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* ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' is a popular VideoGame/HeartsOfIron mod where UsefulNotes/WorldWarI [[http://editthis.info/kaiserreich/Weltkrieg went very well for the Central Powers]], securing French capitulation in 1919 and a prolonged naval stalemate with the British lasting until 1921, when a "Peace with Honour" was signed. The world after the Weltkrieg is vastly different from our own:
** The German Empire is [[TheEmpire currently the single most powerful nation in the world]], a constitutional monarchy ruled by the Hohenzollern dynasty and with colonial holdings in Africa, Asia and the Pacific. Hitler died in the Weltkrieg and so fascism is practically non-existent as a political force in Germany in this timeline, though Germany is still quite authoritarian in state policy. Germany also leads Mitteleuropa, an economic union and military alliance between several eastern European nations.
** Devastated by the Weltkrieg and losing her overseas empire, [[ChummyCommies Britain became the scene of a popular syndicalist socialist revolution in 1925]] after a miner's strike in Wales escalated into a general strike and then into open rebellion, leading the monarchy and upper class to flee to Canada as a GovernmentInExile. The new Union of Britain emphasizes decentralisation, co-operativism and national self-reliance, building socialism in isolation while protected by the Republican Air Force and Navy.
** Russia came off from the war relatively well. The Russian Revolution of 1917 still happened, but the Bolsheviks were defeated by the White Army after intervention from the German Empire. It currently exists as a nice independent constitutional republic under President Alexander Kerensky, but still under threat from various political forces such as reactionaries in the rural centre and separatists in Siberia and the Far East.
** The United States has seen relatively little change, at least on the surface, having remained neutral throughout the war, but the Great Depression really walloped them. American investments and loans to Britain and France were lost forever, and the Germans, dominant in world trade and [[NeutralityBacklash vengeful that the Americans spent the whole war sitting on their hands]], gradually forced America out of markets in Europe, Africa, Asia and even parts of South America. The two-party system is still in place and largely dominant on the western seaboard (where strong trade with Russia and Japan has mitigated most of the economic damage), but on the eastern seaboard, two new political ideologies are gaining traction; the technocratic populist right American First Union Party based around the DeepSouth, and the revolutionary leftist Combined Syndicates of America based around the American industrial heartlands of the Midwest. The 1936 election is not far away, but defeat in elections will likely mean more state secessions, and maybe another civil war on American soil.
** In the Indian subcontinent, the socialist revolution in Britain and subsequent collapse of the British Empire left the peoples of India to find their own way. Currently the continent is split into three states: the British-sympathetic nation of Delhi in the northwest, the socialist Bharitya Commune in the northeast, and the isolationist and traditionalist Princely Federation in the south.
** Romania is currently under the boot of the [[ANaziByAnyOtherName ultranationalist, anti-capitalist and anti-communist, anti-semitic Iron Guard]], which was able to overthrow the monarchy and seize control.
** Japan is perhaps the least changed due to its geographical distance from the events of the Weltkrieg, and has broadly similar foreign policy in seeking to conquer China and maintaining puppet states in conquered lands as part of the Co-Prosperity Sphere. However, internally, it has not fallen to military dictatorship like Japan did in our own timeline (though a military dictatorship can still happen to Japan) and maintains some degree of democracy/constitutional monarchy.
** In addition to being its own AlternateHistory setting, in-game events present two InUniverse [[ShowWithinAShow alternate history novels]], both of which have garnered interest as spin-off mod projects:
*** The first is ''Führerreich'' by Erich Maria Remarque, which is essentially an attempt to visualize a timeline very similar to our own that seems plausible from what they know. Since it is common knowledge that UsefulNotes/WoodrowWilson would never get the USA involved in the Weltkrieg, UsefulNotes/TheodoreRoosevelt wins re-election in 1912 under the Bull Moose Party and joins the Weltkrieg on the side of the Entente, leading to Germany's defeat in 1919. Germany is occupied and gripped by economic and political crises, while the Reds win the Russian Revolution due to Germany being unable to back the Whites. In Germany, a bitter and nationalist Weltkrieg soldier named Adam Dressler champions an extreme right-wing ideology that calls itself "[[ANaziByAnyOtherName People's Socialism]]" and he takes leadership of the "[[ANaziByAnyOtherName German Workers' Party]]", and after a failed putsch and a stint in prison during which he writes a manifesto, Dressler takes over the German government as Führer and declares a "New Reich". Dressler goes on to exploit the war-weariness and internal disputes of the victors of the Weltkrieg to annex parts of former Austria-Hungary and ally the other defeated powers from the Weltkrieg before starting a new war against the Entente in which France falls quickly, followed by a war against Soviet Russia that goes well at first.
*** The second is ''The Red Flood'' by Lithuanian author Ignas Šeinius, instead differs greatly from both the Kaiserreich timeline and our own. '''VideoGame/RedFlood'' uses the [[https://en.wikipedia.org/wiki/Brusilov_Offensive Brusilov Offensive]], which failed in the Kaiserreich timeline, as its point of divergence and with an overwhelming Russian victory in the battle, Austria-Hungary is forced to withdraw from the Weltkrieg in 1916, setting the stage for an Entente victory without American intervention. After the war, Germany is gripped by a syndicalist revolution and Russia suffers a coup by Admiral Alexandr Kolchak, who leads a totalitarian, ultranationalist dictatorship. Before long, Germany and Russia locked in an incredibly bloody stalemate in Eastern Europe centered in Šeinius's home country of Lithuania and Britain is considering taking action against the German syndicalists.



* ''VideoGame/ProjectWingman'' has a worldwide catastrophe called [[ApocalypseHow the Calamity]], which saw tectonic and volcanic activity skyrocket along the [[https://en.wikipedia.org/wiki/Ring_of_Fire Ring of Fire]], changing the world map and almost bringing humanity down with it. 400 years later, technology is back at a level similar to ours (save for artillery-sized railguns becoming standard weapons on ships and bunkers) with [[{{Unobtainium}} Cordium]] and geothermal energy becoming the world's most used energy sources. The biggest and most powerful nation of the world is the Pacific Federation (englobing all the Eastern Asian coast, a very large chunk of Russia, Japan, Indonesia, Hawaii and Australia) and its member (or rather puppet) states, with the plot of the game kicking in when Cascadia (covering the whole American Western seaboard from Alaska to southern Mexico), a Federation-affiliated state, breaks off to gain independence.



* ''VideoGame/TheNewOrderLastDaysOfEurope'' is a VideoGame/HeartsOfIron GameMod in which the Axis powers are able to win UsefulNotes/WorldWarII. A combination of the Soviets having different (and less competent) leadership and America wanting to stay isolationist allows for the Germans and Japanese to carve up the world. The game starts in the 1960s, with a cold war between Germany, Japan, and the United States.



* ''VideoGame/TurningPointFallOfLiberty'' starts in an alternate 1953 where, due to Winston Churchill being killed by a taxi cab in 1931, Britain was unable to resist the German onslaught and fell to the Nazis in 1940. With no hope for the European continent, America continued its policies of neutrality as Germany solidifies its foothold on Europe and becomes the Greater German Reich, building its military power and allowing Japan and Italy to share in its successes into the 1950's, while America remains one of the few remaining bastions of freedom in the world, led by president Thomas E. Dewey, who defeated Truman in 1948. This all comes crashing down in 1953, when Germany launches a massive invasion of America and kicks off the plot of the game.
* ''VideoGame/{{Ultrakill}}'', though it's not immediately apparent. [[spoiler:Terminal entries for certain enemies in Hell's layer of Violence reveal that the game's events stem from UsefulNotes/WorldWarI spiraling out of control after the introduction of increasingly powerful, [[HumanResources blood-dependent]] combat machines.]]
* ''VideoGame/{{Warframe}}'' is typically in an AmbigousTimePeriod; however, as seein The Whispers in the Walls, [[spoiler:a character from Warframe's time travels back to 1999 AD. Albrecht's notes on the era call 1999 a 'plague year' for currently unclear reasons; Albrecht apparently brought a cure for this plague to this time, and in the process, turned at least two people into human-warframe hybrids using Helminth.]]
* ''VideoGame/WeHappyFew'' is set in a 1960's Britain where the Nazis lost control of Germany, which became the German Empire; instead of Hitler, ''Rommel'' got control of Germany. The Empire started World War II, and went through with a full-blown invasion of Britain. America retained its policies of neutrality due to Roosevelt being assassinated and replaced with a less competent leader, meaning Britain was by itself when the Germans invaded. ''However,'' the war ''still'' did not go well for them, with the Soviet side of the war progressing mostly unaltered, forcing Germany to take more and more desperate measures as the Soviets advanced, including conscripting everyone who was at least [[ChildSoldiers thirteen]] in the parts of Britain they managed to occupy in order to fight against the Soviet Union. Wellington Wells became involved when what appeared to be a German armored regiment surrounded their town and demanded their children; to save the town from apparent destruction they acquiesced to their demands, but later discovered that the "tanks" were fakes, having been built to conceal just how badly the German armies were struggling and that Wellington Wells could very easily have resisted their rule if they had chose to do so. To add icing to this horrifying cake, the children from Wellington Wells were killed before they even made it to the training camp when their train was bombed, essentially rendering Wellington Wells' surrender completely [[AllForNothing pointless.]] Wellington Wells was so [[MyGodWhatHaveIDone horrified at their deeds]] that they devoted their entire society to [[LetUsNeverSpeakOfThisAgain forgetting it ever happened]] and [[FalseUtopia pretending everything was fine]].



* ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' is a popular VideoGame/HeartsOfIron mod where UsefulNotes/WorldWarI [[http://editthis.info/kaiserreich/Weltkrieg went very well for the Central Powers]], securing French capitulation in 1919 and a prolonged naval stalemate with the British lasting until 1921, when a "Peace with Honour" was signed. The world after the Weltkrieg is vastly different from our own:
** The German Empire is [[TheEmpire currently the single most powerful nation in the world]], a constitutional monarchy ruled by the Hohenzollern dynasty and with colonial holdings in Africa, Asia and the Pacific. Hitler died in the Weltkrieg and so fascism is practically non-existent as a political force in Germany in this timeline, though Germany is still quite authoritarian in state policy. Germany also leads Mitteleuropa, an economic union and military alliance between several eastern European nations.
** Devastated by the Weltkrieg and losing her overseas empire, [[ChummyCommies Britain became the scene of a popular syndicalist socialist revolution in 1925]] after a miner's strike in Wales escalated into a general strike and then into open rebellion, leading the monarchy and upper class to flee to Canada as a GovernmentInExile. The new Union of Britain emphasizes decentralisation, co-operativism and national self-reliance, building socialism in isolation while protected by the Republican Air Force and Navy.
** Russia came off from the war relatively well. The Russian Revolution of 1917 still happened, but the Bolsheviks were defeated by the White Army after intervention from the German Empire. It currently exists as a nice independent constitutional republic under President Alexander Kerensky, but still under threat from various political forces such as reactionaries in the rural centre and separatists in Siberia and the Far East.
** The United States has seen relatively little change, at least on the surface, having remained neutral throughout the war, but the Great Depression really walloped them. American investments and loans to Britain and France were lost forever, and the Germans, dominant in world trade and [[NeutralityBacklash vengeful that the Americans spent the whole war sitting on their hands]], gradually forced America out of markets in Europe, Africa, Asia and even parts of South America. The two-party system is still in place and largely dominant on the western seaboard (where strong trade with Russia and Japan has mitigated most of the economic damage), but on the eastern seaboard, two new political ideologies are gaining traction; the technocratic populist right American First Union Party based around the DeepSouth, and the revolutionary leftist Combined Syndicates of America based around the American industrial heartlands of the Midwest. The 1936 election is not far away, but defeat in elections will likely mean more state secessions, and maybe another civil war on American soil.
** In the Indian subcontinent, the socialist revolution in Britain and subsequent collapse of the British Empire left the peoples of India to find their own way. Currently the continent is split into three states: the British-sympathetic nation of Delhi in the northwest, the socialist Bharitya Commune in the northeast, and the isolationist and traditionalist Princely Federation in the south.
** Romania is currently under the boot of the [[ANaziByAnyOtherName ultranationalist, anti-capitalist and anti-communist, anti-semitic Iron Guard]], which was able to overthrow the monarchy and seize control.
** Japan is perhaps the least changed due to its geographical distance from the events of the Weltkrieg, and has broadly similar foreign policy in seeking to conquer China and maintaining puppet states in conquered lands as part of the Co-Prosperity Sphere. However, internally, it has not fallen to military dictatorship like Japan did in our own timeline (though a military dictatorship can still happen to Japan) and maintains some degree of democracy/constitutional monarchy.
** In addition to being its own AlternateHistory setting, in-game events present two InUniverse [[ShowWithinAShow alternate history novels]], both of which have garnered interest as spin-off mod projects:
*** The first is ''Führerreich'' by Erich Maria Remarque, which is essentially an attempt to visualize a timeline very similar to our own that seems plausible from what they know. Since it is common knowledge that UsefulNotes/WoodrowWilson would never get the USA involved in the Weltkrieg, UsefulNotes/TheodoreRoosevelt wins re-election in 1912 under the Bull Moose Party and joins the Weltkrieg on the side of the Entente, leading to Germany's defeat in 1919. Germany is occupied and gripped by economic and political crises, while the Reds win the Russian Revolution due to Germany being unable to back the Whites. In Germany, a bitter and nationalist Weltkrieg soldier named Adam Dressler champions an extreme right-wing ideology that calls itself "[[ANaziByAnyOtherName People's Socialism]]" and he takes leadership of the "[[ANaziByAnyOtherName German Workers' Party]]", and after a failed putsch and a stint in prison during which he writes a manifesto, Dressler takes over the German government as Führer and declares a "New Reich". Dressler goes on to exploit the war-weariness and internal disputes of the victors of the Weltkrieg to annex parts of former Austria-Hungary and ally the other defeated powers from the Weltkrieg before starting a new war against the Entente in which France falls quickly, followed by a war against Soviet Russia that goes well at first.
*** The second is ''The Red Flood'' by Lithuanian author Ignas Šeinius, instead differs greatly from both the Kaiserreich timeline and our own. '''VideoGame/RedFlood'' uses the [[https://en.wikipedia.org/wiki/Brusilov_Offensive Brusilov Offensive]], which failed in the Kaiserreich timeline, as its point of divergence and with an overwhelming Russian victory in the battle, Austria-Hungary is forced to withdraw from the Weltkrieg in 1916, setting the stage for an Entente victory without American intervention. After the war, Germany is gripped by a syndicalist revolution and Russia suffers a coup by Admiral Alexandr Kolchak, who leads a totalitarian, ultranationalist dictatorship. Before long, Germany and Russia locked in an incredibly bloody stalemate in Eastern Europe centered in Šeinius's home country of Lithuania and Britain is considering taking action against the German syndicalists.
* ''VideoGame/TheNewOrderLastDaysOfEurope'' is a VideoGame/HeartsOfIron GameMod in which the Axis powers are able to win UsefulNotes/WorldWarII. A combination of the Soviets having different (and less competent) leadership and America wanting to stay isolationist allows for the Germans and Japanese to carve up the world. The game starts in the 1960s, with a cold war between Germany, Japan, and the United States.
* ''VideoGame/TurningPointFallOfLiberty'' starts in an alternate 1953 where, due to Winston Churchill being killed by a taxi cab in 1931, Britain was unable to resist the German onslaught and fell to the Nazis in 1940. With no hope for the European continent, America continued its policies of neutrality as Germany solidifies its foothold on Europe and becomes the Greater German Reich, building its military power and allowing Japan and Italy to share in its successes into the 1950's, while America remains one of the few remaining bastions of freedom in the world, led by president Thomas E. Dewey, who defeated Truman in 1948. This all comes crashing down in 1953, when Germany launches a massive invasion of America and kicks off the plot of the game.
* ''VideoGame/{{Ultrakill}}'', though it's not immediately apparent. [[spoiler:Terminal entries for certain enemies in Hell's layer of Violence reveal that the game's events stem from UsefulNotes/WorldWarI spiraling out of control after the introduction of increasingly powerful, [[HumanResources blood-dependent]] combat machines.]]
* ''VideoGame/{{Warframe}}'' is typically in an AmbigousTimePeriod; however, as seein The Whispers in the Walls, [[spoiler:a character from Warframe's time travels back to 1999 AD. Albrecht's notes on the era call 1999 a 'plague year' for currently unclear reasons; Albrecht apparently brought a cure for this plague to this time, and in the process, turned at least two people into human-warframe hybrids using Helminth.]]
* ''VideoGame/ProjectWingman'' has a worldwide catastrophe called [[ApocalypseHow the Calamity]], which saw tectonic and volcanic activity skyrocket along the [[https://en.wikipedia.org/wiki/Ring_of_Fire Ring of Fire]], changing the world map and almost bringing humanity down with it. 400 years later, technology is back at a level similar to ours (save for artillery-sized railguns becoming standard weapons on ships and bunkers) with [[{{Unobtainium}} Cordium]] and geothermal energy becoming the world's most used energy sources. The biggest and most powerful nation of the world is the Pacific Federation (englobing all the Eastern Asian coast, a very large chunk of Russia, Japan, Indonesia, Hawaii and Australia) and its member (or rather puppet) states, with the plot of the game kicking in when Cascadia (covering the whole American Western seaboard from Alaska to southern Mexico), a Federation-affiliated state, breaks off to gain independence.
* ''VideoGame/WeHappyFew'' is set in a 1960's Britain where the Nazis lost control of Germany, which became the German Empire; instead of Hitler, ''Rommel'' got control of Germany. The Empire started World War II, and went through with a full-blown invasion of Britain. America retained its policies of neutrality due to Roosevelt being assassinated and replaced with a less competent leader, meaning Britain was by itself when the Germans invaded. ''However,'' the war ''still'' did not go well for them, with the Soviet side of the war progressing mostly unaltered, forcing Germany to take more and more desperate measures as the Soviets advanced, including conscripting everyone who was at least [[ChildSoldiers thirteen]] in the parts of Britain they managed to occupy in order to fight against the Soviet Union. Wellington Wells became involved when what appeared to be a German armored regiment surrounded their town and demanded their children; to save the town from apparent destruction they acquiesced to their demands, but later discovered that the "tanks" were fakes, having been built to conceal just how badly the German armies were struggling and that Wellington Wells could very easily have resisted their rule if they had chose to do so. To add icing to this horrifying cake, the children from Wellington Wells were killed before they even made it to the training camp when their train was bombed, essentially rendering Wellington Wells' surrender completely [[AllForNothing pointless.]] Wellington Wells was so [[MyGodWhatHaveIDone horrified at their deeds]] that they devoted their entire society to [[LetUsNeverSpeakOfThisAgain forgetting it ever happened]] and [[FalseUtopia pretending everything was fine]].

