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1Welcome to the sandbox! You can use this page to test out the wiki's formatting, or just play around.
2%% Please don't remove the lines above and below this. Or this line itself, for that matter.
3----
4
5Literature/TheChristmasCrocodile
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7
8
9
10[[center:'''SUPER''']]\
11[[center:'''MAMADA''']]\
12[[center:'''GALAXIAL''']]\
13[[center:'''XDDDD [-WEON-]''']]
14
15[[VideoGame/SuperMarioGalaxy Super Mamada Galaxial XDDDD work page.]] [[https://steamcommunity.com/sharedfiles/filedetails/?id=3184620396 Isaac mod.]]
16
17[[https://youtu.be/cUaDq9EieIQ?t=331 "Hoaleng"]] might not be a bad name for like a fantasy setting or something. I'm gonna try to keep this in mind.
18
19[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/grumm.jpg]]
20 [[caption-width-right:1000:I shall crush puny, so-called warriors in the name of the Magnificence. We shall not rest! We shall not show mercy! We shall be VICTORIOUS!]]
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22StockForeignName/AfricanToEstonian
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24StockForeignName/FilipinoToLithuanian
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26StockForeignName/MalteseToTurkish
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28StockForeignName/UnitedStatesToWelsh
29
30# Test Confirm Changes Button
31
32OneMarioLimit/RealLife
33[[norealife]]
34[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/1000002270.png]]
35VideoGame/ArzetteTheJewelOfFaramore. Oh cool, it already has a page. Anyway this game's concept is fucking amazing, of all the things to have a copyright-friendly spiritual successor I did not ever expect the ''Zelda'' CD-i games to have one. Which just begs the question more, when will a brave hero make a successor to ''VideoGame/TheSimpsonsHitAndRun''?
36
37''sandbox'' '''edit''' (gotta make sure you know what you're doing ([[PotHole test pot hole]]))
38
39[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/spit_shake.jpg]]
40[-[[caption-width-right:225:[[https://www.facebook.com/doodledroid/photos/a.705302089536676/3656350627765126 Image]] by [[https://www.facebook.com/doodledroid The Doodledroid]]]]-]
41
42VideoGame/{{Cabernet}}
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44Sandbox/Borderlands2024
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46WebOriginal/HabitualLineCrosser
47
48[[Main/BigBad Redundant namespace test]] -- [[BigBad Redundant namespace test]]
49
50[[center:'''THERE IS NO FUTURE''']]
51[[center:[-(tense)-]]]
52[[center:[--(In English)--]]]
53
54[[Main/MSTing MST]]
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56[[Main/AvertedTrope Averted]]
57
58[[folder:testing format]]
59
60* Main/LampshadeHanging
61
62 [[red:Red Text]]
63
64
65
66[[spoiler:This text shouldn’t be seen]].
67
68[[strike:blahblah yadda yadda]]
69
70🐾
71* Testing adding to a folder.
72[[/folder]]
73
74[[WesternAnimation/EdEddNEddy https://static.tvtropes.org/pmwiki/pub/images/eat_your_mattress.png]]
75
76[[WebVideo/RosssGameDungeon https://static.tvtropes.org/pmwiki/pub/images/scale.png]]
77
78I should just probably wait until Chapter 3 of ''Movie Day'' before making an actual trope list because as it stands it's pretty damn thin/I can't think of much. Chapter 3 won't have a ''ton'' on its own but the content it has carries lots of tropes. Basically there's the ultimate punchline of [[spoiler:the movie actually being mediocre for all the effort the gang puts in to reaching it]]
79
80[[AlphaBitch "Alpha Bitch"]]
81
82----
83
84!! Elements/Colors
85
86[[folder:List]]
87
88!! Hues
89
90P: Primary\
91S: Secondary\
92T: Tertiary\
93Qa: Quaternary\
94Qi: Quinary\
95O: Other/"Special"
96
97* '''Fuchsia (Qi):''' My notes currently lists that this biome would be a "soft"/"fluffy" space, with like... lots of these puffball plant things.
98* '''Cerise (Qa):''' Represents "force?" A sort of energy, ''often'' but not always explosive,
99* '''Pink? Currently the ''Terraria'' plan is that this and Rose "swap" color names in the context of my ''Terraria'' stuff, but otherwise it'd be this way (Qi):''' My current notes say this is one of the dry biomes, with a theme of slopes and such making "V" shapes, and forming large canyons like this. And like, shade/tint variations go with different general angles and whatnot.
100* '''Rose (T):''' Represents "meat;" initially it was paint, but I swapped it and violet around... I can't recall ''exactly'' when I ripped that bandaid off and made the element-color swap official, I'm sure I'll find it with some digging around, but it might have been around the time I would have introduced Striker Rose and Striker Violet in ''361''. I'm currently re-reading over that to make sure the final two chapters make the slightest bit of sense, and I believe in their introductions I already swapped the colors. Anyway, "meat" is kind of more of a "whatever works/sounds cool at the moment" sort of elemental category. It could mean animal-themed stuff
101* '''Crimson (Qa):''' Alright this biome's basically the "sexy zone," and its general culture in both BA and ZNA involve sensualness and stuff.
102* '''Amaranth (Qi):''' My notes currently says this is one of the flowery biomes, with "cold flowers" as a theme. I was considering "red ice" maybe similar to ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.
103* '''Red (P):''' Has always represented fire. The "biome" is ''specifically'' fire-themed moreso than "lava/magma-themed," and... while lava does ''exist'' there, it's not ultra common, at least not in Bright Red. That's for another place.
104* '''Scarlet (Qi):''' My notes say "''red'' desert" as a constrast to the more typical yellowish deserts seen in fiction, like basically the Sand Kingdom of ''VideoGame/SuperMarioOdyssey''. But I think I also had the idea crop up in ''Run: [=.GIFocalypse=]'' even in ''Prototype'' with one of the "Next Gen Professors" having that as her biome.
105* '''Vermilion (Qa):''' Was this "autumn area" for the biome, and then I work on this abstract wind/fire-ish "element" based on that. I'm having second thoughts about this.
106* '''Orange (T):''' Has always represented earth.
107* '''Gold? (Qa):''' Er... desert-ish... "sand," but not quite?
108* '''Yellow (S):''' Has always represented electricity.
109* '''Lime? (Qa):''' "Tropic" region in general. In terms of "element..."
110* '''Chartreuse (T):''' Represents "light," ever since ''361 Striking Degrees'' and its scrapped "pilot." For a while, and arguably still to now, this one was kind of a "Swiss army element," with a bunch of abilities relating to healing, time slowing, and size alteration. The more consistent "light theme" was that users of this class of magic could manipulate electromagnetic waves and even convert waves of one type to another. Basically, they could shoot gamma rays at people, making them ultra fuggin dangerous.
111* '''Harlequin (Qa):''' I've been going with "fields" or "meadows" or "plains" or so for this recently.
112* '''Green (P):''' Has always represented "plants."
113* '''Erin? (Qa):''' I'm thinking this may be the new "poison" one.
114* '''Spring (T):''' Represents wind, ever since ''360''/''361''.
115* '''I don't think I've found a name for this that isn't in some way a gem name, Aqua(marine) or Turquoise, I had been trying to avoid gemstone names since I wanted each color to have one as an "alt" (which ''Run: [=.GIFocalypse=]'' set up, also it kinda fits with how ''Terraria'' does things) (Qa):''' Was thinking of this being "sky," but giving it some thought, I may have skies be some special stuff. Hell, recently I was thinking of having sky and underground as "layers," similar to ''Tears of the Kingdom'', except it's just like... laterally where whole huge groups of biomes are located. In ''[=.GIFocalypse=]'', the sky was already "special" in that I ''sorta'' consider that associated more with Soos and [=.GIFfany=]'s final fist fight when falling from space than I do with, say, [[BlowYouAway Dean Natalie's]] domain. Generally I'd rather associate the wind element with the whole "blueish-green grass valley" biome I made up as opposed to the sky itself, as odd as that may sound.
116* '''Cyan (S):''' Currently represents ice. Snowy
117* '''Capri? (Qa):''' Represents a vauge "hot spring" or "mountain spring" area; a close "element" to this might be steam or so.
118* '''Azure (T):''' Represents sound, ever since ''361 Striking Degrees'' and its scrapped "pilot."
119* '''Cobalt? (Qa):''' Oh wait maybe this was originally "sky" and the "Aqua" one was just poison or whatever, originally. I'll have to look through this.
120* '''Blue (P):''' Has always represented water.
121* '''Indigo (Qa):''' "River" region, and a sort of "alternate water" so to speak in terms of loose elemental themes.
122* '''Violet (T):''' Represents "paint;" initially it was meat, but I swapped it and rose around, as described above.
123* '''Grape? (Qi):''' My notes say that it's another canyon-esque biome, but this one has a "walled in" or "boxy" theme, like basically giant "pseudo-boxes" are formed out of these canyons. As for elements, I have nothing planned yet,
124* '''Purple (Qa):''' "Thorns" were the general idea here I think. Not entirely sure how that works element-wise yet.
125* '''Phlox? (Qi):''' My thoughts on the quinaries included that they would be "inverses" of... well, the complimentary primary/secondary/tertiary/quaternary "next to" the quinary, IE this would be the "inverse of green," so like something opposite of the "deep forests." My notes currently list this as just, like "forest but not so dense" like how Green shades are like "dense forests." Yeah.
126* '''Magenta (S):''' Currently represents "fog" or "ecto-energy" in the more supernatural-oriented works, and is generally abstract compared to the more physical rest of the PST duodecet.
127* '''"Blue-Yellow" (O):''' Dunno yet but I'm heavily thinking of this being the "Edna" thing for ''Biome Artists''; working backwards to ''Zenith Nymph'' (although we ''might'' actually see the BA character first)
128* '''"Red-Green" (or maybe "Rose-Spring," or hell I could combine them as like "Springrose") (O):'''
129
130'''In the beginning,''' there was just ten. Air (pink), Fire (red), Earth (orange), Electricity (yellow), Plant (green), "Animal" (cyan), Water (blue), Poison (purple), "NonElemental" (light gray/white), and maybe "Vampire" (Dark gray/black). These were in the ''Swyyx Project'' thing, and the scrapped "element system" of ''Total Zeksmit'' back when the latter was actually a thing.
131
132!! Shade System
133
134There should be sixteen total, so if I jot down a 17th one, it's a mistake and I'd have to suddenly be put on the dilemma of cutting one.
135* '''Brights:''' Effectively the "main" group so to speak. At least in ''Biome Artists''; ZNA would give less importance to the whole "color army" thing and maybe about place the Brights as equals with the other shades and tones of the colors, in that while the former are still introduced first once it's about time to introduce other groups they'll fall to the wayside. (ZNA is about Vince, Sonata, and Tania; BA is specifically about fleshing out the Elements as a whole)
136* '''Dimmed...?:'''
137* '''Bolds?:'''
138* '''Darks?:''' Specifically a "50% lightness" thing.
139* '''Deeps?:'''
140* '''Lights?:'''
141* '''Dulls?:'''
142* '''Pastels, if I want more than two "lighter than Bright" ones?'''
143* '''Pales?:'''
144* '''Bright-Transparents:'''
145* '''Dark-Transparents:'''
146
147!! Er...?
148
149These don't exactly have "shades" or such (well... technically gray is? Or could these all be considered variants of gray?) because they ''are'' the shades and tints in a way.
