1 | '''Basic Trope''': A graveyard produces a seemingly unending succession of undead. |
2 | * '''Straight''': A BadassPreacher shelters in a rural church in the middle of Nowhere, GA, as waves of hundreds of zombies pour forth from the small churchyard surrounding it. |
3 | * '''Exaggerated''': A single coffin spews forth thousands of undead. |
4 | * '''Downplayed''': FridgeLogic suggests that there shouldn't have been ''quite'' as many corpses as there seem to be zombies. |
5 | * '''Justified''': |
6 | ** Rather than waking the dead, a portal to hell has been opened up under the graveyard. |
7 | ** The graveyard is the site of a mass grave, and [[ThePowerOfHate the sheer evil of the atrocity that created it]] is what provided the dark energy that allowed a {{Necromancer}} to wake the dead. |
8 | ** The magic causes the dead to re-compose under the ground, so everyone who was ever buried there is being reconstituted from the bone fragments and dirt they've been reduced to. |
9 | ** The graveyard is very old and as a result it's wonky. |
10 | ** People have been buried on top of each other to conserve room (TruthInTelevision in some parts of Europe, though only after a long while). |
11 | ** It was a plague emergency mass grave. Which also makes the zombies extra dangerous. |
12 | * '''Inverted''': |
13 | ** We [[NothingIsScarier only actually see about three zombies]] over the course of the film, but at daybreak there are hundreds of corpses littering the grass. |
14 | ** The count of undead is exactly accounted [[ShownTheirWork for down to age, sex and rough cause of death of the real world location.]] |
15 | * '''Subverted''': |
16 | ** There are stories of thousands of dead walking the earth at night, but these turn out to be exaggerations. |
17 | ** Bob's crew notice that there are more zombies than graves. Then they check the village for survivors and find out Ned massacred the whole town after the graveyard proved inadequate. |
18 | * '''Double Subverted''': "Uh, Preacher? Turn around, Preacher..." |
19 | * '''Parodied''': |
20 | ** The zombies and the zombie-slayers start playing ScoobyDoobyDoors with open sarcophagi. |
21 | ** The zombies are actual clowns. |
22 | * '''Zig Zagged''': A huge number of zombies rise from a grave site, but it turns out that under the grave is over a catacomb, only for it to be revealed that the catacomb only had a small family crypt inside. |
23 | * '''Averted''': There are only a handful of corpses still intact enough to raise from the dead -- although unless subjected to KillItWithFire or the ChunkySalsaRule, they can always be ''re-''raised. |
24 | * '''Enforced''': Graveyards are the MookMaker for zombies in a SurvivalHorror game, and are simply spawned there whenever the AI deems it appropriate. |
25 | * '''Lampshaded''': "Was Nowhere, GA by any chance built on an ancient IndianBurialGround? Because there are way too many [[NotUsingTheZWord bogies]] for a 150-year-old town" |
26 | * '''Invoked''': Ned the Necromancer spent years stealing and re-burying corpses into a single graveyard so that when he cast his reanimation spell (which has a limited radius) it would affect the largest number of corpses possible. |
27 | * '''Exploited''': |
28 | ** Ned maps out every mass grave in history and plans his evil plots using them for geographical convenience. |
29 | ** The heroes use the constant supply of zombies to do cheap level grinding and item farming. |
30 | * '''Defied''': After all the zombies are raised, the graveyard becomes silent as the truly dead and no more come out. |
31 | * '''Discussed''': "Go through the graveyard? Are you crazy? There's no telling how many hundreds of zombies are there!" |
32 | * '''Conversed''': "With so many zombies pouring out of graveyards, you'd think that any survivors of the zombie apocalypse would insist on cremation." |
33 | ---- |
34 | Back to ClownCarGrave. Only one troper per plot, please. |
35 | ---- |
36 | %% Optional items, added after Conversed, at your discretion: |
37 | %% |
38 | %%* '''Deconstructed''': ??? |
39 | %%* '''Reconstructed''': ??? |
40 | %%* '''Plotted A Good Waste''': ??? |
41 | %%* '''Played For Laughs''': ??? |
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