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* Several realistically-toned RealTimeStrategy and {{Simulation Game}}s released in the late '90s through the 2000s use the classic "The UsefulNotes/ColdWar [[WorldWarIII went hot]]" plot :
** ''VideoGame/WorldInConflict''
** ''VideoGame/OperationFlashpoint''
** ''Cuban Missile Crisis: The Aftermath''
** ''VideoGame/WargameEuropeanEscalation''
** ''VideoGame/FlashpointCampaigns''
** ''VideoGame/{{Harpoon}}'' wasn't completely "alternate" history when it was released in 1989, because the cold war going hot was still a possibility because the Soviet Union didn't break apart until 1991. The modern versions of the game are filled with a combination of various types of alt history like the European Union either breaking up or ending up in a war with the United States, various expansions of the Gulf War or Iraq War into the involvement of Iran, Israel, Turkey and India, scenarios where Russia, China and North Korea join forces to attack Japan, South Korea and the United States Pacific Fleet and so on.
* Virtually all grand strategy games made by Creator/ParadoxInteractive allow this -- to a ''very'' big degree. Brabant ruling half of North America and the Polish-Lithuanian Commonwealth colonising Australia? [[NintendoHard With a bit of knowledge and some skill]], [[BadassBoast it's certainly possible]]...
** Creative Assembly's ''VideoGame/TotalWar'' series does the same, but with the addition of the most epic real-time historical battles in the history of gaming.
** Ditto for Big Huge Games' ''VideoGame/RiseOfNations'', which is essentially a blend of ''VideoGame/AgeOfEmpires'', ''VideoGame/{{Civilization}}'' and ''TabletopGame/{{Risk}}''. While the original game's campaign mode is simply the various nations trying to TakeOverTheWorld with little to no relation to real history, the ExpansionPack ''Thrones and Patriots'' features several historical campaigns, which can easily result in a AlternativeHistoryWank or SpaceFillingEmpire depending on the choices the player makes, such as the UsefulNotes/UnitedStates [[ExpandedStatesOfAmerica conquering both American continents]] or the UsefulNotes/SovietUnion winning the UsefulNotes/ColdWar.
** Same thing but on the smaller scale of Medieval Europe happens in ''VideoGame/KnightsOfHonor''. You start out in a historical correct situation, but you (and the AI) change history simply by playing the game. SpaceFillingEmpire happens a lot, but thanks to political unrest it almost as often devolves into BalkanizeMe.
** The ''Sunset Invasion'' DLC for ''VideoGame/CrusaderKings II'' guarantees it, creating an alternate history where the Aztecs invade Europe in the Middle Ages[[note]]It's meant to be every bit as ludicrous as it sounds[[/note]].
** Practically inevitable in the hideously complicated strategy game ''VideoGame/VictoriaAnEmpireUnderTheSun''. Encompasses the entire globe and allows dozens of playable factions, from 1836 to 1920. UsefulNotes/VictorianBritain, UsefulNotes/TheAmericanCivilWar, UsefulNotes/WorldWarI, JidaiGeki, DarkestAfrica, you name it, it's there for the changing. The main menu art for the second game depicts a gunfight between Confederate troops and ''British redcoats''.
** ''VideoGame/HeartsOfIron'' has gained increasingly esoteric and far fetched alternative history paths for nations as more DLC has been added to the game. Examples of truly outlandish alt paths include being able to create a British monarchy in the United States or bringing back the Confederacy, Communist Japan, Trotsky taking over Mexico and outlandishly, being able to put Wotjek The Bear in charge of Poland.
** Some of the most high-profile mods for the above are ones that make the starting scenario alternate -- ''VideoGame/HeartsOfIron'' has ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' (German victory in the Great War), ''Victoria'' has ''Divergences'' (Plantagenet victory in the Hundred Years' War)...
** Kaiserreich now has a DatingSim (yes, really) set in the same universe, titled ''{{VideoGame/Edelweiss}}''.



* ''VideoGame/{{BattleCry|VideoGame}}'' has a catastrophic war at the start of the 20th century result in both war and guns being banned in favour of a sort of CombatByChampion, which is the focus of the game.



* ''VideoGame/BattlestationsPacific'', has an entire campaign based around this, ending in [[spoiler: the US signing a surrender treaty onboard the IJN battleship ''Yamato'' in San Francisco Bay.]]



* ''VideoGame/CovertFront'' has three main points of divergence: a technological revolution in the 19th century that leads to a SteamPunk world, UsefulNotes/WorldWarI beginning in 1901, and scientists [[spoiler:inventing a device that can spontaneously create whatever a hooked-up person is thinking of]].



* ''VisualNovel/DateWarp'' involves a setting in which UsefulNotes/TheAmericanRevolution never happened, and the area equivalent to the USA is split into Atlanta, which is part of the British Commonwealth, and Eldorado, which isn't.
* ''VideoGame/{{DEFCON}}'' is a [[BlackComedy tongue-firmly-in-cheek]] {{RTS}} that lets you spark WorldWarIII and the following EndOfTheWorldAsWeKnowIt. However, its underlying hidden message about nuclear war is very serious in tone.



* The tutorial campaign of ''VideoGame/EmpireEarth 2'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s.