150* '''White:''' Unsure, definitely this biome would have this "eerie glow" or something like that to it. Not snow; I feel like that's kind of "common" and thus should be a "main color" and thus... cyan and whatnot. This biome may look like something out of ''VideoGame/HollowKnight'', same with the Black one.
151* '''..."Sleet?:"''' I just added this on my notes, saying it'd be a place themed around "stillness," kinda like a pseudo-time stop. And said notes reminded me to consider having a biome themed around "time"/speed/etc. Similar to the first of the demon classes I thought of in ''Joy+Roy'' besides the black and white ones.
152* '''...Silver?:''' A quick thought that popped in to my head was something wispy, smokey, or foggy, but I pretty much have that stuff covered with magenta now.
153* '''Gray:''' Probably like a machine area, or at least some other place with a "metallic" theme. Like, barren-looking lands but with a ton (''ton'') of metal ores or something.
154* '''Ash?:''' Okay this may swap with "Slate" but I'm thinking like... "bugs," probably, but the Elements of BA and such are already thought to have this ant motif. Frankly I was thinking about a thing in ''Romancing the Last Dryad'' inspired by those "visions" of the Dreamers from ''VideoGame/HollowKnight'', where Vince would like get these ghost dreamy visions of the main Nymphs of shades of gray, and I had worked from the ''Hollow Knight'' inspiration and thought of at least two of them having similar traits to the Dreamers (a larger spider-like one, although I want spiders in BA at least to be exclusive to the main antagonist of that; and... maybe like a jellyfish/fog-esque one, though I had thought of "jellyfish" being represented by some kind of seagreenish biome/type, or maybe magenta to go with the "flipping" of the Foglands and the Swamp's colors) and plopping them in that.
155* '''Slate?:''' May be "the Rock Pikmin biome" if that makes sense. Distinct from "earth" the element. Like, moreso specifically ''hard'' rock, smashing, and lots of crystal stuff.
156* '''Black:''' Again, like something out of ''Hollow Knight''. Specifically the Abyss. May have a lot of inky stuff. Or just outright big tar pits. Dark but may or may not have "darkness" as the "element," it depends on where I want to go with Chartreuse and its variants.
157* '''Transparent-Gray:''' So the "transparent neutrals" are a bit different from transparent "shades" of the hues, them being here and more "distinct" from each other. Anyway, I just spitballed a heavy "distortion" or "warp" theme, like looking in specialized funhouse mirrors or novelty lenses or something. There would be these sheets of warped "glass" ("glass glass" would be moreso the Colorless biome) and stuff.
158* '''Colorless:''' Basically "fully transparent." This... may be like a "glass biome," or at least look like one.
159
160[[/folder]]
161
162[[folder:Just Quick Spitballing General List Stuff; Gonna Try to Have Focus Away From the Blossom Kingdom for Now, Since That is Meant to Just Take a Minority of the Story's Overall Pagetime]]
163
164-->''Long ago, we were all one race. But an impact caused by a strange meteor rendered most of the surface of our world uninhabitable -- the Cataclysm. To preserve society, most of us hid in a thousand bunkers engineered with magic of a special jungle. Some stayed out in the world, plagued with toxic gas for generations. During our hiding, those in the bunkers turned in to a different race, based on the environment of that bunker world. Those who remained outside eventually mutated to the Humans and the Saypants, who spent the apocalypse forming the horrible Core Empire.''\
165\
166''The day the air cleared and the thousand bunkers all opened was Year 1 After Emergence. While each of the thousand superbiome races[??? Some term that's not "Nymph," I was thinking a corruption of the word "petal"] had to contend with the Core Empire attempting to take the surface, and many bloody wars followed as we adjusted to the new world, we began a path of recovery. Now, the year is 1010 AE. Over the first millennium once our planet, Dualite, became fully inhabitable, a system was set up to attempt to help recover the world after the Cataclysm and the Core Empire broke it. Bridging gaps, aiding the less fortunate, protecting innocents from disaster or harmful others. Taking to this task, with the world as our canvas, we are... Biome Artists.''
167
168["Lara" and "Lana" by the way have no relation. These are placeholder names, and they were taken from an older draft where they were more direct expies of "the twins" of ''[=Run: .GIFocalypse=]'', but that's being reworked by a lot.
169
170[[Characters/WikiSandbox Dream game adaptation.]] You'll know it when you see it, the folder literally says something like Dream Game thing, and the game goes by the exact same title. This folder right here will basically pretend it doesn't exist. Because it doesn't. The story, however, ''will'' exist as it is Very Close to Completion(TM), but yeah, since the dream game thing is unlikely, this just won't mention it since I want ''this'' folder to be about stuff much closer in the realm of possibility.]
171
172''Biome Artists'' is a {{polyamory}}-centric/[[HaremGenre "harem"]] action adventure webnovel by Great Pikmin Fan/[=NeedsMoreDeepWater=]. It was published to both Fictionpress and Archive of Our Own on [Month day] 2024 [I'm not ''making this a due date'' or anything but at the rate I'm working on it... this is pretty likely].
173
174In the UrbanFantasy setting of Dualite, one thousand and two races
175
176The first five chapters were all posted at once on the same day. According to Water, this is both a "special" as he considers this one of his largest projects (so much that he shrunk the scope of several of his other works just to keep this as "the big one") and to try to soften any feelings of SlowPacedBeginning.
177
178* AFatherToHisMen:
179** All of the Big Four leaders are this with their teams, getting legitimately angry should someone even fight back against their mooks and even getting protective when some are in danger. Kat and Enery's first appearances are even them saving a respective lieutenant once Platinum Champion uses her "Around the World Punch" on them. [[spoiler:The showdown with Kat happens in the first place once the other three Big Four gangs take her mooks, and the Elements decide to strike her while she's "alone" ]]
180* AchievementsInIgnorance:
181** When banishing Zoap from the Blossom Kingdom, Zelpea infects him with an agent that lets her see through his point of view and stalk his dreams. During one particular dream where Zelpea turns up her power, Zoap manages to successfully knock her own and get rid of the agent. The thing is, Zoap had no idea Zelpea was literally in his head at the time (because outside of the Blossom Kingdom, nobody knew this sort of magic even ''existed''); he just thought he was having a guilt-made dream of Zelpea begging him to come back to her,
182* AllDeathsFinal: While this setting allows for regrowing lost limbs and healing cancer, ''death'' is one known thing Biome Arts cannot reverse. The story gives the possibility that resurrection magic is ''possible,'' but nobody has figured out how to do it, not helped by research in to that being legally questionable for several reasons. As far as the story in concerned, dead characters are ''dead,'' and not coming back. NeverFoundTheBody scenarios are not really a thing that happen either (Water generally hates death fakeouts, so he wants to make it clear that if the story seems to be killing someone, it's a permanent death). [[spoiler:The closest exception is Zelpea's One-Winged Angel form, where Water clarified that she actually did die shortly after impaling herself with the Sword of the Center, but the Relic energy somehow kickstarted her brain back to life and made her the world's first "zombie." The how and why of this are unknown, ]]
183* ArmorIsUseless: The setting has a form of magic simply called "defense magic," where anyone can simply create a "shield" of magic energy around their bodies that make them durable. This is really easy to use and can let a person withstand things that no real life armor could protect against, such as being thrown through skyscrapers or being crushed by mountains, so it's fairly evident why almost nobody in the setting uses actual armor. This also makes Biome Arts a case of ItTakesOneToKillOne; while there ''are'' some extreme forces that can pierce the "average" levels of defense magic (some are stronger, Iris in particular has strengthened her defense magic use to the point where she can become virtually invincible), generally only the raw power of offensive Biome Arts can cut through it, and Biome Arts in question can cut through "ordinary" matter like a hot knife through butter as a result. This is lampshaded on Platinum Champion's introduction: She wears a full, bulky suit of platinum armor, but it gets shattered to pieces when someone tries to attack her, leaving her skeletal-scrawny self [like [[VideoGame/{{Undertale}} Undyne,]] she has a huge frame when armored but turns out to be really thin] out in the open... and completely unharmed from the attack.
184* BaitAndSwitch:
185** The first line in Zoap's introduction scene is a vet flatly saying "Your dog has lung cancer." Just a few lines later, Zoap -- the vet's assistant -- tells the young girl of the dog's family in calm terms what cancer is, and explains that Biome Art-magic is capable of treating/curing it, albeit with some difficulty. It turns what sounds like something tragic and makes it clear that thanks to advancements in magic-science, even cancer is nowhere near as lethal in this world as it is in current RealLife.
186** The first five chapters build up Zoap's [[NotQuiteFlight Glide]] Biome Art-skill as some sort of special power, perhaps exclusive to him, that tends to put him at an advantage when he uses it. Flying around with it (while on a lunch break) is one of the first things he is seen doing, Arime-as-Head-Janitor remarks having trouble hitting him when he uses it, and many characters being in awe when they see it. So, it's built up as a "unique protagonist power." Then comes Chapter 5 when [[WakeUpCallBoss Atbash]] sees it in action. She's mildly impressed, and then she follows it up by taking off in the sky at blinding speed, using ''true'' Flight. Not only does this highlight that Gliding has stronger forms that Zoap cannot use, it's an early way of clueing the reader in that this is not going to be the sort of story where the main characters are significantly stronger than their peers.
187** When Iris is first talked about in Chapter 2, the conversation mostly talks about how she holds the record of becoming a Biome Artist at the youngest age, passing the Licensing Exam when she was nine. The wording heavily suggests that she's not much older now, and that she's primmed to be the TokenMiniMoe of the Elements. Turns out this isn't the case; while Iris ''passed the Exam'' while she was nine, that was also back several years ago, and she is revealed to be the same age as the majority of the Elements (25 initially) when she appears later in the same chapter.
188* BaitAndSwitchCharacterIntro:
189** Alexia is first presented as some kind of wise and mature forest fairy-like figure before she breaks in to a ClusterFBomb when she's called to a work meeting that announces that she's among the layoffs. Turns out that Alexia puts on a guise of the former, but she's really more like the latter, at least at first.
190** Aside from the InMediasRes beginning, Arime's first scene starts by describing a cardboard prop of a pleasant-looking PrincessClassic-looking figure, followed by Arime herself bursting that in to flames. Her punk/biker gang-like appearance is then described, especially having her pull her shades down to do a text version of revealing her black sclera. All of this paints her as a threatening villain. Turns out that the "princess cutout" is of Zelpea, who later in the chapter is revealed to be an asshole at best, and at the end of the chapter a genocidal wannabe conqueror. Out of context, it looks like this is some cruel ObviouslyEvil punk destroying a cute image of a princess; in context, the "punk" is the hero, and her apparent dislike towards the princess is ''fully'' justified.
191* BodyHorror:
192** [[spoiler:Dragon's main ability is that she has phenominal cell growth, and can effectively grow any type of cell in her body to any ''other'' type of cell, with brain cells being the one type she struggles with. She, at first, is also not very good at keeping the form perfectly stable or reflecting a "regular" Human being, resulting in her "melting" often and her features stretching and deforming (she ends up controlling this better after she breaks off from Zelpea). In effect, she appears as a shifting flesh monster with eyes and mouths growing out of her willy-nilly, even in her hair. She can also replicate other matter both organic and inorganic, as she effectively makes clothes out of her cells as well -- resulting in her outfits growing eyes and mouths too -- and she can even simulate a whole "fake outdoors setting" that deforms and melts as the fight goes on. Part of why Dragon freaks out Arime so much is because Dragon fooled Arime in to fighting Dragon inside of herself, and throws ]]
193* CensoredForComedy: When Bethany and Zoap have an escalating flirt-off in Chapter [4????], Zoap "wins" by going on something ''so'' graphic that his speech is peppered with multiple instances of "'''(bleep)'''" written out in the text. This is the only instance in the story of any text being censored like this, and given what ''is'' said elsewhere (including the parts of Zoap's speech that ''aren't'' "bleeped," which get explicit), it just leads one to wonder exactly what was it he said that even got ''[[LoveableSexManiac Bethany]]'' hot and bothered and left the other Elements who heard it speechless.
