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Nyperold2013-03-21 19:30:17

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Weigh anchor, and all that.

BUDDY: We're going to a place called Spookane? That doesn't sound like my kind of place, pal!

LYNDSAY: Oh, Buddy. Spookane is just a name. I'm sure it's a very nice place.

BUDDY: No way! It sounds like it's full of ghosts and zombies and hummingbirds!

LYNDSAY: Well, maybe, I guess it could- ...Wait, hummingbirds?!

BUDDY: They're vicious predators! You gotta watch out for 'em, pal! They strike without warning!

LYNDSAY: ...I don't even know what to say to that.

We make our landing at Spookane's dock, and Lyndsay and Kara are quick to go ashore.

LYNDSAY: Alright, this place looks exciting! You ready for this, Buddy?

He's not ashore yet.

LYNDSAY: Buddy?

He's still near the boat, shaking like a leaf.

BUDDY: Y-yeah, pal! R-right behind you! Just making sure there aren't any ghosts around.

LYNDSAY: You're kidding me! We've came all this way and now you're scared of ghosts?!

BUDDY: I'm not scared! I'm, um... I'm allergic.

LYNDSAY: Allergic to GHOSTS?! That doesn't even make sense!

BUDDY: Don't make fun of my medical condition!!

Kara goes over and gives him a pat on the shoulder.

BUDDY: Alright, Kara. For you, I'll try to be brave. You can count on your ol' pal, Buddy! Let's go!

He runs ashore... and who should be standing there but a guy with a peekaboo hairstyle, red highlights on the peekaboo part, a ring right next to the eye we can see, and a very dark sense of style, otherwise.

BUDDY: WAAAAAAAAAAAAAAAAAAHHH!!!

???? ???: What's his deal?

LYNDSAY: Guys, this is Goth Boy. He was just about to welcome us to this new land.

GOTH BOY: Uh...yeah, sure. Welcome to Nowhere, where nothing happens.

BUDDY: Thanks!

LYNDSAY: Why do you call this 'Nowhere', Goth Boy?

GOTH BOY: Because there's nothing good here. At all. You might as well get back on your little boat and go back on your pointless journey.

He starts to leave.

LYNDSAY: What?! 'Pointless?!' That guy needs some serious cheering up. Kara, maybe you can get him to open up a little?

TASK: An Evening With Goth Boy

Goth Boy

Goth Boy shrouds himself in the darkness of despair and the fog of solitude. At least, he does in his poetry. In real life, he shrouds himself in the ACTUAL darkness and fog of Spookane.

He has an Interest in Spooky.

I talk to Lyndsay.

LYNDSAY: You can socialize with Goth Boy and get him to listen, can't you, Kara?

I can. He starts out Depressed. First choice: Contemplate Life or Read Poem. I read a poem. He becomes Woefully Attentive. I can Throw Bats or Throw Petals. Bats it is, and he becomes Friendly. Now to decide whether to Discuss Villanelles, Haikus, or Sonnets. I always forget which one, but there's not exactly a big penalty for anything you do in this game, so I'll guess... Villanelles? He's become Distrustful, so now I get the option to Discuss Roland's Quest, Discuss Emotions, or Talk about Poetry. I talk about poetry, and that brings us back to the types of poetry question. Sonnets, then. He's receptive, now. I can Compare Poetry Style, or Ask for Poem Reading. I do the latter. Now he's Talkative, so I Convince to Converse.

I get a couple of Happy Essences, and we're having a conversation.

LYNDSAY: Our journey is NOT pointless, Goth Boy!

BUDDY: Yeah, pal! We're on a special quest for King Roland.

GOTH BOY: Fine. But quest or not, life is just darkness and despair.

LYNDSAY: Says who?

GOTH BOY: Uh, ME, and about a thousand poems I wrote!

Uh, that's still just you, dude.

LYNDSAY: Well, you're wrong! Life is a great adventure! And...and it's full of friends and new opportunities!

GOTH BOY: Oh, gross. No way. Look, you really want to know what life is all about? Just head to that dark castle way over there. That's Castle Morcubus, home to a terrible wizard. In his private library is an ancient book that is said to hold the secret to life itself. Find that book, and you'll find out what life is all about.