* The ''Doomsday'' expansion for ''VideoGame/HeartsOfIron II'' has for its titular campaign an alternate 1945/46 where the Allies and Soviets declare war on each other almost right after UsefulNotes/WorldWarII ends. Some of the series' mods, such as ''Kaiserreich,'' take the concept further.
** This is based on a real life contingency plan by the western Allies, called Operation Unthinkable, for an attack on Soviet forces, using captured and rearmed German troops as auxiliaries. It was ultimately ruled unfeasible, as the Red Army outnumbered Anglo-American forces 3:1, had better and shorter supply lines, and nuclear weaponry could not be produced fast enough to be effective. See the [[http://en.wikipedia.org/wiki/Operation_Unthinkable other Wiki]].
** The ''Armageddon'' expansion includes a campaign where World War II happened differently. Multiple points of divergence occurred.
*** The Russian Revolution failed while Ukraine seceded to become the Cossacks. The Bourbon dynasty continues and manages to merge the Spanish and French branches. Africa and South America embraces Communism after the fall of former European colonies. India becomes a Republic after the British lost control. Siam unifies Southeast Asia to repel colonial forces. Sweden annexes its neighbors. The United States annexed Canada at the cost of recognizing the Confederates. The United Kingdom, Persia, Italy and Japan fell to Communism as a result of poor leadership. China continues to be a Republic without it splintering into warlord groups. Prussia and the Ottoman Empire attempt to restore their glory. And finally, for some reason Tannu Tuva is the only nation in the world that didn't pick a side.
** ''Hearts of Iron IV'' gives players the option to enable or disable historical focuses for AI-controlled nations. If enabled, Germany and the USSR sign the Molotov-Ribbentrop Pact, Japan attacks Pearl Harbour, etc. If disabled, you get crazy shit like Germany staying a democracy and reaching a peaceful conclusion over Danzig, Britain becoming an ''absolute'' monarchy under King George VI and attempting to reconquer the United States, Japan embracing communism, the Republicans winning the Spanish Civil War resulting in the Spanish [[BombThrowingAnarchists Anarchists]] kicking off a global revolution...
* While the [[VideoGame/{{Homefront}} first game]] was initially a [[TwentyMinutesIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John [=McCain=]'s unwillingness to back down on American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency, the suspension of the 2016 elections, and the US defaulting on its debt to APEX. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission, using secret back doors they'd established to literally shut down America's military.



* The ''1946'' expansion pack of the ''VideoGame/IL2Sturmovik'' combat flight sim series focused on an alternate UsefulNotes/WorldWarII, which got prolonged by a year due to a botched Operation Overlord. It featured many prototypes of {{Cool Plane}}s of both the Allies and Axis, most of which never got into the air or even off the drawing board due to the end of the war. A lot of these are early jet fighters.
* ''VideoGame/IllusionOfGaia'' turns out to be this, to an extreme degree- a comet that contains Dark Gaia passed by the Earth at some point and scrambled history severely. Certain things still exist but the planet was quite messed up. After defeating Dark Gaia in the end, the planet is restored to its modern 20th century.
** Until the sequel, ''Terranigma'', where Dark Gaia comes back and completely wipes out the Earth again. The hero is sent out to the surface to revive everything, turning the world into a mix between Alternate History and Anachronism Stew -- Christopher Columbus exists alongside modern New York and futuristic Tokyo.



* ''VideoGame/JeanneDArc'': The famous French Martyr was a MagicalGirl who fought the LegionsOfHell (and [[EvilBrit the English]]) to stop [[CreepyChild King Henry]] ([[DemonicPossession possessed]] by an EldritchAbomination, no less!) from plunging the world into hell. [[spoiler: She also wasn't martyred.]]
* According to ''VideoGame/{{Jumper}}'', attempts at creating "ultimate soldiers" began as early as ''1888''.
* Subtly invoked in ''VideoGame/LastWord''. While St. Lauden is obviously a fictional country, it is still located in Europe, as countries like France get occasional references. Then, the setting seems to be technologically equivalent to the time of First World War, or perhaps slightly earlier, as while electric lighting is present, one-way intercoms are said to be still in prototype stages. There are also significant social differences, with a greater accent on noble classes, but practically no gender divide. Female boxers are absolutely normal, and women freely serve in the army, with a female general (something still practically unheard of in the real world) being present at the party.
* The RolePlayingGame ''VideoGame/LionheartLegacyOfTheCrusader'' is set in the 16th century, in a timeline where an event in the Third Crusade caused all variety of mythical creatures to become real.



* ''VideoGame/MakingHistory'' is all about creating this, without a particular alternate timeline in mind.
* ''VideoGame/MarchOfWar'' takes place in alternate DieselPunk version of the 1940s with World War II being waged by six superpowers and alliances.
* The ''VideoGame/MegaManClassic'' series originally took place in [[TurnOfTheMillennium the 2000's]] and featured an advanced world of robotics far beyond what the real world is capable of. As the decade came and went in real life, the setting was [[{{Retcon}} retconned]] to the broader 22nd century via the nondescript 20XX.
** ''VideoGame/MegaManBattleNetwork'' takes place in an AlternateHistory parallel to the classic series where Internet-based technologies rapidly advanced instead of robotics, leading to a world where sentient AI NetNavis are so commonplace that society functionally revolves around them.



* ''Naval Assault: The Killing Tide'' uses an alternate history World War II with some major alterations to benefit the naval combat of the game. The Nazis emerge victorious over the Soviets in 1943, and as a result of the Royal Navy not sinking the French fleet at anchor, Germany is able to press both of their fleets into German service, greatly strengthening their naval surface forces, but the Royal Navy still controls the North Atlantic. Apparently the Japanese never attacked Pearl Harbor, as the US is at peace when the Germans launch a massive surprise naval attack in 1944 all along the American east coast, hoping to cripple the American navy and ensure their own NavalBlockade of England is a success. History proceeds quite differently as the Allies, which consist of only the US and UK at this point, launch a land invasion of France via the Bay of Biscay, which is quickly routed by German forces, and the US Navy is forced to retreat back to the US where it's revealed [[spoiler:with most of the US military either in England or retreating from the failed Biscay landing, the German military is able to successful land and occupy Long Island, New York, and are transporting two nuclear warheads to the territory in order to force the Americans to surrender. The US Navy destroys all of the German Naval forces around New York harbor and successfully intercepts the submarine transporting the nukes, however it's very obvious the war is nowhere near over yet as the game ends.]]
* Cancelled post-apocalyptic RPG ''Nuclear Union'' was set in an alternate 2012. The changes are best illustrated by this (ironic) quote from the promotional material;
-->"Every child knows the glorious story that lead to today. When the Capitalist Alliance lead by the Americans refused to allow our defensive screen in Cuba, in 1962, and then attacked us with nuclear weapons. However our Motherland and the Soviet Forces were better prepared than the dogs knew. We leveled them, and half the planet, to show our sickle is sharp and the hammer hits hard indeed!"
* Forms the crux of the plot of ''{{VideoGame/Persona 2}}: Eternal Punishment.'': [[spoiler:Philemon erases the global-scale destruction that took place during ''Innocent Sin'' by erasing the day that the protagonists (Tatsuya, Maya, Eikichi, Jun, and Lisa) met as children, resulting in a brand-new timeline with several changes. Some are minor (Jun's father is alive and his family life is much more stable; the fake band that Lisa was set up to participate in is a real band made genuinely in ''Eternal Punishment''), some major (the new Joker is Tatsuya Sudou, who was TheDragon to the Joker in ''Innocent Sin''). The Joker curse itself is also different, as are the rumors that are spread and turned real. A point of conflict is the fact that Tatsuya retains his memories of the now-destroyed reality from ''Innocent Sin,'' which not only gives him two sets of memories, but allows for [[BigBad Nyarlathotep]] to repeat the events of that game in ''Eternal Punishment''.]]
* ''VideoGame/PrinceOfQin'' begins with the historical death of the first Qin Emperor but then diverges when the Emperor's order to commit suicide (actually a fake written by prime Minister Li Si and chief eunuch Zhao Gao) is sent to Emperor's exiled son, Fusu and respected general Meng Tian. In real life they believed the order and carried it out, while in the game they see through it and Fusu soon joins the historical rebellion against their rule. Plus, there's also tons of Chinese elemental magic involved in the gameplay.
* [[SpaceCompression Mini]]-Manhattan in ''VideoGame/{{Prototype}}'' has its tallest in-game building resembling one of the former World Trade Center towers, if only vaguely.



* Several realistically-toned RealTimeStrategy and {{Simulation Game}}s released in the late '90s through the 2000s use the classic "The UsefulNotes/ColdWar [[WorldWarIII went hot]]" plot :
** ''VideoGame/WorldInConflict''
** ''VideoGame/OperationFlashpoint''
** ''Cuban Missile Crisis: The Aftermath''
** ''VideoGame/WargameEuropeanEscalation''
** ''VideoGame/FlashpointCampaigns''
** ''VideoGame/{{Harpoon}}'' wasn't completely "alternate" history when it was released in 1989, because the cold war going hot was still a possibility because the Soviet Union didn't break apart until 1991. The modern versions of the game are filled with a combination of various types of alt history like the European Union either breaking up or ending up in a war with the United States, various expansions of the Gulf War or Iraq War into the involvement of Iran, Israel, Turkey and India, scenarios where Russia, China and North Korea join forces to attack Japan, South Korea and the United States Pacific Fleet and so on.
* The old Platform/PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.
* Forms the crux of the plot of ''{{VideoGame/Persona 2}}: Eternal Punishment.'': [[spoiler:Philemon erases the global-scale destruction that took place during ''Innocent Sin'' by erasing the day that the protagonists (Tatsuya, Maya, Eikichi, Jun, and Lisa) met as children, resulting in a brand-new timeline with several changes. Some are minor (Jun's father is alive and his family life is much more stable; the fake band that Lisa was set up to participate in is a real band made genuinely in ''Eternal Punishment''), some major (the new Joker is Tatsuya Sudou, who was TheDragon to the Joker in ''Innocent Sin''). The Joker curse itself is also different, as are the rumors that are spread and turned real. A point of conflict is the fact that Tatsuya retains his memories of the now-destroyed reality from ''Innocent Sin,'' which not only gives him two sets of memories, but allows for [[BigBad Nyarlathotep]] to repeat the events of that game in ''Eternal Punishment''.]]



