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1[[center:[[WMG:''VideoGame/LimbusCompany'' '''[[Characters/LimbusCompany Main Character Index]]'''\
2[[Characters/LimbusCompanySinners Sinners]] ([[Characters/LimbusCompanySinnersOneToSix No. 1 to 6]] | '''No. 7 to 13''') | [[Characters/LimbusCompanyRecurringCharacters Recurring Characters]] | [[Characters/LimbusCompanyCantoCharacters Canto Characters]] | [[Characters/LimbusCompanyAbnormalities Abnormalities]] | [[Characters/LimbusCompanyOtherEnemies Other Enemies]] ]]]]
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5[[foldercontrol]]
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7[[folder:No. 7: Heathcliff]]
8!!Heathcliff
9[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/heathcliff_c.png]]
10 [[caption-width-right:300:Revenge / [[spoiler:Remember]]]]
11
12--> "I have not broken [[red:'''your heart''']] -- you have; and in breaking it, you have broken mine."
13-->'''Voice Actor''': Hong Seung-hyo
14-->'''Particulars''': Anger-management issues, Ruffian, Inferiority Complex
15-->'''Color''': Furious Violet -- #4e3076
16-->'''Literary references:''' He and Cathy are named after the main characters in Emily Bronte's book ''Literature/WutheringHeights''.
17-->'''Original E.G.O:''' Bodysack. (ZAYIN)
18-->'''Known Identities:''' Limbus Company Sinner (0), Shi South Section 5 (00), R Corp. 4th Pack Rabbit (000), N Corp. Kleinhammer (00), Lobotomy E.G.O::Sunshower (000), Seven South Section 4 (00), The Pequod Harpooneer (000), Öufi South Section 3 (000)
19-->'''Known E.G.O:''' Telepole (HE), AEDD (TETH)[[note]] The original Abnormality is a HE [[/note]], Ya Śūnyatā Tad Rūpam (HE)[[note]] The original Abnormality is a WAW[[/note]], Holiday (ZAYIN)[[note]] The original Abnormality is a HE[[/note]], Binds (WAW)
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22* AdaptationalDumbass: The Heathcliff of ''Literature/WutheringHeights'' fame was a diabolical [[TheChessmaster chessmaster]] who brought both the Earnshaw and Linton families to ruin with little more than his mastery at manipulating people. ''Limbus Company'' Heathcliff is a relative DumbMuscle who, while possessing street smarts and a bit of emotional intelligence, prefers to solve problems by beating them with a bat.[[note]]The one time the original Heathcliff tried to get physical, Edgar knocked him on his ass.[[/note]]
23* AdaptationalHeroism: Because this Heathcliff is lifted from before he returns to Wuthering Heights, he's yet to commit any of his book counterpart's more reprehensible acts, such as [[spoiler:abusing Isabella, digging up Cathy's grave, trapping Catherine in his custody, and possibly murdering Hindley.]] Moreover, the flashbacks to his childhood omit much of his WildChild habits from the book and [[AdaptationalJerkass vilified Linton]] to make him the instigator of their feud rather than Heathcliff, both of which make Heathcliff more sympathetic even before his original descent into villainy. Furthermore, while he utterly loathes everyone in Wuthering Heights (besides Cathy and Nelly), he doesn't actually want to ruin their lives the way his original self did, and the extent of his "revenge" was to just make Cathy regret choosing Linton and return to him. [[spoiler:The mirror version of him, however, is more in line with his original portrayal, specifically after the novel's TimeSkip.]]
24* AllForNothing:
25** Canto 5.5 shows that even though he [[spoiler: nearly doomed his entire team to permanent death for some hair coupons]], he doesn't actually gain anything from it because the bus isn't stopping at the port again.
26** [[spoiler:Unfortunately, his entire plan to get revenge on Cathy goes down the drain once he realizes the invitation he received to Wuthering Heights was for her funeral.]]
27* AmbiguousCriminalHistory: During the Hell's Chicken event, a one-off line from Heathcliff reveals that he was once a member of a Syndicate. Though he never specifies what sort of Syndicate he used to belong to or what work he did with them, the fact that most Syndicates are considered criminal groups indicates that he likely did some dirty work with them in the past. This gets brought up again during an argument with Ishmael in Intervallo II, where he claims to have regularly risked his life working for a Syndicate in the Backstreets. His history gets revealed in full during Canto VI, however, where the Syndicate in question was the Dead Rabbits in T Corp.
28* AmbiguouslyBrown: His skin is darker than the other sinners, barring Outis having a darker complexion. Interestingly, it should be noted that Heathcliff in the original ''Wuthering Heights'' text was described with terms referring to Romani and/or Arab people.
29* AnimalMotifs:
30** A slight reoccuring theme regarding Heathcliff is that of rabbits. He has a R Corp. Rabbit Identity, and it is revealed later that his old Syndicate is known as the Dead Rabbits, whom he meets again in Canto VI. [[spoiler:It also turns out that his AlternateSelf is the one leading them.]]
31** More tragically, he also has a theme of wolves and canines, deriving from [[spoiler: how he was constantly called one by others out of racist and classicist motifs, in the novel as well as is revealed in the game]]. He has an [=ID=] wearing the Sunshower [=EGO=], he has access to Telepole (which he was the first to gain and also the first E.G.O available to him other than his base one), and the Wuthering Heights [=ID=]s compare him to a wolf and consider their battle against him a "hunt". Canto VI will reveal that many of the people within the manor treat him terribly and like a stray dog, and [[spoiler:at the end of Canto [=VI=]'s Part 2, the Voice takes advantage of his distraught mental state after hearing of Cathy's death and being told by his AlternateSelf that he's the cause of Cathy's misery in every world to Distort him into a bestial wolf-like form]]. Even before that, however, he immediately answers to Ishmael shouting 'Dogs!' [[note]] Even if she was referring to metaphorical ''sea dogs'' [[/note]] and gets called a 'mutt' by both Caiman and Hindley, the latter during an argument as children.
32* AwLookTheyReallyDoLoveEachOther:
33** During Canto III, he declares that while he may like calling Dante "clockface", he doesn't actually look down on them for it, and is furious that Nagel und Hammer is trying to kill them over having a prosthetic head.
34** [[spoiler:When Ishmael starts to succumb to Ahab's {{Gaslighting}} tactics at the end of the final fight of Canto V and gets covered in pallid membrane, ''Heathcliff'' is the one who physically tears her out of it, telling her he understands how she feels and how suffocating it must be. For all their fighting, he does seem to genuinely care about her in his own way.]]
35** In Canto VI, [[spoiler:it turns out that Heathcliff and Catherine never stopped loving each other. However, their inability to communicate with each other honestly and Nelly secretly intercepting Heathcliff's letters kept them apart until it was far too late. However, Heathcliff and Catherine do manage to convey their feelings to each other one last time before Catherine erases herself and all Catherines from existence.]]
36* BarbaricBully: On top of being an all-around jerk in general, apparently he has a little extra contempt for Sinclair, the youngest and smallest Sinner, almost certainly because of his rich background. His first meeting with him has him shatter his head with his bat and leave him clinging to life on the floor just for trying to break up a fight between him and Ishmael, and Ishmael later implies that he still hurts him on occasion while trying to rouse Sinclair into putting on an emotional maraca dance, saying to remember all the times Heathcliff trampled over him among other bad memories. It's ''still'' the case as of Canto VI, as Sinclair brings up how Heathcliff is prone to punching him if he makes the smallest noise.
37* BatterUp: Wields a scuffed metal baseball bat as a weapon.
38* BerserkerTears: In the penultimate fight of Canto VI Part 2, [[spoiler:you can see that he's openly weeping while thrashing Erlking Heathcliff with Bodysack.]]
39* BigotWithACrush: There's precisely one rich person that he [[HatesRichPeople doesn't hate on principle]], and that's the love of his life, Cathy.
40* BookDumb: [[SubvertedTrope Arguably Subverted.]] He’s got zero formal education, so the first thing he does when the crew is told their next mission is in K Corp's Nest is complain that he was never told that there were mandatory education requirements for the job. However, he's actually quite clever and quick on the uptake as evidenced by his skills at reading people and figuring things out on the fly, the latter in particular when [[spoiler:he opts to ''stab himself'' with the Golden Bough to communicate with Catherine's unhoused soul in the climax of Canto VI]]. Tellingly, he has Identities where his latent intelligence is properly cultivated, such as in the Seven and Öufi Associations.
41* BreakThemByTalking: [[spoiler: Two-fold in Canto VI. First he has his spirit broken by his AlternateSelf telling him how they are responsible for Catherine's death in every Mirror World, and immediately after he's enticed into Distorting by the Voice after articulating his immense self-loathing and despair.]]
42* CompositeCharacter: [[spoiler:If Mirror Heathcliff plays the role of the Heathcliff of the original novel following its TimeSkip, then the Heathcliff we know, ironically enough, plays the role of Hareton, Hindley's son whom Heathcliff attempted to mold into a carbon copy of himself to prove that anyone would turn out the same as him if they experienced the same things he did. Strangely enough, though, a young man heavily implied to be the actual Hareton can be seen in one of the Mirror Worlds during Canto VI, complete with a young lady implied to be Catherine II by his side.]]
43* CoveredWithScars: Has scars on his face, neck, and both of his forearms.
44* CannotSpitItOut: [[PlayedForDrama A tragic example.]] [[spoiler: Ultimately, the events of Canto VI occured because Heathcliff was afraid to convey his feelings to Catherine concretely and Catherine was guilty of the same, resulting in them hurting each other through their mutual belief they didn't love the other and causing Catherine to spiral so far into her depression that she begins her experiments in the basement of Wuthering Heights with Hermann's help.]]
45* DefectorFromDecadence: Averted. Despite how miserable his childhood was at the otherwise luxurious Wuthering Heights estate due to all the abuse he endured from nearly everyone around him, he ultimately didn't leave out of his disgust for their horrible behavior and treatment of him. Instead, the true cause was that, much like in the original story, [[spoiler:[[OutOfContextEavesdropping he'd overheard Cathy]] calling him unmarriable and assumed the worst]], becoming overwhelmed to the point it was unbearable to stay any longer.
46* DespairEventHorizon: [[spoiler:After he kills Erlking Heathcliff, he ends up looking into all the other Mirror Worlds, and sees that throughout all of them, he was the one responsible for causing Cathy to die in misery by leaving her. The horror of this revalation, his own inferiority complex, and the guilt and grief he feels over his Cathy's death come together to push him over the edge, resulting in a conversation with the Voice where he professes his belief that isn't even human and then Distorting immediately after. Fortunately, he manages to recover from said Distortion.]]
47* DisappointedInYou: When he and Ishmael get into a physical altercation during Intervallo II, he ends up dissuading her from bashing his head in with her mace by expressing disappointment in her for turning out to not be any better than him after all, stopping her in her tracks.
48* DoubleEdgedBuff: After finding out that Catherine had already passed away and the invitation was for her funeral, Heathcliff gets overwhelmed with grief, and this is reflected in gameplay with the "Bereavement" status effect, which ups his damage output at the cost of his SP constantly trickling if he's ever above -15 SP. This lasts all the way until the end of Part 2 of Canto VI.
49* DumbMuscle: Again, arguably subverted. His original website description/the official manual describe him as this, but while he's prone to emotional outbursts and prefers to solve solutions simply and through direct violence he's shown to be quite intuitive about certain situations throughout the chapters, being able to deduce the cause(s) of murder when investigating the old L Corp. building in Canto I just from a preliminary glance.
50* EarnYourHappyEnding: Throughout Canto VI [[spoiler:it keeps being said that there is no Mirror World where Heathcliff and Catherine can end up happy. However, both Heathcliff and Catherine catch a glimpse of one Mirror World showing what is heavily implied to be Catherine II and Hareton from the ''Wuthering Heights'' novel living happily after both the novel versions of Heathcliff and Catherine have passed away, demonstrating happiness can indeed be found from their relationship and their hearts can connect, even if their own love was never to be. Moreover, despite the BittersweetEnding of the Canto with Nelly betraying him and losing Catherine completely due to her erasing herself from existence, Heathcliff was finally able to reconcile his relationship with his beloved and understood how much she truly loved him, shedding his self-loathing and insecurity for determination and courage as he sets out to bring her back.]]
51* EnragedByIdiocy: He was prepared to beat Hong Lu to death with a tenderizer for saying that potatoes grew on trees (he thankfully turned out to be joking.)
52* ExtremeMeleeRevenge: [[spoiler:He subjects the Erlking Heathcliff to an extra-long version of his Bodysack E.G.O, with it going on for so long that [[BrokeTheRatingScale the damage numbers become random symbols.]]]]
53* EveryoneHasStandards: [[spoiler:Despite loathing Hindley with every fiber of his being and having very good reasons to, he ultimately can't bring himself to leave him for dead when Josephine tries to kill him, knowing that Catherine still cared for him and would be disheartened if he died in such a way.]]
54* FlowerMotifs: True to his name and source, [[https://en.m.wikipedia.org/wiki/Erica_(plant) heath or heather]]. He borrows its purple color, it's in his sigil and it can be seen on the floor next to him in his base E.G.O art. This comes into play in Canto VI where [[spoiler: the entire Wuthering Heights manor from the outside is entirely in dark and dreary colors, yet the heather outside the manor is vibrantly purple. While no one in the cast admits to knowing what they are named, Heathcliff himself gets unusually somber when commenting on them. The ending of Canto VI has him open up to the Sinners enough to name them and explain their nature as a lonely flower that nonetheless never loses its color no matter what calamity it endures, which fits him to a tee.]]
55* {{Foreshadowing}}: His first two given [[note]] i.e not his innate one [[/note]] E.G.O are Telepole and AEDD. Both are originating from animalistic Abnormalities that are tortured by electricity and are hinted to represent abuse. [[spoiler: This foreshadows how he was treated as less-than-human in his past by many]].
56* {{Foundling}}: Like in the original story, Heathcliff started life as nothing but an abandoned Backstreets child who was brought to Wuthering Heights, seemingly on nothing but a whim and a sense of charity by Mr. Earnshaw.
57* GenreSavvy: By Canto V he seems fully aware of the CharacterFocus theme of each Canto. When Vergilius confirms their next destination is T Corp, he asks the other Sinners if they had any past there and dismisses Yi Sang when he recalls how he [[CallBack was imprisoned there once]] due to him already having had a focus Canto. This leads him to conclude that it really is his time to face his past.
58* GreenEyedMonster: All but directly stated to be one. He HatesRichPeople, especially [[ShelteredAristocrat Hong Lu]], and makes it clear he really doesn't like when people have power over him, and alludes to him working before as a member of a lower Syndicate. His third skill in his base identity and his base E.G.O Bodysack both being Envy -- the only one to be so, in fact -- are very telling. His vitriol towards Sinclair specifically seems to come from the younger Sinner being raised to a loving and wealthy family and attending an established university, with his status as a NaiveNewcomer only serving to piss Heathcliff off further in the same way Hong Lu's cluelessness does. This eases up after Canto III, where [[EveryoneHasStandards even Sinners like him and Ryōshū]] feel bad for him.
59 [[ExactlyWhatItSaysOnTheTin The name does not leave much to the imagination.]]
60* HairTriggerTemper: It takes very little to set him off to act violently, which makes him very unreliable as a teammate. Early in Canto I, a single insult to his intelligence from Ishmael causes him to [[MisplacedRetribution fatally cave in Sinclair's skull]] when he tries to deescalate.
61* HateAtFirstSight: He and Ishmael get into a violent argument and trade insults in what was probably a mere minute after meeting each other, to the point where Heathcliff comes close to smashing her head in at least twice before being stopped; the animosity is still there even later into the game, despite it dying down to casual teases and insults. Their mutual animosity however bubbles up to the surface again in Intervallo II, where Heathcliff butts heads with Ishmael over her neuroticism and fear of the Great Lake bringing everyone down, to the point they get into a violent brawl. Ironically, their mutual animosity and shared thirst for revenge makes them understand each other more than they'd be willing to admit, as demonstrated by Heathcliff's remarks and actions to her in Canto 4.5 and 5, and their Shi Association and R Corp. Identities get along a fair bit better as co-workers/squadmates. He also doesn't like Hong Lu almost instantly upon him speak, given his rich upbringing and infuriatingly naïve and InnocentlyInsensitive personality.
62* HatesRichPeople: Holds this opinion (which shouldn't come off as a surprise given his inspiration). As he puts it in his promotional trailer:
63--> '''Heathcliff:''' Point is, you can't trust the folks who're rolling in it. I hadn't a coin to my name at birth. Yet those damned pigs sniffed out and nicked what they could.
64* HeCleansUpNicely: One of Heathcliff's primary concerns before Canto VI was the fact that his slovenly appearance would seem off-putting to Catherine as Wuthering Heights was the company's next stop, despite Rodion and Hong Lu offering to give him a makeover and Don Quixote taking him on a (failed) attempt at finding nicer clothes. These fears are assuaged once they get close to Wuthering Heights, as Rodion and Hong Lu make good on their promise to give him a makeover and wardrobe change, transforming him into striking gentleman that even causes Don Quixote to temporarily swoon.
65* HiddenDepths:
66** Despite being DumbMuscle, he knows his violence well -- he's able to deduce the exact circumstances that led to bloody conflict with only a glance at the bodies and a single comment from the battle's SoleSurvivor.
67** While he's not shown to be a good cook entirely on his own, he has shown some talent (and pride) in being able to help with the preparation of food. During the Hell's Chicken event, he's the only one to receive praise from Meursault for his peeling and preparation of potatoes for their dish.
68** His fight with Ishmael in Intervallo II shows he actually has a low opinion of himself despite his outward rudeness and bluster, [[DisappointedInYou calling Ishmael out]] for being no better than he was when she's about to bash his head in.
69** Because of his history of being viewed as an evil, dumb brute, Heathcliff also responds positively to sincere positive reinforcement, such as the aforementioned praise from Meursault (since Heathcliff likely knows that Meursault is [[BrutalHonesty too cold to lie]]) and the reward kebabs from Vergilius.
70** Miracle in District 20 implies that he [[spoiler:didn't loot The Middle's safe in Canto V for no reason, and planned on using Ricardo's hair salon coupon for himself to make him look more presentable for when he returned to Wuthering Heights.]]
71** When they first arrive at Wuthering Heights, Heathcliff exercises a surprising amount of decorum and respect towards the other attendees of the meeting, despite not getting along with either of them and Hindley specifically antagonizing him in a very loud and obnoxious manner. He states that he's been holding his temper out of respect for Catherine, who disliked such noise, [[spoiler:and only drops this pretense when informed of Catherine's supposed death.]]
72* HumanSacrifice: According to an entry for Doomsday Calendar, it was Heathcliff who was forced to become the Abnormality's blood sacrifice to calm it down, a fact he's none too happy about.
73* ImageSong: Through Patches of Violet, which plays during the final battle against [[spoiler:Erlking Heathcliff and Every Catherine in Canto VI, and is notably a duet between him and Cathy. The song's first half begins with both of them describing their beliefs that the other is suffering because of them but refusing to articulate their true thoughts to each other, culminating in them blaming themselves and seeking to remove themselves from the other's life, evoking the initial situation between Heathcliff and Cathy and the overall situation for their antagonistic [[AlternateSelf Alternate Selves]]. However, in the second half, the song instead describes how they could have been wrong all along, both in their beliefs and refusal to communicate with the other, highlighting how both the original Heathcliff and Cathy are able to finally honest with one another, reconciling and repairing their broken bond at last. Tellingly, the first half features the singers not singing the same lines, indicating how they both have the wrong idea of the other, while the second half has them singing together, indicating how this is no longer the case.]]
74* InferioritySuperiorityComplex: [[spoiler:Underneath the violent antagonism, Heathcliff has an extremely low opinion of himself thanks to how little feels he had to offer to the world, and on the brink of his DespairEventHorizon, he can barely consider himself human anymore.]]
75* IResembleThatRemark: In the observation log for the Peccatulum Irae, he notes being injected with its "red stuff" makes him [[HairTriggerTemper irrationally short-tempered over little things.]] When Ishmael adds an addendum noting he is [[LampshadeHanging like this normally]], his final remark is to warn her not to piss him off.
76* {{Irony}}:
77** Between him and Ishmael, he's the more brutish and unstable most of the time. However, their reactions to realizing they're going back to the site of their past traumas have the opposite dynamic. When Ishmael realizes the Company is going to the Great Lake, she has a FreakOut and becomes an obsessive loner who the other Sinners can barely talk to. Meanwhile, when Heathcliff realizes their next stop is T Corp. he actually quiets down and works up the courage to ask the other Sinners for help in looking proper for his return home.
78** Out of the three people listed in [[spoiler: Catherine's will, Heathcliff, who feels he's failed in his endevaours to become somebody who Cathy would regret rejecting, is actually the only one there who's actually changed for the better. Hindley is an alcoholic jackass who can't even earn the respect of his own hired men, while Linton is sickly and, though having enjoyed a [[AmbiguousSituation seemingly]] happy marriage with Cathy, is still stuck in his old classist attitude, has a lingering resentment about how Cathy still loved Heathcliff, and notably came to his ''wife's funeral'' accompanied only by his family's servants. Heathcliff, meanwhile, has found a group of TrueCompanions to be part of and, while still having a lot of work to do, actually recognizes and acknowledges his own flaws.]]
79* IWillFindYou: When its revealed that [[spoiler:Catherine had died during his absence from Wuthering Heights, Heathcliff refuses to believe she's dead and sets out to investigate the strange happenings in the manor to find out what happened to her and what she's up to. In the aftermath of Canto VI, with Catherine now [[RetGone erased from all existences]] due to her plans, Heathcliff is still intent on bringing her back with the Golden Boughs after they reconcile their feelings for each other at last.]]
80* {{Jerkass}}: Violent, disrespectful, and generally doesn't get along with most of the other Sinners.
81* JerkWithAHeartOfGold: Despite being easily aggravated and prone to making jabs at others, Heathcliff is a genuinely good guy. There are many PetTheDog moments he has in both main story cantos and intervallos both.