BUDDY: Neat! I want to learn the meaning of life!

LYNDSAY: Alright, Goth Boy, you're on! We'll go to that evil castle and find the ancient book! Are you in?

GOTH BOY: Sure. I'd love to see the look on your face when you find out life is pointless.

Meanwhile, at the aforementioned castle...

MORCUBUS: What's this I see? A bunch of do-gooding brats?

Unlike the first My Sims, he has pretty much the same appearance as the Morcubus in Agents.

MORCUBUS: No matter. Surely they're not foolish enough to come all the way to my castle. Surely they wouldn't challenge... the TERRIBLE MORCUBUS!!!

Evil Laugh.

MORCUBUS: Well, they're not getting here for a while. I wonder if I could catch a quick shower?

Thanks, Morcubus. At least we know he values cleanliness to some extent...?

Morcubus

The abhorrent being known as Morcubus has come to our world to collect occult lore and arcane knowledge. He already possesses the secrets of death, undeath, quasi-death, and pseudo-death. With a good cheesecake recipe, he'll be nigh-unstoppable!

His Interest is Spooky.

GOTH BOY: Just follow me...

I got 50 KP for that Socialization from earlier.

Anyway, I can go anywhere that isn't blocked. First, I think I'll talk to Lyndsay...

LYNDSAY: According to the Kingdom Altas, Spookane's chief export is terror. I'm not even sure what that means.

...and Buddy.

BUDDY: Umm...don't wander off too far, okay, pal?

Fine, I'll follow Goth Boy and snag stuff later. He stands near a bridge.

????: BLARRRAGH!

A certain young lady, mentioned in the comment for the last installment, is blocking the bridge, trying to be scary. She has a mask of some sort.

LYNDSAY: What the-?!

????: Nyah nyah nyah blehhhhhhhhh!!!!

GOTH BOY: C'mon, Yuki, knock it off.

YUKI: Oh! Hiiiiiii, Goth Boyyyyyy...

GOTH BOY: Just let us get through, already!

Yuki approaches Buddy.

YUKI: Who's your friend, Goth Boy? You're cute! I wanna bite your face!

BUDDY: Thanks!

GOTH BOY: No biting.

YUKI: THEN BRING ME SHINIES!!!

She returns to blocking the bridge.

YUKI: Pay my toll and you may pass. If you don't... ...bites on the face!!!

BUDDY: She seems nice.

LYNDSAY: You think EVERYONE'S nice!

BUDDY: I think you're mean, sometimes.

LYNDSAY: Look, in order to get through, we need to hunt down all the shiny things we can. I see a lot of things shining over there in those ruins. Let's collect all the shinies we can. Kara can place blocks to climb up to the hard-to-reach ones.

GOTH BOY: You're gonna do it? That's so stupid! Let's just run past her. She can't bite all of us!

If you're gonna propose that, then I'm perfectly willing to let you be the one whose face she bites. As our host, we're under your protection, not the other way around.

BUDDY: She's still someone who needs our help, Goth Boy.

GOTH BOY: Fine, whatever! Helping people is such a waste of time! Let's just do it quickly!'

Yuki

Yuki is a tad... excitable. It may be that she's seen too many reruns of the classic British sitcom, "May I Bite Your Face?" But it's hard to find her threatening—she's so cute!

She also has an Interest in Spooky.

TASK: Shinyquest!

There are 15 shinies to collect, though they look a lot like Simoleons.

Hey, I know, let's try to pass her anyway!

YUKI: I BITE YOUR FACE!

All right, all right. First, though, I want to poke around Goth Boy's house. He has a Sarcophagus in a back room I want to Peek into because... (Scary) ...because... (Scary) ...because... (Scary and bunch of Ghosts) ...c'mon! (several Peeks later) ...finally! Because... it gives us a Chopper Carl Figurine!

Anyway, to the task at hand. The west side of the ruins has a convenient stairway into them, and our first shiny is at the top!

SHINY: It's a shiny thing! You're still not really sure what it is, but it looks shiny enough—at least enough to please Yuki.

As it happens, there's another shiny that I can get to by placing a Bridge — I use Wooden — to the south of where I found the first one, so I do so and pick it up. ...I fall, so I go ahead and pick up three that are lying on the ground.