* The RolePlayingGame ''VideoGame/LionheartLegacyOfTheCrusader'' is set in the 16th century, in a timeline where an event in the Third Crusade caused all variety of mythical creatures to become real.

to:

* The RolePlayingGame ''VideoGame/LionheartLegacyOfTheCrusader'' old Platform/PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.
* It's ''implied'' at the end of ''VideoGame/RyseSonOfRome'' that thanks to Marius' actions, the [[AncientRome Roman Empire]] never fell, surviving to the modern ages, as in the final shot of Marius' Triumphal Memorial Column, one can see both a church and the intact Coliseum.
* ''VideoGame/SakuraWars'' takes place in an alternate version of the early 20th century with steampunk technology and demons (in fact, the Demon Wars of 1918 replaced the actual UsefulNotes/WorldWarI). Additionally, Japan never falls under the control of ultranationalist militarists, and Emperor Taishō still reigns as late as [[VideoGame/SakuraWars2019 1940]] (in real life, the Taishō period ended in 1926).
* The ''VideoGame/ShadowHearts'' trilogy (and predecessor ''Koudelka'') generally follow along with established history, but with much more fantastical elements as well as instances of SchizoTech. Interacting with [[HistoricalDomainCharacter real-life personages]] is part of the series' charm.
* ''Hammer and Sickle'', the officially sanctioned commercial mod to ''VideoGame/SilentStorm'',
is set in the 16th century, alternate 1949, and the plot involves utterly fictional Hammer of Thor organisation. The player is a Soviet agent in a timeline where an event West Germany, and if they fail to be sufficiently subtle in resolving the plotline conspiracy, their actions can well lead to World War II.
* The ''VideoGame/{{STALKER}}'' series, set
in the Third Crusade infamous [[RuinsOfTheModernAge Exclusion zone]] around the ill-fated Chernobyl Powerplant in northern Ukraine. It became a DarkWorld version of itself after [[FromBadToWorse a second, unexplained catastrophical event at the plant occured some time in the early 1990s]], apparently caused all variety of mythical creatures to become real.by some mysterious AppliedPhlebotinum.



* The ''1946'' expansion pack of the ''VideoGame/IL2Sturmovik'' combat flight sim series focused on an alternate UsefulNotes/WorldWarII, which got prolonged by a year due to a botched Operation Overlord. It featured many prototypes of {{Cool Plane}}s of both the Allies and Axis, most of which never got into the air or even off the drawing board due to the end of the war. A lot of these are early jet fighters.
* The ''VideoGame/{{STALKER}}'' series, set in the infamous [[RuinsOfTheModernAge Exclusion zone]] around the ill-fated Chernobyl Powerplant in northern Ukraine. It became a DarkWorld version of itself after [[FromBadToWorse a second, unexplained catastrophical event at the plant occured some time in the early 1990s]], apparently caused by some mysterious AppliedPhlebotinum.
* Virtually all grand strategy games made by Creator/ParadoxInteractive allow this -- to a ''very'' big degree. Brabant ruling half of North America and the Polish-Lithuanian Commonwealth colonising Australia? [[NintendoHard With a bit of knowledge and some skill]], [[BadassBoast it's certainly possible]]...
** Creative Assembly's ''VideoGame/TotalWar'' series does the same, but with the addition of the most epic real-time historical battles in the history of gaming.
** Ditto for Big Huge Games' ''VideoGame/RiseOfNations'', which is essentially a blend of ''VideoGame/AgeOfEmpires'', ''VideoGame/{{Civilization}}'' and ''TabletopGame/{{Risk}}''. While the original game's campaign mode is simply the various nations trying to TakeOverTheWorld with little to no relation to real history, the ExpansionPack ''Thrones and Patriots'' features several historical campaigns, which can easily result in a AlternativeHistoryWank or SpaceFillingEmpire depending on the choices the player makes, such as the UsefulNotes/UnitedStates [[ExpandedStatesOfAmerica conquering both American continents]] or the UsefulNotes/SovietUnion winning the UsefulNotes/ColdWar.
** Same thing but on the smaller scale of Medieval Europe happens in ''VideoGame/KnightsOfHonor''. You start out in a historical correct situation, but you (and the AI) change history simply by playing the game. SpaceFillingEmpire happens a lot, but thanks to political unrest it almost as often devolves into BalkanizeMe.
** The ''Sunset Invasion'' DLC for ''VideoGame/CrusaderKings II'' guarantees it, creating an alternate history where the Aztecs invade Europe in the Middle Ages[[note]]It's meant to be every bit as ludicrous as it sounds[[/note]].
** Practically inevitable in the hideously complicated strategy game ''VideoGame/VictoriaAnEmpireUnderTheSun''. Encompasses the entire globe and allows dozens of playable factions, from 1836 to 1920. UsefulNotes/VictorianBritain, UsefulNotes/TheAmericanCivilWar, UsefulNotes/WorldWarI, JidaiGeki, DarkestAfrica, you name it, it's there for the changing. The main menu art for the second game depicts a gunfight between Confederate troops and ''British redcoats''.
** ''VideoGame/HeartsOfIron'' has gained increasingly esoteric and far fetched alternative history paths for nations as more DLC has been added to the game. Examples of truly outlandish alt paths include being able to create a British monarchy in the United States or bringing back the Confederacy, Communist Japan, Trotsky taking over Mexico and outlandishly, being able to put Wotjek The Bear in charge of Poland.
** Some of the most high-profile mods for the above are ones that make the starting scenario alternate -- ''VideoGame/HeartsOfIron'' has ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' (German victory in the Great War), ''Victoria'' has ''Divergences'' (Plantagenet victory in the Hundred Years' War)...
** Kaiserreich now has a DatingSim (yes, really) set in the same universe, titled ''{{VideoGame/Edelweiss}}''.
* ''VideoGame/{{DEFCON}}'' is a [[BlackComedy tongue-firmly-in-cheek]] {{RTS}} that lets you spark WorldWarIII and the following EndOfTheWorldAsWeKnowIt. However, its underlying hidden message about nuclear war is very serious in tone.
* ''VisualNovel/DateWarp'' involves a setting in which UsefulNotes/TheAmericanRevolution never happened, and the area equivalent to the USA is split into Atlanta, which is part of the British Commonwealth, and Eldorado, which isn't.
* ''VideoGame/BattlestationsPacific'', has an entire campaign based around this, ending in [[spoiler: the US signing a surrender treaty onboard the IJN battleship ''Yamato'' in San Francisco Bay.]]
* According to ''VideoGame/{{Jumper}}'', attempts at creating "ultimate soldiers" began as early as ''1888''.
* The tutorial campaign of ''VideoGame/EmpireEarth 2'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s.
* ''VideoGame/JeanneDArc'': The famous French Martyr was a MagicalGirl who fought the LegionsOfHell (and [[EvilBrit the English]]) to stop [[CreepyChild King Henry]] ([[DemonicPossession possessed]] by an EldritchAbomination, no less!) from plunging the world into hell. [[spoiler: She also wasn't martyred.]]
* ''VideoGame/CovertFront'' has three main points of divergence: a technological revolution in the 19th century that leads to a SteamPunk world, UsefulNotes/WorldWarI beginning in 1901, and scientists [[spoiler:inventing a device that can spontaneously create whatever a hooked-up person is thinking of]].
* The ''Doomsday'' expansion for ''VideoGame/HeartsOfIron II'' has for its titular campaign an alternate 1945/46 where the Allies and Soviets declare war on each other almost right after UsefulNotes/WorldWarII ends. Some of the series' mods, such as ''Kaiserreich,'' take the concept further.
** This is based on a real life contingency plan by the western Allies, called Operation Unthinkable, for an attack on Soviet forces, using captured and rearmed German troops as auxiliaries. It was ultimately ruled unfeasible, as the Red Army outnumbered Anglo-American forces 3:1, had better and shorter supply lines, and nuclear weaponry could not be produced fast enough to be effective. See the [[http://en.wikipedia.org/wiki/Operation_Unthinkable other Wiki]].
** The ''Armageddon'' expansion includes a campaign where World War II happened differently. Multiple points of divergence occurred.
*** The Russian Revolution failed while Ukraine seceded to become the Cossacks. The Bourbon dynasty continues and manages to merge the Spanish and French branches. Africa and South America embraces Communism after the fall of former European colonies. India becomes a Republic after the British lost control. Siam unifies Southeast Asia to repel colonial forces. Sweden annexes its neighbors. The United States annexed Canada at the cost of recognizing the Confederates. The United Kingdom, Persia, Italy and Japan fell to Communism as a result of poor leadership. China continues to be a Republic without it splintering into warlord groups. Prussia and the Ottoman Empire attempt to restore their glory. And finally, for some reason Tannu Tuva is the only nation in the world that didn't pick a side.
** ''Hearts of Iron IV'' gives players the option to enable or disable historical focuses for AI-controlled nations. If enabled, Germany and the USSR sign the Molotov-Ribbentrop Pact, Japan attacks Pearl Harbour, etc. If disabled, you get crazy shit like Germany staying a democracy and reaching a peaceful conclusion over Danzig, Britain becoming an ''absolute'' monarchy under King George VI and attempting to reconquer the United States, Japan embracing communism, the Republicans winning the Spanish Civil War resulting in the Spanish [[BombThrowingAnarchists Anarchists]] kicking off a global revolution...
* [[SpaceCompression Mini]]-Manhattan in ''VideoGame/{{Prototype}}'' has its tallest in-game building resembling one of the former World Trade Center towers, if only vaguely.
* ''VideoGame/MakingHistory'' is all about creating this, without a particular alternate timeline in mind.
* ''VideoGame/IllusionOfGaia'' turns out to be this, to an extreme degree- a comet that contains Dark Gaia passed by the Earth at some point and scrambled history severely. Certain things still exist but the planet was quite messed up. After defeating Dark Gaia in the end, the planet is restored to its modern 20th century.
** Until the sequel, ''Terranigma'', where Dark Gaia comes back and completely wipes out the Earth again. The hero is sent out to the surface to revive everything, turning the world into a mix between Alternate History and Anachronism Stew -- Christopher Columbus exists alongside modern New York and futuristic Tokyo.
* The ''VideoGame/MegaManClassic'' series originally took place in [[TurnOfTheMillennium the 2000's]] and featured an advanced world of robotics far beyond what the real world is capable of. As the decade came and went in real life, the setting was [[{{Retcon}} retconned]] to the broader 22nd century via the nondescript 20XX.
** ''VideoGame/MegaManBattleNetwork'' takes place in an AlternateHistory parallel to the classic series where Internet-based technologies rapidly advanced instead of robotics, leading to a world where sentient AI NetNavis are so commonplace that society functionally revolves around them.
* Cancelled post-apocalyptic RPG ''Nuclear Union'' was set in an alternate 2012. The changes are best illustrated by this (ironic) quote from the promotional material;
-->"Every child knows the glorious story that lead to today. When the Capitalist Alliance lead by the Americans refused to allow our defensive screen in Cuba, in 1962, and then attacked us with nuclear weapons. However our Motherland and the Soviet Forces were better prepared than the dogs knew. We leveled them, and half the planet, to show our sickle is sharp and the hammer hits hard indeed!"
* ''Naval Assault: The Killing Tide'' uses an alternate history World War II with some major alterations to benefit the naval combat of the game. The Nazis emerge victorious over the Soviets in 1943, and as a result of the Royal Navy not sinking the French fleet at anchor, Germany is able to press both of their fleets into German service, greatly strengthening their naval surface forces, but the Royal Navy still controls the North Atlantic. Apparently the Japanese never attacked Pearl Harbor, as the US is at peace when the Germans launch a massive surprise naval attack in 1944 all along the American east coast, hoping to cripple the American navy and ensure their own NavalBlockade of England is a success. History proceeds quite differently as the Allies, which consist of only the US and UK at this point, launch a land invasion of France via the Bay of Biscay, which is quickly routed by German forces, and the US Navy is forced to retreat back to the US where it's revealed [[spoiler:with most of the US military either in England or retreating from the failed Biscay landing, the German military is able to successful land and occupy Long Island, New York, and are transporting two nuclear warheads to the territory in order to force the Americans to surrender. The US Navy destroys all of the German Naval forces around New York harbor and successfully intercepts the submarine transporting the nukes, however it's very obvious the war is nowhere near over yet as the game ends.]]
* ''VideoGame/MarchOfWar'' takes place in alternate DieselPunk version of the 1940s with World War II being waged by six superpowers and alliances.