194* CentralTheme:
195** Know the difference between healthy sex-positivity and a mindless indulgent perverse fantasy; the Elements generally represent the former, Zelpea and her cronies representing the latter. Zelpea is a DeconstructedCharacterArchetype of the
196** Relationships and people won't be perfect, and that's okay. Tied to the above but more focused on the romantic side rather than the sexual side, the Elements were intentionally written to not be appealing in the traditional, ideal love story scene.
197* ChekhovsGun:
198** In the first chapter, Arime-as-Head-Janitor severs Zoap's arm, which goes flying off in to the distance and lands somewhere in the Castle Town (as the fight takes place high in the air). Zoap goes looking for it for reattaching in-between the Janitors' departure and the meeting Zelpea would hold, but doesn't find it. [[spoiler:It turns out the arm landed by some guards, who were told to seize something like it ("a large amount of his DNA") without question and bring it to the Lab immediatley. Zelpea uses the large amount of cells within to have a stable source of magic/DNA to make a "clone," Dragon. Before Dragon's proper reveal, the arm-severing is used as the main symbol of Zoap and Arime's troubled relationship -- even though Zoap gets a new one regrown later, ]]
199* ClassicalElementsEnsemble: The story largely eschews the classical elements by themselves for a much larger and more complex system that includes several "secondary" and BizarroElements, but the classical four pop up on occasion, usually thematically.
200** Zoap's initial four [Not-Nymph] companions, and his team that he takes the Licensing Exam with. Lana and Cassandra directly take the roles of fire and water, respectively. While the "main" earth and wind users are Dottie and Jasmine respectively, introduced later on, [[ShockAndAwe Bethany]] has a strong air motif with her lightning powers and love of flighty, fast combat; and [[GreenThumb Alexia's]] association with the forest and greenery makes her a stand-in for earth at the time. This dynamic is best shown when they need to reach a port and each of them comes up with a different type of vehicle to make; Cassandra suggests a boat (sea/water), Bethany suggests an aircraft (air), Alexia suggests a car (land/earth), and Lana's suggestion is to go underground, which as later revealed is [I know it ''could'' work the other way around too, with under''ground'' being earth-ish and "surface land..." I dunno, like, sunlight or flammable brush or some thing like that (although there's "brush" in the air, under the sea, and underground in this world too) but I want Alexia to be the most "ordinary" of these four, so she'd pick the "boring" ground one] more strongly associated with fire due to the magma lakes and planetary mantle below ground. Zoap himself is a "fifth" in the sense of being a JackOfAllStats, or an ElementNumberFive with his "pure energy" special moves.
201** The Big Four, a competing group of gang leaders, each have a more specific "secondary" element, but they are confirmed to be loosely tied with a classical element. Scraps is earth, he specializes in commanding metal, making huge, hulking mechas and being the biggest and beefiest of the Big Four by a long shot. Kat is water, specifically commanding blood and blood-like liquids in mass amounts and being very fond of the ocean, even having the second half of her main battle being set on a platform in the sea. Enery is fire, with plasma and other energy beams being his main forms of combat, preferring to work at the top of Dualite's mantle, and having extensively studied forms of powering technology. Pearl is air, specializing with ''dust'' as the "subelement," her showdown being set in the sky,
202* CrapsaccharineWorld: Dualite at first glance looks like a fairytale-like utopia, a place filled with hundreds of fantastic environments where DarkIsNotEvil and LightIsGood are both in play, magic and science are used together to make ways to improve daily life further, and it is an accepting world currently at peace where beautiful people go about nearly naked most of the time. Except the economy absolutely sucks, job searching for non-Biome Artists (who make up about 99.9% of the population at least) is hellishly difficult and said jobs aren't very secure, starvation is a real danger (though clean water at least is not an issue), there is a giant black market of cannibals that is run through the whole world [[spoiler:and the government of one of the largest and most powerful nations is deeply involved with running it]], many world leaders and high-ranking "heroes" are corrupt, supervillain crime gangs are very close to actually taking over the world, and to say nothing of the abusive genocidal cannibal princess capable of crushing everyone under her heel. And be thankful it's easy to ignore the Overgrowth and the Abyss, two spots of the world filled with dangerous giant monsters. Downplayed as Dualite is still a decent place to ''live'' in, with the benefits outweighing the costs and generally still being portrayed as "better than Earth overall," but the story likes to focus that living there for the underprivileged is still difficult.
203* CurbStompBattle:
204** The starting Blossom Kingdom Invasion has Neon trying to "save" Alexia from Naytileek. The moment he approaches [[GravityMaster Naytileek,]] she simply taps him, reverses his gravity, and sends him "falling" upwards as he screams helplessly. Later in the chapter it is revealed that she used a magic spell to basically negate the fall from the gravity flip wearing off from hurting him, making it very clear that she could have killed him very easily if she actually wanted to. The main reason why ''Alexia'' wasn't instantly flipped was because she knows how to use a specific Biome Art that wound counteract with Naytileek's move, as does Zoap.
205* DiscOneFinalBoss:
206** [[spoiler:Kat is built up as a major recurring threat in the early chapters. Even when it's revealed that she is one of four powerful gang/conqueror leaders that are considered in-universe to be about equal in power with each other, she is suggested to be a bigger threat than any of her competition. Then her gang is taken down faster than the other three, and she has her showdown when the first saga is only about 3/4ths of the way done. Meaning that she's not even the final villain of the Yellow Moon Saga -- Mansia is the primary antagonist for the endgame, with Zoap Vs Arime 4 (the fight that the opening of the story previews) being the final actual fight.]]
207** [[spoiler:Mansia, with Eansy functioning as something of a Disc One Dragon. In Zelpea's second chapter where she's the central villain (not counting the first chapter, which frames Arime/Head Janitor as more of the villain), she winds up getting arrested and Mansia attempts to upstage her as the central antagonist. For a while, the story frames this as working, with Mansia being ''much'' more effective as a leader and getting more accomplished than Zelpea had, even breaking her record of gathered Relics. However, during the Metropolis Invasion where this reaches its peak, Eansy is seriously injured and later killed by Zelpea from a plan by the latter to free herself. Mansia dies soon after, and she's not even the final antagonist of that arc -- Arime is. Arime is the one who kills Mansia, after explicitely telling Zoap she won't, and the resulting fight culminates in Zoap and Arime's final battle, and the end of the Yellow Moon Saga. While Mansia is the most effective Blossom Kingdomer in the Yellow Moon Saga and Eansy the most ruthless and dreaded minion, they still ultimately die early on in the grand scheme of things and Zelpea takes the center stage as the true villain after all, with Anis, Dragon, and the surviving Neon being her main group of sidekicks that last for far longer than the deceased duo.]]
208* DoubleMeaningTitle:
209** [I actually just came up with this one very recently; for a good long while this chapter was untitled. Hell, 1, 2, and 4 all still use placeholder names I'm thinking of, though Chapter 5 being titled "Pass or Fail" is set in stone:] Chapter 3 is titled "Some Time to Think." It can refer to how the future-Elements end up completing Test 8 of the Licensing Exam, intended to last ten days, on the first day, giving them the extra rest of the days as time to casually hang around and talk to each other, which is how they deepen their bond. (As all tests start at the same time, they cannot simply move on to Test 9 while the other teams are still on the ten day time limit.) It can also refer to Arime's B-plot, [haven't decided]. The meaning that actually gets a TitleDrop is Zoap being asked to join the polycule and then saying that he'd rather go to bed first and come up with an answer in the morning, where he outright says he'd need some time to think. The latter is a pivotal moment as the reason ''why'' his mind was troubled was because Zelpea infected him with a mental agent; during his sleeping, he not only thinks it over and picks the future-Elements over Zelpea, he also unknowingly
210* DramaticIrony:
211** The first chapter reveals that Arime is Head Janitor, and by extention the Grime Crime are her Janitor sidekicks, just before the story even says who the Janitors ''are,'' let alone far before the future-Elements know. Zoap ends up highly suspecting Arime by the midpoint of the same chapter, and even with Arime trying to gaslight him
212* EarlyBirdCameo: Several Elements are teased before they join the group, or in some cases before they even appear in the present/proper story and ''meet'' the group.
213** Chapter 1 has ten of Arime's eleven companions, with one ([??? unsure, whoever this would be, I haven't thought much of them except Naytileek]) being conspicuously absent. Turns out this absent one is LockedOutOfTheLoop regarding the Grime Crime's alter egoes as the Janitors. Of them, however, only Naytileek is named during this chapter, with the others being named in groups of three in Chapters 2-4, and the "outsider" being introduced in the middle of Chapter 5.
214** Iris is one of the many Biome Artists who volunteers to oversee the Licensing Exam, and is mostly just a passive observer. Chapter 2 places emphasis on her holding the record at having past the test at the youngest age, and hints at her fighting skills when she manages to solo a bunch of thugs in Chapter 3, but she otherwise has a fairly minor role and won't join the Elements until much later. During the Licensing Exam Arc, she barely even speaks with the Elements.
215** Frida and Lara are both first "seen" through a flashback Lana tells late in Chapter 2 about her bullying days; with both of them being among the last people Lana has on her makeup list to atone for, one of her first and her last pre-HeelFaceTurn victims respectively. The flashback shows Lana trying to rope Lara in to a fight over Lana burning Lara's Biome Artist Licensing Exam applications, before [[BullyHunter Frida]] ends up punching her lights out and turns her in. Frida herself would appear two chapters later and would "join the Elements" in Chapter 6 (bunking with them at the end of Chapter 5, but not officially merging with them until near the end of the next chapter), while Lara mostly goes by unseen until much later in the saga.
216** Chapter 5 ends with quick sequences showing five out of six of the "Bright Tertiary" future members of the Elements, [This is the current order that the draft of Chapter 5 shows them in, I might switch them around but I don't want it to be the same order that they'll join the group (currently, that order is planned to be Hilda -> Dottie -> Gratia -> Elfriede -> Jasmine much later, I want it to be different from the order of their ''Run: [=.GIFocalypse=]'' prototypes (which would correspond to Dottie -> Elfriede -> Gratia -> Hilda -> Jasmine))] covering Gratia, Dottie, Hilda, Elfriede, and Jasmine. They all do something that alludes to their character, environment, and powers. Jasmine gets the longest scene of her returning to her home temple just to tell them off and then fly away; appropriately, rather than have a single chapter where the group meets her and she joins with them, she takes the role of a recurring antagonistic figure that spans several chapters. As with the Grime Crime, this tellingly leaves out one member to readers paying attention to the story's recurring twelve-color motif.