82* LondonGangster: Along with his rough demeanor and [[StockBritishPhrases obviously English way of speaking]], it's been mentioned at multiple times he used to run with a Syndicate back in T Corp.'s Backstreets, which Canto VI reveals to be the Dead Rabbits.
83* LowerClassLout: Hailing from rock-bottom of the Backstreets, Heathcliff is crass, rude, excessively cruel to his teammates, the most vocal member of the team when it comes to jumping straight to violence and telling Dante how little they owe them. He actually does start to get better starting from Canto III, though, where his worst personality traits are lightening up as the team is clearly a fair bit closer than when they started.
84* MeaningfulRename: Not ''him'', but after Canto VI [[spoiler:he carves a new word onto his bat -- ''Remember'', indicating how he's moved on from his vengeful streak and now wishes to carry on as the sole recipient of Catherine's memory.]]
85* MrFanservice: For as little fanservice as this game has, much of it goes to Heathcliff. His cleavage-bearing Telepole outfit, as well as his 4th Pack Rabbit bodysuit, make good use of his built body type.
86* NiceJobBreakingItHero: [[spoiler:Heathcliff drops the ball big time in Canto V when he steals from a safe that turned to have belonged to ''the Middle''. Once one of their Big Brothers arrives to slaughter them all and they piece together why, [[WhatTheHellHero the other Sinners waste no time reading Heathcliff the riot act for his act of careless greed.]]]]
87* NoodleIncident: What ultimately sparked Heathcliff's running away from his childhood home was him hearing something that Catherine said, supposedly regarding him. [[spoiler:This is elaborated on over the course of Canto VI.]]
88* OddFriendship: Oddly enough, he seems to be forming something with Don Quixote of all people, who in most cases is TheFriendNobodyLikes due to her obsessive KnightErrant behavior. In Hell's Chicken, Don Quixote seems to be the only one immediately concerned rather than amused when the fanged-chicken is on his head, and [[spoiler:in Canto IV, even on the brink of death himself, asks for Dante to heal her first and then himself. This is further reinforced by his attempts to comfort Don Quixote after the party arrives at U Corp.'s Lobotomy Corp. Branch in Canto V and finds all of Pilot's crew pallidified.]] It's oddly sweet, as much as [[JerkWithAHeartOfGold Heathcliff]] gets, anyway. This relationship continues into Miracle in District 20, where Don brings him on a trip through one of the Backdoors to find him a nice outfit for his return to Wuthering Heights, and Heathcliff is genuinely willing to open up to her about his past and relationship with Cathy.
89* OOCIsSeriousBusiness: [[spoiler:During the fight with Erlking Heathcliff, whenever our Heathcliff should be saying anything (i.e when checking on him, when he uses skills/EGO, on a stagger, etc.), he doesn't say anything other than the occasional heavy grunting until the scripted use of Bodysack at the end, and he has a LOT to say during that. This is also the case during the final battle against both Erlking Heathcliff and Every Catherine, highlighting his desperation to not lose his chance to finally fix things with Cathy.]]
90* OutOfContextEavesdropping: [[spoiler:In a scene near-identical to the source material, Heathcliff flees Wuthering Heights after overhearing Cathy tell Nelly that it would degrade her to marry him. But he leaves before Cathy can elaborate that neither of them would gain anything from it compared to [[GoldDigger if she were to marry Linton]].]]
91* ParentalFavoritism: As was the case in the original story, Heathcliff wound up earning Mr. Earnshaw's favor over his own biological son, Hindley, to the point he told Hindley as much and considered Heathcliff more of a son to him than he ever could. It was the only thing he could really use to make himself have any sense of worth in the manor and shield himself from Hindley's bullying, though this would only fuel Hindley's hatred towards him and results in his abuse intensifying massively after Mr. Earnshaw passes away.
92* PetTheDog:
93** Despite his generally caustic nature and tendency to not listen to authority, [[spoiler:in Canto III, Heathcliff is adamant in his stance that even though he and most of the others don't give Dante much respect, all of them consider Dante a proper person and would never dream of giving them up to the likes of Nagel und Hammer. It's also implied earlier in the same Canto that had Don Quixote not stepped in at K Corp's checkpoint upon seeing a child separated from their family, Heathcliff would have done it. He also becomes ''very'' heated about getting a straight answer out of Meursault's loyalties when he figures out the latter worked for N Corp, seemingly disgusted at the idea that Meursault would be willing to carry out N Corp's genocidal agenda if ordered to.]]
94** This continues through Canto IV. When there's an explosive about to go off, he kicks Gregor away from it, and when several of them do get hurt, including Heathcliff himself, he first points out that ''Don'' needs help before talking about his own pain. Keep in mind that, technically, the Sinners can be brought back to life at any time.
95** During Canto V, [[spoiler:the Sinners arrive to the L-Corp Branch and find Pilot's team, who had all been eaten and effectively zombified by the Pallid Whale. Don begins to blame herself for not arriving in time to save them, but Heathcliff starts reassuring her that there was nothing they could've done and that it's not her fault for arriving too late. This odd moment of compassion does not go unnoticed by the Sinners, but Heathcliff tries to brush it off.]]
96* PoorCommunicationKills: Just like his novel counterpart, [[spoiler:Heathcliff runs away from Wuthering Heights after mistakenly believing Catherine doesn't actually love him. Had he only had the courage to actually talk to her face to face, the misunderstanding between them could have been completely avoided.]]
97* {{Revenge}}: In a similar fashion to Ishmael, Heathcliff is primarily driven by a desire for revenge, if the large "REVENGE" written on his bat didn't clue you in. Unlike Ishmael, however, [[spoiler:his vengeance isn't as straightforward or wrathful as her vendetta against Ahab, whom she wanted desperately to kill -- instead, Heathcliff's vengeance is far more spiteful and envious in nature, as he primarily wants to make Cathy regret ever deciding to choose Linton over him, even if he has the wrong idea about her intentions.]]
98* RichesToRags: He used to live in District 20's Nest, but fled to pursue his own fortune after Cathy chose to marry Linton instead of him.
99** RagsToRiches: [[spoiler:With all other viable heirs dead, Heathcliff becomes the new master of Wuthering Heights. However he's still contracted to Limbus Company, so he doesn't stay for long before it's back to the bus for him.]]
100* RippleEffectProofMemory: [[spoiler:In the aftermath of Canto VI, he, Dante, and Demian are the only ones who still remember who Catherine is, after her erasure from existence causes everyone else to forget who she is.]]
101* TheRunaway: Holds this status from Wuthering Heights, as after a childhood rife with abuse and bullying, he reaches his last straw where [[spoiler:Cathy calls him unmarriable and he thinks she doesn't love him.]]
102* SelfMadeMan: He ''wants'' desperately to be one, but hasn't had much success by the time he was recruited into Limbus Company.
103* SetRightWhatOnceWentWrong: [[spoiler:After his CharacterDevelopment throughout Canto VI makes him realize how badly he had messed up by abandoning Cathy and refusing to try and repair their relationship due to his own fear and insecurities, he's dead set on doing things right this time and making up for his past mistakes by summoning the courage to finally talk to Cathy and reconcile with her -- and he does.]]
104* SophisticatedAsHell: He tends to speak in a mixture of English phrases, bloody threats, and blunt swears.
105* SparedByTheAdaptation: While novel Heathcliff ultimately dies of unknown causes at the end of ''Wuthering Heights'', by the end of Canto VI Limbus Heathcliff is still very much alive and kicking. [[spoiler:However one could argue that this might dip into a subversion; even though our Heathcliff is still a Heathcliff, narratively he's much more alike to ''Hareton'' than Heathcliff. Going further, Erlking Heathcliff who is much more on par with novel Heathcliff, does end up dying for good once Catherine erases herself.]]
106* StockBritishPhrases: He tends to use English phrases regularly, so much so that it’s instantly obvious that it’s him writing whenever you open an Abnormality Report when it’s otherwise meant to be ambiguous.
107* SympathyForTheDevil: [[spoiler:Heathcliff grows to pity Hindley as he dies, coming to understand that he was at his core a deeply lonely and insecure individual who wanted Mr. Earnshaw's approval more than any material thing.]]
108* TelephonePolearm: His Telepole E.G.O. is ExactlyWhatItSaysOnTheTin, with Heathcliff using an uprooted electrical mast in place of his bat to bludgeon enemies with.
109* TooDumbToLive: [[spoiler:For some reason Heathcliff thought stealing from the vault of a hideout belonging to one of the Five Fingers was a good idea, and his only real excuse for carrying it out was because he didn't know the tastes of the one who owned the safe.]]
110* TookALevelInKindness: [[spoiler: By the end of Canto VI, while still somewhat brash and prone to physical violence, Heathcliff does become nicer now that he resolved things with Catherine, especially towards Dante, with his Battle Announcer lines reflecting this by wondering if there are less painful ways to die for Dante to rewind them from if a Sinner dies or giving genuine advice if the battle is turning in the Sinners' favor]].
111* TooMuchAlike:
112** This with Ishmael in spades. Both are from English works, both utilize the only blunt weapons on the team save for Meursault and his gauntlets, and both are greatly characterized by their desire for revenge, whether it's Heathcliff's disdain for the wealthy or Ishmael's obsession with finding and killing a certain entity. This is only strengthened in Intervallo II [[spoiler:after Ishmael becomes a neurotic paranoid mess and nearly kills him, shutting her down completely just by saying he was a fool to expect her to be different from him, which considering Heathcliff's own problems with himself, is hardly a compliment.]] Later in Canto V, [[spoiler:after Heathcliff tears her out of the Pallid Membrane he says he recognized this from the moment they met and how it was suffocating her.]]
113** In Canto VI, he reflects that in some ways, he's very similar to both Hindley and Linton. Like Hindley, Heathcliff has deep insecurities about being accepted by others, and often lets [[HairTriggerTemper his temper]] get the best of him so he resorts to violence as his default method of solving problems. Like Linton, he has a deep love for Catherine that is almost [[LoveMakesYouCrazy borderline obsession]] that makes him willing to do ''anything'' to earn Catherine's attention and approval. However, unlike the both of them, [[spoiler:Heathcliff proves that he can overcome his faults and become a better person for it]].
114** This is also ultimately the root of his and Catherine's issues. [[spoiler: The two of them both absolutely love each other, but both have trouble actually being able to say that outright to each other. When this causes them to split apart, they both end up blaming ''themselves'' for making the other miserable in the aftermath, unable to recognize that all they needed to do was just ''talk'' to each other. In every other Mirror World, this ends up creating a cycle of one of them suffering some variety of DeathByDespair which leaves the other in complete misery and self loathing.]] This is reflected in their duet ImageSong during Canto VI's finale, [[spoiler: where two voices sing out the exact same lyrics about how they're at fault for their loved one's suffering.]]
115* TragicMistake: One he apparently makes in multiple Mirror Worlds no less; [[spoiler: not staying to listen after he [[OutOfContextEavesdropping overhears]] Cathy talking about how she's going to marry Linton over him, or at least talk to her instead of immediately leaving. As a result, neither of them ever gets the chance to say how much they loved the other, and in every Mirror World this damns each one to a life of misery blaming themselves for the other's state. Our Heathcliff ends up being the first to break the cycle when he sees a vision of the full conversation in Canto VI, and though Cathy is forced to erase herself from every reality afterwards to stop the cycle for good, the two of them finally are able to properly communicate how much they mean to each other.]]
116* TranquilFury: It’s actually out of character that he’s only muttering in abject anger when the shopkeeper in Canto II insults the quality of his rusty ring, given Heathcliff rarely shies away from a violent outburst. With the implication being that the ring is a keepsake from Cathy, it’s a surprise that he held himself back from brutalizing the man.
117* WhenAllYouHaveIsAHammer: All three of his stock skills simply involve Heathcliff slugging the crap out of enemies with his bat in different ways instead of resorting to gimmicks or superhuman abilities like his teammates, and even his basic E.G.O. is still just him [[GrievousHarmWithABody using a bodybag to do so in its place.]]
118!!Identities
119!!!R Corp. 4th Pack Rabbit
120A version of Heathcliff that joined R Corp. and was integrated into their Rabbit Squad.
121----
122* AxCrazy: This Identity, as shown in his story, is ''obsessed'' with killing; it's unclear whether the reason is his own bloodlust, side effects of his Rabbit augmentations, the Rabbits' ShootEverythingThatMoves policy, or all of it.
123* BottomlessMagazines: Averted ''big time''. Like all Ammo-based Identities, he only gets 13 Ammo per battle, which don't refill between waves. Given the high amounts of coins across all of his skills, you'll be lucky to make it two waves without him running out. Mercifully, though, he can still clash even if he's out of ammo, and it doesn't affect his ability to perform the attacks that don't involve him shooting anything.
124* GameplayAndStoryIntegration: The Rabbit Team is all about speed, quickly taking out the enemy and then leaving as soon as they came. Similarly, this Identity is the best at short battles like in Mirror Dungeons due to his limited amount of ammo, and needs to be on or above 6 Speed to use his third skill at maximum power.
125* MoreDakka: On account of his skills having ''three coins at minimum'', this version of Heathcliff can and ''will'' use his rifle to dump lead into enemies, though he's also quick to whip out a combat knife.
126* ObviousRulePatch: Every skill of his is backloaded with at least one coin that have him use his knife instead. This comes in handy when he's out of ammo, making sure his offensive ability isn't ''completely'' nullified. The only skill that has him generate Charge also involves his knife instead of his gun, which also has the additional benefit that, should the skill lose with its first two coins, he can still generate Charge if the third one doesn't lose.
127* PlotParallel: Implied. [[spoiler: After all, the major secret of R Corp is that its Singularity is cloning and making the clones fight to the death. Compared to the actions of Erlking Heathcliff in Canto VI, [[KillingYourAlternateSelf it sounds familiar.]]]]
128* SuperMode: Getting the required amount of Charge and activating his Passive will give him Haste and Attack Power Up, which also puts on his Rabbit helmet for the remainder of the fight (which also puts a filter over his voicelines).
129* ThrowingYourGunAtTheEnemy: In his uptie cutscene, Heathcliff is mentioned throwing his firearm at his foes the moment all his ammo is spent. It's apparently so hot after use that it sets them on ''fire''.
130
131!!!Shi South Section 5
132A version of Heathcliff that joined the Shi Association. Notable for making up his poor stealth with his considerable skill at killing.
133----
134* BadMoonRising: He mentions observing a red moon for the first time while doing his work. He doesn't see it as much any sort of bad omen, though; in fact, he claims he fell in love with the sight when he first saw it.
135* CastFromHitpoints: Both his Skill 3 and Counter shaves off 5 points off of his health. This is intended to help take advantage of his Skill's reliance on being a CriticalStatusBuff.
136* HighlyVisibleNinja: Ironically for an assassin, he hates stealth. His argument is that if everybody who saw him is dead, he's still successfully pulled off a stealth mission.
137* KatanasAreJustBetter: Uses one as with other Shi Association members, though despite the connotations that come with wielding such a weapon, he's still as brutish as usual.
138* LeaveNoWitnesses: Due to his lack of skill in stealth, this is Shi Heathcliff's philosophy: so long as no one is alive to talk after a job, there's technically no witnesses.
139
140!!!N Corp. Kleinhammer
141A version of Heathcliff that joined N Corp. and the Nagel und Hammer.
142----
143* {{Brainwashed}}: A victim of this, as his story reveals that new recruits to Nagel und Hammer's cult are given drugged rations, making it easier to indoctrinate them to their fanaticism. Heathcliff finds the rituals headache-inducing and weird, but their tactics are starting to take their hold on him.
144-->'''Leading Inquisitor:''' Now the chant: "Heretics-"\
145'''Heathcliff:''' "-shall be purged." Huh? What did... I just say?
146* DespairEventHorizon: Crossed it by the present, having fled his home after something "Cathy" said to him and finding himself in Nagel und Hammer's ranks, and is now deeply sullen and miserable.
147* RoaringRampageOfRevenge: N Corp. Heathcliff's passive causes him to [[HeroicBSOD take a deep SP hit]] should an ally be staggered or killed around him, but also a huge Blunt damage buff (starting on the next turn) to demolish his enemies and avenge his fallen comrades.
148
149!!!Lobotomy E.G.O::Sunshower
150A version of Heathcliff that joined a group of anti-technologist terrorists and was given a Lobotomy Corp. E.G.O for combat.
151----
152* BreakingOldTrends: One of the first Identities with a multi-coin defense skill, here applied to his Counter.
153* DecompositeCharacter: Copies the first of Dongbaek's two boss fights, with the second getting represented by Yi Sang's Spicebush E.G.O.
154* MechanicallyUnusualFighter: Aside from being the second identity with coin tosses that favor hitting Tails, his playstyle revolves around lowering his sanity by his skills that apply Sinking to himself and either using his counter (which is the first one to have more than one coin) to force hits on himself while still dealing damage or letting his sanity tick down manually through his passive.
155* SituationalSword: Due to the above. Similarly to N Corp Sinclair, his sanity needs to be ticked down manually but instead of having skills that directly do so on use like Sinclair does, his applies Sinking to himself (and to others) with his skills and passive to encourage him to be hit so that the Sinking can do its work and gain a Blunt damage buff. While this is usually quite difficult to pull off due to the innate drive of sanity to go up, especially in short fights like in the Mirror Dungeon where sanity carries over, it really allows him to shine in his own chapter, Canto VI, where [[spoiler: the bulk of the stages give him a 'Bereavement' effect which causes him to continuously lose SP in exchange for an offensive buff]]. This particular Identity is also a good choice in [[spoiler:the fight against Heathcliff's mirror version, where, in addition to having said effect, he is also resistant to Blunt and can more easily go toe-to-toe with the boss once his sanity is at a good point due to it being a more drawn-out fight, not to mention the boss even has a special buff that reduces the attacker's SP with each hit]].
156
157!!!Seven South Section 4
158A version of Heathcliff working for the Seven Association.
159----
160* AttackItsWeakPoint: As a Seven Association Identity, he gets bonuses from dealing 'Weak' or 'Fatal' damage to an opponent and has the ability to inflict Rupture.
161* CallBack: Just like in Canto I, he's able to look at a crime scene and reconstruct what happened.
162* TheProfiler: His Story mentions that he's considered this by the Seven Association due to his ability to analyze a crime scene and figure out what happened.
163* SherlockScan: Averted. In his Story, Heathcliff mentions that what he does isn't a detective analysis that you'd see in a story, and is instead him mostly running on gut instinct and hunches.
164
165!!!The Pequod Harpooneer
166A version of Heathcliff serving as Harpooneer on the Pequod.
167----
168* BreakingOldTrends: He's the first Identity to have ''two'' offensive skills of the same affinity, Envy in his case. He's also the first Heathcliff Identity to have a Pride skill.
169* {{Expy}}: Of Queequeg, even inheriting her penchant for slashing speech.
170* FanDisservice: Heathcliff is a very muscular man, and this Identity has his muscles on full display. On any other Identity, this would be appealing to the eye, but when he's digging a knife into his own skin and ripping off his tattoos, it wraps around to being horrifying.
171* PainAndGain: Just like the Shi Section Identities (which incidentally, Heathcliff also has an Identity of), this Identity becomes more powerful at less HP. The difference is that the offensive power gained scales inversely to how much HP is remaining instead of activating at a certain threshold, as well as the Support Passive giving the highest-health ally a weaker version of the same mechanic.
172
173!!!Öufi Association South Section 3
174A version working for the Öufi Association, specifically South Section 3.
175----
176* AbsurdlySharpBlade: Heathcliff states that Öufi weapons are tailored and specialize in amputations. Given how hard it can be to slice through bone, the glaive he uses must be quite sharp.
177* BadassInANiceSuit: Wears a fancy getup in line with the Öufi's standard uniform, along with being in Section 3 which is relatively high for an Association.
178* BunnyEarsLawyer: In his uptie story, the narrator notes that even though they tend to wear "gaudy" outfits, there are many rumors about the Öufi that they'll track down people to the ends of the earth in order to execute a contract. This applies to Heathcliff as well, as the narrator states that while he may not look like he's fit for the work, he's very expertly reading into and going over the clauses of a contract.
179* {{Foreshadowing}}: His uptie story states that Öufi Association Fixers are shown to have halberds as standard weaponry. In Canto VI, the Öufi Director and related Fixers instead have spear-like brushes, [[spoiler:tipping off to the fact that they are actually former researchers of the Ring. This extends to their lenience as well, as Heathcliff only gave one warning.]] This identity is also part of the Standard Fare instead of Season 4, alluding to the fact that the [[spoiler:Öufi never directly participate in Canto VI]].
180* MechanicallyUnusualFighter: This version of Heathcliff stands out with a unique status effect that he can inflict with his third skill, Amplitude Conversion, which works by converting the target's accumulated Tremor into a special variant called Tremor - Decay, which functions similarly to regular Tremor but with the added effect of lowering the target's defense level at the end of the turn. To top it all off, he can only burst Tremor about once per enemy/body part, and only if it has unconverted Tremor.
181* PurpleIsPowerful: Sports a deep purple outfit with silver and lighter purple highlights. Lavender trails are left behind from his weapon when he attacks as well.
182* ThreateningMediator: When an argument breaks down while overseeing a contract's proceedings in his uptie story he gives one warning to cease disturbances lest he fulfill the contract's clause of executing the involved parties on the spot. [[TooDumbToLive The more boorish of the two fail to listen]].
183* YouCantFightFate: In his death line Heathcliff states that even though his enemies have killed him here, the Öufi will keep sending fixers after them until the contract has been fulfilled.
184!!E.G.O
185!!!Bodysack [ZAYIN]
186Heathcliff's given E.G.O.
187---> "You'll... get shoved in this bag, too!"
188----
189* GrievousHarmWithABody: Thrashes his enemy with a heavy burlap sack wrapped in barbed wire. Given the name [[ExactlyWhatItSaysOnTheTin it's not hard to imagine what it is]].
190!!!Telepole [HE]
191The E.G.O given to Heathcliff on the Season 1 pass.
192---> "Alright, I'll sear you down to your guts!"