I jump a short wall and go back up the stairs, then add three bridge pieces: east of where I'm standing, east of that piece, and north of that one. From there, I jump to a place with another shiny. This particular spot is kind of a tease, though, because there's an angled roof going up to it in two directions, but a iron fence — not removable at the moment — stops me from approaching from either of them.

Before I jump from there, I decide to go back to the bridge piece that makes a right angle, and continue east from there to reach another shiny. There's yet another that I would normally have to either risk falling if I jump, or place a bridge piece, but Buddy's there, and I accidentally discover that I can stand on his head.

Back over on the structure I was on before Buddy gave me a helping head, I complete a stairway up to another shiny.

Oh hey, I notice a treasure chest south of the ruins. I open it for Mana.

Back to the place with the fence. I jump up and grab that shiny, then place another bridge piece to get to another.

A couple more bridge pieces, and I can get to another, and I hop an angled roof to get to another.

Back on the ground, I build a stairway to an angled roof, and at the top of that is another shiny. I hop up yet another one to get the final shiny.

Now I talk to Yuki.

YUKI: Deposit shinies into Yuki's hand, please!

I get an evil-looking Costume Corner outfit, and 100 KP.

We cross the bridge, and into a swamp. We approach a scary-looking gate.

LYNDSAY: Hmmm...this gate is locked tight. And I don't see any gears or mechanisms, Kara.

GOTH BOY: Nope. If you want to get to the castle and find that book, you'll need the key to this gate.

BUDDY: Do you know who has the key, Goth Boy?

GOTH BOY: Probably Carl... ...I'm sure he's lurking around here somewhere...

????: OoooooooooOOOoooOOOhhhhhh... OooooOOOOOOOoooOOOhhhhhh...

A zombie comes into view.

????: OoooooOhhhhhh, man! My back is killing me! Seriously, I think I pulled something...

We approach.

GOTH BOY: Hey, Carl.

ZOMBIE CARL: Oh, hi, Goth Boy. You look as bad as I feel. HA HA! Seriously, though. I'm pretty miserable.

LYNDSAY: Hey, do you have the key to the gate over there?

ZOMBIE CARL: Yeah, of course I do! I have it with me always!

LYNDSAY: Great! We're trying to get to the castle. Can we have it?

ZOMBIE CARL: Over my dead body! HA HA! Get it?! Yeah, but seriously, I'm not giving you this key.

Okay then, can you unlock the gate yourself and you can keep the key? We don't actually need the thing, just passage through.

LYNDSAY: Huh? Why not?

ZOMBIE CARL: This key is the most beautiful thing in the world!

Uhh... I just picked up 15 things more beautiful than that key. But then I gave them to Yuki, so maybe you don't want to risk bites to the face to get them.

BUDDY: Umm...it is?

ZOMBIE CARL: Sure! Look around me. I live in a stinkin' swamp. It's depressing and slimy and the only thing I have in the world that's shiny and bright is that lousy key... I know, pathetic, right?

BUDDY: Aww...he's a sad zombie.

LYNDSAY: We have to help him, Kara.

GOTH BOY: You really want to waste more time?

ZOMBIE CARL: Waste...of...time? (sniffle)

GOTH BOY: Well, I mean...Carl's not THAT bad of a guy and this swamp IS pretty nasty.

ZOMBIE CARL: It's AWFUL!!!

GOTH BOY: Sooooo...I guess it wouldn't kill us to help a LITTLE bit.

LYNDSAY: Good! That's...almost the spirit.

ZOMBIE CARL: I don't want to be a sad zombie anymore. Please fix my swamp!

Zombie Carl

You'd think a zombie would be at home in the muck and mire of the Spookane swamp. But after 400 years, even a shambling undead monster can grow weary of seasonally flooded bottomland. Carl's only friend is Chesby the worm (who is actually a dwarf swamp eel).

His Interest is cute.

TASK: Swamp Initiative

To decorate his swamp, Carl wants 15 Domestic, 10 Fun, and 5 Cute.

I find a chest in the southwest corner of the swamp. I gives me Mana, Ghosts, Eyeballs, and the Séance Scroll.

SCROLL: Séance Scroll

I need 5 Ghosts, which I have, and 25 Eyeballs, which... I don't have that many.