217* EnsembleCast: Downplayed, Zoap is still considered the "main" character and Arime his secondary. These are loose terms, more of an "if the story ''has'' to pick someone out of the main group to be numbers one and two, it's Zoap and Arime, respectively" pair of titles. The intended actual main characters are those two plus the twenty-four bright and dark primary, secondary, and tertiary-Regionals that eventually join the Elements. Even in the beginning, Chapter 1 and the Licensing Exam Arc are really more about Alexia than they are about Zoap, and centered on her POV far more often -- in fact, Alexia is introduced first aside from the InMediasRes opening.
218* EstablishingCharacterMoment:
219** Alexia is introduced giving students of a class taking a field trip an abridged history lesson regarding the Core Empire. She doesn't sugarcoat them at all, already implying that whoever the Core Empire is, she finds them nothing short of evil. Throughout this, she portrays herself as a calm, wise leader, and the story at first frames her as some sort of natural forest fairy/dryad or something along those lines.
220** Naytileek is introduced sinisterly hanging upside down from the ceiling of the training area Arime is in, watching her phone conversation with Zoap and Alexia. As the conversation goes on, she "sneaks up" on Arime -- except Arime knows she's there, and in a somewhat annoyed tone, tells Zoap that she's listening behind her. Naytileek immediately cheers "''HIIIII!''" and brings up that the Grime Crime will be heading to a place very close to where Zoap lives and works, so they'll have a chance to be together in person for a while. Naytileek establishes herself as a major ShipperOnDeck for Zoap and Arime with
221** Frida is first introduced in a flashback punching out an intimidating, bully Lana's lights out. She comforts Lara
222** A mook of Kat's and a mook of Enery's get in to a fight when they both try to rob a bank at the same time, before the Elements take on both. Just as they're about to be apprehended, however, Platinum Champion swoops in, ties them up with a Biome Arts vine, and then places a hand on one's shoulder, acting like she "tagged" them. ''Immediately,'' everyone witnessing [[KillSteal acts like Platinum Champion did most of the work]] and she ends up getting the fame and glory, while the Elements (Alexia and Frida on that mission) barely get any attention. Later, the two mooks escape her binds and one launches a powerful beam at her, which shatters her bulky suit of armor -- but leaves Platinum Champion herself unharmed. Platinum Champion, effortlessly, gives both of them her Around the World Punch, which ''literally'' sends them flying so hard that they would make a full lap around Dualite[[note]]Or would, but Kat and Enery come by and bail them out of this[[/note]], showing that despite being a GloryHound, she is also legitimately powerful and that she ''did'' earn her spot as the #1 Biome Artist/Warrior for a reason.
223* EstablishingSeriesMoment: Alexia's EstablishingCharacterMoment is supposed to also double as this for the entire webnovel, namely by being an early hint that this is ''not'' going to be like a typical harem story. Even if it becomes apparent that her "forest guardian" image is an act, one might expect Alexia's real personality to be more reserved, easily flustered -- anything but her delivering the story's first swear (of many) and blowing the hell up at her now-former boss and coworkers at being laid off. The fact that she's laid off in the first place also paints this in a more "relatable" light than other fantasy works; these aren't RPG archetypes and the fantasy world doesn't run on "video game logic," they're people with jobs and the like, and have to deal with a relatively realistic economy, also setting up that Biome Artistry is an ''occupation.''
224* EvenEvilHasStandards:
225** The Big Four leaders are all nasty crime bosses effectively building up an army of mega-villains so that they could take over the world. Even ''they'' have nothing but scorn towards Zelpea,
226* EvilVersusEvil: A recurring theme behind the story is that there are multiple villainous factions that are all at each others' throats, with the closest exceptions being the Metropolis Council and Zelpea's staff ([[spoiler:and even that doesn't last past the first saga]]). All of the Big Four factions are against one-another,
227* FantasyCounterpartCulture: The story tries to downplay this by attempting to make the locations be surreal and "original"/have no clear one real world counterpart, but there are some cases where a region takes from a real-world location. Often, the inspiration is based on something geographical -- a holdover from ''Run: [=.GIFocalypse=]'', where in the old ''Prototype'' version, the domains were mostly in real-world locations based on how that area tied with the biome/"element" of the given professor/dean.
228** Bright Green is effectively the setting's equivalent of the United States of America in general.
229* FireIceDuo: Lana and Frida, respectively. They were bitter enemies growing up, with the former having bullied the latter and unintentionally turning her in to a jaded, violent, vengeful person that ends up paying her back in their late teen years. Lana comes from the volcanic Bright Red Region and, while she uses other elements (namely by her first appearance starting with electricity and ''water,'' learning those arts from Bethany and Cassandra respectively), her primary element is [[PlayingWithFire fire.]] Frida by contrast comes from the frigid Bright Cyan Region and, while her ''primary'' power is drawing heat away from a source and "freezing" things through a lack of heat (and Frida herself is no stranger to fire powers even before she takes Biome Arts lessons from the Elements), she functionally has "ice powers" and can also manipulate solid -- or liquid, or gas -- [=H2O=] should she want. Their bitter rivalry is patched up in Chapter 4 when Frida functions as Lana's "proctor" in the Custom Individual Test, and comes to an end once Lana offers Frida and her team to bunk with the Elements. [[spoiler:When Lana becomes the first to stick up for Frida being harassed by Eansy, they become even closer friends after that.]]
230* ForegoneConclusion:
231** The very first scene reveals that Zoap, at one point, gets a massive "colorful" army by his side. It doesn't go over the details of anyone except for Alexia, but [...] This also confirms that Alexia will be alive up until this point. He will also confront Arime in the tallest building of a giant city ''and'' he'll start openly badmouthing Zelpea, though the "why" and "how" are left vauge. Respectively, Zoap and Arime were good friends at the beginning of the first chapter, and while his relationship with Zelpea was a lot rockier, he ''at first'' regards her pretty well. So it's pretty evident that something will happen and both of those relationships will go to shit.
232** The first chapter ends with Alexia making a half-hearted promise that she and Zoap would be capable of saving the world once they become Biome Artists, followed by the narrative outright saying that they ''will,'' and this is the story of how they do that. Meaning it's confirmed at the end of Chapter 1 that, unless the narrative is referring to the abstract team and not Zoap and Alexia ''specifically,'' that the two of them will survive to the end and that at some point a world-class threat will show up and their team will fend it off.
233* {{Foreshadowing}}:
234** The InMediasRes opening has a few, despite intentionally keeping most details (such as the exact makeup of Zoap's team) vauge:
235*** Zoap's group is said to be made of actual people, while Arime is described as having a team of robots with her. At the proper beginning, Arime has her team of ten/eleven ''people'' that are primmed to be set against Zoap's eventual group. This is hinting that Arime's not going to ''have'' those ten people make up her own army. Sure enough, before the opening scene in question, they end up defecting at some point or another and join the Elements instead, while Arime's "army" is really just [[spoiler:Responder making a large amount of robotic bodies for herself]].
236** If the reader can figure out that the Grime Crime parallel to the "main" twelve Elements (the Primary, Secondary, and Tertiary Brights) opposite of their hues in the color wheel, they can reverse-engineer this when Grime Crime members with no corresponding Elements are introduced starting in Chapter 3. [...] Even ''Kristen'' can be figured out to some extent by applying the pattern to [the Dark Violet one], despite her not being seen until a good ways in to the story, as the theme is about complimentary hues yet both Arime and the "main" Elements for a long time are missing their Chartreuse member.
237** The "missing Chartreuse member" itself is hinting that the Chartreuse Regions, or at least the Bright one, will hold something special, as the story places heavy emphasis on its color theme and specifically listing the RGB dynamic. The more the rainbow is filled in, the more it becomes apparent that the story is leaving out this one particular yellow-green hue. As it turns out, Bright Chartreuse is not only filled with a team of scientists trying to invent portals and teleportation, but the arc where the group ''finally'' go there and meet the representative future-Element marks a major WhamEpisode [...]. A meta reason for the delay of both the Dark and especially Bright Chartreuse fighters was because they, particularly the latter, carry major {{Story Breaker Power}}s that would have them outclass most of the early threats in the webnovel had they signed on early.
238** Alexia's worries about no longer being a big fish in a small pond hint to the storyline once she and the rest of her group become Biome Artists. They regularly deal with far more powerful
239** In Neon's introduction, Alexia insults him a lot, but the one thing she "takes back" is her saying that she hopes he and Zelpea would get along. The fact that she ''didn't'' take back making fun of his parents having died in a fire in the past yet considered ''that'' crossing the line already sets up how terrible Zelpea is before her introduction. It also hints that Neon and Zelpea actually will team up -- Neon ends up seeking out Zelpea by the end of the chapter
240** Platinum Champion's, and the Top Ten to a lesser degree, nature is hinted at before her proper debut in Chapter 6:
241***
242*** The most blatant is that when Atbash expresses her displeasure with how the to-be Elements have been treating Biome Artistry at the time, she says that she just sees "five Platinum Champions in the making." That they may be ''powerful'' with the Biome Arts, but that doesn't automatically make them ''good hero material,'' as most of them are arrogant and the least-egotistical (Zoap) is still the "enabler"
243* GenreDeconstruction:
244** Of romantic comedies as a whole. The Blossom Kingdom's main players
245* HatedByAll:
246** Everyone with a passing familiarity with Princess Zelpea Blossom -- which is most people, as she is famous for being the princess of the planet's only remaining monarchy and the holder of a major power source -- completely hates her guts. They are well aware that she's abusive, controlling, and does a poor job at hiding that she's [[FantasticRacism racist]] and [[FemaleMisogynist sexist.]] Zoap at first ''tries'' to defend her by insisting that she isn't as bad as her various opponents make her out to be and to try to examine her side of the story, but even he turns against her from the end of the first chapter. Mansia is planning to backstab her, Anis is just using her controversy to gain popularity, and almost everybody else who works under her is only doing so by force. About the only characters who give her an iota of respect are Neon, a creeper that downplays her actions as [[WrongGenreSavvy he eventually assumes the two are just leads of a goofy romcom where her horrible actions are supposed to be played for laughs;]] and Eansy, because she likes Zelpea's goal of overthrowing all other leadership and turning the world in to one where sexual assault is completely legal.
247** Neon is this even before his full FaceHeelTurn to working with the Blossom Kingdom. He is ''widely'' seen as a creepy asshole
248* HeroicFantasy: ''Biome Artists'' avoids BlackAndWhiteMorality in favor of BlackAndGrayMorality [[TheGoodTheBadAndTheEvil (with various shades of gray, the Elements and their allies being the lightest)]], and there are no confirmed deities nor pretermination, so it's not a HighFantasy. At the same time, its plot winds up dealing with large-scope incidents involving the fate of the world, and fighting against the strongest gangs on the planet -- a little too fantastic for LowFantasy. It's mostly about the characters and their struggles with a world that tries to aim for realism even in its outlandish idea of there being over one thousand races, but through SerialEscalation the action and story become close''r'' to a higher fantasy, without ever quite reaching that point. Zelpea might be irrideemably evil, but she's portrayed as less of a recurring embodiment of darkness, and more along the lines of a realistic entitled asshole in power.
249* HomeNudist: Everybody. It is common practice almost worldwide in Dualite to not wear clothes in a home, even in hotel rooms or when staying over at someone else's place, even in relatively "prudish" areas like Bright Green. In the first chapter, when Alexia goes to Zoap's home to stay over while in-between jobs, he greets her nude. Neither bat an eye at this, and she hangs up her pseudo-Biome Artist uniform skirt at a clothing rack before coming in.
