This nice little site MOBQ has pretty maps for me to link. So here◊ Yellow names are hidden towns. Red Dots are hidden treasure. Each town we free gives us some exposition. Either gameplay tips, or story related. I will only transcribe the latter. Freeing towns also lets us draw a tarot card. This gives a small stat boost or penalty to the unit who freed the town. The music for the stage is the awesome "Thunder":
There are no enemies on this map, beside Warren the stage boss. So we can take our time. We will go free towns. We need to make sure to visit the hidden town of Zeltenia, for there a surprise awaits us...
And with that we both net our second squad, and our first special character: Lancelot "Lans" Hamilton. A unique knight, Lans is quite the powerhouse that will form an integral backbone of our army. Players of Tactic Ogre are also free to squee at the first appearance of Lans Hamilton, whose apperance triggers that game.
An annoying factor, the game is inconsistent on the empire's name. The empire is supposed to be the Zeteginean Empire, with Zenobia being a part of it. But the game has a nasty habit of mixing up the names of Zenobia and Zetegina.
Next we keep freeing the towns around the map. Daskania nets us a V: Hierophant Card and a +2 alignment bonus to Destin. Zeltenia nets us a I: Magician card, and a bonus of +1 to intelligence. The Roshian Temple lands us a V: Devil card, and our reputation takes a 1 point hit. Ouch.
I deploy Lans to pick up the treasures, netting us a "Pirate's helm" a crappy helmet giving a tiny boost to a unit's physical defense (guess it beat getting slapped in the face) and a magnificent "Liebel's Rod" a staff that gives +14 intelligence. An untyped bonus is that Liebel also changes the melee attack of the character weilding it to "White" element, rather than physical. As it just so happens that Warren is vulnerable to white magic (Being a wizard), Destin takes temporary custody of the staff to use it to bash Warren's head in. Next, to the man's own lair: Volzak!
Warren is waiting for us.
And for the first time we hear that classic sound "Fight it Out!" This battle... well it's a joke. Warren is alone with no escort. Bastard has 102 hp, more than even Destin, but not enough to avoid getting his skull caved in by Destin weilding Liebel's rod. It's not a fight, it's an execution. Warren is taken out before Destin even goes for his second attack.
Warren has more to say
Liberating Volzak nets us 6748 goths (the game's money, not a big crowd of people in dark clothing) and adds Warren to our roster of units. Warren is incidently the only special character that you are garanteed to recruit in the game. He's a unique wizard, and has NO further impact on the story once he joins you. Still, cool beans anyway.
Now, we've ganged up on and beaten the living crap of a lone old man. Truly our rebellion is off to a nice start! The stuff of legends!
Next time: We organize an army, and Lans has some personal business to deal with.