The grass of Spookane goes Eyeball, Dead Wood, Ghost, and Amethyst.

I decide to fish for a while near Carl's crypt. I get Sea Urchins, Ghosts, and eventually, a Crocodile Shirley Figurine.

I then go digging for a while. I get Stone, Amethyst, Jade, Voodoo Dolls, Dead Wood, Mana, and the Halloween Scroll.

SCROLL: Halloween Scroll

I need 15 Scary and 35 Stone, both of which I have. After unlocking it, I can build Wall Pumpkins, Cauldrons, Pumpkin Lamps, and Pumpkins.

I continue digging until I get... the Girdle of Ogre Strength!

Back to the Task. I go move the skull-shaped headstone to the front, and take out the mushrooms. They contribute nothing we want, and give me a few Mana for their removal. I give him a Traditional Couch, a Traditional Bed, a Teddy Bear, a few Monarch Butterflies, a Stereo, a Bookshelf, a Garden Gnome, a Dresser, a Coffee Table, and an End Table. I then paint the Couch he's on and the Coffee Table Argyle, and there you go. I wake him up and talk to him.

ZOMBIE CARL: I don't need that stupid key anymore. I wasn't really shiny anyway...

I get 50 KP.

ZOMBIE CARL: Wow, guys, the swamp looks incredible! I can't believe it! Guess I don't need that old key anymore! I'll go ahead and unlock the gate.

I guess... he has an antimatter key or something? I mean, otherwise, would he have really lost the key just by unlocking the gate?

ZOMBIE CARL: Just follow this path out and you'll get to the castle in no time!

I follow that path, but stray long enough to open a chest which gives me Silver Scary, and Voodoo Doll Essences... and the Violet Figurine!

We continue on our way.

MORCUBUS: Unbelievable. So they've even made it past that miserable zombie and through the Swamp of Terror. No matter. Nothing they've seen so far could prepare them for the terrors that lie just ahead.

Evil Laugh.

GOTH BOY: Wow. Zombie Carl looked really happy with his new swamp. I've never seen him like that.

LYNDSAY: It feels good to help, doesn't it, Goth Boy?

GOTH BOY: Whatever. Guy just looked happy is all I'm saying. The castle should be right through here...

He turns, and bumps into something. How nobody saw it before now is a mystery.

GOTH BOY: What the...? What is THIS doing here?

"This" is a billboard, as I said we'd see. It depicts a grandmotherly figure offering a plate of chocolate chip cookies and a glass of milk. Yum...

GOTH BOY: Is this an advertisement for COOKIES?! And how long has THAT place been there?!

It is the very picture of a gingerbread house, with iced chimney and shingle outline, peppermint fencing, and candy cane decor.

BUDDY: Wow, how did we miss that?

That's what I'm saying! It's kind of conspicuous.

GOTH BOY: It's hideous!

LYNDSAY: Hmmm...We're close to finding the ancient book, but I think this begs further investigation. Let's check out the inside, Kara!

I can see the other side, and it's just a mirror image of the first.

I go inside and approach the counter.

GRANDMA RUTHIE: Well, hello there, dearies. Welcome to Grandma Ruthie's cookie shop!

BUDDY: Cookies!!!

GOTH BOY: I can NOT believe what I am seeing right now.

LYNDSAY: Ma'am, no offense, but what's someone like you doing in a dark and dreary place like Spookane?

GRANDMA RUTHIE: Oh, thank you, no offense taken. You see, dear, I'm attempting to increase Brand Recognition.

BUDDY: Wha...?

GRANDMA RUTHIE: Brand Recognition, dearie. Grandma Ruthie's Cookies are already the number one cookie in the cowboy and robot demographics, but we just don't have any market share in the spooky parts of the world.

Come to think, I didn't see cookie one in either Cowboy Junction or Rocket Reef... or anywhere else so far. Cupcakes, yes, and I've heard tell of candy, but no cookies.

BUDDY: Wha..?

GRANDMA RUTHIE: Ruthie Co. is a publicly-owned and traded company, my dears. I promised our shareholders that cookies are a growth industry and we need to prove that there are new markets we can move into. That's why I opened my newest franchise here in Spookane, but since I moved in, I haven't pushed a single unit.

