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  • The mere fact that Nintendo has made an official Mario Level Maker is a crowning moment, both for Nintendo and the Mario Hack Fandom that finally have some acknowledgement from Nintendo.
  • While also heartwarming, a level called Depression. The level simulates moments of depression and panic attacks, while later providing encouraging and uplifting words to the player towards the end.
  • Ceave Gaming. He is an extraordinary video game design analyzer, who specializes in Super Mario Maker designs and tricks so cool that it looks impossible to create from scratch. Hands down to recreating a Pokémon Battle System and level randomization.
  • The Kuribo's Shoe makes a triumphant return after being absent for more than a quarter century (unless you count ports and remakes of 3).
  • In the original Super Mario World, Bowser only had a Clown Car-based sprite, so the developers obviously had to redesign him for more versatility with other forms here. The result? The one on the right. In some people's opinions, this sprite looks much more menacing than the original and at the same time much more powerful.
  • Brick 101 celebrated the 20th anniversary of Super Mario 64 by recreating it in 2d using the SMB 3 engine. And was then nice enough to upload a full playthrough so even people without the system can enjoy it.
  • The Mystery Mushroom; a power-up exlusive to the original Super Mario Bros style, transforms Mario into various characters who conveniently has a amiibo or other characters. That's right, you can play as Mega Man, Pac-Man and even Sonic the Hedgehog in the original Super Mario Bros. setting. While they are just cosmetic changes it is very cool to see Non-Mario characters interacting with the Mario environment.
  • When Nintendo announced the discontinuation of Wii U online services, a group of players called Team 0% set out to beat the thousands of remaining uncleared courses, so that the playerbase would collectively 100% complete Course World. With a month to the shutdown, there were well under a hundred courses remaining. Within a week from that, the count was down to one coursenote , which turned out to be illegitimately uploaded using TAS tools, yet was still beaten in the final days.
    • When informed of this in an interview, the game's producer, Takashi Tezuka, agreed: "I will tell our staff. That's actually pretty cool."

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