193----
194* LittleBitBeastly: Along with a wolf tail and ears, it gives him digigrade legs too. His corrosion turns him into a flat-out wolf.
195* ShockAndAwe: Along with the attack having lighting strike the enemies after he impales them, gameplay-wise Heathcliff can consume charge to strengthen the attack.
196* TelephonePolearm: Brutalizes his enemies while wielding one.
197!!!AEDD [TETH]
198E.G.O granted to him on the Season 2 pass.
199---> "Kahahaha! I'll fry you... all the way to the heart!"
200----
201* ShockAndAwe: Attacks with a metal bat and electrocutes the enemies. In his corrosion, he even slams the bat down on them and shocks them with it. Gameplay-wise he also inflicts a whopping ''5'' paralysis, meaning he can severely kneecap boss enemies if he gets the attack off before the other sinners.
202!!!Ya Śūnyatā Tad Rūpam [HE]
203Heathcliff's first standard fare E.G.O.
204---> "One. Two. The weight of your karma returns with each rumbling of the earth."
205----
206* DissonantSerenity: Compared to the rest of his E.G.O and identities, this is one of the first times we've seen him so calm and collected.
207* {{Mystical108}}: The broader themes surrounding My Form Empties, being based on bhuddist religion.
208!!!Holiday [ZAYIN]
209E.G.O given to Heathcliff during the ''Miracle in District 20'' event.
210---> "Hah! Here's a present for you!"
211* TheUnfought: Following the trend for most Intervallo abnormalities, Sandolph is never encountered or fought in Limbus.
212[[/folder]]
213
214[[folder:No. 8: Ishmael]]
215!!Ishmael
216[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ishmael_0.png]]
217[[caption-width-right:300:Hearse]]
218
219--> "If you please, call me [[red:'''Ishmael''']]."
220-->'''Voice Actor''': Jang Ye-na
221-->'''Particulars''': Suffers from an obsessive-compulsive neurosis
222-->'''Color''': Isolate Orange -- #ff9500
223-->'''Literary references:''' She is named after the narrator of Herman Melville's book ''Literature/MobyDick''.
224-->'''Original E.G.O:''' Snagharpoon. (ZAYIN)
225-->'''Known Identities:''' Limbus Company Sinner (0), Shi South Section 5 (00), R Corp. 4th Pack Reindeer (000), LCCB Assistant Manager (00), Lobotomy E.G.O::Sloshing (00), Liu South Section 4 (000), Molar Boatworks Fixer (000), The Pequod Captain (000)
226-->'''Known E.G.O:''' Ardor Blossom Star (HE), Roseate Desire (TETH), Capote (TETH), Blind Obsession (WAW), Wingbeat (HE)[[note]] The original Abnormality is a ZAYIN[[/note]]
227
228----
229* AnchorsAway: Ishmael's Roseate Desire EGO attack shows her lobbing a full sized metal anchor tied to a pink ribbon at her target. Blind Obsession has her combine this with {{BFS}}, wielding a serrated anchor bigger than she is.
230* ArcSymbol: [[spoiler:Canto V's story dungeon gives her a major rope motif, as many of the E.G.O. Gifts that can be obtained are based on ropes (two of them benefitting Ishmael), and the flashbacks reveal that her headband itself is made from a rope, one woven by Queequeg, Ishmael's closest friend.]]
231* AxCrazy: [[spoiler:The fact that she's able to keep herself together for so long is surprising considering how hard she snaps by Canto V. She tortures and kills several Twinhook pirates as they bargain or otherwise beg for their lives, and she actively goes against Dante's wishes just to try and kill Smee.]]
232* BeCarefulWhatYouWishFor: [[spoiler:She wanted more excitement in her life than just wasting away her days behind a desk. How does barely surviving an encounter with one of the Five Calamities and then joining a Fixer organization where you'll die dozens of times over sound?]]
233* BerserkButton:
234** Do not waste time, especially her own. She's much more [[TranquilFury reserved]] about it than most, but it's a consistent thing with her and her Identities she does not take kindly to her or her colleagues not doing their jobs.
235** Taking anything to do with The Great Lake lightly, owing to her traumatic voyage and the general dangers of the Great Lake itself.
236* BodyHorror: [[spoiler:At one point during Canto IV, she ends up TakingTheBullet for Dante to block acidic ampules being launched at them. This proceeds to melt down Ishmael's limbs rapidly, leaving her as a head and torso with an expression of accepting her imminently horrible death, and Dante [[EveryoneHasStandards immediately moves to rewind her despite the pain it causes them]] before it can spread further.]]
237* BrokenBird: [[spoiler:The entire experience she had with Ahab and the Pallid Whale is such a completely and utterly traumatizing thing for Ishmael that the mere ''suggestion'' of returning to the Great Lake has her personality 180 before Canto V has even started, and she gradually breaks further and further as the arc progresses, even becoming temporarily AxCrazy before a flat out DespairEventHorizon. It takes a ''lot'' to finally start mending her mind.]]
238* BusmansVocabulary: She peppers some of her sentences with sailing terms.
239* CharacterDevelopment: By the end of Canto V, she has [[spoiler:decided to let go of her all-consuming hatred, chart her own life without obsessing over a past she can not change, and put her faith in a new "captain" and "crew" by accepting Dante and the Sinners as both equals and her friends.]]
240* ConsummateProfessional: Ishmael makes it clear she expects efficiency and rational decision-making from Dante, taking her and others' jobs seriously and getting annoyed when time is being wasted or her expectations for her coworkers are let down. Likely it's for this reason she considers herself the OnlySaneMan of the group with how eccentric most everyone else aboard Mephistopheles is, on top of being very liable to throwing their plans for the day into jeopardy.
241* CruelMercy: She ultimately [[spoiler:decides to spare Ahab's life, using her harpoon to kill the Pallid Whale instead, depriving Ahab of the satisfaction of killing it herself]].
242* CycleOfRevenge: [[spoiler:She wants revenge on Ahab, who wants revenge on the Pallid Whale. Dante spells it out to her after defeating Ahab that her journey is going in circles, which helps her realize that she needs to let her murderous grudge go.]]
243* ADayInTheLimelight: The focus of Canto V, delving into her past on the Pequod and its crew and focusing on her confronting her self-destructive mental state and [[spoiler:choosing to be greater than Ahab and let go of her hatred.]]
244* DeadpanSnarker: Has a habit of interjecting with sarcastic comments in response to the rest of her co-workers' antics.
245* DeathOrGloryAttack: Relatively speaking, her fighting style uses only single coin skills that has her wind up some pretty heavy mace attacks and shield bashes, meaning she can reach some pretty high numbers for a base identity but has just as good a chance to roll low for considerably less damage, and by extension makes her unwieldy in clashes.
246* DisappointedInYou: After Dante helps botch the casino heist in Canto II with the screw-up with the slot machine, Ishmael's opinion of them nosedives, and by the beginning of Canto III she's become more assertive in order to make up for their perceived incompetence.
247* DoubleEdgedBuff: Her Canto V-exclusive status effect, Compulsion, locks Ishmael's starting SP to -25 instead of either the usual 0 in Story stages, and prevents any SP she gains in the Canto's dungeon to carry over with each battle stage. As a tradeoff, Ishmael is given 3 Attack Power Up, which increases how much damage she can still deal.
248* ElementalMotifs: Water. Her base E.G.O art showcases her in a room flooding with water, and when she attacks the enemy with the E.G.O attack, an explosion of water can be seen in the animation when she hits the enemy. She's also noted to have returned from a long voyage at sea, and her base Identity art has a stormy backdrop.
249* FieryRedhead: She sports a massive mane of orange-red hair, and while not as energetic or loud as other examples of this trope, she’s known for her foul and aloof attitude when her already rather limited patience is tested, especially for her own crew and Dante whom she’s regularly critical of.
250* FreudianExcuse: [[spoiler:Like the rest of the Pequod's crew, Ishmael was drawn in by Ahab's almost hypnotic charisma and didn't realize until it was far too late how hopeless and insane their quest to kill the Pallid Whale was. She vowed to never make the same mistake concerning blind loyalty again, hence why she's so hard on Dante.]]
251* HateAtFirstSight: She and Heathcliff ''really'' didn't like each other initially, and they're both ready to kill the other a minute after meeting for the first time, her aloof personality and tendency to openly insult others nearly triggering Heathcliff's temper into shattering her head twice. By contrast, her Shi Association and 4th Pack Identities get along much better with his, with one of her Shi Identity window dialogues even being to compliment him on his abilities. This weird relationship seems to be recognized as they have a trend of their promotional images being posted back to back, including their full body pictures, their promotional videos [[note]] Which clashes with the [[https://dsknsk.tumblr.com/post/690291031714988032/i-think-i-have-found-out-the-order-now-this order]] that was being followed [[/note]], them sitting very close to each other on the bus, and their numbers directly following each other.
252** The two are not too different than they would like to admit, as they both are the only two to wield blunt weapons and both of their original stories are written in English.
253* HeWhoFightsMonsters: [[spoiler:Ishmael becomes ruthlessly pragmatic when faced with the opportunity to track down Ahab, who dragged her and the rest of their crew along on an insane revenge quest against the Pallid Whale that ended in everyone but Ishmael dead. That she's basically doing the same thing with the Sinners doesn't cross her mind. She does eventually realize what she's doing and ultimately spares Ahab, refusing to go down the same path as her.]]
254* HiddenBuxom: Fitting fixer attire, most of her identities wear layered suits or armour, with her LC outfit making her appear flat chested most of the time. The [[FanservicePack Boatworks Fixer ID art]] makes it very clear that she isn't.
255* IfYouKillHimYouWillBeJustLikeHim: [[spoiler:Ishmael is driven to an AxCrazy frenzy by her obsessive desire to kill Ahab, very similar to Ahab's own fanatical revenge quest against the Pallid Whale. This is to the point that when the two form an EnemyMine to kill the whale and end up LaughingMad in unison, Dante is unable to distinguish whose laughter belongs to who. By the end of the chapter, Dante convinces her that she doesn't need to bind herself to Ahab any longer, and she instead uses the harpoon she had been saving for her to instead pierce the Pallid Whale's heart, breaking free from Ahab's influence while also denying her her one life's goal.]]
256* ImageSong: Compass, which plays during the final battle with [[spoiler:Captain Ahab in Canto V, is sung from her perspective, and its lyrics are concerned with how Ishmael wants to break free from her obsessive grudge against Ahab instead of letting it consume her, and be free to chart her own course without her old Captain's influence.]]
257* IWillFindYou: In her promotional video, she mentions that she's "Been flitting obsessively from office to office" in search of somebody, presumably Ahab (The mad captain of the ship in 'Moby Dick').
258** Her base EGO attack also references her dogged determination in tracking someone down. As before she throws her harpoon she declares that someone has to still be alive.
259** Intervallo II also clarifies this further, in that [[spoiler:she does not only want to find whoever she's looking for, she also wants to kill them.]]
260** Upon reaching the L Corp facility in Chapter 5, [[spoiler:she outright confirms that her target is her former captain, and she clings on to the hope that she's still alive so she can make her pay for getting their crew wiped out.]]
261* JerkassHasAPoint: [[spoiler:With the strain of her past consuming her, she becomes blunt, harsh, and downright rude at times throughout Canto V, talking down to the Sinners for lack of experience and disrespecting Dante over all her issues with them as manager. While she rightfully comes to [[HeelRealization regret the unpleasant things she does and says]], her justification the Sinners were ''not'' ready for the Great Lake is proven right at almost every turn of their voyage, and she independently saves them all from death with her seafaring skills.]]
262* JustOneLittleMistake: Her experience with this trope is her reason for her admitted intolerance for mistakes.
263--> '''Ishmael''': In my previous occupation, a tiny mistake could compromise all of our safety. My sensitive tendencies come from that experience.
264* LuckilyMyShieldWillProtectMe: Carries a large, manhole cover-shaped shield that's also [[ShieldBash used as a bludgeon]] in certain attacks.
265* MaskOfSanity: [[spoiler:Ishmael seems like the OnlySaneMan, but her facade comes apart in the lead-up to Canto V and beyond, showcasing that she's in truth violently insane -- At least as far as her desire for vengeance against Ahab is concerned.]]
266* MotorMouth: Dante notes in the K Corp immigration line that when Ishmael gets anxious, she tends to become a chatterbox and speaks much more quickly than normal.
267* NeverBareheaded: Ishmael is shown to wear a particular braided headband in her hair across all her known identities so far. Her default Identity and her R Corp Identity both have a version embellished with white bows, though her Shi Association Identity lacks them and only has the bare headband. [[spoiler:In Canto V it's revealed to be made out of a rope she and Queequeg made together.]]
268* NotSoAboveItAll: In the 2023 April Fool's event, a brief quote from Vergilius notes that Ishmael apparently attempted to fix Dante's malfunction by ''hitting their prosthetic'' with something until it worked again.
269** Then during the Hell's Chicken event, when Faust agrees to go along with defeating the Distorted owner of Eunbong's, Ishmael is so shocked to think Faust may actually want to help for free chicken (until she learns the real reason) that she's prepared to bash Faust in the head with her weapon to bring her back to her senses. Then later, she scolds the other members of her team for just backseat cooking and not doing anything to actually help Sinclair, who was put in charge of their dish for that round. While not doing anything to actually help herself besides telling the others they should also be helping.
270** Gets a couple more in Canto IV. For example berating Heathcliff for not knowing about a piece of technology used by the Liberation Alliance, only for Faust to imply that she is only pretending to know herself. [[HypocriticalHumor Judging by her reaction, this is spot on.]]
271* OhCrap: Shares this reaction with Dante when they realize the Tingtang Gang just set off Don Quixote's ChronicHeroSyndrome.
272* OnlySaneWoman: Considers herself to be this among the Sinners. When she's in a good mood, she's willing to extend this role to Dante and/or Faust as well. [[spoiler:Canto V reveals this to be [[MaskOfSanity far from the truth.]]]]
273* OOCIsSeriousBusiness: [[spoiler:Discovering that the company is heading for U Corp. next renders Ishmael such a paranoid, uncooperative mess that even [[TheDreaded Vergilius]] can barely keep her under control. Dante catches a glimpse of what she experienced and realizes that whatever's out in the Great Lake, Vergilius scares her only ''slightly'' more.]]
274* PercussiveMaintenance: If the events released so far are anything, she has penchant for this.
275** In the 2023 April Fool's event, Vergilius tells Ishmael off for trying to fix Dante's clock by hitting it.
276** She plans on doing the same to ''Faust'' in the Hell's Chicken event when Faust agrees to do a mission for a random person in exchange for a lifetime pass for free chicken. She's relieved that she didn't need to do so when Faust clarifies that she agreed to it due to the mission being connected to the Distortion Phenomenon.
277* PetTheDog: Canto III forces her more caring side to emerge as a result of all the horror the Sinners are exposed to. [[spoiler:She reassures Sinclair that Kromer and her lackeys are nothing but lunatics who don't deserve any form of acknowledgement whatsoever, and gets angry on Dante's behalf when the Inquisitors downplay Dante's humanity on account of their prosthetic head, being shocked that they're able to brush it off with a joke.]]
278* PlotMandatedFriendshipFailure: [[spoiler:By the end of Chapter 4.5, she's soured towards Dante all over again, made her relationship with Heathcliff even worse, gotten into Vergilius's crosshairs, and made the rest of the Sinners wary of her as well all because of how adamant her refusal to go back into the Great Lake is.]]
279* ProperlyParanoid: [[spoiler: For how cold and distant she gets about returning to the Great Lake, it turns out she ''absolutely'' had a point of how non-sensible and dangerous it could be. Her experience as a sailor ends up saving the entire Company from several deadly scenarios throughout Canto V. Even her obsessive preparation over the Pallid Whale ends up actually paying off, as she has such a good plan for taking it down that the Indigo Elder actually agrees to help the Sinners in pulling it off.]]
280* ReadTheFreakingManual: To Ishmael's shock and disappointment, it becomes clear by Canto IV that she's the only one reading the orientation pamphlets provided by the Company on the districts they enter.
281* RebuiltPedestal: [[spoiler:Dante manages to stop Ishmael from taking her revenge out on her former Captain, instead convincing her to kill the Pallid Whale; this ultimately convinces her to soften up on the Manager after seeing them bumble through Canto II, saying that she'll be their loyal (if always questioning) First Mate to Dante's Captain.]]
282* RichesToRags: [[spoiler:While how wealthy her family actually was is never elaborated on, she used to live in the Nest of U-Corp before deciding to enlist as a sailor instead, finding menial labor far more fulfilling than office work.]]
283* SanityStrengthening: [[spoiler:During the finale of Canto V, when Ishmael chooses to target the Pallid Whale's heart instead of taking her revenge upon Ahab, the background suddenly changes to a bright sunset in the middle of the sea while she stands on a small boat, wielding her Snagharpoon E.G.O; compared to the singularly-colored background that appears when Snagharpoon is used normally, the implication is that, through rejecting the Captain's insanity, she managed to properly manifest her EGO, if only for a brief moment.]]
284* ShieldBash: Performs one for her base EGO attack. Paired with YouWillNotEvadeMe with a harpoon.
285* SignificantGreenEyedRedhead: As one of Limbus Company's Sinners, and thus one of the main characters of the story, her green eyes and mane of long red hair make her stand out significantly even among the colorful cast of characters she's grouped together with.
286* SoleSurvivor: She wonders if she was truly the sole survivor of her disastrous voyage across the sea in her promotional video. Said video then mentions that she's in search of other possible survivors. [[spoiler:While Canto V shows that the rest of the Pequod's crew "survived" within the Pallid Whale, though partially corrupted by its Pallidification and completely under the thrall of Ahab's {{Gaslighting}}, [[WeHaveReserves the Captain]] rapidly makes sure that by the end, only she and Ishmael are the only remaining survivors of the ship, while Ahab herself is [[VillainousBSOD completely broken by Ishmael killing the Whale instead of her.]]]]
287* SoulCrushingDeskJob: [[spoiler:She joined Ahab's crew to escape a comfortable, but dreadfully unfulfilling corporate job in the Nest.]]
288* StoryAndGameplayIntegration:
289** She starts every stage of Canto V with a status effect that increases attack power but reduces sanity, representing [[spoiler: her increasingly violent behavior as she's forced back onto the Great Lake]].
290** Following [[spoiler: the ending of Canto V, the dialogue for using her Snagharpoon E.G.O. changes, reflecting how she not only found Ahab alive after all, but also gave up her revenge and developed past her own obsession.]]
291--->'''Ishmael, [[spoiler: before Canto V]]''': That bastard... has to be alive still.\
292'''Ishmael, [[spoiler: after Canto V]]''': [[spoiler: This is how I will chart my own path...]]
293* TooMuchAlike: This with Heathcliff. Both are from English works, but also both are motivated by revenge ultimately. This is only strengthened in Intervallo II [[spoiler:where, after turning into a neurotic and paranoid mess after learning they were going into the Great Lake and nearly bludgeoning Heathcliff to death after an argument, Heathcliff remarks that "I was a fool to think you'd be any different than me". Considering how Heathcliff thinks about himself and how Ishmael started avoiding the group afterward, neither of them took it well.]]
294* ToughLove: Her reasoning for why she can be so critical to Dante in specific, allegedly, with a dash of NothingPersonal. [[spoiler:Considering her previous boss, Ahab, led the rest of her crew to their deaths and Ishmael failed to realize how insane their quest was because she was just as enraptured in Ahab's charisma as the rest, she has a good reason to not blindly trust leadership.]]
295--> '''Ishmael''': Just to be clear, the remarks I say to you are meant to assist you to ensure the success of our mission. I'm not just saying them with hard feelings towards you.
296* TraumaButton: Whatever happened to Ishmael on The Great Lake that led her to joining Limbus Company, it's obvious that the trauma of it still affects her greatly. [[spoiler:She reacts so badly to the notion of going back in that she even tries to talk her way out of it by saying they should be training for at least six months before trying. Her breakdown gets so bad that she instigates a fight with and nearly bludgeons Heathcliff's head in before he manages to snap her out of the worst of it. And even after this, she seems to emotionally shut down completely. With Dante catching a glimpse of visions of her time on the ocean facing a great white whale.]]
297* WeaponBasedCharacterization: Picks up a harpoon at the start of Canto V, coinciding with [[spoiler: her SanitySlippage as the chapter progresses.]]
298* WrongGenreSavvy: Ishmael is correct that the Sinners are a DysfunctionJunction led by a questionably competent manager. The part she's wrong about is herself being the OnlySaneMan (that role usually goes to Gregor), when she's in reality [[spoiler:barely sane and almost completely flies off the handle in Canto V, flying into an even greater murderous frenzy than even Ryōshū or Heathcliff are shown to be capable of.]]
299!! Identities
300!!! [=LCCB=] Assistant Manager
301A version of Ishmael who joined the LCCB instead of the twelve Sinners.
302----
303* CompositeCharacter: According to how her files are named, this Identity has her live Saude's life.
304* DueToTheDead: One of her post-uptie chats laments that her old teammates aren't given a proper burial.
305* IsThisThingStillOn: In her extra condition voice line Ishmael realizes she accidentally commented on how her performance could earn her a medal over the comms.
306* {{Kneecapping}}: Will pull her handgun down in a combo to blast out the knees of human enemies, fitting of her enforcement combat style.
307* LuckilyMyShieldWillProtectMe: Unlike her base Identity, this version of Ishmael carries a ballistic shield instead.
308* NeverMyFault: Losing a stage has her comment on the plan was flawless and the fault clearly lies elsewhere.
309* RedOniBlueOni: The blue to Rodion's red. She's very meticulous about planning, almost to the point of obsession. This puts her at odds with the more reckless Rodion.
310* ShieldBash: The animation for most of her skills have Ishmael rushing the enemy with her shield before either knocking them down or shooting them with her pistol.
311!!! R Corp. 4th Pack Reindeer
312A version of Ishmael that joined R Corp., with her being integrated into the Reindeer Squad.