Buddy gets dizzy.

LYNDSAY: Ma'am, could you please stop talking business? You're breaking Buddy.

GRANDMA RUTHIE: Oh, goodness! I'm sorry dear! Please, have a cookie.

She goes and gives him one.

GOTH BOY: So, look, Grandma, we're on our way to the castle, and that giant, gaudy billboard is in the way. So...move that giant, gaudy billboard.

GRANDMA RUTHIE: Oh, I am sorry, but I simply cannot do that. All of our market research shows that aggressive advertising is the only way to reach our target customers.

And you see how well that has worked out. Though to be fair, you got in there — airlifted or something, or maybe you got through before the gate went up, and then you were locked in so nobody could get to you from one side... and then you went and blocked off the only other possible customer. Good job.

GOTH BOY: Uh, yeah, or you could try actually LISTENING to your customers to see what they want.

GRANDMA RUTHIE: Well, my dear, I can't remember ever seeing 'listening' on any important chart or graph.

That's because you're senile.

GOTH BOY: Alright, let's see what one of your 'target customers' thinks.

Yuki comes in, and looks around, trembling.

GOTH BOY: What's up, Yuki?

YUKI: Yuki...is...very afraid.

GRANDMA RUTHIE: Afraid?!

YUKI: So bright! Too...many...colors... ...WAAAAAHHH!!!

She runs outside.

GRANDMA RUTHIE: But...but bright colors played so well with her age group in the focus tests.

GOTH BOY: Spookies aren't really into the whole 'bright colors' thing. Look, if you want to do this right, you're going to need my help. Alright, guys, we need to makeover Grandma Ruthie. I've got a scroll that should give you just what this place needs.

LYNDSAY: Am I hearing this right? Goth Boy wants to help somebody?

GOTH BOY: Well, yeah, but...only so she can take down that sign. You know, we...we still have to get that ancient book so I can prove that you're wrong about life and stuff.

LYNDSAY: Whatever you say, Goth Boy.

Grandma Ruthie

Do you want to know the secret ingredient that made Grandma Ruthie's Oatmeal Cookies such a colossal success? Marketing. Sadly, Spookane's demographic just isn't buying her wholesome, homespun advertising campaign.

Wonderful, another abstract-concept-as-ingredient. Anyway, her Interest is Food.

SCROLL: Spooky Scroll

I need 25 Silver, 5 Gold, and 5 Voodoo Dolls.

SCROLL: Ruthie's Haunted House

I need 15 Jade, 20 Dead Wood, and 25 Eyeballs.

I do some mining. Metal, Silver, Gold, and Mana.

I unlock the Spooky Scroll and can now build Spooky Skulls (those "skull headstones" I referred to earlier), Spikes, Pirate Skulls, Monster Fireplaces, Monster Fireplace Ledges, and Gargoyles.

While I'm at a good place for Metal, I go ahead and mine until I can unlock the Comp-U-Scroll, which allows me to build Computers.

I then harvest Eyeballs from the trees and unlock the Séance Scroll, which allows me to build Summoning Circles. Then I harvest more to I can unlock the Spooky Scroll. I am now able to build Iron Fences, Petite Base Blocks, Stacked Block Columns, Gothic Patios, Spooky Pillars, Gothic Entryways, Gothic Roof Gargoyles, Gothic Crenellations, Gothic Doors, Petite Gothic Mansard Roofs, Gothic Mansard Roofs, Gothic Octagon Windows, Gothic Roof Windows, and Gothic Windows, and paint with Haunted House Paints.

TASK: Cookie Shop of Horrors

I report back to Ruthie.

GRANDMA RUTHIE: Alright, dear, let's try to recorate according to Mr. Goth Boy's vision of spooky cookies.

His vision involves 25 Spooky, 25 Structure, and 5 Paint.

I remove all the extraneous decor, remove the door and windows, apply Gothic door and windows. Then I paint stuff up, including ketchup for the chimney "icing", muwhaha. I add Gothic Patios, a Gothic Entryway, and four Gothic Pillar sections.

I report back to Grandma Ruthie.

GRANDMA RUTHIE: Very good, dearie. A wonderful job. ...I think...