* ''VideoGame/PrinceOfQin'' begins with the historical death of the first Qin Emperor but then diverges when the Emperor's order to commit suicide (actually a fake written by prime Minister Li Si and chief eunuch Zhao Gao) is sent to Emperor's exiled son, Fusu and respected general Meng Tian. In real life they believed the order and carried it out, while in the game they see through it and Fusu soon joins the historical rebellion against their rule. Plus, there's also tons of Chinese elemental magic involved in the gameplay.
* ''Hammer and Sickle'', the officially sanctioned commercial mod to ''VideoGame/SilentStorm'', is set in the alternate 1949, and the plot involves utterly fictional Hammer of Thor organisation. The player is a Soviet agent in West Germany, and if they fail to be sufficiently subtle in resolving the plotline conspiracy, their actions can well lead to World War II.
* Subtly invoked in ''VideoGame/LastWord''. While St. Lauden is obviously a fictional country, it is still located in Europe, as countries like France get occasional references. Then, the setting seems to be technologically equivalent to the time of First World War, or perhaps slightly earlier, as while electric lighting is present, one-way intercoms are said to be still in prototype stages. There are also significant social differences, with a greater accent on noble classes, but practically no gender divide. Female boxers are absolutely normal, and women freely serve in the army, with a female general (something still practically unheard of in the real world) being present at the party.
* ''VideoGame/{{BattleCry|VideoGame}}'' has a catastrophic war at the start of the 20th century result in both war and guns being banned in favour of a sort of CombatByChampion, which is the focus of the game.
* ''VideoGame/SakuraWars'' takes place in an alternate version of the early 20th century with steampunk technology and demons (in fact, the Demon Wars of 1918 replaced the actual UsefulNotes/WorldWarI). Additionally, Japan never falls under the control of ultranationalist militarists, and Emperor Taishō still reigns as late as [[VideoGame/SakuraWars2019 1940]] (in real life, the Taishō period ended in 1926).
* While the [[VideoGame/{{Homefront}} first game]] was initially a [[TwentyMinutesIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John [=McCain=]'s unwillingness to back down on American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency, the suspension of the 2016 elections, and the US defaulting on its debt to APEX. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission, using secret back doors they'd established to literally shut down America's military.



* The ''VideoGame/ShadowHearts'' trilogy (and predecessor ''Koudelka'') generally follow along with established history, but with much more fantastical elements as well as instances of SchizoTech. Interacting with [[HistoricalDomainCharacter real-life personages]] is part of the series' charm.
* It's ''implied'' at the end of ''VideoGame/RyseSonOfRome'' that thanks to Marius' actions, the [[AncientRome Roman Empire]] never fell, surviving to the modern ages, as in the final shot of Marius' Triumphal Memorial Column, one can see both a church and the intact Coliseum.
* A big reason why Creator/ParadoxInteractive games, most notably ''VideoGame/EuropaUniversalis'', are so popular. With over 200 nations represented across the world (and each and every one of them being playable -- that said, some are more playable than others), a lot of this is likely to happen in any game even without player involvement. This has led to the concept of "hands-off games" where the player picks an out of the way island nation like Ceylon or Iceland, disables pop-ups, leaves the game running for a few hours and then comes back to see what ensued, or alternatively just uses the "Spectator Mode" console command which lets an AI take over the player nation and reveals the entire world map. In the hands of a player meanwhile, countries can get up to all kinds of wacky shenanigans: Milan conquering most of Europe, England and Scotland getting gobbled up by a united Ireland or Northumbria, Syria becoming Protestant, the west African kingdom of Mali becoming a colonial powerhouse in the Americas and Asia, and Ming China colonising the east African coast. Taking obscure one-province minors like Navarra and Trebizond and turning them into world powers is practically a pastime for experienced players.