313* ArtificialStupidity: Due to the nature of the Charge mechanic and the random targeting of her Mind Whip, an AI-controlled Ishmael will use said ability as soon as possible if left on auto battle without accumulating stacks first, often resulting in devastating friendly fire that can cost you the whole run. As a result, this is one of a handful of Identities that absolutely require direct attention from the player even if combat is automated.
314* HornedHumanoid: This version of her comes with a huge pair of bioluminescent antlers. Due to her PowerIncontinence, they also crackle with destructive energy, and Ishmael herself even warns Dante to tell everyone to evacuate should her horns start vibrating for some reason.
315* MindRape: In two degrees. R Corp's Reindeer agents are shown to be mentally unstable and whatever augments they receive are not good for their heads. This is no different for Ishmael, who suffers from such severe headaches that she dry swallows painkillers like candy. On the flipside, the Reindeer squad is notorious for psychological damage in the most literal sense, their weapons dealing heavy mental damage to their victims, which is translated to Ishmael being able to inflict the Sinking status effect with this identity.
316* PowerfulButInaccurate: ''Woefully'' inaccurate, to be precise. Her Mind Whip is a five-hit combo that does obscene amounts of Blunt damage that can demolish most tough enemies in a single use, but unless the player actually had Ishmael collect 10 stacks of Charge (8 in Uptie 4) with her other skills, its targeting will be absolutely ''random'', meaning that it can hit (and potentially stagger or even kill) friendlies instead.
317* PowerIncontinence: Due to what is presumably the cause of her constant splitting headaches, Ishmael cannot fully control how her powers are exerted. During gameplay, this is represented by the chance to randomly target a friendly unit when using Mind Whip without accumulating 10 Charge (or 8 on Uptie 4) first, as Ishmael herself seems to be ''blind firing'' it judging by her character sprites during this skill's animation (As a particular note, players should be mindful with the Win-rate/Damage auto battle selections, as it will NOT take into consideration if Ishmael has the enough charge or not to use Mind Whip safely.)
318
319!!!Shi South Section 5
320A version of Ishmael that joined the Shi Association.
321----
322* CriticalHitClass: All of her skills (including her counter at uptie IV) give poise or poise count, and at high enough poise count both her skill 3 and counter get a 50% damage boost if they crit.
323* HealThyself: Skill 3, if it crits with low enough health.
324* PainAndGain: Her (and the other Shi identities') main gimmick. All of her skills get a boost to some property if she is at low enough health. Most notably her skill 2 doubles in coin count, making it extremely strong for both clashing and dealing damage.
325* RecruitedFromTheGutter: Spent her time as a fixer before being recruited by the Shi Association doing dangerous low rank jobs most wouldn't want to do, with her letter of recruitment coming in after her previous job ends with her almost dying and waking up in a hospital.
326
327!!!Lobotomy E.G.O::Sloshing
328* ButtMonkey: In her identity story, she has the bad luck of being the only one stuck with E.G.O suit based on the Fairy Gentleman, resulting in her being constantly covered with slime and her saying something she normally wouldn't as a result of the Abnormality influence. Her compatriots Rodion and even ''Sinclair'' have a field day laughing at her, much to her chagrin.
329** In a meta sense, Sloshing Ishmael is also considered one of the worst [=IDs=] in the game as she is largely outclassed by her LCCB Identity, who fulfills the exactly same niche.
330
331!!!Liu South Section 4
332A version of Ishmael that joined the Lui Association. She is unique in that, despite being an incredibly powerful fighter, she eschews the Liu's usual squad tactics to work solo.
333----
334* BigEater: Many of her lines have her talk about eating or getting a bite after work, usually [[TrademarkFavoriteFood beef noodles]].
335* IWorkAlone: Unlike other Liu Fixers, who are trained to fight in groups, Ishmael is known for fighting on her own, though she's no less capable of doing her job.
336* LostFoodGrievance: While not ''lost'', as she packs it up to go, but she gets pissed whenever her meal is interrupted by work, as by the time she gets the chance to finish her meal the noodles of her dish have become unpalatably mushy for her tastes.
337
338!!!Molar Boatworks Fixer
339A version of Ishmael that replaces Olga of the Molar Boatworks immediately after the events of [[VideoGame/LibraryOfRuina the Library.]]
340----
341* FanservicePack: Wears a skintight diving suit which shows off more of her chest's curves compared to her other identities, which usually feature her in armor or suits. [[DownplayedTrope Downplayed]] in that you can only get a good look at her chest in her pre-Uptie art, as she's wearing chest armor in her post-Uptie artwork and the actual in-battle sprite.
342* GameplayAndStoryIntegration: The crabs she hunts are weak to both piercing and gloom damage, which she can dish out in massive quantities with her third skill.
343* PileBunker: Has a harpoon-shaped one mounted to her right arm.
344* ReducedToRatburgers: She got her job at the boatworks because someone saw her MacGyvering a weapon to hunt trash crabs so she could eat.
345* ShoutOut: Her outfit is reminiscent of that of real-life [[https://en.wikipedia.org/wiki/Haenyeo hae-nyeo]], female divers who have become representative of Jeju Island. [[ActionGirl They regularly stay hours in the water, have to deal with sharks, jellyfish and bad weather, and dive without oxygen tanks]].
346
347!!!The Pequod Captain
348A version of Ishmael who acts as Ahab in her Mirror World, hunting The All-Withering Crimson Whale.
349----
350* BreakingOldTrends: She has two combat passives, an always-on damage boost to Lake Entities and her activated passive which gives her and her teammates Poise. She's also the first unit that has unique Sanity mechanics tied specifically to her Identity and not a passive.
351* CombinationAttack: Her second skill has a chance to activate Assist Attack after every attack she makes that turn, which has the Sinner immediately following her on the Dashboard make a Skill 1 attack against the enemy she just attacked.
352* GameplayAndStoryIntegration: If you bring her to Canto V's dungeon (specifically, the last fight with Ahab [[spoiler:using [=GasHarpoon=]]]), she loses the Compulsion debuff and instead gains ''Reverse Compulsion'', allowing her to gain 15 SP at the start of each turn. Ishmael even mocks Ahab by throwing her words back in her face, and Ahab in turn gets new dialogue when you defeat her.
353--> '''Ishmael:''' [[InsultBackfire "All my fault, you say...? What fault? I daresay it's all thanks to me."]]\
354'''Ahab:''' "Once an Ahab… shall be Ahab evermore…!"
355* JackOfAllStats: She has a ''lot'' of things packed in her kit, including Bleed, Poise, Offense Level Up, Aggro, Burn, specific forms of Power Up and even Assist Attack (which lets loose a free, unopposed Skill 1 from any adjacent allies). Due to this, it is difficult to slot her in one category and can fulfill a role in a Bleed team but also one in a Burn and Poise team.
356* LargeHam: In stark contrast to her other Identities, this Ishmael is all about loud and bold proclamations.
357* MechanicallyUnusualFighter:
358** She has a unique Sanity mechanic that causes her to ''lose'' Sanity whenever an ally kills an opponent of a higher level than her, unless that kill was obtained through an Assist Attack that she set up [[labelnote: Or, in simple terms...]] She hates an ally doing a KillSteal of a stronger enemy, unless she specifically ordered them to kill that enemy. [[/labelnote]]. She also gains more Sanity against higher-level enemies than usual Identities.
359** She also has ''two'' combat passives, one that's triggered by Sin Affinity Resonance, and another triggered in the presence of certain enemies (Lake Entities in this case) similar to The One Who Shall Grip Sinclair's damage bonus against Mechanical Amalgams with his third Skill.
360* PlayingWithFire: She can inflict Burn and Burn Count, and upon killing an enemy every hit she deals applies burn the next turn.
361* SupportPartyMember: Just like Ahab, she focuses on boosting the Sanity of her teammates, applying buffs to teammates, and even having her own versions of Assist Attack to cause another Sinner to use their Skill 1 as an extra attack, and Assist Defense giving an ally Aggro and Defense Level.
362* VocalDissonance: A curious example. While Jang Ye-na's more screechy, lower tone fits the Identity, it stands in stark contrast to the softer, calmer voice she uses for all of Ishmael's other Identities.
363!!! Edgar Family Butler
364A version of Ishmael who was taken in as a Butler for the Edgar Family.
365----
366* BroomstickQuarterstaff: Wields this alongside cutlery.
367* FlechetteStorm: Does this for her skills by throwing knives.
368* RippleEffectProofMemory: Subverted. Her Uptie story has her briefly ask a fellow Butler if the Wolf who attacked their master had ever loved someone, before losing track and deciding to ignore that question. Canto VI clarifies that [[spoiler:this is the result of Catherine erasing herself from every Mirror World, so it would make sense that nobody remembers that Heathcliff loved her]].
369[[/folder]]
370
371[[folder:No. 9: Rodion]]
372!!Rodion
373[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rodion_romanovich_a.png]]
374[[caption-width-right:300:РАСКО́Л[[labelnote:Translation]]Split[[/labelnote]]]]
375
376--> "If she could forget everything, and [[red:'''begin''']] afresh."
377-->'''Voice Actor''': Yoon Ah-young
378-->'''Particulars''': [[MoneyFetish Materialistic]], [[TheGamblingAddict Engrossed Gambler]]
379-->'''Color''': Lusty Burgundy -- #820000
380-->'''Literary references:''' She is named after the main character of Fyodor Dostoevsky's book ''Literature/CrimeAndPunishment''.
381-->'''Original E.G.O:''' Что Было Брошено.[[labelnote:Translation]]What is Cast[[/labelnote]] (ZAYIN)
382-->'''Known Identities:''' Limbus Company Sinner (0), Kurokumo Wakashu (000), LCCB Assistant Manager (00), N Corp. Mittelhammer (00), Rosespanner Workshop Rep. (000), Zwei South Section 5 (00), Dieci South Section 4 (000), Liu South Section 4 Director (000)
383-->'''Known E.G.O:''' 4th Match Flame (HE)[[note]] The original Abnormality is a TETH [[/note]], Rime Shank (TETH), Effervescent Corrosion (TETH)[[note]] The original Abnormality is a WAW[[/note]], Pursuance (HE), Sanguine Desire (WAW)[[note]] The original Abnormality is a HE[[/note]]
384
385----
386* AffectionateNickname: To the other most sociable Sinner, Gregor, who she tends to refer to with cutesy names far more often than the others. Sweetie, babe, etc.
387* AnIcePerson: A theme with her; What is Cast depicts Rodion in her cell, wielding a hatchet made of ice and the scenery of a snow-covered complex littered with corpses, she gets the Rime Shank E.G.O from the already ice-themed Baba Yaga Abnormality that serves as the ClimaxBoss of her chapter, and the Golden Bough in said chapter is residing within a frigid wasteland.
388* BatmanGambit: After the disastrous caper in Canto II, she volunteers herself to gamble for the Golden Bough alone with a sticker containing some wishpower against the Syndicate leaders they've been fighting. Except, she never used it in the first place and bluffed her way to victory by seeming suspicious on purpose. The Tieqiu leader at the table instantly assumes that she was applying wishpower on herself right before going all-in, and makes the rash bet that if she's cheating he'll forfeit the game, which promptly gets him thrown out the game and wins the Sinners the match [[NoHonorAmongThieves (mostly because Aida decided she was going to skip the game and kill them all before she loses)]]. The only part of the bluff Rodion wasn't counting on was said leader being [[DisproportionateRetribution graphically killed for his false accusation]] right in front of her, judging from her shocked reaction.
389* BigEater:
390** While never actually shown eating, Rodion has the largest appetite of the sinners, regularly suggesting that Dante should reward her top-tier performance with dinner, lamenting about the lack of good food their journey has, or suggesting that team celebrate the day with an outing to a restaurant. She has a fondness for meat and steaks mostly, which more than likely harkens back to [[spoiler:her impoverished life back home and the first thing she did for her neighbors upon murdering their wicked tax collector, using her stolen fortune to feed the starving people with quality meat.]]
391** She also promises good food to anyone who finishes the battle first when she's narrating. (With the tab, of course, being on the company).
392** This adds onto the ''wrongness'' of her N Corp Mittelhammer AlternateSelf, who is so religiously devoted to Nagel und Hammer and The One Who Grips that she shows her dedication by fasting.
393** Around the start of the Hell's Chicken event, she's quick to point out the nearby fried chicken and start outlining how tasty it is. At one point, Gregor theorizes if the Headhens are a result of Sinclair struggling to eat one particular piece of chicken, to which the latter quickly states Rodion picked it clean anyhow. She and Heathcliff also reminisce about their own memories of going to [=HamHamPangPang=] and enjoying large meals of chicken.
394* BigEgoHiddenDepths: Rodion is possibly the most boastful of all the Sinners (which is ''really'' saying something in their group), even going so far as to proclaim that believing that she's hot shit is enough to beat out concentrated luck power. However, she also carries a lot of guilt on her shoulders from her past, and it's hinted that some of her confidence is of the 'fake it til you make it' variety because of her other insecurities about wanting to be important or special.
395* BigSisterInstinct: She openly looks out for Sinclair the most out of the rest, who is the shortest and likely the youngest member of the team. In Canto II, she’s the one who gives him the pep talk he needs to get him to dance the team out of trouble from Los Mariachis, covers his ears when Ryōshū begins to describe an ambiguous method of brutalization so graphically violent detail as to shock an entire casino floor plus her own crew[[note]]the details of which have been censored to the player[[/note]], and rather casually stops her Abnormality Report on Baba Yaga to [[TheyKilledKennyAgain avenge the kid when his head gets smashed open by an ice pick]]. Sinclair himself notes that Rodion likes to save snack foods to share with him for later. To a lesser extent, she’s also this to Don Quixote, as seen briefly in an early scene in Hell's Chicken when she wipes the leftovers of food on Don's face.
396* BirdsOfAFeather: She gets along swimmingly with Olga of the Molar Boatworks, both being free-spirited heavy drinkers who are still competent at their respective jobs. Ironically, despite the close resemblance, she is not a CompositeCharacter of Olga in a mirror reality as Yi Sang and Rain are -- ironically, [[ProfessionalButtKisser Outis]] takes the role.
397* BornLucky: She boasts that she's never lost a game of chance, and later states that [[spoiler: [[WindsOfDestinyChange wishpower]] doesn't affect her luck because it effectively boils down to being condescend confidence -- something she already has in spades.]]
398* ClapYourHandsIfYouBelieve: She is a great gambler who believes in her own abilities so much [[spoiler:that she doesn't need wishpower to win]].
399* DamageOverTime: With the exception of LCCB Assistant Manager, Rodion seems to be specialized in inflicting Bleed upon her enemies through the use of her skills, which causes them to lose health with every move depending on the magnitude and stack count of the status effect.
400* ADayInTheLimelight: Canto II gives her significant focus, as the mission is to raid a J Corp casino; something that, as a gambler, she's naturally interested and knowledgeable in. Later on she ends up meeting one of her old friends, and [[spoiler: the Golden Bough of the Canto is attuned to her.]]
401* ElementalWeapon: Her base E.G.O., "What is Cast", is an axe made of ice that she throws at enemies.
402* ForeignCussWord: Refers to Samjo as a "Kozyol"[[note]]Literally translates to "goat", but commonly used in place of "asshole" or "motherfucker"[[/note]] after he purposefully lures Headchickens toward the group and blatantly lies about it.
403* TheGamblingAddict: Noted as a compulsive gambler in her profile. Rodion declares that more than just ''having'' money, what gives her an even bigger thrill is the rush of betting and possibly ''losing'' everything in one winner-take-all bet.
404* HardDrinkingPartyGirl: Very, very fond of expensive luxuries like food, parties and drinks whenever she can afford them. Above all else she loves gambling just to blow it all on vices.
405* TheHedonist: While her first and foremost concern is always money, she's equally as enthusiastic for all the luxuries that come one's way with it.
406* ICanStillFight: Declares this while fighting Lion, Panther, and Wolf in the prologue, even as she's the second last standing on the battlefield. [[InstantlyProvenWrong Lion instantly turns her into a stain on the ground.]]
407* MoneyFetish: She introduces herself to the manager by bluntly putting it out that she ''loves'' money, not just making and having money, but also the thrill of gambling it away and acquiring more.
408* MotiveDecay: [[spoiler: Sonya, Rodya's former friend, theorizes that her murder of the corrupt pawnbroker from her past was less about getting enough money to feed her neighbors and more about proving to herself that she was special somehow. Interestingly, Rodya goes against giving a definitive response to that and neither confirms nor denies his theory, and also points out that Sonya is intelligent enough to be well aware of what she was going to do before she acted; the implication being, if he knew what she was doing, then why did he let her go through with it despite condemning her in the present? He doesn't have a response.]]
409* MyGreatestFailure: In her past, Rodion [[spoiler:murdered a corrupt tax collector who was hoarding money in order to secure food for her fellow Backstreets neighbors. This action would come back to haunt her though; the person she murdered had connections with the Middle Finger, which violently retaliated by mass murdering Rodion's fellow neighbors.]]
410* ObsessedWithFood: Never passes up an opportunity to eat and frequently makes her desire to eat known when food is not available. [[spoiler:This stems from a desire to avoid being reminded of her past as a poor, [[FreudianExcuse starving urchin in the Backstreets of District 25.]]]]
411* ProfessionalGambler: Despite what her devil-may-care attitude might imply, Rodion is a very competent and confident gambler when put to the task. Especially when it comes to games where she might have to bluff out the other players in order to win. Even without the actual use of any luck stickers, she's easily able to wipe the table with the other gamblers.
412* SimpleYetAwesome: Her base Identity's support passive, Gambler, simply boosts the damage of the highest HP ally by 20% whenever their coins land heads. However, this is one of the largest damage buffs from any support passive in the entire game, on top of affecting all attacks universally and having one of the most consistent activation conditions (since a 45 SP Sinner will be rolling heads ~95% of the time), making base Rodion a top pick as a backline support even as higher rarity Identities are unlocked.
413* TheSocialExpert: Rodya is easily the most personable out of all the Sinners, something which Dante even notices upon meeting her. She lacks most of the eccentricities her coworkers do, has a sense of humour in spades, and despite her mercenary attitude towards money and living in general, is shown to care greatly about those more vulnerable than her, particularly Sinclair. All of this combines to make her the easiest to have a conversation with.
414* SomeCallMeTim: She notes in her promo that her proper name is quite a bit longer but also projects a sense of coldness, in reference to her name origin being Rodion Romanovich Raskolnikov, so she asks Dante to simply call her Rodya.
415* StatuesqueStunner: She's the tallest female Sinner and second-tallest overall, beaten only by Meursault, at around 180cm/5'11 feet tall, and she's quite the looker.
416* StealthPun: The name of her E.G.O is part of a number of Russian proverbs, "What is cast cannot be returned" i.e. "what's done cannot be undone". In it, her axe shatters into pieces. To top it off, "cast" also refers to gambling, and "the die is cast" ''also'' means "what's done cannot be undone".
417* StrongerThanTheyLook: Seems to be on the lower end of the Sinners in terms of physical strength, but is able to effortlessly drag Ishmael away against her will when the need arises. Ishmael even lampshades it with bafflement.
418-->'''Ishmael:''' Hey, let me go. Let me g— Gah, how are you so strong—
419* SympatheticMurderBackstory: Canto II focuses on her past, which culminates in her telling everyone else [[spoiler:that her murdering an oppressive tax collector resulted in her neighborhood being massacred]]. While she doesn't regret her actions, she is upset about the consequences.
420* TattooedCrook: She has a tattoo of an anatomical heart on the left side of her chest, and [[spoiler:she is a murderer]].
421* WeaponSpecialisation: Her base Identity's weapon is an axe, and subsequently, every single E.G.O. she can wield is fashioned in the style of an axe in their Awakening versions. This is fairly obviously a reference to her namesake.
422* WhyDidItHaveToBeSnakes: As the Sinner writing the Observation Notes on [[SnakesAreSinister the Wriggling Beasts/Slithering Inquisitors]], Rodion makes it clear she was already freaked out by them even before she started thinking on [[TheWormThatWalks their possible actual nature]].
423!! Identities
424
425!!!Kurokumo Wakashu
426A version of Rodion who joins the Kurokumo Clan, a Syndicate under the umbrella of the Thumb.
427----
428* CriticalHitClass: Doubles as a Poise-stacking Identity, which differentiates her from her already Bleed-based based Identity.
429* EarlyInstallmentWeirdness: During the initial release of the game and the following first few months, Rodion's Kurokumo identity ranked her as a Kurokumo ''henchman'', not a wakashu. This is likely due to the fact her design was based off of the henchmen from Library of Ruina (with other Kurokumo identities like Ryoshu and Hong Lu being based off of Sayo and Yang respectively). However most likely due to the disparity of her being 000 while Hong Lu, a wakashu (and therefore higher than her in rank lore-wise) was only a 00, she eventually saw a promotion from henchman to wakashu.
430* KatanasAreJustBetter: Uses a huge katana, large enough to qualify as an odachi.
431* NotAMorningPerson: Says that she starts her days at night and tells Dante not to wake her up early in the morning.
432* ProtectionRacket: Considering the [[{{Yakuza}} syndicate she works for,]] it isn't exactly surprising that part of her job is collecting "protection fees" from local businesses and homes in the backstreets unfortunate enough to reside in their territory.
433* TookALevelInJerkass: Is signficantly less empathatic than her LCB counterpart, to the point of viewing Sinclair as little more than a whiny kid, and significantly more bloodthirsty to the point of being the only person her version of [[BloodKnight Ryōshū]] [[OnlyFriend actually enjoys working with.]]
434* VillainOfAnotherStory: Is part of a MobWar with the Blade Lineage Syndicate in her mirror world, which the Sinners are split on both sides of.
435
436!!![=LCCB=] Assistant Manager
437A version of Rodion who joined the LCCB instead of the twelve Sinners.
438----
439* CompositeCharacter: According to how her files are named, this Identity has her live Effie's life.
440* MythologyGag: The weapon she uses [[https://twitter.com/encodory/status/1634399673770467329 is the exact same]] as the base weapon given to agents in ''VideoGame/LobotomyCorporation'' 's legacy version.