250* HourglassPlot: Typically, mostly before Arime joins the group, her B-plot will parallel the A-plot with Zoap in some sense,
251** Zoap and Arime's team dynamics in general throughout the Yellow Moon Saga. At first, Zoap is companionless [...] Even the formatting of the first and last chapters of the Saga features this. The Yellow Moon Saga starts with Zoap and his team going through a whole "arc" where they are stuck in the Licensing Exam, while Arime has more episodic adventures that effectively serve as a preview of how Zoap and co. will be once they become Biome Artists. Towards the end, it's Arime that's in a serial arc
252* HumansAreTheRealMonsters? Defied. The webnovel tries to make it crystal clear that Humans are neither better nor worse than Saypants or the 1,000 Superbiome races. While the central antagonist is a Human attempting to burn most of the world to the ground and eat the races she will "spare" because she finds them tasty, the majority of Humans with actual names are perfectly decent people who get along just fine with everyone else. TheHero is also a Human, and is one of the nicest characters in the entire story, in contrast with the antagonist. Most of the other villains are [Not-Nymphs], including supporters of the antagonist such as Neon and Eansy, and all of the Big Four leaders. Ultimately despite having a standard story of a human antagonistic faction terrorizing nonhumans, it doesn't frame every nonhuman as wholly innocent
253* InMediasRes: [I'm ''still'' not sure about this] The story opens up with a flash-forward to the leadup of Zoap and Arime's final battle in the Metropolis, with the Elements going up the Central Tower elevator. Very little context is given to this, all that is explained is Zoap having a large colorful army, and Arime similarly surrounding herself with robots. All the while, Alexia gives exposition about the Core Empire -- which is "happening in the present" -- after the flashforward ends, it is revealed that Alexia's exposition is a lecture that she is giving school students, [...] While the story teases the flash-forward as being some event at the end of the whole story, it turns out it's just by the end of the first Saga,
254* JerkassHasAPoint:
255** Atbash isn't ''normally'' a jerk to others, but she has a special distain to the Elements (at the time the nameless quintet team; they don't name their group until just after passing the Licensing Exam) because she thinks they were unworthy of the title of "Biome Artist" and shouldn't have gone as far as they did in the Exam. The intent of this is, despite her both trolling the five through the test and being blunt about disliking them, she makes sense -- all of them except Zoap have pretty poor track records in general, with Lana being a former physical bully (that ''has'' shown progress in making ammends with her past victims, ), Bethany and Cassandra both having egos the size of the sun, and Alexia generally showing poor cooperation and a habit of wanting to take control of others. Even Zoap is considered an "enabler,"
256* LogicalWeakness?:
257** Mansia's genetically engineered beings were specifically made to counteract the most common Biome Arts in the home
258* MeaningfulName:
259** Mansia is out-universe derived from "brugmansia," a flower also called "angel's trumpets." Given that Mansia is Zelpea's [[DragonWithAnAgenda "adviser,"]] unofficial messanger,
260** Eansy is a corruption of "handsy," which describes her behavior [[spoiler:that leads to her getting kicked out of the Elements and siding with the Blossom Kingdom out of spite]] to a T.
261* MundaneFantastic: Humans share a planet with 1,001 other races, the "most similar to them" looking somewhat like photonegative humans ["Somewhat" because, like, lighting/shading and stuff isn't changed, I think that would be taking the "inverted color" theme too far and may just look ugly. EDIT: Damn, I apparently don't know what "photonegative" means. I assumed it meant inverting colors on like a computer program because of that one FNAF fangame with a "Photo-negative Mickey" that's a color-invert of Mickey Mouse.] who had established a city nation far bigger than any city in real life. The other one thousand come from a mix of magic-enhanced environments, and are for the most part elemental/environmental races such as "fire people" who live by volcanos and massive lava lakes, "water people" who live in mass complexes formed by lakes, and with some of the less-prominant ones being more out-there and surreal designs. Almost everyone has the capability to use magic, although only the elite who trained and studied for years can use it in any practical way. This is all largely understood and considered "normal" by the setting. In fact, Humans mostly "share" an area with a group of bright green people tied to a "deep forest," living in mass wooded complexes and being integrated so well that a general crowd group of that spot is about a 50-50 mix of Humans and Bright Green [Not-Nymphs].
262* NiceMeanAndInBetween:
263** Zoap's Human friends.
264** The trio that Zoap and Alexia team up with to take the Licensing Exam. Lana is the Nice, a reformed bully and delinquent trying to make up for her past misgivings and being the closest of them to following Zoap's pacifism mindset. Cassandra is the Mean, as despite her general idealistic mindset, she's pretty harsh when it comes to people she thinks could potentially "ruin" a project or do not have what it takes to be in a serious job, and she generally has a dry and confrontational personality. Bethany is the In-between, far more outgoing and nicer than Cassandra, but she's not above throwing a mean quip or two and she can get antagonistic herself. This dynamic already comes to play with how they treat Alexia and Zoap in early chapters, with Cassandra being fast to butt heads with Alexia, Lana trying to mediate the two, and Bethany just ignoring them all and doing her own thing, usually forming an OddFriendship with Zoap.
265* NonIndicativeName... or IronicName?:
266** [[spoiler:"Dragon" is more like a humanoid flesh monster shapeshifter. While ''one of'' her forms is ''vaguely'' dragon-esque in that she grows wings and breathes fire within it, she isn't in that form very often, and it's also very centipede-like in nature. This was deliberate out-universe; Zelpea named her after a mythological creature ''expecting'' her to ]]
267* NotHyperbole:
268** Platinum Champion's Around the World punch literally sends her target flying on a path where they fly across the planet. Even assuming they don't crash in to something -- which is likely given that floating landmasses pepper Dualite's sky -- they would be floating over the land for hours
269* Is it OhMyGods if the religion is monotheistic -- well I mean, technically there are multiple gods in the Krystal thing, one of each planet probably, but still: Characters in the setting will occasionally swear out Krystal's name in vain. "God" or "god" ''is'' said on rarer occasions, but it's explained to mean a general concept of a god, rather than any one singular capital-G "God" (''that's'' where the Krystal substitutions come in). "Void" is consistently used in place of "hell," meaning space. The general ideas of "Heaven above" and "Hell below" are flipped -- in Dualite, ''space'' is generally considered ominous and associated with an afterlife of punishing the bad, while the warm safety of the planet's core is considered the good fate. [[spoiler:Zelpea is the only character in the setting who ''actually'' uses "hell" instead of "void,"]]
270* PersonalityPowers: Justified in that magic in this setting is something actively learned, and barring rare circumstances of people who have "magic-generating" disabilities, anyone can use any type of spell, despite what the general nature of the superbiomes may imply.
271**
272**
273** Zelpea is a manipulative ControlFreak, so it's fitting that
274* PowerStereotypeFlip:
275** Alexia specializes with [[GreenThumb wood powers,]] moreso than the others as plant mass is considered a "default" ability of source. She also prides herself in being a "forest guardian" figure, and on the surface acts like an almost motherly guide, but she's actually rude and somewhat controlling.
276** Lana is the "main" [[PlayingWithFire fire user]] of the Elements, and while her excitable nature and occasional {{Hot Blooded}}ness fits the stereotype of that, she's otherwise a calm, rational mediator and an atoner for some of her past wrong-doings. She is, in fact, the ''nice'' one of [[NiceMeanAndInBetween her initial trio with Cassandra (mean) and Bethany (in-between).]] Her past self as a hot-tempered bully fits the bill more closely; the contrast is to show how much she has changed.
277** Frida is the main [[AnIcePerson coldness-user]][[note]]This is considered distinct from "using ice" in that Frida specificially specializes in transferring heat from one location to another, "freezing things" by effectively sucking their heat dry (er, cold). "Ice powers," which ''are'' common to her home of the Bright Cyan Region, are more around manipulating literal solid [=H2O=], and are considered the same thing as water powers since they have the exact same chemical makeup. Functionally, though, she's an ice-user, and does on occasion manipulate ice[[/note]] of the Elements. She is very HotBlooded, vengeful, cocky, and one of the most violent of the gang (which is an achievement). Her EstablishingCharacterMoment in Chapter 4 sees her dramatically spinning around in a chair and pointing a gun at Lana, revealing that a battle with her was Lana's Custom Individual Test in the Licensing Exam.
278** [[MakeSomeNoise Sound Artist]] Hilda is generally very quiet and hesitates showing off any of her music unless she feels she has perfected it. She ''can'' get pretty energetic at times when she feels more confident in her creations, but she's otherwise not much for chatter and less hammy than most of the Elements.
279** Maria specializes in [[HavingABlast explosives.]] While her [[SirSwearsALot foul mouth]] and hot temper ''do'' fit this, she is also analytical, inventive (her debut sees her attacking the Elements on a highly advanced super-tank ''of her creation from scratch''), and [[SesquipedalianLoquaciousness very eloquent]] (in a SophisticatedAsHell sort of way). Her using explosives is also a flip of the stereotype associated with the Bright Cerise Region in-universe, which generally focuses more on gentle [[MindOverMatter "pushes and pulls"]] and energy "pulses." Bright Cerise is generally considered one of the more peaceful and passive of the regions.
280* RunningGag:
281** In whatever ways the Elements upgrade their home, they keep talking about making sure that it (and later on, all buildings) have a pretty good amount of bathrooms -- never enough to outnumber the people living there, but still in an unusually high count. The reason ''why'' they are in vehement agreement of this is kept a mystery as part of the gag, with a NoodleIncident being alluded to that one of the initial five (later implied to be Cassandra) witnessed something ''awful'' happen first-hand that resulted from a building that didn't have enough bathrooms, but the ''exact'' details are never divulged onpage.
282** If [[AbhorrentAdmirer Neon]] is involved in a chapter ''at all,'' expect him to say something that makes him sound rapey thanks to his NoSocialSkills, if not paedophillic. Another related joke is that the "traits he looks for in a partner" are things that the Elements as a whole are ''not'' ("vulnerable," "coddle-able," "naive," "innocent," etc), yet for whatever reason he pins after the Elements more than anyone else even though he all-but says that what they're ''actually'' like are not his type.
283** Almost every child the Elements run across that gets named (and even a couple who are unnamed) turns out to be an EnfantTerrible. First Alexia takes a quick babysitting mission for a kid whose idea of playing a game is roleplaying a genocide Zelpea would do,
284** If two or more of the Big Four leaders are in the same room together, or even remotely near each other in the same space, expect one of them to attempt to launch a surprise attack on the other, and ''maybe'' said other trying to return the favor, despite them initially being calm and rational towards one-another. [[spoiler:This dies off in more serious Enemy Mine situations, ]]
285** After Elfriede joins the group, awkward group pauses where all the Elements are left silent at something (usually something stupid that just happened) tend to have Elfriede start sniffing around
286* SecretTestOfCharacter:
287** The Biome Artist Licensing Exam in general ''openly'' says that its scores are weighed heavily in favor of the Written Test (usually but not always the first, and ''all'' Exams globally for the past several hundred years have included a Written Test), but it does not elaborate ''how.'' Specifically, the modern ones are weighted on the essay -- which is usually a question that tries to get the taker's ethics judged. As Atbash explains in her final custom test, the Global Region Union [Ah I just barely came up with this name. I dunno. But yeah, the regions are generally really interconnected, to the point where in a sense they're basically one huge nation. The Metropolis is close by them, but for several reasons the Blossom Kingdom is way more of its own thing. The typical fantasy "walled kingdom" border around the Blossom Kingdom is even called "''the'' border" because it's the only real national border on the entire planet] are trying to tweak the Exam practices to weed out assholes who get licenses just because they're good with magic and memorized science facts.