Added: 1600

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Removed: 1600

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Spelling/grammar fix(es), Alphabetizing example(s)


* ''VideoGame/ChromeHounds'': The game is set in 2006, with the USSR still in existence, the US out of touch with mostly everyone, and most importantly: Humongous Mecha being deployed in warzones.



* ''Enigma: Rising Tide'' is a naval simulation game set in alternate 1937, where Imperial Germany (now called the German Weltreich) dominates Europe, as a result of the RMS ''Lusitania'' never being sunk, and the US never joining UsefulNotes/WorldWarI. There are three sides in the game: Germany (maintaining a large fleet of U-boats and battleships), US (carriers and destroyers), and the League of Free Nations (submarines and the HMS ''Hood''). The LFN is composed of Imperial Japan and the British government-in-exile headed by Churchill. Interestingly, the ending of chapter 1 (chapter 2 was never made due to the developer going out of business) implies that the Americans are evil in this version of history, as their surprise attack on Scapa Flow, crippling the German fleet, has clear parallels to Pearl Harbor in our history. Chancellor von Richthofen (yes, [[RedBaron that one]]) gives a speech eerily similar to FDR's own following the attack and declares the end of the age of the battleship. The ending cutscene shows the ''Bismark'' and the ''Tirpitz'' being converted into a new class of ship -- the battlecarrier, featuring a flight deck but still having large forward-facing guns.



* ''VideoGame/IronStorm'' was set in a {{Dystopia}}n Alternate History where UsefulNotes/WorldWarI had dragged on until 1964. A number of changes include {{dieselpunk}}ish assault rifles and powered armor.



* ''VideoGame/IronStorm'' was set in a {{Dystopia}}n Alternate History where UsefulNotes/WorldWarI had dragged on until 1964. A number of changes include {{dieselpunk}}ish assault rifles and powered armor.
* ''VideoGame/ChromeHounds'': The game is set in 2006, with the USSR still in existence, the US out of touch with mostly everyone, and most importantly: Humongous Mecha being deployed in warzones.



* The original ''VideoGame/MegaManClassic'' series takes place in early 21st century (the earliest games actually marked the year 200X instead of 20XX) and because it's already 2012 by now, it's safe to assume that the series takes place in an AlternateTechline where robots evolved quite quickly during the Cold War.
** ''VideoGame/MegaManBattleNetwork'' and ''VideoGame/MegaManStarForce'' takes place in an Alternate History to the main series where, instead of robots, [[CyberPunk computers evolved rather quickly]].

to:

* The original ''VideoGame/MegaManClassic'' series takes originally took place in early 21st [[TurnOfTheMillennium the 2000's]] and featured an advanced world of robotics far beyond what the real world is capable of. As the decade came and went in real life, the setting was [[{{Retcon}} retconned]] to the broader 22nd century (the earliest games actually marked via the year 200X instead of 20XX) and because it's already 2012 by now, it's safe to assume that the series takes place in an AlternateTechline where robots evolved quite quickly during the Cold War.
nondescript 20XX.
** ''VideoGame/MegaManBattleNetwork'' and ''VideoGame/MegaManStarForce'' takes place in an Alternate History AlternateHistory parallel to the main classic series where, where Internet-based technologies rapidly advanced instead of robots, [[CyberPunk computers evolved rather quickly]].robotics, leading to a world where sentient AI NetNavis are so commonplace that society functionally revolves around them.



* ''Enigma: Rising Tide'' is a naval simulation game set in alternate 1937, where Imperial Germany (now called the German Weltreich) dominates Europe, as a result of the RMS ''Lusitania'' never being sunk, and the US never joining UsefulNotes/WorldWarI. There are three sides in the game: Germany (maintaining a large fleet of U-boats and battleships), US (carriers and destroyers), and the League of Free Nations (submarines and the HMS ''Hood''). The LFN is composed of Imperial Japan and the British government-in-exile headed by Churchill. Interestingly, the ending of chapter 1 (chapter 2 was never made due to the developer going out of business) implies that the Americans are evil in this version of history, as their surprise attack on Scapa Flow, crippling the German fleet, has clear parallels to Pearl Harbor in our history. Chancellor von Richthofen (yes, [[RedBaron that one]]) gives a speech eerily similar to FDR's own following the attack and declares the end of the age of the battleship. The ending cutscene shows the ''Bismark'' and the ''Tirpitz'' being converted into a new class of ship -- the battlecarrier, featuring a flight deck but still having large forward-facing guns.
Is there an issue? Send a MessageReason:
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* ''VideoGame/TheFlowerCollectors'' takes place in The70s during Spain's rampant political unrest. Specifically, it takes place after UsefulNotes/FranciscoFranco died and the country was transitioning from nationalism to a democracy. The big glaring difference here is that the world is populated by anthropomorphic animals.
Is there an issue? Send a MessageReason:
removed Hilarity Ensues wicks


* A big reason why Creator/ParadoxInteractive games, most notably ''VideoGame/EuropaUniversalis'', are so popular. With over 200 nations represented across the world (and each and every one of them being playable -- that said, some are more playable than others), a lot of this is likely to happen in any game even without player involvement. This has led to the concept of "hands-off games" where the player picks an out of the way island nation like Ceylon or Iceland, disables pop-ups, leaves the game running for a few hours and then comes back to see what {{Hilarity Ensue|s}}d, or alternatively just uses the "Spectator Mode" console command which lets an AI take over the player nation and reveals the entire world map. In the hands of a player meanwhile, countries can get up to all kinds of wacky shenanigans: Milan conquering most of Europe, England and Scotland getting gobbled up by a united Ireland or Northumbria, Syria becoming Protestant, the west African kingdom of Mali becoming a colonial powerhouse in the Americas and Asia, and Ming China colonising the east African coast. Taking obscure one-province minors like Navarra and Trebizond and turning them into world powers is practically a pastime for experienced players.

to:

* A big reason why Creator/ParadoxInteractive games, most notably ''VideoGame/EuropaUniversalis'', are so popular. With over 200 nations represented across the world (and each and every one of them being playable -- that said, some are more playable than others), a lot of this is likely to happen in any game even without player involvement. This has led to the concept of "hands-off games" where the player picks an out of the way island nation like Ceylon or Iceland, disables pop-ups, leaves the game running for a few hours and then comes back to see what {{Hilarity Ensue|s}}d, ensued, or alternatively just uses the "Spectator Mode" console command which lets an AI take over the player nation and reveals the entire world map. In the hands of a player meanwhile, countries can get up to all kinds of wacky shenanigans: Milan conquering most of Europe, England and Scotland getting gobbled up by a united Ireland or Northumbria, Syria becoming Protestant, the west African kingdom of Mali becoming a colonial powerhouse in the Americas and Asia, and Ming China colonising the east African coast. Taking obscure one-province minors like Navarra and Trebizond and turning them into world powers is practically a pastime for experienced players.
Is there an issue? Send a MessageReason:
None


* The old UsefulNotes/PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.

to:

* The old UsefulNotes/PlayStation2 Platform/PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.
Is there an issue? Send a MessageReason:
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* ''VideoGame/{{Warframe}}'' is typically in an AmbigousTimePeriod; however, as seein The Whispers in the Walls, [[spoiler:a character from Warframe's time travels back to 1999 AD. Albrecht's notes on the era call 1999 a 'plague year' for currently unclear reasons; Albrecht apparently brought a cure for this plague to this time, and in the process, turned at least two people into human-warframe hybrids using Helminth.]]
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Fixed a typo.


** According to the website for the first game the point of divergence for the timeline was the Spanish-American War not happening, even after the USS Maine incident. Instead Cuba gets its independence without bloodshed. For some reason after that event, the White Russians won the Russian Civil War, the United States did not pass the Smooth-Hawley Tariff Act so it only faced a recession instead of the Great Depression, and without economic collapse Germany stayed with the Weimar Republic. The real point of divergence, of course, was when TheVirus arrived in Russia with the meteor that hit during the Tunguska incident, ultimately resulting in every other divergence from real history [[ApocalypseNow not really mattering]]. The upside, at least, is that technology advanced far quicker than in reality, with the Western powers making use of tilt-rotor transports to deliver infantry using what is effectively the M14 EBR with a wooden stock in 1950.