441* RedOniBlueOni: The red to Ishmael's blue. She's very eager to charge in and complete her missions in stark contrast to Ishmael's preplanning.
442!!! N Corp. Mittelhammer
443* BrainwashedAndCrazy: As opposed to Heathcliff, whose Identity Story shows him to be reluctant at best in their work, this version of Rodion appears to be fully indoctrinated into Nagel Und Hammer's belief system. Gleefully repeating their rhetoric about "heretics" and throwing herself into things like fasting and prayer to achieve further "purity". And is especially vigorous when it comes to "purging" the "unclean".
444* ExhaustedEyeBags: This Identity has prominent eyebags, which contrasts with the meticulous appearance Rodion normally has.
445* HelmetsAreHardlyHeroic: Her N Corp. identity has her don their suit of heavy armor, but passes on wearing its helmet. 'Heroic' may not be the right word given the group, however.
446* KnightTemplar: N Corp. Mittelhammer Rodion has a version of her join under Nagel und Hammer and become as brutal and brainwashed as the rest of the order. She regularly chuckles at the opportunity of smiting heretics, despises body prosthetics, speaks in a near-constant crazed tone and comes to close to considering the idea of nailing Dante for their clock head before being convinced it's just a helmet -- a far cry from the normally personable and friendly Rodya. After uptying her to her max potential, her dialogue reveals that this version of Rodion returned to her hometown to hunt and massacre whoever was still alive.
447
448!!!Rosespanner Workshop Rep.
449A version of Rodion who works as the boss and public representative of the Rosespanner Workshop.
450----
451* TheAllegedBoss: She's ''technically'' in charge of the Rosespanner Workshop, but she spends most of her time gambling online and hands her subordinates her official stamp since she doesn't want to deal with paperwork.
452* AsskickingLeadsToLeadership: She was promoted to representative because she is amazing at fieldwork. Unfortunately, this skill hasn't translated to managing an office.
453* ChainsawGood: Wields a weapon resembling an oversized wrench with chainsaw blades running along the head.
454* CompositeCharacter: Lives Niko's life, and her skills take after his.
455* TheGambler: As per usual with Rodya, she spends most of her time playing online gambling games instead of doing paperwork. She's lucky enough that she actually pays the entire Workshop's wages just with that.
456
457!!!Zwei South Section 5
458* EarlyBirdCameo: Her post-uptie art was one of the first images posted back when the official Limbus account was first created.
459
460!!!Dieci South Section 4
461* BadassBookworm: According to her, for the Dieci Association, knowledge is ''literally'' power, and the more a Fixer from it studies, the stronger they get.
462* BadassPreacher: The Association's theme. She dresses in a cassock and has a stole draped over her shoulders, and gains power and strength from the books she reads.
463* BarefistedMonk: Attacks with her fists, which is empowered literally by knowledge.
464* OrphanageOfLove: Rodion considers the Association to be her home, and it recruits members by taking orphans off the streets.
465* PowerGlows: Her stole glows when in battle, possibly due to her using whatever ability lets her convert knowledge into physical might.
466* RapidFireFisticuffs: Her first and second Skills have her rapidly punch the opponent.
467
468!!!Liu South Section 4 Director
469* TheAllegedBoss: Similar to her Rosespanner [=ID=], Rodion is much more casual and friendly than a leader would be expected to be. This is explained as being part of the Liu's modus opperandi, as they select Directors not based on individual skill and power, but on their ability to get along with their subordinates.
470* BigEater: While already present in her base identity, here she apparently spent ''four hours'' buying meals and snacks from different restaurants -- though, at least some of that was for her subordinates as well. It's part of the Liu Association's [[PlanetOfHats hat]], as the Liu Association is said to be considered and consists of food enthusiasts.
471* DecapitatedArmy: She intentionally inflicts this on a group of foes that her Section is shown fighting in her Story while Ishmael and Ryoshu keep the enemy leader's allies from helping.
472[[/folder]]
473
474[[folder:No. 10: Dante]]
475The manager of the Limbus Company Bus division. While nominally one of the thirteen numbered employees, they are not considered among the "main" twelve due to their [[EmpathicHealer unique abilities]] and complete lack of combat ability placing them in a far different role during missions. See their page [[Characters/LimbusCompanySinners here]].
476[[/folder]]
477
478[[folder:No. 11: Emil Sinclair]]
479!!Emil Sinclair
480[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lc_emilsinclair.png]]
481 [[caption-width-right:300:Vogel[[labelnote:Translation]]Bird[[/labelnote]]]]
482
483--> "Meanwhile, the world of evil [[red:'''began''']] there already, right in the middle of our house."
484-->'''Voice Actor''': Kim Da-ol
485-->'''Particulars''': Wishy-washy, Overdependant, Inexorably Insecure
486-->'''Color''': Immature Green -- #8b9e15
487-->'''Literary references:''' He is named after the main character of Herman Hesse's novel ''Demian''.
488-->'''Original E.G.O:''' Zweig vom Baum der Erkenntnis.[[labelnote:Translation]]Branch from the Tree of Knowledge[[/labelnote]] (ZAYIN)
489-->'''Known Identities:''' Limbus Company (0), Blade Lineage Salsu (000), Zwei South Section 6 (00), Los Mariachis Jefe (00), The One Who Shall Grip (000), Lobotomy E.G.O::Red Sheet (00), Molar Boatworks Fixer (00), Cinq South Section 4 Director (000), Dawn Office Fixer (000)
490-->'''Known E.G.O:''' Impending Day (TETH)[[note]] The original Abnormality is a HE [[/note]], Lifetime Stew (TETH), Lantern (HE)[[note]] The original Abnormality is a TETH[[/note]], 9:2 (HE)[[note]] The original Abnormality is a TETH[[/note]]
491
492----
493* AnimalMotifs: Birds (more specifically baby birds, as indicated by his introductory emoji). His insignia is an egg, his weapon's name "Vogel" translates to "Bird", and his DayInTheLimelight Canto features him [[spoiler:growing past his trauma and insecurities as a result of his massacred family and hometown at Kromer's hands, with Demian also bringing up how he has figuratively broken out of his shell and taken flight in the aftermath of Canto III now that he's finally at peace with himself]].
494* TheBabyOfTheBunch: His general mannerisms and smaller stature (being the shortest sinner) imply that he's far younger than his teammates, and as a result more responsible sinners seem to go out of their way to look out for him (like Gregor and Rodion) while others target him for bullying (such as Heathcliff and Ryōshū).
495* BerserkButton: Anything to do with [[spoiler:Kromer]] sets him into an absolute rage. Notably, he's at first traumatized to see what ''Nagel und Hammer'' have done to his hometown, but the moment [[spoiler:Kromer]] makes herself known he immediately enters an UnstoppableRage and begins to absolutely ''brutalize'' any Inquisitor within reach. He spends the rest of the Canto split between a HeroicBSOD and said UnstoppableRage.
496* BewareTheQuietOnes: Sinclair's description on the website and promo trailer paint him as quite skittish. Beneath that, however, lies a more volatile person. He is noted to have a murderous gaze, his eyes darken before cleaving his foes with his E.G.O., and outright explodes in violent anger at the end of his trailer.
497-->'''Sinclair:''' ''Right, all I can do...'' '''''is skewer that ■■■■■■■ with a stake and -$#^$^%^%- straight in!'''''
498* BirdsOfAFeather: His damning friendship with [[spoiler:Kromer]] was born out of their shared disdain for mechanical prosthetics, which their hometown of Calw was renowned for.
499* BreakTheCutie: He's already been broken before the story even starts, but it happens again in Canto III due to [[spoiler:being forced to return to his hometown on a mission, only to find it being razed to the ground and all the residents being slaughtered by the same people who killed his entire family the last time he was there.]]
500* BullyAndWimpPairing: Of a sorts with Ryōshū, being the wimp to her bully. While she does still threaten and push him around, she does treat him slightly better than the other Sinners, likely on account of him being [[TranslatorBuddy able to understand]] her [[FunWithAcronyms acronyms]], to the point where he's the only one she actively asks for on her team in Hell's Chicken (and threatening him into joining).
501* ButtMonkey: Sinclair gets put through a ''lot'' of pain, trauma and humiliation, both played dramatically and humorously, more so than anyone else on the team. Even not counting his horrific backstory as explored in Canto III, being one of the youngest and smallest Sinners means almost everyone picks on him in particular or outright attacks him. To wit, he's apparently regularly beaten up by Heathcliff, gets pummeled by Don Quixote, Outis and was nearly killed by Vergilius in the same Chapter just as methods to shut him up, and he's put in the unenviable position of being the only chef on his team while everyone else backseat-cooks over him.
502* ADayInTheLimelight: Canto III focuses on him and his backstory, taking place in his hometown, flashing back to his past at both home and school several times, and with the Golden Bough being [[spoiler:initially]] attuned to him.
503* DoomedHometown: [[spoiler:Sinclair returns to Calw to find it effectively put to the torch, with the townsfolk either slaughtered en masse or currently being tortured by N Corp's Nagel und Hammer.]]
504* DualityMotif: A recurring theme with Sinclair's character, as his emotional instability, horrific trauma, and inexperience results in him [[MoodSwinger flip-flopping]] between being a kindhearted wimp or a wrathful killer, especially during [[ADayInTheLimelight Canto III]], when confronting his past has him in such a hate-filled mess that even Heathcliff, who typically bullies him, is bothered by how murderous he can get. This is further represented in his LCB Sinner art, with one half in color and the other in greyscale, and his image song goes from a slow, soft carol to a fast, frantic piece that's even called "Between Two Worlds." This further carries into a number of his Identities, as the Sinclairs of the Blade Lineage, Los Mariachis, and Cinq Association worlds will all go from meek and softspoken to stone-cold and violent when it's time to fight.
505* FinishingMove: This is the encouraged way to use his "Impending Day" E.G.O., since its power is increased against target with less than 25% HP. In addition, if Sinclair manages to score a kill with the E.G.O., it heals allies and increases his attack power on the next turn.
506* {{Foreshadowing}}: When [[ItMakesSenseInContext forced to dance the Sinners out of trouble in Canto II]], Los Mariachis are touched to their core by the sheer spirit emanating from his dance and they deduce that the young man had gone through so much darkness and terror that it shows through his movement. Dante has to wonder to themself what Sinclair could’ve possibly went through to touch Los Mariachis so deeply, but has to move on without answers until [[WhamEpisode Canto III]], where Sinclair's past is the focus.
507* FriendlyFireproof: His Lifetime Stew E.G.O. plays around with this trope. On the one hand, it's targeting is always indiscriminate regardless of whether Sinclair is corroded or not, with the only stipulation being that the targets are the ones with the lowest remaining health, and deal 7 stacks of Burn to them. On the other, it has a specific safety net built into this attack which deals no direct damage if the target is friendly, and will actually buff them it it does end up hitting an ally for some reason. Of course, if Sinclair ''is'' corroded then the trope is still averted.
508* GameplayAndStoryIntegration: Canto III, centered around Sinclair, features Nagel und Hammer inquisitors, against whom LCB Sinclair is a poor matchup against due to their resistance to his Slash damage and liberal usage of Pierce damage which he's weak to, representing [[spoiler:his fear of them and Kromer after what they'd done to him and his family]]. Furthermore, stages where [[spoiler:Kromer's]] Whistle is in effect will cause him to take a massive 30 point hit to his SP every time it occurs due to it being a massive TraumaButton for him. [[spoiler:However, the Canto's dungeon in the lead-up to fighting Kromer allows him to find parts of the E.G.O Gift 'A Sign', representing his growing determination to confront her, and collecting three or more parts will both buff Sinclair and debuff Kromer in the final battle -- collect any less, and Kromer will remain in her usual state and Sinclair will actually suffer debuffs if you make him fight her. And in said final battle, Kromer also notably does not resist Slash damage which LCB Sinclair deals exclusively, even after she goes OneWingedAngel and gains a Pierce resistance to accompany her Blunt resistance from her first phase.]]
509* GrewASpine: Hell's Chicken, which takes place after [[ADayInTheLimelight Canto III]], has him exhibit this. While he's still rather timid and somewhat easily pushed around by his colleagues, he's far more capable of sticking up for himself, telling Gregor his teasing won't work on him and then snapping at his team in frustration due to their constant backseating. Taken further in Canto V, where he explodes at Ishmael for seemingly not caring if their U Corp LCCB agent died after what had happened to Effie and Saude, and manages to threaten a Twinhook Pirate in the club so effectively that even Heathcliff gives him props.
510* HeightAngst: He snaps at Faust for making a jab at the odds of him getting taller and tries to tell himself he can still get taller when Outis criticizes his diet as a factor for his shorter stature.
511* HiddenDepths: Aside from Faust and maybe Rodion, he’s the ''only'' member of the team who knows how to properly dance, specifically with maracas. It's a useful thing too, as the Mariachis of Canto II confronting the team allow the team to pass for his performance.
512* ItsAllMyFault: He has a severe guilt complex over [[spoiler:Kromer's rise to power and her slaughtering his family and hometown, blaming and loathing himself in equal measure over his one error of telling his classmates about his father's business with K Corp. Surprisingly for this trope, Dante actually ''agrees'' with him after Kromer is killed, saying that he may have been at fault. As they point out, however, it was one mistake Sinclair made when he was a child that anyone could have made, and he couldn't possibly have known what it would snowball into.]]
513* ImageSong: [[https://www.youtube.com/watch?v=lu8i-OyjLYk&pp=ygUSYmV0d2VlbiB0d28gd29ybGRz Between Two Worlds]], which plays during the final battle with [[spoiler:Kromer in Canto III, is sung from his perspective. In the slower, carol-like first half, known as "World of Light," the lyrics discuss his pain and regret over losing his family on Christmas and how he wishes the horrific events of his life never happened, and in the far more frantic second half, known as "World of Darkness," the lyrics are concerned with his utter terror of Kromer and her attempts to warp him into her ideal image of him, and his desperate desire to break free from his shell and be "reborn" with enough courage to confront her once and for all.]]
514* IWantMyMommy: Outis mentions in Canto IV that Sinclair would often cry out for his parents when he died.
515* LastNameBasis: Despite him being confirmed to have a first name, "Emil", almost everyone in his life besides his family members refers to him by his last name. This includes all the Sinners in the present, and [[spoiler:Demian and Kromer]] during his school days.
516* LovableCoward: During the middle of Canto III, Heathcliff implies that Sinclair is usually seen in the back of a fight formation, being too nervous to charge into the fray, though despite this Dante, Rodion and anyone else he gets along with don’t hold it against him. It’s shocking to Heathcliff when Sinclair is riled up into an throwing a bloody and brutal massacre against loads of Inquisitors by himself, making him wonder out loud where all this usefulness was earlier. This is not so much the case after Canto III, where Sinclair grew a bigger spine to stand up for himself with against his fellow Sinners, if while still being a little meek.
517* MechanicallyUnusualFighter: In a fashion. He's the only Sinner among those who've had their [[ArcHero focus chapter]] to not have an E.G.O originating from one of the Abnormalities fought in said chapter, mainly because the "Abnormalities" fought in his chapter are all actually heavily corroded N. Corp Inquisitors. He instead received Impending Day, which is tied to Doomsday Calendar.
518* MementoMacguffin: [[spoiler:His deal with Kromer to help him avoid his prosthetic surgery involved her giving him two coins for safekeeping, which he didn't realize represent chances he has to be spared for not joining her. Kromer takes one back after his family is slain, and she takes back the other one in their final confrontation in Canto III, having committed to ending his life before going OneWingedAngel.]]
519* MoodSwinger: He’s noted for his emotional instability, likely owing to a combination of his young age, exposure to Fixer violence and ''very'' rough past. His facial expressions are among the most extreme in the mostly stoic Limbus crew, going from meek shyness, [[FaceFramedInShadow an ominous and malevolent stare behind eye shadow]], and tearful and close-to-blubbering sorrow.
520* NaiveNewcomer: His official profile notes that Sinclair isn't used to combat or the violence that comes with it yet, and by his own admission, being a Sinner is his first time working with a Company.
521* NervousTics: Sinclair had a habit of biting his nails whenever he was uneasy or nervous when he was younger. He did attempt to curb this habit by cutting his nails so there was nothing to bite, but ended up miscalculating on that front. As once he no longer had nails to bite, he just ended up biting into his own fingertips without thinking.
522* NiceJobBreakingItHero: [[spoiler:His careless comments about his father's business in class results in him meeting Kromer, who he bonds with over their shared distaste over mechanical prosthetics. Despite having misgivings, Sinclair would eventually strike a deal with her, who promised to get him out of an impending prosthetic surgery if he'd let her enter his basement. After the two find monstrosities in a secret passageway beneath his home, Kromer holds up her end of the deal and "repays" him by slaughtering his whole family with a group of inquisitors, leaving him as the SoleSurvivor. And by the time he eventually returns to Calw with the other Sinners, she's either killed everyone there or is still torturing them.]]
523* OddFriendship: Sinclair -- a kindhearted, but perpetually nervous wimp in most situations -- inexplicably becomes the closest friend [[TokenEvilTeammate Ryōshū]] has on the bus. He is the only one who understands and bothers to translate her acronyms for the rest of the Sinners, and for her part, most of their interactions indicate a certain fondness for Sinclair, hidden beneath a exterior as cruel to him as anyone else.
524-->'''Dante:''' Sinclair... You might be linked to Ryōshū on a spiritual level at this point.
525* TheOneGuy: Contrasting [[TheSmurfettePrinciple Don Quixote]], he wound up as this in Ryōshū's team during the Hell's Chicken event, purely because the latter threatened him into joining.
526* PintSizedPowerhouse: Sinclair may seem like a meek shortstack, but Kromer, assorted {{Mooks}}, and even Ishmael have learned how terrifyingly strong he can be if you push your luck with him. Fittingly, his base ID is a GlassCannon with below-average health and defense level, three stagger thresholds, and a counter for his defense skill instead of anything to help him actually avoid damage, but his actual moveset is built around doing monstrous amounts of damage that still holds up even as your roster of [=IDs=] grows.
527* ThePowerOfFriendship: His bonds with people rather than his own personal strength and the growing thereof are the deciding factors to his Canto's climax. The twisted codependency he had with Kromer, the villain of the chapter, is contrasted with the benign (if still unorthodox) friendship he shared with Demian, who [[spoiler:saves him and the other Sinners because of it.]]
528* RichesToRags: He comes from a wealthy family that was well regarded in his hometown for their expertise on prosthetics, but is now a lowly Fixer in Limbus Company's employ.
529* SoleSurvivor: Twice, no less. First of [[spoiler:Kromer's massacre of his family]], and then on a much larger scale [[spoiler:after Kromer returns to Calw and has her troops slaughter the whole village, before she herself is killed by Demian, leaving him the only survivor of the town as a whole.]] Can be subverted in the latter case, since in the Canto III dungeon [[spoiler:at least one random event involves optionally saving surviving townspeople, who face certain torture and death if not rescued.]]
530* SpinAttack: Sinclair's Lifetime Stew E.G.O. attack animation includes him spinning around uncontrollably to the point he makes himself dizzy, all the while splashing foes with scalding hot broth.
531* SupportPartyMember: His Impending Day E.G.O turns him into a resource generator and a situational healer, creating 5 Sin resources when he kills something and healing the Sinners. If he can clean up on some weaker fodder, he's capable of generating immense amounts of Sin to power the E.G.O of other -- more offensively-focused -- Sinners, whilst also bringing back anyone who's on the verge of dying.
532* SymbolSwearing: Amongst the various characters who do swear, Sinclair is the only one whose swearing is censored in some fashion:
533** His Character Promo paragraph has him slide off into symbol-censored cursing over what's implied to be what he feels can only be done of what Kromer has done to his life.
534** When a Big Brother of the Middle shows up, causing alarm for the Sinners, Sinclair translates Ryōshū's "B.B." remark as "B**tch Brother", whilst Ryōshū herself says the word "bitch" uncensored afterward.
535** This is zig-zagged with the Corrosion line of his 9:2 E.G.O., given that the reading of the Skin Prophet's book reveals it to contain the same random string of symbols Sinclair says.
536* TinySchoolboy: While Sinclair's age is ambiguous, he was close to finishing high school before meeting Kromer; ingame images and character portraits show most characters (girls included) towering over him, and he's the second shortest Sinner in the team in the present day.
537* TranslatorBuddy: He's the only Sinner able to quickly grasp and understand Ryōshū's highly specific and violent acronyms, which is implied to be the result of his horrific past. Dante themself is somewhat disturbed by this and wonders what happened to him to be able to understand her.
538* UnwillingRoboticization: One of Sinclair's greatest sources of unease and terror when his family was still alive was the expectation that, once he graduated school, he would undergo a "full body robotic prosthetic" procedure like the rest of them -- this would involve removing his brain from his body and transplanting it into a robotic shell instead. He was too afraid of disappointing his family, or fighting back against their expectations, to ever speak up against it. [[spoiler:It never ended up happening, thanks to Kromer having his whole family slaughtered before the procedure could ever take place.]]
539* WhatTheHellHero: In Canto V, he loses his cool when Ishmael walks up to a pirate holding an LCCB agent hostage and kills him. He shouts at her for being so reckless and asks if she's already moved on from Effie and Saude's deaths.
540* WhenHeSmiles: He is shown to be smiling rather happily while interacting with other Sinners during the credits of Canto III, presumably due to [[spoiler:having made peace with the events of his past]]. Given his usual nervousness, it's notable.
541* YouRemindMeOfX: He mentions that Dante reminds him a lot of Demian, with Dante appearing to speak similarly to him when they're trying to act like a manager.
542!! Identities
543!!!Blade Lineage Salsu
544
545A version of Sinclair who joined Blade Lineage Syndicate as a Salsu. He struggles with his love for bloodshed, something that is praised and otherwise seen as normal within the Syndicate.
546----
547* CriticalHitClass: His first two skills in this identity are meant to stack Poise buff to increase his CriticalHit chance, which ideally will be used with his hard-hitting third skill.
