • He also wrote the original tunes— and arranged the ones that weren't— in Lemmings.
  • The music from Leander for Amiga was also written by him— with the exception of the title theme, which was Matt Simmonds' work. Matt Furniss then covered these tunes excellently on the Mega Drive under the title Galahad.
  • The title theme from Psygnosis' Agony.
  • The main theme of Psygnosis/Reflections' appropriately titled Awesome, part of which was used in the Lemmings tribute level "What an AWESOME level".


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