288** Atbash's test itself. She ''doesn't'' think the future-Elements are worthy of getting a license, believing that they'll just become five more assholes abusing undeserving power granted to them, but she can't just fail them on the spot. Instead, she gives them a "last chance" in a sense, if they can puzzle out what she wants out of them, she'll (begrudgingly at first, but she warms up to them) give them licenses. The intent was that they work on their social skills by managing to recruit an army of civilians and/or talking with any potential Biome Artists they know/run across to get them to help, eventually overwhelming her
289* SocialCircleFiller: Played with in all cases.
290** Zoap has a trio of Human friends, Dave, Olivia, and Eoflitt, that are introduced in the first chapter and rarely show up on occasion. They don't ''disappear'' once Zoap takes up the mantle of being a Biome Artist -- but Zoap does move away from the town they're in to have a better place for the Elements to opperate from (Zoap sells his house so that his parents could have somewhere to live after Mansia pulls some strings with the Metropolis Council and manages to tank the economy in the area), so he does not talk with them as often. As most of the story's pagetime focuses on the characters while they're on missions or specifically at their homes, there also is not much room to have Zoap's Human friend trio around, and they are simply not interesting enough to carry many stories on account of all three of them only knowing basic magic spells and thus not being fit to fight against the primary antagonists. It's also explained that none of the trio are that likely to pass the Licensing Exam
291* ThreePlusTwo: Inverted. In Chapter 1, "The Elements" at the time is just a duo, Zoap and Alexia. For the Licensing Exam, they team up with a trio of roommates -- Bethany, Lana, and Cassandra -- and they become a team of five from then on out. Chapter 2 firmly splits them by Zoap/Alexia and Cassandra/Lana/Bethany, as during this chapter Alexia is wary of all three of them to various extents, but as she warms up to them (and visa versa), they start getting mixed in with each other much more often.
292* WhamEpisode:
293** "Canyon [something]" sees the gang running in to Zelpea for the first time since the first chapter,
294** "The New Invention" marks the end of the episodic side of the Yellow Moon Saga (episodic adventures won't return until a good way in to the Blue Moon Saga), ''finally'' setting up the very long teased yet delayed Bright Chartreuse Region (the sixth and final Bright Tertiary, with the early chapters putting a lot of emphasis on the other five and making a point in leaving this one out)
295* WrongGenreSavvy:
296** Neon is dead convinced that he is in a lighthearted harem-fantasy romcom, or something akin to a harem fanfiction, of the sort where sexual harassment is at worst treated with a slap on the wrist, with him being the self-insert protagonist. He's blissfully unaware that he is in a deconstructive, relatively "realistic" take on the genre, and can't see that his forward "likeable pervert" behavior has made him a social pariah. The only reason why he hasn't been arrested is because Alexia doesn't think it's worth pressing charges against him (as he only bugs her every few months until the start of the story), his bar-creepouts are infrequent and one-time things, and later on he gets the aide of the Blossom Kingdom to bail him out. He thinks the Licensing Exam is going to play out like similar "tests" in battle shonens and involve a tournament where he is dead set to fight Zoap as his rival [[UnknownRival (Zoap does not consider him a rival),]] only to be told that there ''is'' no tournament, and he flunks the first test anyway. Finally, while he ''is'' right about the story being a racy one with a lot of fanservice, he also seems to think that a good deal of it involves the characters being forced in to unwilling situations or made to wear costumes they don't want to wear, when in reality ''Biome Artists'' is written by someone ''sick of that,''
297
298----
299
300-->''I know I'm not the strongest or the smartest,''\
301''That was on my mind when I signed up to be a Biome Artist.''\
302\
303''Wake up every morning making sure nobody's dead.''
304
305[That's the ending of the "Biome Artist anthem," this recurring song/set of lyrics that actually started as me envisioning what the opening theme of, like, a Netflix animated adaptation or whatever would sound like. The opening being "Wake up every morning planning life ten steps ahead" but I haven't settled on anything concrete after that.]
306
307----
308
309Okay I think I got how the "four rival fights" thing with Arime will go:
310* Fight 1: CurbStompBattle in the beginning. Zoap and Alexia vs Arime and ten companions. Set in the Blossom Kingdom.
311* Fight 2: An "even" MirrorBoss. Zoap and ten(?) companions vs Arime and the same ten companions. Set in one of the "Bright"/"Yellow Moon-tied" Regions, probably Bright Orange depending on how the story's planned to be paced. (Nothing "special" about that one, just that with the order I plan to introduce the Tertiaries, that would line up to the chapter number when I'd want the second Arime battle to happen.)
312* Fight 3: ''Solo'' battle, Zoap vs Arime with no companions. May play out like the Jetstream Sam battle, just off in a road, Arime would be abandoned by the rest of her group by that point for whatever reason while Zoap split off from the gang and Arime ambushes him. "Just" a straight-up one on one duel by a street, but not really it may involve the usual over-the-top stuff of their previous fights. Set in one of the "Dark"/"Blue Moon-tied" Regions.
313* Fight 4: The showdown (of Part I/the Yellow Moon Saga), Zoap and... a good number of hundreds of companions at that point most likely (400? Was thinking 400 join in Part I, 400 join in Part II, 200 join in Part III, and Part IV would be a whole chunk devoted to them as a "completed" group) vs Arime and an even bigger army of robots controlled by her "Auto Responder." Set in the Saypant Metropolis. This is where we go from [[VideoGame/{{Bayonetta}} "Red and Black" to "Blood and Darkness."]]
314
315There, each fight would have something distinct to it that makes it stand out instead of just a linear escalation, and symbolically they move from "a Zoap place" to "an Arime place." (Start in "the Human Kingdom" so to speak (Zoap's born and raised in Bright Green but for like symbolism and shit he also has "connections" with the BK), go to a Yellow Moon Region, then a Blue Moon Region, then finally the Saypant city Arime was born in.)
316
317[[/folder]]
318
319[[folder:"Ideally" Again]]
320
321* Bad Person: Of all the foes the Elements face, these three who serve the Blossom Kingdom are by far the worst:
322** [[TheWrongfulHeirToTheThrone Carol Smithson,]] after discovering her Core Empire bloodline, takes the throne of the Human Kingdom as the merciless rechristened [[VillainousPrincess Princess Zelpea Blossom.]] Locking her parents in her dungeon to be tortured so that she could take the throne under a cover story, Zelpea gathers the Relics so that she could become a force strong enough to make the world submit to her will, [[FinalSolution planning to annihilate most of the Regions upon collecting all one hundred.]] During her formal rule, Zelpea becomes a tyrant who locks up citizens in her dungeon to be tortured for the slightest offenses in secret. When her plan is derailed by Arime stealing all but one of the Relics, Zelpea sets out on a hunt with an army to attempt to get the Relics by any means necessary, killing thousands of innocent civilians who stand in her way. Horribly abusive to her former childhood "friend" Zoap Bloodblade and especially towards her artificial creation/daughter-figure Dragon, attempting to kill both of them when she feels she has no use for them. At the apex of her plan, Zelpea uses the power of the Relics and the Sword of the Center to incinerate the Bright Green Capital, killing millions who had not evacuated in time, and planned to do the same with most of Dualite to transform it in to her world of slavery and cannibalism where she reigns with an immortal iron fist.
323** [[EvilChancellor Mansia [surname] ]] is Zelpea's adviser, personal planner, and DragonWithAnAgenda underneath her [[BitchInSheepsClothing seemingly upbeat and cheerful demeanor.]] A FalseFriend to Zoap Bloodblade, Mansia assists Zelpea in manipulating him to try to serve the Blossom Kingdom, all while secretly working on lab projects to provide Zelpea means of world domination. Painfully turning test subjects in to cyborg soldiers and genetically engineering monsters that would counteract certain Biome Arts, Mansia unleashes her creations to run amuck in the Regions and cause at least thousands of deaths. After backstabbing Zelpea and getting her arrested, Mansia plays the role of a benevolent leader while planning to take over the Saypant Metropolis and use it as her newfound base of operations. During the invasion, Mansia unleashes a cybernetic army of killers and rapists to the city without a care in the world, claiming a staff of the Relics so that she could take over all of Dualite.
324** [[RivalTurnedEvil Eansy [surname] ]] was a former friend and teammate of Frida's who had managed to get away with secretly preying on teenagers online, before getting kicked out of the Elements for her unapologetic sexual harassment. ["Why wasn't she kicked out for the preying on teenagers" because the Elements didn't know about this at the time, in case the wording wasn't very clear.] After refusing to apologize and attacking the Elements unprovoked, Eansy escapes the fight and willingly throws her hat in the ring with Zelpea out of spite. Eansy volunteers to have Mansia turn her in to a cyborg to enhance her combat abilities, turning her in to one of the most ruthless soldiers in the entire Kingdom. As Mansia's plans come to fruition, Eansy decides to run amuck in the Metropolis, killing whoever she can and taking people as young as teenagers as her personal grope-trophies. Hijacking a train full of innocent civilians and turning it in to a makeshift missile aimed at a heavily populated city, Eansy openly declares that her only goal is to help the Blossom Kingdom turn Dualite in to a world where she can molest whoever she wants with no consequences. Once confronting Frida, one of her many former victims, [[{{Sadist}} Eansy]] boasts about tormenting her while attempting to kill her teammates and lovers before her eyes. As soon as Frida gains the upper hand in their final battle, [[DirtyCoward Eansy attempts to weasel out of the situation]] by bribing Frida with power and "loaned" people she could sexually assault.
325* CatharsisFactor: ''Biome Artists'' stresses that it is not a pure wish fulfillment fantasy, nor especailly a revenge one, and typically has characters acting in brash anger carry consequences rather than rewaring. (Water dislikes it when a RoaringRampageOfRevenge is portrayed as a positive/badass moment.) There are exceptions:
326** While most of the Top Ten are glory-hogging assholes, Platinum Champion is by far the worst of them, with her EstablishingCharacterMoment being her [[KillSteal taking the credit]] for Alexia and Frida stopping a minion of Kat's and a minion of Enery's [Fun fact, Platinum Champion is inspired by what little I had seen of Number One from a stream of ''VideoGame/BornOfBread'' so far. Not sure if she can be considered an {{expy}} of her.]
327** Frida smashing Eansy along the Supertrain's engine room, throwing her out the front window, and letting her get grinded against the tracks. It may be one of the most violent moments of the story, but after several chapters of Eansy managing to get away with uncomfortable advances, grooming teenagers online, and beating the snot out of the Elements when they fight; Frida (who, mind, was also a frequent target of Eansy's groping) delivering the beatdown is ''immensely'' satisfying. Even if Frida's recklessness and not checking if Eansy survived or not ends up biting her back in the ass when [[spoiler:Zelpea possesses Eansy and uses her to free herself from rehab]].
328--->'''Frida:''' How do ''YOU'' like it when someone touches ''YOU'' in a way you hate?! Huh?!