548* MightyGlacier: Contrasting his [[CriticalHitClass Cinq Association ID]], this version of Sinclair is potentially hard-hitting especially when his third skill lands critical, but he has low Speed stat at 2-5.
549* SplitPersonality: His murderous intent comes out prominently as another side of him, and he himself is not sure which is the "real" him. Consequently, Sinclair is conflicted between the joy of bloodshed and the unease it makes him feel.
550
551!!!Los Mariachis Jefe
552A version of Sinclair who joined the Mariachi Syndicate, and rose up their ranks to become their Jefe. While he still behaves very nervous and uneasy like he usually does, he's quick to show how and why he became the organization's boss when he pushed to it.
553----
554* AlternateSelf: He takes Aida's place as the Syndicates leader, wearing the same outfit, sombrero and glowing face paint as her.
555* DanceBattler: Like the rest of the Mariachi Syndicate, many of his moves involve his sprites showing off some very nimble dance moves while he bashes his foes left and right with a set of maracas.
556* ImprobableWeaponUser: Like the rest of the Mariachi Syndicate seen in the game, his primary weapons are a set of maracas.
557* PowerGlows: After uptying this identity to the third tier, the new art reveals him to have facepaint or a facial tattoo that glows an eerie blue in the dark, with the ensuing cutscene indicating it's what happens when he begins a Pañata Party.
558* StoneWall: In this identity, Sinclair has lower attack power even compared to his base identity, in addition to having one of the lowest speed stat at 2-3. That said, he gains huge amount of HP pool and defense in exchange, and he only has one stagger threshold that can be lowered even further to ensure his survivability.
559* TriggerPhrase: According to his subordinates, one way to instantly get him in a mindset to battle is to tell him that it's time for a Pañata Party. Which has the immediate effect of causing him to bash the person who said the phrase in the head before going on a rampage.
560* YoungAndInCharge: Despite appearing to be the same age as his base identity counterpart, he's apparently been able to rise up the ranks of the Mariachi Syndicate until he's their boss. And one they all respect and fear as such.
561
562!!!Zwei South Section 6
563A version of Sinclair who joined the Zwei Association.
564----
565* DeclarationOfProtection: Towards Dante. He will say this upon his identity acquisition, and some of his dialogues will have him fuss over Dante if they go anywhere without telling him.
566* FailureKnight: If the Sinners fail the mission, Sinclair's dialogue will have him lament that nothing has changed since "then" (i.e. [[spoiler:the time he lost his family]]).
567* LawmanBaton: A [[LawEnforcementInc Zwei Fixer]] who swings around a baton rather than the typical Zweihänders.
568
569!!!The One Who Shall Grip
570A version of Sinclair who was driven into insanity by Faust as the One Who Grips [[spoiler:after burning his own family to death]], and joined her side as Nagel und Hammer's right-hand man [[spoiler:just like in Kromer's vision.]]
571----
572* BiblicalMotifs: This version of Sinclair has an incomplete Mark of Cain on his forehead. Based on the introduction trailer and the illustration, one of the three was apparently consumed [[spoiler:when he burned his family to death]].
573* CastFromSanity: All of his skills consume proportional amounts of Sanity on use, and his unique passive halves the natural SP from clashing or kills. This helps him set up his minus coin skills, but can also lead to Corrosion if you aren't careful.
574* DeathOrGloryAttack: His third skill has 3 coins and a base power of 30, but loses 12 for each coin that lands Heads -- if you land all Tails, you have bar none the most powerful attack in the game so far, while if you land Heads your damage is extremely reduced or even nullified.
575* DifficultButAwesome: Due to his gimmick of losing sanity with each attack and losing significant power when his coins land heads, using him demands a very particular strategy of keeping his Sanity low enough that he's unlikely to land heads, but not low enough that he hits the -45 mark and Corrodes (or finding a way to work around the Corrosion). But if you manage to do it, you have one of the strongest damage dealers in the game with high base power and multiple coins on all his skills; his third skill in particular has a base power of ''30'', higher than most E.G.O abilities, with ''three coins'' that add up to 90 base power on attack if you land all tails.
576* GameplayAndStoryIntegration:
577** He fittingly pairs well with the One Who Grips Faust: her Whistles passive targets the ally with the lowest Sanity, which will almost surely be him, and heals SP to avoid him going overboard with the Sanity loss and Corrode. When she heals him using her passive, you'll hear him laugh when the whistles are heard.
578** If you bring him to Kromer's fight, she'll be so utterly stunned [[spoiler:at seeing the ideal version of Sinclair she envisioned fighting her]] that she'll ''instantly stagger at the start of the fight,'' providing a major opportunity to tear off a fat chunk of her health bar. [[ObviousRulePatch Just don't try to do this against the replica Kromer in the Refraction Railway -- it won't work.]]
579** In keeping with Nagel und Hammer's fanatical hatred for prosthetics, his third skill does more damage if the target is a "Mechanical Amalgam".
580* {{Irony}}: He wields the same weapon as his Sinner counterpart, yet it deals Blunt damage instead. This also means he's ideal for blazing through the Blunt-weak N Corp footsoldiers and Guido, but not so much against Kromer herself (being Blunt-resistant).
581* MirthlessLaughter: Sinclair does this whenever ''The One Who Grips'' Faust's whistle is activated, on the condition that the passive affects him.
582* PlayingWithFire: All of his skills are capable of inflicting the Burn status effect, and the illustrations of his identity show him being surrounded by flames around him.
583* SanitySlippage: ''Weaponized''. In stark contrast to most other identities released so far, ''all of his abilities'' save his defensive skill will lower his SP on use, and his passive (which is cheap enough to almost always be active) halves SP gain when successfully winning clashes or killing enemies. In turn, almost all of the additional effects on his skills will only activate when the coins land tails, and them having large minus coins also causes them to ''lose'' massive power if he has high sanity and is rolling "well".
584* SituationalDamageAttack: His third skill, Self-destructive Purge, does an additional 10% damage against targets which are "Mechanical Amalgams".
585* TearsOfBlood: The illustrations for this identity show him with blood dripping from his eyes in a manner that makes him look like he's crying.
586* UniformityException: Unlike all of the other N Corp units, this Identity has no Nail-stacking skills but rather Burn and a bit of Bleed.
587
588!!!Lobotomy E.G.O::Red Sheet
589A version of Sinclair who joins the Technology Liberation Alliance alongside Heathcliff, Ishmael, and Rodion.
590----
591* DifficultButAwesome: His skill set revolves around gaining and giving Talisman, a buff/debuff that lets the afflicted deal rupture equal to Count on a hit, but gain rupture as well when hit, meaning it can either help a rupture team plow through targets, or give the enemy what they need to chew through you if they can hit you. Also, at enough count, the afflicted takes fixed damage, meaning Sinclair can hurt himself if he gets too much, requiring him to use a skill to spend Talisman. Additionally, if he can manage to transfer the Talisman effect to an enemy, they essentially have a permanent, non-decaying source of rupture count that can never fall off. However, actually getting the exact amount (5 is needed, any more and the effect falls off and hurts Sinclair before he can pass it along) is exceedingly difficult and at Uptie 4, Red Sheet Sinclair becomes even harder to use, with his skills having greater ease at gaining Talisman but also making it easier to go above 5 Talisman on accident, especially on a Rupture team and[=/=]or a team with Gluttony skills which could trigger Sinclair's Passive which makes all of his attacks guaranteed to gain Talisman if the target has Rupture.
592* DoubleEdgedBuff: Specialises in inflicting his own variant of Talisman, which both gives the afflicted unit the ability to inflict Rupture, and also makes it take Rupture whenever they're hit. This has a maximum threshold of 5 Talisman, and above that the Talisman go away on their own at the cost of fixed damage equal to the count.
593* NotSoStoic: This version of Sinclair mostly carries himself in calm and almost emotionless manner, regardless of the situation. One time he breaks out of this is in one of his dialogues after Uptying, in which he sounds ''relieved'' when Dante offers to wear the cursed talismans together... before getting flustered and yell at them for apparently pranking him by putting the talismans on him.
594
595!!!Molar Boatworks Fixer
596A version of Sinclair that is part of the Molar Boatworks, having been part of the Molar Office before the fateful day they accepted an invitation to [[VideoGame/LibraryOfRuina the Library]] and ending up stranded halfway across the City after the Library's victims were ejected.
597----
598* AlwaysSomeoneBetter: He expresses frustration at both his skills in combat and skills in engineering being outstripped by one companion or another, leaving him to try and tune up his weapon to try and keep up with both.
599* FanservicePack: He's visibly shirtless under the jacket he wears in this ID, as like Rain he's spending the majority of his time on U Corp's beaches. A first among the male Sinners.
600
601!!!Cinq South Section 4 Director
602A version of Sinclair who becomes the director of Cinq Association's South Section 4. Despite his timidness, he is quick to prove why he is not to be underestimated at.
603----
604* CriticalHitClass: His first two skills focus around stacking Poise ''counts'', which can be converted into potency if he wins clashes using his third skill.
605* CrouchingMoronHiddenBadass: As noted, he is very timid despite being a Director, but turns into a chillingly efficient duelist the moment he engages in combat.
606* TheDreaded: Zigzagged. His disposition indicates otherwise and if anything, it often makes him target for DuelToTheDeath from his client. However, this is played straight by those who actually witness him fight, and his perfect victory quote has him getting confused on why everyone is keeping their distance from him.
607* LightningBruiser: Has fairly high Speed stat at 4-7 base range when fully upgraded, and his first skill also grants him Haste. While it will take a while to build up his Poise potency, he can hit hard ''and'' quickly once he builds up enough.
608* SplitPersonality: Even more so than his Blade Lineage counterpart. Despite his usual timidness, this version of Sinclair completely turns into a different person the moment he engages in duel, being so hyperfocused and able to corner his opponent in swift move. He tends to have no recollection on what happened the moment he regains his sense of self.
609* WeaponWieldsYou: Discussed. Sinclair comments that rather than he himself that fights, he feels as if he is guided by his blade instead.
610
611!!!Dawn Office Fixer
612A version of Sinclair who became a fixer of the Dawn Office and took the place of the man who would become The Crying Children, Philip.
613----
614* AlternateSelf: To Sinclair of course but also one to Philip, even manifesting his own similar version of Philip's EGO.
615* AttackReflector: When in his E.G.O. form, enemies that attack him while he's using a Guard will be Burned.
616* BalanceBuff: Dawn Office Sinclair is notable for being the first Identity in the game's history to receive major balance changes after his release, due to the sheer difficulty in maintaining his EGO form making him come across as underwhelming. A hotfix and further balance change focused on making his Sanity easier to keep track of, no longer consuming it with his first skill and defense skill, granting him increased Sanity gain for killing enemies, and making his EGO form only drain 20 SP, rather than resetting him to a flat 10.
617* BreakingOldTrends: This is the first [=ID=] to have the description of Volatile rather this Effloresced. [[spoiler:This is likely due to the fact that Philip's E.G.O. back in Ruina remained incomplete and thus only partially summoned, unlike other E.G.O. users we've seen across both games.]]
618* CastFromSanity: Once he's in his E.G.O. state, not only do all of his skills bar his first consume Sanity when used, but he'll also gradually lose Sanity over time, with the drain ramping up the longer he fights in his transformation.
619* DeathOrGloryAttack: Blazing Strike, his third skill in the E.G.O. state, is an all-or-nothing single coin nuke that gains power based on total enemy Burn. If it wins a clash, it'll heal SP to maximize the chance of a heads flip before becoming one of the single strongest attacks in the entire game, routinely one-shotting or instantly staggering targets while inflicting a ton of Burn to finish them off. If it ''loses'' a clash, it will drain a total of ''45 SP'', not only leaving Sinclair at the mercy of an attack strong enough to warrant the use of Blazing Strike in the first place, but instantly dispelling his E.G.O. next turn unless he can recover a large amount of SP between then and the turn's end. This is downplayed as very little can actually hope to beat Blazing Strike's enormous maximum heads roll, but it does discourage using it if Sinclair is at low SP, lacks Burned targets to increase its roll, or has his power debuffed like from Paralyze.
620* DifficultButAwesome: Dawn Office Sinclair lacks the relative consistency of his other 000 Identities, and is entirely reliant on gaining his E.G.O. and maintaining it as long as possible to be useful, with the rapid SP drain meaning he'll lose it easily if he can't constantly win clashes or secure kills, with the only way to mitigate it being to build the team around him and funnel him with SP generation passives. However, during those transformed turns, Sinclair is capable of stunning damage output, clashing, and Burn infliction that far outstrips that of most other Identities, especially with his Sunset Blade becoming a 3-Weight [=AoE=] by default, and Blazing Strike being a nuke of an attack that eclipses most E.G.O. skills.
621* GivenNameReveal: Here, we get to know the name of the E.G.O. this Identity - and retroactively, the real Philip himself - wields, which is Waxen Pinion.
622* MechanicallyUnusualFighter:
623** Uniquely to most [=ID=]s, this version of Sinclair has access to two movesets, his first being the standard moveset, while his second has him manifest his EGO that strengthens his first two skills and changes his third skill to Blazing Strike.
624** He uses a slightly different sanity mechanic compared to other Identities, which has the same conditions but a greatly increased gain/loss for each, a necessity for his unorthodox and highly SP-dependent kit.
625* MythologyGag: An alternative condition for him to awaken his Volatile EGO during combat is if two other Sinners die in the same turn without him corroding - mimicking how Philip actually awakened his EGO in ''VideoGame/LibraryOfRuina''.
626* PlayingWithFire: Just like Philip and the rest of Dawn Office in Library of Ruina, this version of Sinclair specialises in inflicting Burn.
627* ShutUpHannibal: In the second half of his uptie story he directs one towards ''the narrator'', even addressing them by name when claiming that he will fall just like Philip did.
628--> '''Sinclair:''' You're wrong, [[spoiler:Miss Carmen]]. I'm afraid. I'm so afraid that I want to let go of this blade and flee this place at this very moment. But I don't want to linger here any longer. [...] This feeling... is destiny bestowed upon me... I have to soar. I will break this shell that stands in my way. I'll break it altogether and soar to a higher place.
629* SuperMode: Once he hits 45+ SP, he obtains his Volatile EGO, empowering his moves, activating many of his passives, and transforming his third skill into Blazing Strike - however, the E.G.O. costs SP to use and drains SP over time, while [[CastFromHitpoints his second and third skills start to consume SP]], and once his Sanity reaches 0 or below, he returns to his normal mode.
630[[/folder]]
631
632[[folder:No. 12: Outis]]
633!!Outis
634[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lc_outis_7.png]]
635 [[caption-width-right:300:Ουτις[[labelnote:Translation]]Outis (or "nobody")[[/labelnote]]]]
636
637--> "I am . . . [[red:'''nothing''']] at all."
638-->'''Voice Actor''': Kim Bo-na
639-->'''Particulars''': [[TheStrategist Strategic]]
640-->'''Color''': Militant Olive -- #325339
641-->'''Literary references:''' She is named after the name Odysseus gave himself in order to trick the cyclops during ''Literature/TheOdyssey''.
642-->'''Original E.G.O:''' Tó Πάθος Μάθος.[[labelnote:Translation]]Suffering Becomes Experience[[/labelnote]] (ZAYIN)
643-->'''Known Identities:''' Limbus Company (0), Blade Lineage Salsu (00), G Corp. Head Manager (00), Seven South Section 6 Director (000), Molar Office Fixer (000), Cinq South Section 4 (00), Lobotomy E.G.O::Magic Bullet (000), Wurthering Heights Chief Butler (000), The Ring Pointillist Student (00)
644-->'''Known E.G.O:''' Ebony Stem (HE)[[note]] The original Abnormality is a WAW[[/note]], Ya Śūnyatā Tad Rūpam (TETH)[[note]] The original Abnormality is a WAW[[/note]], Sunshower (TETH)[[note]] The original Abnormality is a HE[[/note]], Holiday (HE), Binds (WAW)
645
646----
647* AmbiguouslyBrown: She has noticeably darker skin than other Sinners, and a different shade of dark compared to Heathcliff. Considering her namesake and the language on her ID, it's likely she's ethnically Greek.
648* BecomingTheMask: Initially, her shameless bootlicking of Dante is purely that, with her real opinion of her manager being low and only hidden under the thinnest veneer of respect. As the story progresses, she begins to genuinely approve of more of Dante's decisions as they develop into a more competent and assertive manager, much to her own surprise.
649* CommonalityConnection: She admits she has ample experience with leading men from her career prior to her employ for the Limbus Company, and thus sympathizes with Dante for being forced into the role, especially with a crew as dysfunctional as the Sinners.
650* DeconstructedCharacterArchetype: Of the gacha game characters like those of ''VideoGame/AzurLane'' (almost universally female) who exist as wish fulfillment fantasies for male players -- those that, while no slouch in battle, consistently praise their superior (in all other games, ''you'') by pointing out how competent and skilled you are, and most of all, how ''dependent'' they are of you, despite the player-insert being plain in comparison. While she doesn't go as far as getting touchy-feely with them (which characters of aforementioned games ''do''), all the praise she heaps on Dante is presented as [[ProfessionalButtKisser aggressive bootlicking]] rather than genuine affection, and this combined with her murky background and unclear motives makes everyone suspicious of her, even Dante themself.
651* DevilInPlainSight: Everyone, from her crew, her boss and even the ''game's website'' makes note of her sketchy nature and open habit of sucking up to her superior. What exactly she’s planning to gain from it, however, is a mystery.
652* DidYouJustFlipOffCthulhu: Quite plainly tells Vergilius, a near mythical [[TheDreaded Color Fixer]] more powerful than all of the Sinners combined and Dante's own boss, that she doesn't answer to him, and will only follow Dante's orders. She doesn't even shy away when [[RedEyesTakeWarning his eyes start glowing red]], suggesting her refusal seriously annoyed him.
653* DrillSergeantNasty: To everyone who isn't Dante, she acts like their drill sergeant and tries to whip the generally apathetic group into fighting shape and formations. However, since she leans more into the 'nasty' end of the trope, she usually just insults and berates the team rather actually hand out good advice.
654* EstablishingCharacterMoment: She openly insults Dante when the Sinners first find their body in the prologue acting with her usual DrillSergeantNasty self; come a few hours later with their formal introductions after being informed Dante is their manager, and she's apologizing for her rudeness to someone she could "never make grovel before [her]," and responding to Dante's confusion as though they're choosing to overlook what she was referring to, followed by [[BlatantLies insisting and justifying how and why she always knew they had what it took to lead the Sinners]], then finally declaring absolute devotion to them, [[PsychoticSmirk all the while sporting a rather offputting expression.]] Her profile stating her to be an especially fickle Sinner to approach lines up ''very'' well with all her unwelcoming traits on display.
655-->'''Ishmael''': [[LampshadeHanging I'm amazed at how you can sing such bold-faced high praise not too long after calling them a "miserably writhing wretch".]]
656* {{Foil}}: Serves as one to Ishmael during Canto V, being a fellow sailor with [[ProfessionalButtKisser opposite opinions]] on the manager.
657* HiddenDepths:
658** The Hell's Chicken event shows she's somehow a SupremeChef who manages to actually make a meal good enough for the distorted owner of Eunbong's Chicken to enjoy. It's especially notable considering Meursault was ''also'' able to make a good dish that was only rejected for the lack of passion behind it, which implies Outis actually puts some level of care into her cooking.
659** The dialogue immediately following this implies that her cooking is not actually anything special (it is at least, ''edible''), but rather her decorative flourish added to the dish's presentation at the end to "honor" Dante was what moved Papa Bongy's heart, as opposed to any particular secret flavors or cooking techniques.
660** During Canto V, she briefly mentions her travels and struggle to return home, and is able to recite the warning in tandem with Ishmael when discussing the Waves of the Lake, implying that at least part of her career was spent onboard a ship much like her namesake.
661** In Canto VI, Hong Lu comments on her broken wrist watch, asking if its some sort of fashion statement. Outis ''snaps'' at this, saying its not, but doesn't explain why.
662* HumbleHero: Invoked to borderline comical levels, where she'll regularly downplay her own talents to pour heaps of praise for Dante, and of course entirely ignoring or disapproving of the other Sinners at virtually every given moment.
663-->'''Outis:''' This was 99% your brilliant leadership and 1% my competence!
664* InnocentlyInsensitive: She says the name of the Eunbong's Chicken restaurant is tacky and should be changed, only for the distorted owner to despondently inform her that the restaurant was named after his mother. [[EveryoneHasStandards Outis, for her part, immediately backtracks the statement and awkwardly says tacky is actually good.]]
665* InsaneTrollLogic: While serving as chef for Ryōshū's team, she starts criticizing the rest of the Sinners she's with for their unhealthy diets; while there is TruthInTelevision in the case of Sinclair's height, it instantly devolves from there when she blames Faust's grey hair (natural, accordingly) and Ishmael's rough hands (from constant physical labor serving aboard a ship) on the same reasoning.
666* {{Jerkass}}: When she's not kissing Dante's ass, she's not the most pleasant to the rest of the Sinners, being akin to a strict drill instructor than anything else. She even offers to throw an unconscious Sinclair out of the bus during his breakdown in Canto III and repeatedly refers to the other Sinners as garbage at several points.
667* JerkassToOne:
668** In particular, she's especially critical of Sinclair and expressed several times her willingness to boot him off the bus, even after the events of Canto III. This is played in less malicious by the time Canto V rolls in, though; despite still acting like DrillSergeantNasty around him (and Don to lesser extent), Sinclair does at least respect her enough to follow her orders.
669** An inversion, of course, with Dante, [[ProfessionalButtKisser where her demeanor takes a complete 180.]] How much of this is genuine however is something everyone's skeptical on.
670* LackOfEmpathy: Along with Vergilius, who was implied to be getting ready to pummel or kill him, Outis uppercuts Sinclair in the gut to get him to shut up during a panic attack he’s having in Canto III, and suggests that they throw him off the bus to continue their mission without him.
671* LoopholeAbuse: Unwittingly the real reason her dish was a success for Papa Bongy to accept; she made the dish ''with Dante in mind'', with enough passion in trying to win the favor of someone that the passionless Meursault lacked in his dish that was technically sound but had no heart to it.