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** According to the website for the first game the point of divergence for the timeline was the Spanish-American War not happening, even after the USS Maine incident. Instead Cuba gets its independence without bloodshed. For some reason after that event, the White Russians won the Russian Civil War, the United States did not pass the Smooth-Hawley Tariff Act so it only faced a recession instead of the Great Depression, and without economic collapse Germany stayed with the Weimar Republic. The real point of divergence, of course, was when TheVirus arrived in Russia with the meteor that hit during the Tunguska incident, ultimately resulting in every other divergence from real history [[ApocalypseNow [[ApocalypseHow not really mattering]]. The upside, at least, is that technology advanced far quicker than in reality, with the Western powers making use of tilt-rotor transports to deliver infantry using what is effectively the M14 EBR with a wooden stock in 1950.
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* ''VideoGame/{{Ultrakill}}'', though it’s not immediately apparent. [[spoiler:Terminal entries for certain enemies in Hell’s layer of Violence reveal that the game’s events stem from UsefulNotes/WorldWarI spiraling out of control after the introduction of increasingly powerful, [[HumanResources blood-dependent]] combat machines.]]
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* ''Videogame/Battlezone1998'' takes place in the [[TheSixties 1960s]], during UsefulNotes/TheSpaceRace. However, instead of simply launching a couple of men into space, the USA and the USSR have been launching hundreds of soldiers to the moon and other planets in order to find more of the [[UnObtanium Bio-Metal]] that allows them to create extremely advanced {{Hover Tank}}s in [[RidiculouslyFastConstruction mere seconds]]. The first mission starts off panning around the Apollo 11 lander sitting on the lunar surface, then spins around to show an entire military base in the background, with a hover tank driving towards it.

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* ''Videogame/Battlezone1998'' takes place in the [[TheSixties [[The60s 1960s]], during UsefulNotes/TheSpaceRace. However, instead of simply launching a couple of men into space, the USA and the USSR have been launching hundreds of soldiers to the moon and other planets in order to find more of the [[UnObtanium Bio-Metal]] that allows them to create extremely advanced {{Hover Tank}}s in [[RidiculouslyFastConstruction mere seconds]]. The first mission starts off panning around the Apollo 11 lander sitting on the lunar surface, then spins around to show an entire military base in the background, with a hover tank driving towards it.



** ''Battlezone II: Combat Commander'' takes place [[TheNineties 30 years]] after the first game. Bio-metal is now public knowledge, though the real events of the Space Race are still top secret. The International Space Defense Force possesses huge interplanetary carriers, laser cannons, and fusion reactors.

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** ''Battlezone II: Combat Commander'' takes place [[TheNineties [[The90s 30 years]] after the first game. Bio-metal is now public knowledge, though the real events of the Space Race are still top secret. The International Space Defense Force possesses huge interplanetary carriers, laser cannons, and fusion reactors.



* ''Videogame/EverybodysGoneToTheRapture'' is set in a [[TheEighties 1980’s]] English village where the protagonist discovers that everyone in the village and possibly the entire world has disappeared, taken by something called 'the pattern' which may or may not be an extraterrestrial intelligence.

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* ''Videogame/EverybodysGoneToTheRapture'' is set in a [[TheEighties [[The80s 1980’s]] English village where the protagonist discovers that everyone in the village and possibly the entire world has disappeared, taken by something called 'the pattern' which may or may not be an extraterrestrial intelligence.



* In the ''Franchise/{{Fallout}}'' universe, TheSixties as we know them never occurred, and the sociopolitical standards of TheFifties continued well into the 21st century, with all the extenuating political, artistic, and scientific implications:

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* In the ''Franchise/{{Fallout}}'' universe, TheSixties The60s as we know them never occurred, and the sociopolitical standards of TheFifties The50s continued well into the 21st century, with all the extenuating political, artistic, and scientific implications:
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* ''VideoGame/{{Fallout}}'': In the ''Fallout'' universe, TheSixties never occurred, and the sociopolitical standards of TheFifties continued well into the 21st century, with all the extenuating political, artistic, and scientific implications:

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* ''VideoGame/{{Fallout}}'': In the ''Fallout'' ''Franchise/{{Fallout}}'' universe, TheSixties as we know them never occurred, and the sociopolitical standards of TheFifties continued well into the 21st century, with all the extenuating political, artistic, and scientific implications:



** Cold fusion was discovered (from [[{{Powered Armor}} Power armor]] research) and even some cars run on nuclear batteries (as evidenced in ''VideoGame/{{Fallout 3}}'', when you blow up a car and a ''mushroom cloud'' forms).
** There are minor changes in the history of the Fallout universe pre-[=WWII=]; witness, for example, alien abductions at least since 1603 and the Sunset Sarsaparilla est 1918. UsefulNotes/AbrahamLincoln's [[http://americanhistory.si.edu/Militaryhistory/collection/object.asp?ID=3 gold-plated Henry repeater]] actually existed -- although in the Fallout universe, it was chambered in .44 Magnum, rather than .44 Henry.
** On a more lighthearted note, an article in the old ''Boston Bugle'' building in ''VideoGame/{{Fallout 4}}'' notes that the Boston baseball team who played in Fenway Park (basically, the Red Sox) was up three games to none in the best-of-seven 2077 World Series, on the verge of breaking a 159-year-old championship drought -- the {{Curse}} of the Bambino[[note]]the supposed explanation as to why the Red Sox did not win another World Series after selling Babe Ruth to the New York Yankees in 1919[[/note]] remains alive and well in the ''Fallout'' universe when the RealLife Curse was broken in 2004. Note the use of present tense -- Game 4 was scheduled for the day the world nuked itself. When we said a more lighthearted note, keep in mind this is ''[[TheEndOfTheWorldAsWeKnowIt Fallout]]'' [[BlackComedy we're talking about]].

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** Cold fusion was discovered (from [[{{Powered Armor}} Power armor]] research) and even some cars run on nuclear batteries (as evidenced in ''VideoGame/{{Fallout 3}}'', ''VideoGame/Fallout3'', when you blow up a car and a ''mushroom cloud'' forms).
** There are minor changes in the history of the Fallout ''Fallout'' universe pre-[=WWII=]; witness, for example, alien abductions at least since 1603 and the Sunset Sarsaparilla est 1918. UsefulNotes/AbrahamLincoln's [[http://americanhistory.si.edu/Militaryhistory/collection/object.asp?ID=3 gold-plated Henry repeater]] actually existed -- although in the Fallout ''Fallout'' universe, it was chambered in .44 Magnum, rather than .44 Henry.
** On a more lighthearted note, an article in the old ''Boston Bugle'' building in ''VideoGame/{{Fallout 4}}'' ''VideoGame/Fallout4'' notes that the Boston baseball team who played in Fenway Park (basically, the Red Sox) was up three games to none in the best-of-seven 2077 World Series, on the verge of breaking a 159-year-old championship drought -- the {{Curse}} of the Bambino[[note]]the supposed explanation as to why the Red Sox did not win another World Series after selling Babe Ruth to the New York Yankees in 1919[[/note]] remains alive and well in the ''Fallout'' universe when the RealLife Curse was broken in 2004. Note the use of present tense -- Game 4 was scheduled for the day the world nuked itself. When we said a more lighthearted note, keep in mind this is ''[[TheEndOfTheWorldAsWeKnowIt Fallout]]'' [[BlackComedy we're talking about]].



** Some events from the Fallout universe also sync up with our own, but with different contexts. This can be seen with the space race: on May 5, 1961, the same date that Alan Shepard became the first American in space in real life, Carl Bell became not only the first American but the first human in space... and also its first casualty (in real life that "honor" went to Vladimir Komarov, in 1967). His orbit lasted twelve minutes and seven seconds, went once around the Earth, then crashed on reentry. The first moon landing also took place July 16, 1969, but the ship was called ''Valiant 11,'' piloted by Richard Wade, Mark Garris, and Michael Hagen.

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** Some events from the Fallout ''Fallout'' universe also sync up with our own, but with different contexts. This can be seen with the space race: on May 5, 1961, the same date that Alan Shepard became the first American in space in real life, Carl Bell became not only the first American but the first human in space... and also its first casualty (in real life that "honor" went to Vladimir Komarov, in 1967). His orbit lasted twelve minutes and seven seconds, went once around the Earth, then crashed on reentry. The first moon landing also took place July 16, 1969, but the ship was called ''Valiant 11,'' piloted by Richard Wade, Mark Garris, and Michael Hagen.

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