329* CrossesTheLineTwice:
330** The main reason why [[AbhorrentAdmirer Neon's]] creepy behavior is (at first) played for laughs while Eansy's is not is because, in addition to Neon only ''saying'' creepy things rather than ''acting'' on them (again, at first), he is ''so'' blunt about his stalking and almost comes off as deliberately trying to be as revealing as possible that [[TooDumbToLive he practically confesses to people then and there.]] It's telling that one of his earlier scenes is complimenting a stranger in a bar for looking "worried" because he likes his partners "young and vulnerable," which scares off the entire table.
331** One of the D-rank missions Alexia is seen doing over a brief montage is babysitting a kid whose idea of a game is called "Zelpea Kills People." It's one thing that this girl is fascinated by the BigBad's racist attitude and makes a game out of it where ''she'' takes on the role of Zelpea. The story then throws away any sublety by having her scenario specifically be Zelpea burning the ''Black'' Region to the ground, followed by her saying a line that wound be horrendous in and out of context, and is also verbatim taken from ''VideoGame/ShadowTheHedgehog''. The immediate next scene, after a JawDrop from the Element, is Alexia complaining to her parents
332* SlowPacedBeginning: While the first chapter has a lot of story advancements and directly involves both the main antagonist and the rival, it is also very ''long,'' having a lot of buildup of a peek of "typical" life for Zoap and Alexia before either one of them even steps foot in the Blossom Kingdom. Once that chapter is over, Zelpea almost disappears and Mansia completely disappears, while the story spends four chapters with the Elements-to-be doing the Licensing Exam, a comparatively slow and uneventful arc considering what happens later. Chapters 3-5 also have the honor of being some of the few chapters in the entire story where nobody new "joins Zoap's team" (instead, what "takes the place" is introducing Arime's teammates, revealing their names three at a time along with Chapter 2), making it feel slow on the front of anyone reading it for the gimmick of the massive BattleHarem. Once the quintet pass the Licensing Exam, buy their land, and build their home, then the story really begins with Chapter 6 introducing the mission format that becomes common through most of the rest of the webnovel. The story is aware of this in that Chapter 5 paints itself as the "real beginning" -- unlike most of Water's stories, the title is not written in bold and centered at the start of each chapter until after they get their licenses (where, for Chapter 5, it's written at that point instead of the top), and it becomes written up top from then on out.
333* JustHereForGodzilla: Water's stance is that the main "focus" of the story is on the Elements themselves; the Main 26[[note]][[/note]] having long, fleshed out arcs and dynamics, and everyone else having the gimmick of being a team of over 900 that, even if many come off as repetitive with one-another and they're comparatively flatter, they still have ''something'' to them that makes them stand out. This is in contrast to its fanfic predecessor ''Zenith Nymph'', which was mainly about its main trio while the Nymph Variants (the prototypes to the 1,000 Superbiome Elements) were mainly background fodder limited to AllThereInTheManual. Despite that, other reasons to read it
334** Reading just for Zelpea. She is actually in less than 10% of the chapters, and even counting chapters focusing on a Blossom Kingdom mook (such as Neon, Eansy, or the arc near the end of Part I with Mansia) as the VillainOfTheWeek there isn't that much of her, but she stands out for her VileVillainSaccharineShow status
335
336[[/folder]]
337
338----
339
340[[folder: Fazbear Frights testing]]
341
342Recap/FazbearFrightsIntoThePit
343
344[[/folder]]
345->''"I'm homicidal, and I've got a taste.\
346I want to wipe out the Monster race.\
347I've got to patience, I've got to resolve.\
348I will slaughter, screw the dialogue."''
349-->-- '''Frisk''', ''[[https://www.youtube.com/watch?v=MobkO51msMI ♪ UNDERTALE THE MUSICAL - Animation Song Parody]]"
350[[https://www.youtube.com/@lhugueny Logan Malloryianan Hugueny-Clark]], better known as LHUGUENY (also known as Movie Musicals), is a [[Website/YouTube YouTube]] animator who does [[SongParody musical parodies]] of various video games and films. He started in 2011 with "[[https://www.youtube.com/watch?v=clPcFp14I_M ♪ TITANIC THE MUSICAL - Animation Parody]]", a parody of the 1997 film ''{{Film/Titanic|1997}}''.
351----
352!! ♪ TROPES THE MUSICAL - Animation Song Parody
353[[AC:In general]]
354* AutoTune: Most of the voices are Auto-Tuned.
355* Parody: Nearly every video is a parody of a film or video game.
356* SoBadItsGood: Despite the terrible animation and overly Auto-Tuned voices, the videos have a bit of a cult following (especially "♪ UNDERTALE THE MUSICAL - Animation Song Parody").
357* SongParody: Self explanatory.
358[[AC:Movie/Video Game Musicals]]
359[[/folder]]
360[[folder:"♪ TITANIC THE MUSICAL - Animation Parody"]]
361* Parody: {{Film/Titanic|1997}} (1997)
362[[/folder]]
363[[AC:Other videos]]
364
365* EstablishingCharacterMoment: When Chiori made an EarlyBirdCameo in the ''Roses and Muskets'' event, she was first seen sharing intelligence in SpySpeak. This is an odd introduction for a fashion designer, [[spoiler: [[{{Foreshadowing}} but is absolutely perfect for a former member of the Shuumatsuban.]]]]
366
367LetsPlay/Vinewrestle
368
369''LiveAction/BreakingBad''
370''Series/BreakingBad''
371Series/BreakingBad
372
373----
374[[quoteright:578:[[WesternAnimation/YogiBear https://static.tvtropes.org/pmwiki/pub/images/yogisneaky.png]]]]
375[[caption-width-right:578:He's not only smarter, but sneakier than the average bear.]]
376When becoming a cat burglar, you have to earn rules before you become one. Some include, come out of the dark because that is when people don’t really come outside, wear black cloth to camouflage through the dark, and don’t make any sounds, which is the exact reason walking on tip toes were created.
377
378This trope is where a character [[Main/ExactlyWhatItSaysOnTheTin tries to move quietly and sneakily by walking on the tip of their toes,]] often accompanied by exaggerated gestures and expressions. This is usually done for comedic effect, as the character is either oblivious to the noise they are making or overestimates their [[Main/StealthExpert stealth skills.]] Sometimes, the character may be caught by someone [[Main/BeingWatched who was watching them all along,]] or they may [[Main/AgonyOfTheFeet accidentally step on something that makes a loud sound and alerts everyone.]]
379
380Sneaky tip toes are a common way of moving around when someone wants to be stealthy or playful. They involve lifting the heels off the ground and balancing on the toes of the feet, making as little noise as possible. Sometimes, sneaky tip toes are used to sneak up on someone and surprise them, or to avoid being detected by someone who might be angry or annoyed. Other times, sneaky tip toes are used to reach something that is too high or far away, or to pretend to be a dancer or a spy. Sneaky tip toes can be fun and exciting, but they can also backfire if the person is not careful enough.
381
382Tip toes aren’t always used for sneakiness though. They are also used for ballet, which is a common dance for ballet dancers. You can find the trope [[Main/StraightToThePointe here.]]
383
384This trope is commonly associated with Main/ClassyCatBurglar. Sometimes can be used with Main/TheSneakyGuy.
385!!Examples:
386[[folder: Films-Animated]]
387* [[WesternAnimation/HowToTrainYourDragon2010 How to Train Your Dragon]]: Hiccup uses this trope to approach a wounded dragon in the forest. He is curious by the creature, but he also fears its reaction.
388[[/folder]]
389[[folder: Films – Live-Action]]
390* Film/TheReturnOfThePinkPanther: Inspector Clouseau tip toes to a hotel room where he thinks the Pink Panther diamond is hiding, but he accidentally causes a big mess.
391[[/folder]]
392[[folder: Video Games]]
393* [[VideoGame/TombRaiderI Tomb Raider]]: There is a trophy called “On Tiptoes” that you can earn if you don’t alert ay enemies.
394* VideoGame/TheLegendOfZeldaBreathOfTheWild: There is a mechanic called “Stealth” that allows the player to tip toe and reduce the noise they make.
395[[/folder]]
396[[folder: Western Animation]]
397* Used pretty much in WesternAnimation/LooneyTunes. An example includes Sylvester sneaking up to eat Tweety.
398* Bart Simpson occasionaly uses this trope when being a sneaky little brat in WesternAnimation/TheSimpsons.
399* Used in sneaky scenes in WesternAnimation/SpongeBobSquarePants.
400* Used in the WesternAnimation/YogiBear cartoons when the eponymous character sneaks for picnic baskets.
401[[/folder]]
402
403Oh yeah the frequent LastNameBasis confused me a bit. Like for a while I wasn't sure if Ochako was her first name or last name, and I thought Kyoka was her surname and Jiro was her first but it's the other way around.
404
405Thought after actually seeing the first episode of the anime "Oh All Might said (well, thought) 'shit' I don't remember that in the manga. Wasn't expecting swearing on that level."
406
407I'm aware that there's a minor villain with a poison gas quirk (might have even been in the point of the manga I read up to). Currently PoisonousPerson only lists Mina though, who has more of an acid theme. ...She'd actually fit in with the "poison slot" in my elemental scheme though, it's based on [[VideoGame/Pikmin2 White Pikmin]] first and foremost and while that normally means toxic gas, in "Occupational Hazards" at least (dubiously canon but whatever) they can do this acid spit thing. Plus the "poison element" has just kind of meant different chemicals and stuff as a whole.
408
409From what little I know so far of MHA I think Mina and Iris (the "poison user" of the Elements) would probably get along really well, in like a mentor-student sort of way. Iris could give her tips on like how to use or create such acid or try going for this compound (since I know Mina isn't limited to making just one type of acid), and Mina could probably ''work on'' getting [[ExtremeDoormat Iris]] a bit out of her shell (since doing that completely is a very tall order).
410
411So long as Mina doesn't like/tolerate the idea of [[BerserkButton love potions]] that is.
412
413Iris '''hates''' love potions.
414
415-->That violent winds are upon us, and I can't sleep\
416The hot wind blowing, jagged lines across the sand\
417When the wind is low, and the fire's hot\
418It's only the cold wind I feel
419
420Monsoon is the only Wind of Destruction (even including Sam and Khamsin) whose theme doesn't have the word "wind" in the lyrics in at least one point.
421
422[[folder:''Tears of the Kingdom'' review draft]]
423
424!! Title: "Don't Hold Your Breath"?
425
426I like ''Breath of the Wild''. I enjoyed my time beating the main quests and completing all of the shrines, finding all but the last couple on my own without a guide. I was excited at the announcement of a sequel, having wanted but not expecting to see this instance of Hyrule get fleshed out further, and see what else could be done with it. I'm saying this to make it clear that this review is not an "Old Zelda vs New Zelda" complaint. I wanted more ''Breath'', just... not in the way ''Tears'' ended up being. I went in the game only seeing the first couple hours of a stream of it, otherwise diving in blind. The tutorial, with its massive sky island providing a playground for the complex new abilities, set a very good first impression.
427
428And then I landed on the surface. Things were fine at first, but not too long in as I explored...