672* LoyalToThePosition: Possibly. She only became a bootlicker for Dante ''after'' being informed they would be the manager of the Sinners, and explicitly cites in an argument with Vergilius when Dante has to revive everyone for a third time that she was hired to take orders from her manager, not him.
673* MeaningfulName: Her name, "Outis", is a Greek word for "Nobody". Unlike the other sinners, her personal records can't be accessed, being forbidden from the Manager by the Company itself. She is, essentially, 'Nobody'.
674* MercyKill: [[spoiler:In Canto III, after finding Effie impaled on a giant nail, and knowing that with how he's been hung he'd be doomed to a slow death they couldn't save him from, Outis offers to Dante that she can put him out of his misery quickly so that he won't have to suffer. She states she's utilized this method for the same purpose multiple times before as well.]]
675* MildlyMilitary: Given her strict attitude and the uniform she wears in her ingame mugshot, it isn't really a secret that Outis used to be in a military of some kind, what with her still acting like the commander of a unit, something which tends to rub the other Sinners the wrong way. To her credit, though, her experience and knowledge of combat and strategy is still incredibly beneficial.
676* MixAndMatchWeapon: Her E.G.O. "To Páthos Máthos" (''"Suffering Becomes Experience"'') is a sword that she stabs into an enemy. It then fires a bullet into the opponent's body.
677* NoRangeLikePointBlankRange: Outis buries her E.G.O. inside her target before pulling the trigger and blasting them back.
678* OddNameOut: After a fashion. Unlike Hong Lu, Outis is named after a ''nickname'' of her referenced character, "Outis" being the fake name Odysseus gave to the Cyclops.
679* OverzealousUnderling: She often expresses a desire for far harsher punishment for the Sinner's screw-ups than Dante is willing to dole out. A notable example is her briefly pushing for Ishmael's execution after her attack on Smee leaves Dante injured, even though they fairly point out they chose to get in the way of Ishmael's attack.
680* PetTheDog: [[spoiler:Her giving the aforementioned MercyKill to Effie, considering she could've just kept quiet. It's one of the few times she does something somewhat kind that isn't her deliberately trying to sucker up to Dante, though it is worth noting she ''does'' only offer after Dante expresses horror at Effie's state. That being said, considering how she [[{{Jerkass}} usually acts]], it still qualifies.]]
681** Taken at face value, her various greetings to Dante have her reminding them and showing concern for their health regarding their diet and sleep schedule, and offers to eat lunch with them so they aren't alone. However, if Papa Bongy's evaluation of her dish is anything to go off of, there's at least some level of sincerity to it.
682* ProfessionalButtKisser: When she first meets Dante, she rudely dismisses their state, before learning that they are the Executive Manager -- and, thus, her boss. Once Dante wakes up from resurrecting the entire company, she immediately starts claiming she could tell that they had incredible talent at first glance, and her lines with Dante have her continuously praise them for their genius while downplaying her own talents.
683--> '''Ishmael''': Golly... Don't you ever get tired of licking their boot so clean, Outis?
684* PunchClockHero: Her every action serves to benefit the Executive Manager and carry out his will, meaning she is completely dedicated to getting the Golden Boughs and nothing else. She is [[LackOfEmpathy perfectly willing to allow the Brazen Bull to slaughter innocents in K Corp.]] during Canto IV simply because stopping it doesn't help the Sinners.
685* SpottingTheThread: [[spoiler:During the climax of Canto VI, Outis is the one that notes how Nelly both knew that Limbus Company was seeking out Golden Boughs before they told her and that the eyes of the Dead Rabbits were red on the streets--something that should have been impossible, since there is no color in T Corp's Backstreets.]]
686* TheStrategist: To an extent; while she isn't the leader (that role falls to Dante), she is noted as a worthy potential advisor, having a keen mind for battlefield tactics and a wide base of knowledge about life in the City.
687* SuicidalOverconfidence: The third time Dante has to use their ability to revive a Sinner, they are so worried of the agony that comes with it that Vergil has to threaten them and everyone else on the bus with suffering so gruesome that death would be mercy. Everyone is too nervous to stand up to him, except Outis, who butts in on the conversation to declare that if the manager says they don’t want to use their ability then that’s their order, and that [[ExactWords she was hired to take orders from Dante]], ''not'' [[TheDreaded Vergil]]. Lucky for her, Dante relents to his demands as Vergil was getting ready to attack her.
688* SupportPartyMember: Her G Corp. and Seven Section kits seem largely geared towards providing status effects with her skills rather than raw damage, meaning that in a straight-up fight, her attacks tend to do borderline ScratchDamage unless the enemy is already heavily debuffed. Indicative of this, she's often the SquishyWizard health-wise as well.
689* TeamMom: [[DownplayedTrope Downplayed heavily]], but she's the oldest female Sinner (and perhaps oldest in the group in general) and her attitude towards the other Sinners has the feel of an authoritative mother mixed with a drill sergeant.
690* ThisIsGoingToSuck: Her reaction when Dante's orders for the Sinners to stop the Brazen Bull gets them attacked by malfunctioning K Corp. drones, as she is the main Sinner lobbying against stepping in.
691-->'''Outis:''' ...Please remember that I [[IWarnedYou gave you my expostulation]], Executive Manager.
692* WhatTheHellHero: [[spoiler:Early in Canto V she calls out Ishmael for disobeying Dante's orders and trying to kill Smee anyway when they don't know what kind of retaliation they're inviting on themselves by doing so. It's later revealed that Twinhooks Crew are backed by an agent of [[TheSyndicate the Middle]], vindicating Dante's decision and Outis's anger.]]
693* WrenchWench: Noted as having enough technical skill and knowledge of Workshop technologies to repair the bus.
694!! Identities
695!!!Blade Lineage Salsu
696A version of Outis who became a swordswoman, taking the role of leader of a small unit of Blade Lineage swordfighters.
697----
698* AuthorityInNameOnly: Played with. While Outis is a strong swordfighter in her own right, and is considered a powerful leader for it, she defers a decent amount of her authority to her fellow Blade Lineage Salsu, Yi Sang. To the point that she recognizes his strength compared to hers, and acknowledges that it was by his recommendation that she even became such.
699* EarlyInstallmentWeirdness: Before the release of the ''Yield My Flesh To Claim Their Bones'' event, Outis' Blade Lineage rank was that of a ''Cutthroat'', which was also unique to her only.
700* SurpassedTheTeacher: She mentions how she had been taught the very important lesson of striking at the waist first by her mentor. Who she subsequently mentions that she had killed.
701
702!!!G Corp. Head Manager
703A version of Outis who became a soldier under the old G Corp.
704----
705* BodyHorror: As is custom for soldiers under G Corp. When using her third skill, Focus, a swarm of worm-like appendages burst from her back.
706* HornedHumanoid: Her most prominent mutations are two massive beetle-like horns protruding from her head, something she shares with the G Corp Head Manager encountered within the old District 4 L Corp Branch in Canto 1.
707* JustFollowingOrders: This is her justification for participating in the Smoke War under G Corp.'s employ. The judges at the military tribunal don't buy it.
708* TheScapegoat: After the end of the Smoke War in their timeline, Outis was apparently put up to trial and made to shoulder the blame for G Corp in order to ensure a smooth transition once the conflicts had ended.
709
710!!!Seven South Section 6 Director
711A version of Outis who worked her way up to the position of Director of Section 6 of the Seven Association, even if it is fairly unglamorous.
712----
713* AlternateSelf: Outis's overall demeanor here as a ConsummateProfessional serving as a MissionControl of sorts over the phone 24/7, paired with her glasses and [[DrinkBasedCharacterization preference for a specific form of caffeine]] point to this version of Outis being a stand-in for [[Literature/TheDistortionDetective Han Hee-joon]].
714* AwesomeByAnalysis: Apparently how she got the position, from her ability to efficiently piece information together at a glance in her head -- this is reflected in-game by her enemies clashing worse against her, her dealing bonus damage to targets weak to her damage types, and her applying a debuff that weakens enemy damage resistances.
715* BenevolentBoss: This version of Outis is actually a very reasonable superior. In her chatter lines she'll ask an employee go buy her a drink and give them enough money to get something for themself as well, and when she thinks her subordinate is getting too tired, she sends them home to rest and says they'll continue the conversation later.
716* BoringButPractical: Seven Section Outis doesn't do anything terribly flashy and won't normally be doing large amounts of damage, but she's indisputably one of the best clashers in the game, possessing an innate ability to inflict any opponent she faces with -2 Clash Power. Thus, she can often clash against threats when it would be riskier to use a different Sinner.
717* ConsummateProfessional: Maintains a very professional demeanor, as opposed to her bootlicking base identity. She'll even skip lunch if she has work to make up.
718* LoopholeAbuse: Her passive, '''Grasping Vulnerabilities''', when activated, lets her deal 10% extra damage if the target is weak or fatal against the damage type she deals (either blunt or slash depending on the attack). Of course, this would fall off if facing an enemy that doesn't have any weak or fatal resistances...except when it's ''staggered'', where it will ''always'' work when it's active, since staggered enemies are fatal against all damage types, essentially giving her extra 10% bonus damage.
719* MythologyGag: Of course [[ProfessionalButtKisser Outis]] would get an identity that seems to be based on the leader of the Seven Association reception in ''VideoGame/LibraryOfRuina'', given that they were [[OneSteveLimit also named Dante]].
720* SoulCrushingDeskJob: Averted. While this Outis doesn't mind field work, she claims to actually prefer the comfort of her desk job.
721
722!!!Molar Office Fixer
723A version of Outis who has taken the place of [[Characters/LibraryOfRuinaOffices Olga from the Molar Office]] immediately prior to the events of ''VideoGame/LibraryOfRuina''.
724----
725* TheAlcoholic: The only time of the day she isn't complaining about being hung over or thinking about going out drinking again is mid afternoon, when the hangover is clearing up and the pain is fresh in her mind.
726* AlternateSelf: She replaces Olga wholesale, right down to the details such as being drunk or hungover for 70% of the day and the job from R Corp that leads directly into the office's inclusion in the events of the Library.
727* SpringtimeForHitler: From the ID's story blurb, Outis (and Olga by extension) made the office in an attempt to have a fairly laid back source of income that left her plenty of time to enjoy her alcohol by grabbing a few open contracts at a time. Soon, people began to notice her REALLY high success rate due to the low overall number of jobs she'd taken, and her office was inundated with private requests and jobs that now give her little time for either relaxing or sleeping off her inevitable hangover.
728
729!!!Cinq South Section 4
730A version of Outis who is a member of the Cinq Association.
731----
732* CriticalHitClass: Similar to Sinclair, her skills grant her Poise buff to increase her CriticalHit chance.
733* DrawAggro: Her skills also give her aggro to her skill slots, which can come handy especially if the target had previously been inflicted "Declared Duel" status by her, or to bait the enemy into falling for her powerful Haste-boosted Evade skill.
734* LightningBruiser: Two of her skills also grant her Haste, while the second skill allows her to debuff her target. At enough stacks, she is equally fast and hard-hitting.
735
736!!!Lobotomy E.G.O:: Magic Bullet
737A version of Outis who became Captain of Lobotomy Corporation's Training Team alongside Don Quixote and wields the E.G.O of Der Freischütz.
738----
739* BadassLongcoat: She wears the dark blue longcoat of Der Freischütz, adding to the Identity's association with the color blue and making her look like a professional.
740* BreakingOldTrends: Magic Bullet Outis is the first ID to be able to [[UnfriendlyFire harm teammates]] without failing to meet certain requirements for her skills and is the second ID to have two skills of the same sin affinity (her second and third skills are both Pride skills).
741* DifficultButAwesome: Magic Bullet Fire necessitates that you keep Magic Bullet Outis's Sanity at maximum much more than other Identities, given the direct SP drain which can trigger UnfriendlyFire if her SP reaches 10 or lower. If you can, though, you have one of the most powerful non-E.G.O. AreaOfEffect attacks in the game.
742* GameplayAndStoryIntegration: Her post-Uptie art features a wrecked Green Dawn unit behind her. Fittingly, her skills damage types and Sin Affinities are all ones the Ordeal's enemies are especially weak to, and she's very well-optimized to clear entire waves of them with the help of a Magic Bullet-boosted Magic Bullet Fire.
743* ItsAllAboutMe: Der Freischütz's final bullet always hits the person the user values most; and her Uptie story reveals it to be herself.
744* LoopholeAbuse:
745** A double-edged version of this; Due to how Magic Bullet Fire's attack weight gain works, the Sunshower E.G.O. Gift doesn't work like it normally would with skills with more than one attack weight, but the Phantom Pain E.G.O. Gift works as if Magic Bullet Fire still has only one attack weight, allowing Magic Bullet Fire to deal extra damage to each enemy hit by it.
746** In story, this is how Outis manipulates her contract with Der Freischütz; by effectively gaslighting herself on who her loved ones are, she's able to use the cursed bullet without injuring her real allies. However, she must be mentally stable for this to be effective, as reflected by Magic Bullet Fire continuously draining her sanity.
747* MechanicallyUnusualFighter: Outis' 2nd and 3rd skills, Detonate Magic Bullet and Magic Bullet Fire, are unique among ammo based skills like Rabbit Heathcliff's skills and LCCB Ishmael and Ryōshū in that they ''gain'' ammo, a unique form at that called Magic Bullet, which increases by one up to seven each time they're used with each Magic Bullet increasing the Base and Coin Power of Magic Bullet Fire, and the skill gaining attack weight for each Magic Bullet, allowing it to hit more opponents at once. The downsides being that Outis loses Sanity proportional to how many stacks of Magic Bullet she has each time she uses Magic Bullet Fire, and Magic Bullet Fire has a Sanity threshold which causes it to become indiscriminate when her Sanity drops low enough, luckily to avoid any potential team wiping, the Magic Bullet stack resets after it's used with seven stacks. Additionally, so long as her SP is topped up, even at the max stacks of 7, she can avoid friendly fire (Friendly fire if 10 or less SP, 7 Magic Bullet will drain her of 30 SP, meaning indiscriminate targeting can be avoided as long as she has 41-45 SP)
748* PistolWhipping: Much like LCCB Ryoshu, Outis prefers to bludgeon enemies with Magic Bullet and only fires it in her third skill. Justified due to its capacity for UnfriendlyFire.
749* SmokingIsCool: Outis has Magic Bullet's E.G.O Gift, a smoking pipe, which she uses at the start of Magic Bullet Fire.
750* UnfriendlyFire: Just like in Lobotomy Corporation, Magic Bullet is capable of this, fortunately, Outis only fires it in her third skill and mainly uses it as a bludgeon instead.
751* YouHaveGotToBeKiddingMe: A non-verbal one in Don's Lantern E.G.O. artwork, where she's utterly frustrated with an actual visible emote bubble of squiggles at the childish antics of her teammate's awe.
752
753!!!Wuthering Heights Chief Butler
754A version of Outis who became the Chief Butler of Wuthering Heights.
755----
756* BattleButler: Will take on the role of a typical butler, looking classy and beating people up with one hand always behind her back.
757* {{Expy}}: Of Josephine, even adopting her zealous servitude to her mistress her other has.
758* HighClassGlass: As part of the refined air of this ID she wears a matching monocle.
759* MechanicallyUnusualFighter: While not the first of Outis' [=ID=]s to be a Sinking ID (though ''much'' better at inflicting it than G Corp. Outis), Chief Butler Outis is able to inflict a unique status effect called Echoes of the Manor through her 3rd skill, which gives the target a percentage chance to gain Sinking Count whenever they gain Sinking Potency or Count via skill effects or coins; additionally, it alters the panic type of enemies with Sanity to cause them to spread Echoes of the Manor to their teammates when they panic and reduces the chance of enemies without Sanity like Abnormalities or enemies ''with'' SP but can't change Panic Types rolling heads with their skills.
760
761!!!The Ring Pointillist Student
762A version of Outis who joined the Ring and became a Pointillist Student.
763----
764* FanservicePack: After being one of the modestly dressed of all the Sinners, this ID puts Outis in a v-neck top cut low enough to give the player a shot of her cleavage in her post-uptie art.
765* MadArtist: Naturally, being a Ring identity. Within her Uptie story she accidentally kickstarts an argument with Ring members of different factions during a group project while defending the technical superiority of Pointillism but manages to rein in the others under the looming threat of a "deadline". In her second post-uptie dialogue she asks to puncture holes in someone for the sake of art and sics her fellow Ring Students on them when they run away.
766* NeverMyFault: When killed in battle she lament not surrounding herself with better teammates.
767[[/folder]]
768
769[[folder:No. 13: Gregor]]
770!!Gregor
771[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/gregor_samsa_a.png]]
772[[caption-width-right:300:UNGEZIEFER[[labelnote:Translation]]Vermin[[/labelnote]]]]
773
774--> "As I awoke from unsettling dreams, I had transformed into some hideous [[red:'''pest''']]."
775-->'''Voice Actor''': Choi Han
776-->'''Particulars''': Repulsive, Spontaneously Metamorphic
777-->'''Color''': Verminous Brown -- #69350b
778-->'''Literary references:''' He is named after the main character of Franz Kafka's work ''Literature/TheMetamorphosis''.
779-->'''Original E.G.O:''' פתאום יום אחד.[[labelnote:Translation]]Suddenly, One Day[[/labelnote]] (ZAYIN)
780-->'''Known Identities:''' Limbus Company (0), Liu South Section 6 (00), G Corp. Manager Corporal (000), R.B. Sous-chef (00), Rosespanner Workshop Fixer (00), Zwei South Section 4 (000), Twinhook Pirates First Mate (000), Kurokumo Clan Captain (00), Edgar Family Heir (000)
781-->'''Known E.G.O:''' Lantern (TETH), Legerdemain (ZAYIN) [[note]] The original Abnormality is a HE [[/note]], AEDD (HE), Garden of Thorns (WAW), Bygone Days (TETH)
782
783----
784* AbortedArc: Likely due to being the first Sinner to have a chapter focused on them, Gregor gets fairly negligible focus for a good portion of his own chapter before finding the Golden Bough, only to have the bough be the only one thus far to not be retrieved and for Gregor to not reach any real emotional catharsis or introspection. However, this could also be a thematic MythologyGag to ''Literature/TheMetamorphosis'', where the Gregor of the book also ended his story in sudden KafkaKomedy way without closure.
785* AffectionateNickname: Often refers to Dante as "Manager Bud".
786* AintTooProudToBeg: When faced with death for the first time at the hands of Panther, he wearily tries to reason with his opponent to allow him to live. He gets [[ImpaledWithExtremePrejudice a halberd through the chest]] for his trouble.
787* AnimalLover: Aside from the cockroach which consistently accompanies him throughout his various Identities, Gregor also becomes incredibly attached to a seagull that the Sinners temporarily had accompany them on their way back to shore after the events of Canto V.
788* ArcSymbol: Fittingly for the source material, Gregor's DayInTheLimelight involves heavy visual symbolism around apples once the team heads into the L Corp ruins, with Ebony Queens Apple and False Apple playing heavy roles in further tormenting him in some way, along with the eventual reveal that a teenage Gregor had spent hours upon days training his arm by just chopping apples apart in his locked room under Hermanns watch.
789* ThirteenIsUnlucky: The thirteenth sinner listed on the website who is not only a veteran of the catastrophic Smoke War but also left it with a grotesque and mutated insectoid arm, completely unable to return to a normal life thanks to a combination of social stigma, his mutations and all-around bad luck. In Season 1, his story, unlike Rodions and Sinclairs, is left incomplete and without any personal catharsis as he's left completely jaded over the failure of the mission, having to meet and/or kill the people from his past, and the gruesome death of his new friend. His alternate futures also tend to be some of the more overtly gruesome of the Sinners.
790* AlternateUniverseReedRichardsIsAwesome: Though some identities have him with even worse mutations than what he's plagued with currently, others depict alternate Gregors who have nicer arms and arguably better lives than he has.
791* AmbiguouslyRelated: [[spoiler:To Hermann, the G Corp scientist who experimented on him. They have similar hair colors and her name comes from Hermann Kafka, the father of Franz Kafka. While it ''could'' be considered confirmed by her outright calling herself his mother, it's not certain whether she was referring to them being biologically related, or just because of her being the one who experimented on him.]]
792* AnArmAndALeg: While his LCB and G Corp identities have his signature insectile arm, his other identities have a regular prosthetic where his arm would have been. This could imply that he has been missing his right arm since birth, or at least lost it at an early age, where his experimentation by G Corp regenerated it into an insect one.
793* BadLiar: He’s pretty bad at bluffing people, which Rodya snarks at him over after two embarrassing failures.
794** The first time, he tries to both fake and rouse a slave uprising to buy the crew some time against the incoming J Corp. guards, but the guards are completely unconvinced of the danger, the slaves are in no mood to play along and the Sinners just let him embarrass himself.
795** The second time, he tries to convince Nagel und Hammer that he and the team are simple tourists on a trip (through a ''razed town'') and his stammering only attracts more eyes from the Inquisitors and awkward silence from the rest of the crew.
796* BerserkButton: Anything involving Hermann. Given his relationship with her, it's not surprising.
797** In Canto VI, [[spoiler:Gregor becomes ''outright pissed'' upon learning of Hermann's involvement in Wuthering Heights.]]
798* BigCreepyCrawlies: Being inspired by ''The Metamorphosis'', his E.G.O causes parts of his body to turn insectile when in use, in an InvoluntaryShapeshifting manner.
799* BlindWithoutEm: The degree to which his eyesight is bad has yet to be made clear, but Gregor has stated in-game to have myopia (nearsightedness), rather than his design being a case of PurelyAestheticGlasses.
800* BodyHorror: His E.G.O., "Suddenly, One Day", has this in spades. His insectile arm grows in size before positively ''bursting'' out of its rags in horrific fashion, transforming into a mutated claw.
801* CallBack: His E.G.O., or at least the cast he keeps it in, is notably adorned with the various floor symbols of the ''[[VideoGame/LibraryOfRuina Library]]'' across it. What this means, and what relation Gregor has to the Sephirah, has yet to be made clear.