GOTH BOY: Good work, Kara. Now that's a cookie shop I could get behind. And now, for the final piece of the puzzle.

Grandma Ruthie is now dressed in the manner of a Spooky.

GRANDMA RUTHIE: Oh dear...oh, dear me... Are you absolutely sure this will work, Mr. Goth Boy?

GOTH BOY: Trust me, it's perfect!

Yuki approaches her, normally this time.

YUKI: Hi, lady! Can Yuki have a cookie?

GRANDMA RUTHIE: Oh, uh...of course, dear!

She gives Yuki one.

YUKI: YUMMY!!! Yuki will buy many cookies! Do you accept shinies?

GRANDMA RUTHIE: Oh, I'm sure we can work out some kind of deal.

ZOMBIE CARL: Hey, nice lookin' place. Man, I haven't had a good cookie since back when I was alive!

GRANDMA RUTHIE: Wow. Business is booming! I guess I don't need that silly billboard after all!

LYNDSAY: Alright! We can finally get to Castle Morcubus. You ready to learn the meaning of life, Goth Boy?

GOTH BOY: After all this, nothing could stop me. Let's go!

I got 50 KP from that.

We cross the bridge beyond the billboard. Finally, Castle Morcubus.

GOTH BOY: Morcubus!

MORCUBUS: What? What is it? I was just about to get into the shower- Oh. The do-gooders. (I thought the cookie shop would take longer. Anyway...let's do this right...)

Evil Laugh.

MORCUBUS: Who dares disturb the infernal Morcubus?!

LYNDSAY: Open the door, Morcubus. We're coming in!

MORCUBUS: Oh, are you? That is a MorcuCorp Level 5 Security Gate, made with eight layers of triple-refined repellium. It could withstand a thousand tornados without getting a scratch! You'll never get through!

Evil Laugh.

GOTH BOY: What if we connect these gears?

MORCUBUS: ...what?

GOTH BOY: It seems if we connect this... ...and these here... to this right here, then it would cause the gate to open right up.

MORCUBUS: Those idiots! I told them the switches go on the INSIDE of the gate! How many times-?! Oh, I am SO calling customer support right now.

TASK: MorcuCorp Break-In

I go fishing near Castle Morcubus, and pull up a couple of Plecostomuses and...

SCROLL: Ruthie's Happy House

It requires 5 Voodoo Dolls and 40 Chocolate.

I also open a chest under the overhang we came down on. It contains Scary, Eyeballs, Mana and...

SCROLL: Warning: Contains Spikes.

It requires 5 Tiny Sharks and 15 Voodoo Dolls.

Anyway, I use axles and gears of both sizes to activate all the switches, opening the gate.

Before I talk to Goth Boy, I go through the gate and grab a Mandrake Root.

GOTH BOY: Ha! I knew it would work! Let's go get that book, guys.

BUDDY: Hooray! The gate opened!

GOTH BOY: Okay, we'll be looking for a thick, old book...

MORCUBUS: Stupid customer helpline...I'll give THEM "regular business hours". Alright guys, you busted through my gate. Whoopee. You want to tell me why you're trying to break into my impenetrable fortress of evil?

LYNDSAY: We're here for the ancient book, Morcubus! We know you have it in there somewhere!

MORCUBUS: The book? Yeah, of course I do. That's why you're here? Seriously? You want to borrow a book? Hang on.

He goes inside and returns with a book, handing it to Lyndsay.

MORCUBUS: Here, here you go. Here's your book. MazelTov. Next time, maybe just ask before you go breaking down the door.

LYNDSAY: Oh, um...thanks.

MORCUBUS: Now, if you'll excuse me, I'm a little busy repairing my gate. (ahem)

"Nobody say 'gate' to me..."

He starts to leave.

LYNDSAY: Sorry, we just didn't expect you to be so generous with a book that holds the secret to life.

MORCUBUS: ...the book holds what now?

GOTH BOY: It's true. The very meaning of all existence lies in the pages of this ancient tome. This is a very powerful book!

MORCUBUS: Are you KIDDING me?! I've been using it to steady a wobbly table in my kitchen!!! The vile Morcubus commands taht you return his book immediately!

LYNDSAY: Sorry, no give-backsies!

She and Goth Boy leave.