429
430I really tried to keep an open mind about the reused map but in my opinion, it was the worst case scenario. I wouldn't have minded if either the surface was given a ''drastic'' overhaul (how I'm not sure, but more than the caves and wells) or if the sky and/or depths had as much content and diversity as the surface did. In other words, have as much ''new'' content as ''Breath'' had... content. The game doesn't do either of these things. The majority of the sky consists of very same-y puzzle archipelagos and a few other structures that can be solved fairly quickly, with the more elaborate parts that provide exploration like the Labyrinths being spaced out to the ends of the map. The tutorial area is also one of the most interesting and largest places in the sky, which was a disappointment, it sort of set up that layer as though it would be made of similarly large complexes. Two of the dungeons are there, but... I don't see how that counts for much, they're still the minority of sky content and ''Breath''[='=]s dungeons already had their own maps in a sense anyway, so this is a lot like the Divine Beasts just with some rather underwhelming floating islands mixed in. The actual majority of the sky is literally empty, these islands are just what dot it. The depths I like ''far'' more, I like how the ''Breath''-verse take on a "Dark World" is a deep underground space that inverts Hyrule's geography and its atmosphere and mechanics are more unique. And even then, most of it is the same aesthetically, wide stretches that I believe are intended to just be passed through on a vehicle rather than explored more in-depth like the surface area. As fun as it is to explore what there ''is,'' the game is also not balanced around it: Your main sources of both health and defense upgrades, to avoid getting oneshotted by the stronger enemies, are located on the surface layer. Which I find is where the issues really come up.
431
432Most of the main quests see you return to the four towns that the main dungeons of ''Breath'' were also set in, doing similar story beats, with many of the same armors returning. New enemies are added, but especially on the surface layer, you'll often be finding the same Bokoblins and Moblins [...] Are the dungeons improvements over the ''Breath'' dungeons? I say yes, and I also say the shrines are massive improvements over the predecessors. But [...] A large draw to ''Breath'', at least to me, was looking around the enormous map to see what was around the corner, find what was there even if it stopped being useful, and get a feel of one region before transitioning to the next. ''Tears'' doesn't carry that. The map's general layout is unchanged, and there aren't much in the way of surprises that shake things up, especially outside of the four major dungeon areas.
433
434To my understanding, the ''Zelda'' series will be moving away from this version of Hyrule in the future installments, which I find a massive relief. Because this game had me worried, and even now I'm a bit cautious, that this reboot may mark a sort of ''Zelda'' equivalent of the ''New Super Mario Bros.'' series, where what starts out a fresh new take just becomes it own formula and gets repetitive as a result. I'm not exactly a long-time ''Zelda'' fan and I haven't played too many of the games just yet, but one thing I am fond of is that each game can have its own sort of world with a different set of characters that can change on a dime, and I'd hate to see that go away and we'd be left stuck with the same setting and characters for a decade not counting remakes.
435
436All in all, it's a bigger and flashier ''Breath'' with new mechanics and extentions of the map that aren't as elaborate as the original one was. If you don't mind that idea, I'd say check it out. But if you didn't like ''Breath'' at all, I highly doubt you'd like this game unless you really like the build mechanics, or if the issues it directly fixed were ''huge'' deal breakers. I ''do'' like some parts of this but not to the extent of the massive praise it gets, but I acknowledge that I just have a bias against same-y sequels so I'm not the best judge at that.
437
438[[/folder]]
439
440'Ya see, I'm leaning on "Don't Hold Your Breath" because there's a DoubleMeaningTitle in there. It's telling others not to hold their breath for the game as in like "Don't expect it to be mindblowing." And like, sorta not quite directed at the game itself, don't "hold on" to ''Breath of the Wild'' I dunno it makes sense in my head.
441
442Next up: ''The Legend of Zelda: Bones of the City''. Link can turn in to a monkey and throw his poo at enemies.
443
444[[DancingBear Nothing/Nonexistent,]] may bring back the folder thing of the "series" and merge/update info:
445* ''Above Paradise'' is otherwise seen as just an average survival sandbox game with some dating elements aside from the fact that it has a whopping ''2,000'' potential love interests/party members to find and date, all of them manually created (not made randomly or by AI) using the character creation tool as a template, and all having at least their own short dialogue blurbs. Double the amount of love interests as the ''Biome Artists'' video game mentioned above that was released years later. This also tends to overshadow most other things about the game, including the intended main twist that it leans more on surreal/existential horror than it initially presents itself as.
446
447[[folder:Related to ^ (Fake YMMV Page or Something)]]
448
449Can't decide on "full-fledged kingdom" or "survival on island that may or may not be Edenlike/mixed in with an EldritchLocation." Leaning former for this for now; the previous iteration would have been latter.
450
451* TokenHuman:
452** Adam/the PlayerCharacter is the only human of a kingdom of various monster-people, and the only human party member.
453** Emperor
454* WoundThatWouldNotHeal: At the beginning, Adam is hit with a dark pulse from the Emperor, leaving a nasty purple scar on his chest. This is later tampered with to enable the use of
455
456* BaseBreakingCharacter:
457** Eve is by far the most polarizing of the Survivors/party members, main or counting the numerous side characters. Detractors claim that she is mainly a poorly-written submissive fantasy that the rest of the game had largely avoided, some going as far as to say that she skirts the line between a "healthy" portrayal of such a thing all for the sake of appealing to a group that was not even necessarily the game's target audience. Her RunningGag of
458**
459* DancingBear: It would mostly be dismissed as an okay survival/action-adventure game that uses fanservice as a major selling point (a key distinction being that the party members could be men or women, toggled by the player), except that as the updates went on,
460
461----
462
463-->''You begin the game with customizing your character, though the default is a man named Adam, so I'll be calling him that. This isn't quite ''Saints Row'' levels of customization... well, [...] I obviously made my Adam look as much like Homer Simpson as the character maker could allow, which as it turns out was by a surprising degree, and I named him Home-J.''\
464\
465''Thinking back I find it surprising that Lilith and Eve are even from the same game. Lilith has a lot of depth and almost every scene with it pre-adding to the group in the postgame has a surprising amount of maturity for what is otherwise a self-aware cheesy fantasy game with fourth wall jokes. Like I said before, I knew there was going to be a "third option" where neither Adam nor her dies, but the game still caught me by a pleasant surprise with how it was handled, that even in the "better ending" there's no true one gold solution. Her backstory is tragic yet she still proves to be invaluable in helping you out, goes through development as one of your main guides, and her boss fight is challenging in a fun, non-bullshitty way. Her dialogue is amusing, and she has great chemistry with both Adam and the Commanders of each dungeon, bouncing off of them naturally.''\
466\
467''And then there's Eve. Who, to be blunt, had barely anything to her but some really cringe-y servant roleplay. Now, there were some party members I didn't feel too comfortable with, but since most of the 2,000 are these joke characters without much to them, I could let that slide, [...] I actively tried to pick any dialogue option I could to keep her apart from ''
468
469----
470
471-->I think it's very telling that even though Lilith's been sealed, constantly drained to create monsters, been badly beaten, even torn up in some spots, and infected with the same dark magic chest injury thing Adam gets at the beginning of the game but worse (based on how the "dark sword shard" thing is larger), ''and'' she actively ''wants'' you to win the fight and is holding back... she's ''still'' one of the strongest enemies in the whole game. I'd say it would make you dread what she at her prime would be like, but it's heavily implied that this is Shadow Lilith.
472
473[[/folder]]
474
475[[folder:LOL]]
476
477''Nymph Quest'' is not just a standalone mod, there are other '''mods of the mod''' or '''side-mods'''
478
479!! The Main Deal
480
481* '''Nymph Quest''' itself is the main mod. It is content-focused and content-heavy, most noteably adding over 1,200 enemies,
482
483!! Add-Ons
484
485* '''Nymph Quest TEST:''' A mod both for testing concepts and to use as a general joke. Intentionally less balanced than the main ''Nymph Quest''. This could be downloaded as a standalone, but it is recommended to be downloaded as an add-on original ''Nymph Quest''; a few items function differently if ''Nymph Quest'' is enabled (mainly, having extra features). This has significantly more enemies and bosses, though most are of a "shitposty" nature and play as gags. This mod has its own "Oread NPC" in the Fake Oread, which resembles the Oread but is grayscale, and whose primary purpose is selling summoning items that lets the player fight these gag bosses for the most part regardless of stage of progression, although the item descriptions will warn the player of the recommended progression they should be in to fight them. [As in, she'll sell the summon items for post-Moon Lord and endgame bosses even in Pre-Hardmode]
486* '''Nature's Wrath:''' An unofficial expansion/modification similar to ''Infernum'' of ''Calamity'', basically [=NeedsMoreDeepWater=] is ass with coding so someone else fixed it up and made it better, at the cost of also taking it more seriously. ''Nymph Quest'' is required for this to work.
487
488!! Historical Versions
489
490* '''Nymph Quest OLD:''' The farthest Water progressed when working with the 1.4.3 tmodloader, before the update fucked some stuff up. Even more minimal than 0.1, it just has the Primary, Secondary, Tertiary, and Quaternary Saturated Nymphs and a handful of items,
491* '''Nymph Quest Classic 0.1:''' The first released version,
492* '''Nymph Quest Classic 0.2:''' The "Hardmode" content that, in a sense, made the mod "complete" in that one can go to the Moon Lord
493* '''Nymph Quest Classic 0.6:''' The last update before the significant overhaul that changed world generation (Lake/Underground Lake, Fire Field/Magma Pool, and in 0.8 the Underground Ocean and )
494
495!! Seperate Mods
496
497Mods that only add specific features, in case players want to play ''Terraria'' with them but not the full thing (very understandable).
498
499* '''More Gems:''' Simply adds the Peridots, Jades, Aquamarines, Lapis Lazulis, Garnets, Quartzes, and Onyxes to the game, and all material crafted with them (Hooks, Robes, )
500** Peridots, Jades, Aquamarines, Lapis Lazulis, and Onyxes spawn in the same locations that they do in ''Nymph Quest'' proper (Jungle, Snow, Underground/Caverns, Floating Islands, and Underworld[?] respectively). However, as the Underground Lake and Magma Pool biomes are not present,
501
502!! Other
503
504[[/folder]]
505
506----
507* test test test test
508* test test test test
509
510[[https://en.wikipedia.org/wiki/Golden_hour_(photography) Golden hour]]
511
512* test test test
513
514* test hi
515
516-another test
517- another test
518
519- another
520
521- another
522
523* another
524* another
525
526* Test to wiki page Film/DazedAndConfused. Test to [[https://www.youtube.com/watch?v=CxKWTzr-k6s external link.]]
527
528This is a picture of Noah Wyle
529[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/noah_wyle_9367.jpg]]
530----
531!! Playground
532[[folder: Playground]]
533* Chekhov'sGun: Multiple examples of this.
534** After Lacey's death, the button on her collar is mostly forgotten about. So, who ends up using it at the beginning of the final act? Rock, taking control of the games and letting the children know they will be freed soon.
535** In the first playground, the children are provided with a knife to solve the puzzle. Bobby secretly stashes it, and uses it to kill Sadie and Isaac later on.
536[[/folder]]
537
538!!PalmtreePanic
539* ''Franchise/AssassinsCreed'' has several real-life island settings the player can explore in 3 games
540: ''VideoGame/AssassinsCreedIII'', VideoGame/AssassinsCreed4'', and AssassinsCreedRogue
541
542[[folder: Test]]
543* EasternAnimation/38Parrots
544* [[WesternAnimation/TheOctonauts The Octonauts]]
545[[/folder]]
546---
547[[https://www.youtube.com/watch?v=1MIJCZeRzVw Link Test]]
548
549Dunno about ''WesternAnimation/HazbinHotel'' but combat in ''WebAnimation/HelluvaBoss'' leans less "casting spells and firebolts" and more "guns and knives" and the like; there's elements of the latter with the higher-class demons, like Stolas' shadow demon form and the Sins having
550

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