802** Furthermore, his base E.G.O name is written in Hebrew (Franz Kafka was Jewish) instead of in German, the language Kafka wrote in.
803* ChildSoldiers: Gregor is noted to have been participating in events related to war since he was at least ''fifteen''. With his actual involvement possibly stretching back even further with the time he would've been experimented on by Hermann.
804* CordonBleughChef: During Hell's Chicken, it's shown his overreliance on canned rations and inability to coordinate the eccentric personalities on his team (in particular, Yi Sang and Don Quixote) result in his food being random heaps of bizarre ingredients comparable to the food waste found in a dumpster.
805* ADayInTheLimelight: Canto I focuses on Gregor the most of all twelve Sinners, with the non-Abnormality enemies all being [[spoiler:former members of G Corp]] who recognize him on sight and his memories of the Smoke War coming back to haunt him.
806* DetachmentCombat: Using the E.G.O of Electric Centipede, [=AEDD=], his insect arm is replaced with a smaller copy of Electric Centipede which does this to zap targets at a distance.
807* DismembermentIsCheap: Only for his insectile arm, though. Even if that one is cut off, it's only a matter of time before it grows back to the way it was.
808* TheEveryman: Of the Sinners, he's the one most willing to work alongside Dante (and the only one who ''will'' freely and genuinely talk to them at any length) and generally is liked well enough among everyone in the group because Gregor is considerate enough not to step on any of their toes when making conversation.
809* TheFace:
810** He serves as one for the Sinners; Gregor's standing front and center in promotional lineups, he's the first to properly introduce himself on account of being the closest to sit in the front, and he's the first Sinner to receive ADayInTheLimelight through a Canto being dedicated to him. He even wound up being the first of the playable Sinners who can serve as an announcer instead of Dante (or Charon) as a reward from the Season 1 Limbus Pass. This could be invoked on some level, seeing as he's the most down to earth and normal in personality and can generally get along just fine with the rest of the group, with even his profile noting him to be much easier to work with than usual. Ironically, it doesn't take long for him to express his exhaustion at having to take the lead so often when Vergilius has the Sinners introduce themselves to Dante in order of who's the closest to the front of the bus.
811** [[spoiler:He was the only G Corp. soldier to never have had his face made at all insectoid, instead only having his arm be visibly altered. Because of this, he became the symbol of G Corp. during the Smoke War, being plastered on magazines, billboards, and posters, and becoming a legend among lower-ranked soldiers.]]
812* FriendToBugs: Probably not by choice, but he has a pet roach that’s consistently resting on him. One is always riding on his shoulder in his official artwork, in his talksprites, and it is usually hidden somewhere within his identities' artworks
813* GallowsHumor: He admits that his tendency to snark and make dark jokes is because of his terrible past.
814* GlassCannon: Most of Gregor's [=IDs=] revolve around doing an assload of damage to any unfortunate victim in his path. However, he also has less health than most others in exchange, meaning he can't afford to lose clashes.
815* GratuitousGerman: The English translation at times has him say German words.
816* HatesTheirParent: An attitude that's rather understandable when said parent is responsible for both experimenting on his body by fusing his genetics with insect DNA and then forcing him to be a propaganda poster boy and child soldier.
817* HealingFactor: His insectoid arm is able to quickly grow back whenever cut off. Reflected in-game by the passives of his base Identity and E.G.O, both of which heal him.
818* HypocriticalHumor: He snarks at Dante barely avoiding calling him "bug guy", noting that it's like him calling Dante "clock face" instead of their name. He then immediately calls Charon "bus girl", which she snarks at ''him'' about, with him and Dante sharing a laugh about it.
819* InSpiteOfANail: While all Sinners have constants that they share between Mirror Worlds (such as Ishmael's ribbon or Don Quixote's shoes) Gregor is hit with it the most - no matter what, his right arm will ''ALWAYS'' be prosthetic or non-human in some form, be it his bug arm (regular Identity, G Corp Identity), prosthetic arms (Liu, Sous Chef, Zwei, etc) or a weapon prosthetic (Rosespanner, Twinhook Pirate).
820* InvoluntaryShapeshifting: The manual notes that heightened emotions and shifts in environment can cause him to partially (or even completely) transform into an insectile being.
821* IronicFear: Gregor, a man with an insect's forearm, is genuinely repulsed and petrified of insects, heavily implied to come from his own horrible experience at G Corp. and his nightmarish brothers-in-arms during the Smoke War. Whenever swarming insects are involved, Gregor is noted to be visibly nervous, and one encounter has the team pass by an entire hallway full of roaches that will cause Gregor to lose 20 sanity points if they're ordered to walk directly through them.
822%%* {{Irony}}: The most overtly monstrous Sinner who's constantly teetering on losing himself to wild instincts is the most normal and friendly in personality.
823* JackOfAllTrades: His base Identity is this, with pretty good speed at 3-7, a middling health value, decently good offensive and defensive levels close to being on par with [[GlassCannon Outis]] and [[StoneWall Meursault]] respectively, and a set of skills and passives that all feed into each other and make him self-sufficient.
824* JourneyToTheCenterOfTheMind: [[spoiler: While exploring the ruined Lobotomy Corporation site, the Sinners are transported into a scenario based off Gregor's memories of the Smoke War; at one point, they're even chased by Hermann's giant hands, only being able to escape the scenario when Gregor acknowledges he was never actually able to run from her when it all happened in the first place and letting the hands grab the protagonists.]]
825* KafkaKomedy: [[DeconstructedTrope Deconstructed]]: being based on Franz Kafka's most famous work, Gregor is an ultimately decent and friendly guy who was put into horrible situations and had his life ruined by outside forces beyond his control, and it's played for all the horror it's worth. He has a tendency to crack jokes to lighten the mood, though he admits it's a coping mechanism.
826* {{Malaproper}}: Has shades of this whenever he calls people by name, such as calling Seigfried "Zack Friture" or Aida from the mariachis as "Ayeda from the merry archils".
827* MessOfWoe: Downplayed, in that while he’s no slob, he’s not bothering with his appearance much. He’s got scruffy facial hair, his head hair is unkempt and his uniform is a bit more disheveled than the rest of the crew.
828** Flashbacks to his time just after the Smoke War show him in a much worse state. With scruffy, unkempt hair and a very obvious unshaven stubble, along with him wearing a dingy hoodie.
829* NiceGuy: Snarky humor and cynical tendencies aside, Gregor is among the nicest of the Sinners. He's the one of the few to immediately accept Dante as his superior and tries to make them feel welcome aboard the bus, in contrast to many of the other Sinners who make their dysfunctional attitudes clear almost immediately. Dante takes a liking to him early on because of this, which is reflected by them sitting in front of Gregor in most of the bus's CG shots.
830* OddFriendship: He's one of the few Sinners who's actually friendly with Dante, to the point they actually sit next to each other on the bus. Out of all the Sinners, Gregor is one Dante seems to feel the most comfortable actively joking around and bantering with, while Gregor doesn't hold any of their failings as a manager against them, likely due to his backstory making him far more sympathetic to Dante's situation than the others.
831* OnlySaneMan: Most of the Sinners consider themselves the rational one of the team. With Gregor, it's probably true given his lack of eccentricities, self-destructive tendencies, or [[spoiler:closeted insanity.]] Considering Gregor himself is a traumatized war veteran with a cockroach leg for an arm, it's ''really'' saying something when he's considered the normal one of the group.
832* OrganAutonomy: One downside of Gregor's insect arm is that it's highly reactive to any excessive stimulation or strong emotions he experiences, more often than not entirely against his will. With the worst example witnessed being in a flashback where he's literally struggling against his own body when it erupts and almost impales an innocent civilian, begging for someone to cut it off so he can't hurt anyone. It's even got such a hair-trigger that it can be activated by ''dancing''.
833* ParrotPetPosition: While he insists he [[BlatantLies doesn't know how it got there]], he has a roach resting on his shoulder. This roach also appears more often than his insect arm in his other Identities.
834* PartialTransformation: A particular theme with Gregor is his right arm, which in his base identity, is insectoid. his other identities not related to G Corp are given different kinds of prosthetics instead, but the most notable trait is this arm seems to resonate more with EGO, as every EGO transformation of his focuses primarily on transfiguring it.
835** Suddenly, One Day leaves his arm wrapped in the striped sinner cloth shared by all basic EGO, growing in size before a more monstrous arm bursts out of it.
836** Legerdemain transforms his arm into a tree branch with a golden apple attached to the end of it. When corroded, the apple becomes red and maggot-infested.
837** Lantern transforms his arm into a bundle of tree branches which he can extend to impale the enemy.
838** AEDD replaces his arm with a robotic centipede that he can detach to do a long ranged electrical attack. Corrosion turns both his arms into centipedes, his right arm being electrified to boot.
839** Garden of Thorns turns his arm into a bony claw covered in roses and brambles.
840* ShellShockedVeteran: He's a veteran of the Smoke War, and has lingering trauma from the war itself, the comrades he lost during the war, [[spoiler: and the horrible experiments G Corp did on him and the other employees]].
841* TheShortGuyWithGlasses: He’s very noticeably short, and unlike Sinclair it’s definitely not because of his age. While not brilliant like the trope entails, he’s the most grounded and rational of the otherwise irrational team.
842* SmokingIsCool: While not explicitly a chain-smoker like Ryōshū, Gregor is frequently seen with a cigarette in his mouth in official art.
843* SuperSoldier: [[spoiler: His insectoid arm is a result of being experimented on by the previous G Corp, something which was done to all of their military personnel. Even among the other soldiers, however, he's especially super, having a HealingFactor and being the only soldier to not have his face disfigured by insectoid features in some manner, making him into TheFace for the war effort.]]
844* TinyGuyHugeGirl: He's the second-smallest male sinner and definitely under the average height, and is often paired up in borderline ShipTease with Rodya, the tallest female Sinner and second tallest overall.
845* UnfriendlyFire: Discussed if he is selected to do a check that he has a very low chance of passing:
846-->'''Gregor''': ...So you were the kind of boss to get fragged by their own men.
847* TheUnSmile: His smile is described as "unpracticed" and causes his eyebrows to bunch up. Despite him genuinely trying to appear friendly, it usually does little to calm the nerves of whoever he is smiling at.
848* UnwittingTestSubject: He was subjected to bio-enhancement surgeries at around age 15, and his arm is the result. He makes it very clear this was not something he wanted ''at all''.
849* WeaponWieldsYou: [[spoiler: One flashback from his past involves his insectoid arm lashing out and trying to kill an innocent woman after the war. He yells at another person to cut the arm off, but his HealingFactor causes it to instantly regrow.]]
850!!Identities
851!!!G Corp. Manager Corporal
852A version of Gregor where his insect mutations never stopped, and he remained a loyal soldier of G Corp.
853----
854* BloodSplatteredWarrior: His torn uniform is soaked in blood, most of it more than likely his enemies than himself.
855* BodyHorror: G Corp. Manager Gregor explores this in greater detail in comparison to his Limbus Company self. He now has two serrated insect scythe-arms so large he may as well be quadrupedal and roach wings hang and twitch uselessly off his back.
856* EmptyShell: The end result of his service to G Corp. He’s been reduced to an animalistic mental state, unlike the sane yet cynical LC Gregor.
857* LifeDrain: His entire schtick. All of his skills heal him under the right conditions, while also dealing considerable amounts of damage. His third skill can even make him heal equal to all of the damage he dealt with its last coin. Might be GameplayAndStoryIntegration if his normal self's HealingFactor arm extends to this Identity's bug limbs.
858* NeverFoundTheBody: Outis's G Corp. Identity expresses surprise at seeing their "old wartime hero" as a part of Limbus Company, as he apparently disappeared as soon as the war had ended with no one having any idea where he went off to.
859* WideEyedIdealist: How he is presented as a G Corp. Recruit, constantly standing at attention and talking about how proud and honored he is to be working for G Corp, confident that G Corp. and its work. His loyalty is rewarded by turning him into a near mindless killing machine.
860
861!!!Liu South Section 6
862A version of Gregor who joined the Liu Association and has a proper prosthetic arm instead of the insectile one like his prime counterpart.
863----
864* CouldntFindALighter: Gregor claims he uses the fire generated by his arm this to light his own cigarettes. He's offered to do this for Ryōshū as well, but she refuses.
865* DamageOverTime: As standard for Liu members, he specializes in dealing incendiary damage and DamageOverTime against opponents.
866* FeelNoPain: In regards to his artificial arm, anyways. He claims that not feeling anything there is beneficial to his combat process, and as long as he doesn't feel any pain there, he's invincible.
867* ITakeOffenseToThatLastOne: His backstory has him fend off a group of guys who tried to ambush him on the street, and while he shows mercy at first, the group ends up pushing him too far.
868--->'''Ruffian''': How does it make sense for a scraggly prune like you to beat up eight healthy young people?\
869'''Gregor''': Prune, huh. Listen, youngster... You've got much nicer words around -- experienced, maybe veteran -- you hear me?\
870'''Ruffian''': And-And you're short as hell, too!\
871'''Gregor''': Short...\
872'''Ruffian''': Plus you look like a total mess!\
873'''Gregor ''': Hey now, that’s not true at all...\
874'''Ruffian''': Yes it is, no cap! Your beard's on that five-month shadow, and your hair's a damn bird's nest! [[KilledMidSentence You-]]
875* LighterAndSofter: Compared to his Limbus Company self as a beaten down and shell-shocked mercenary, and his G Corp. self who's an EmptyShell soon to be mutated beyond recognition, his Liu Association self gets off easy by giving him an affluent career and finally having his mutated arm removed, giving him a completely functional prosthetic hand. He seems fairly content in this version of his future. It makes sense, as Liu Association's fighting style requires its members to be in control of their emotions in order to effectively build up to a powerful catharsis.
876* MundaneUtility: He tends to use the flames generated from the Liu's ignition tech to light up his cigarettes. He sees nothing wrong with this and thinks of it as a neat feature, while Ryōshū comments on how "unartistic" it is.
877* PowerFist: Unlike his other versions, this Gregor sports a prosthetic arm in place of his insect claw in accordance with the Liu Section's dress code and [[BarefistedMonk battle style]].
878
879!!!R.B. Sous-chef
880A version of Gregor who became a cannibal and became an apprentice under Ryōshū though she often gets on his nerves for how he does things. He's just as ambitious as her, however, and bids his until he learned all he can from her.
881----
882* AdaptationalJerkass: The original Jack cares dearly for Pierre, and the two would had been mistaken for a lovely couple... if not for them running a cannibal bistro. Here, just like Ryōshū, the two are willing to backstab and kill each other.
883* AmbitionIsEvil: Not satisfied to simply be cooking and serving human flesh pies, this Gregor has a desire to kill and usurp Ryōshū's spot as head chef and take over the Bistro for himself. The only reason he hasn't done so yet is he's still watching her work so he can steal her cooking secrets for himself.
884* AnArmAndALeg: This Gregor has a prosthetic arm, with a mention he lost the old one. It's heavily insinuated that however it was he lost it, it was ''eaten'', due to the nature of this District's Backstreets.
885* BastardUnderstudy: He's just waiting for the opportunity to kill Ryōshū the moment he's learned her tricks of the trade.
886* ChefOfIron: A skilled cook who can handle a cleaver both in cooking and fighting.
887* EvilChef: Or at least an evil sous-chef, on account of he takes part in the killing and cooking of humans for food.
888* ImAHumanitarian: Along with his boss Chef Ryōshū, this identity makes his living killing humans and turning their meat into pies.
889* LuringInPrey: As part of his duties in the bistro, part of Gregor's job is acquiring fresh "ingredients". His most common trick appearing to be riling someone up on the Backstreets, then making a run for it to lure them in when they try to kill him. Only for them to realize too late that they've run headlong into his "workshop", right where he wants them.
890* MythologyGag: This identity is based off of Jack from ''Library Of Ruina'', as the two share the same outfit and the title of sous-chef, working under a chef who cooks with human meat. Much like Jack, he also regenerates health at the start of the turn and his kit revolves around healing and Bleed as well as a bit of Paralysis and Bind.
891* TeethClenchedTeamwork: It's made ''very'' apparent that neither he nor Ryōshū like each other in the slightest as people or as fellow chefs. The only reason he has yet to try anything against her is because he still has things he needs to get out of her before any attempted usurpation of the bistro.
892
893!!!Rosespanner Workshop Fixer
894A version of Gregor who became a Fixer under the Rosespanner Workshop Office. He tirelessly does wet work jobs for the office in the hopes he'll one day making his own workshop product that will be approved by the Tres Association and striking it big. He also has a prosthetic arm like many of the other Gregors, albeit one that tends to malfunction.
895----
896* ExhaustedEyebags: Sports these like his coworker Meursault. However, rather than being a result of neverending deskwork, it's the workshop's fieldwork. He one day also wishes to secure funds for his dream of submitting an invention for the Tres Association.
897* MalevolentMaskedMen: Malevolent is a strong word but he wears a high-collared shirt that covers his face when off doing the Rosespanner's wetwork. His uptie story gives a grisly glimpse into one of such missions.
898* MustHaveCaffeine: Always has a cup of coffee and a cig after returning from a job well done.
899
900!!!Zwei South Section 4
901A version of Gregor that joined the Zwei Association's southern division. Having his arm replaces with a prosthetic (as is usual for Gregor [=IDs=] at this point), he acts as the client's closest bodyguard -- in other words, the last one between any assailants and them. His personality is largely unchanged, including his rather informal manner of speech.
902----
903* AlternateUniverseReedRichardsIsAwesome: Compared to the traumatized, cynical war veteran who feels he has no control over his life and laments his failure to [[spoiler:protect Yuri]], this version of Gregor leads a much more fulfilling life where his desire to protect others has manifested into a successful career as a Zwei Association Fixer. Compared to his main universe counterpart whose wit is at least partially a coping mechanism, Zwei Gregor's humorous attitude is born from genuinely finding joy in life.
904* LetsGetDangerous: He seems like a bit of a bum, asking his clients for lights for smokes, meal breaks, and complains about working unreasonable hours. However, he has a sixth sense for danger and a prosthetic arm that's strong even by City standards, and the second he's needed he'll drop everything and fulfill his contract.
905* ObfuscatingStupidity: His uptie story shows that he plays up his casual attitude on purpose to try and lure his client's assailants into attacking.
906* StoneWall: Whilst this trope is essentially the Zwei's hat as a whole, Zwei Gregor is especially adept at this, as not only do all his skills give him Defense Up, his first skill gives him Shield HP on clash ''lose'' (giving him a chance to tank whatever he lost a clash to), his second skill and defense skill give him Aggro to redirect enemy attacks, and his third skill provides Defense Up to all allies.
907* UniformityException: The only Zwei ID so far which doesn't feature another Sinner making a cameo in the pre-Uptie art.
908
909!!!Twinhook Pirates First Mate
910A version of Gregor who takes the place of Smee as the first mate of the Twinhook Pirates. This Gregor's arm is replaced by a giant hook, and he oversees the Twinhook Pirates while the captain drowns himself in fairy wine.
911----
912* CriticalHitClass: Twinhook Gregor uses his skills to gather Poise with. What's notable is it's not uncommon to have over 20 Poise count with him, or guaranteed crits!
913* FauxAffablyEvil: This version of Gregor acts calm and casual while kidnapping, threatening and extorting the Pirates' captives.
914* GatheringSteam: While no slouch, this Gregor focuses on his passive and Skill 3. Every time he hits heads against an enemy with Bleed, he gains a stack of Unjust Enrichment. When he uses his Skill 3, Forgone Conclusion, it is spent to deal an extra 25% damage of final damage per stack for the final shot. Considering that the shot already does 100% damage on a crit, [[NoKillLikeOverkill this does a lot of damage to the point where it can match W Corp nukes and EGOs, and at times exceed them, especially on a crit.]]
915* HookHand: Possesses a massive one that he uses as his main weapon.
916
917!!!Kurokumo Clan Captain
918A version of Gregor who fights among the ranks of the Kurokumo Clan.
919----
920* AFatherToHisMen: Zig-zagged with DrillSergeantNasty. While he has shown to be rather hard and strict on his underlings, he rewards them with drinks in the event they perform perfectly, and shows that he does also carry some level of genuine care for those under his command.
921* TheAlcoholic: A heavy drinker to cope with the stress of managing his Kurokumo underlings and his pre-uptie art depicts him drunkenly slouched on a table. It's said he holds drinking parties nearly every day.
922* BunnyEarsLawyer: Rarely sober but when the situation calls for it he can snap out of his drunken stupor at the drop of a hat. And even if it's in service of his nature as a BloodKnight he's also good at sizing up his opponents.
923* DrillSergeantNasty: Zig-zagged with AFatherToHisMen. While he has shown to reward his underlings for doing well, he'll turn around and chastise them constantly for so much as disturbing him, threatening severe punishment in the event of a failed battle, and will even still get onto them in the event the fight is won, but was "done sloppily" (rather, was completed any way ''but'' flawlessly).
924* MythologyGag: The eyepatch he wears is the exact same one Gin wears in ''Library of Ruina''.
925* TookALevelInJerkass: On par with other Kurokumo identities, Clan Captain Gregor sees him as much more crass and cruel than his other counterparts.
926
927!!!Edgar Family Heir
928A version of Gregor that sees him as the current heir to the Edgar family.
929----
930* {{Expy}}: Of Linton Edgar, not only adopting his likeness but his piercing gaze and desolate attitude to boot.
931* TheGlassesComeOff: Notably the first time Gregor has been seen without his glasses. In addition, he seems miles more desolate and sullen here than his other counterparts.
932* UniformityException: This is Gregor's first Identity where he lacks glasses, and the small roach that is in all of his other Identity art is either at a distance or hidden away.
933* SanitySlippage: His kit is designed to inflict Sinking as a whole, with both conditionals that boost his power when the target is already inflicted with it, and others that give more Sinking-associated bonuses - most notably a 50% chance to either consume or not consume Sinking Count for Plus Coin Boost.
934[[/folder]]

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