MORCUBUS: YOU NEVER CALLED NO-GIVE-BACKSIES!!!

BUDDY: Thanks for the book, Mr. Morculus!

He leaves.

MORCUBUS: It's Morcu-BUS! Grrr...

Finally, Kara waves "dag-dag" and leaves.

In front of Goth Boy's house...

BUDDY: Is it a good book? Does it have lots of pictures?

GOTH BOY: It's blank.

BUDDY: What?

GOTH BOY: It's completely blank. There's nothing in the book at all!

BUDDY: Oh. Um, what does that mean?

It means somebody sent it to the bindery a little prematurely.

GOTH BOY: I guess it means I was right. There really is no great purpose in life. It's all just chaos.

LYNDSAY: Not necessarily. Maybe the book itself is not important. Look at what we've accomplished today. We tamed the wild Yuki...

BUDDY: We put a smile on Zombie Carl's face! And we helped a nice old lady sell her cookies!

GOTH BOY: We did all that? Huh. I guess we did. And I...I made some new friends... Oh no... maybe life IS an amazing journey filled with friends and new opportunities...

Lyndsay laughs.

LYNDSAY: HA! Told you I was right.

GOTH BOY: But...but...it's so CHEESY!

LYNDSAY: Doesn't mean it's not right!

GOTH BOY: Wow. Wow. I need to go write some seriously deep poetry...

He leaves.

LYNDSAY: Ha ha! Well, everyone's happier now.

BUDDY: Whether they like it or not.

I get 50 KP.

Also, I fish near the dock until I have a Batfish and a Sea Turtle, then return to Rocket Reef.

LYNDSAY: I spy with my little eye, something that begins with 'B'.

BUDDY: I know this one! 'Boat!'

LYNDSAY: Nope.

BUDDY: Huh? How could it not be boat? 'Ocean' and 'sky' don't start with 'B'!

LYNDSAY: It's 'Buddy,' silly!

BUDDY: Oh...I don't think you really understand this game, Lyndsay.

At Rocket Reef...

VIC: OMG! That's a limited edition Chopper Support Zombie Carl with Chesby the Worm! He has full rotor action and removable aviator glasses! Wow, I never thought I'd even see one of those except on the internet! Thanks for showing it to me, man.

He gives me Happy Essences.

VIC: A Swampmaster Shirley figurine? Wow, man, I didn't know they even still MADE those. They still come with the Gator Steve accessory and canister of SWAMP OOZE? Choice.

He gives me Rocket Essences.

VIC: Oh nice, a Violet Figurine! It really captures her beauty and deep personality. Seriously, I'm totally jealous here.

He gives me Mana.

That bit of business taken care of, I go back to Capital Island.

BUDDY: I spy with my little eye, something beginning with 'Kara'.

LYNDSAY: Um, is it 'Kara'?

BUDDY: Omigosh! How did you get that one?

LYNDSAY: ... Lucky guess?

In Barney's house...

BARNEY: Hey Kara, is that a bat, or a fish? Ha! Just kiddin', looks like a Batfish to me! They're rare!

He gives me Happy Essences.

BARNEY: Wow! That's a giant Plecostomus! I hear that mermaids sometimes ride those like horses!

He gives me Cake Essences.

BARNEY: Wow, Kara! That's a Sea Turtle! Treat him carefully. One time, I was lost at sea. I looked to the east—there was nothing but water. The west—nothing but water. The south was nothing but the same. However, to the brilliant north was a pack of sea turtles who carried me to dry land. I owe them my life!

He gives me Simoleon Essences.

Okay! Now you have three islands to choose from: Cool Candypalooza, comely Cutopia, and The fabulous Forest of the Elves! Cast your vote, and I'll act accordingly! Seeya!

Comments

EndarkCuli Since: Dec, 1969
Mar 22nd 2013 at 5:49:57 AM
Well, that was a fun little adventure. It's nice to see such a creepy-looking cast of characters just enjoying themselves and having fun in their natural habitat. Even Morcubus seemed like a reasonable fellow in this outing, rather than the malevolent entity he played in Agents.

For my next vote, I suppose I'll go with The Forest of the Elves. Thanks for another wonderful chapter, and have a marvelous day!
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