History YMMV / WorldOfTanks

10th Apr '16 8:20:40 PM SSJMagus
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** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armor all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armor than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because it. Will. Not. Die.

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** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armor armour all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armor armour than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because it. Will. Not. Die. The one weakness of the Pz II J is that its gun is terrible...which means that if both teams have one the only way to win is by capping, since a Pz II J absolutely cannot penetrate its own armour.
5th Apr '16 1:31:07 PM SSJMagus
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** Autoloader tanks. In real life very few of these designs ever saw mass production because of impracticality. Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads. Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.

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** Autoloader tanks. In real life very few of these designs ever saw mass production because of impracticality. impracticality and maintenance-intensive nature.[[note]]Of the tanks in the game, only the AMX 13 series of light tanks.[[/note]] Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads. [[note]]For the AMX 13 series, ''this is actually a {{nerf}}''; IRL they had ''two'' 6-round clips that could be expended before needing to manually reload.[[/note]] Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.
5th Apr '16 1:22:12 PM SSJMagus
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*** Even when fully upgraded, the Char B1 is a repulsive and frustrating liability that seems to be only good for one thing: Being an easy target. The 47mm is decent enough for dealing with Lights but is almost useless against most Mediums and Heavies of equal tiers. Even the Churchills are immune to B1s firing Gold Ammo at point-blank range. You either have to waste your Free XP to bypass this awful machine or suffer through a hundred battles with it to get the BDR G1 B.

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*** Even when fully upgraded, the Char B1 is a repulsive and frustrating liability that seems to be only good for one thing: Being an easy target. The 47mm is decent enough for dealing with Lights but is almost useless against most Mediums and Heavies of equal tiers. Even the Churchills are immune to B1s firing Gold Ammo at point-blank range. To make things worse, since the game doesn't currently support multiple guns, the B1's hull-mounted 75mm howitzer (which would've at least had the potential to be a lower-tier Derpgun) functions only to create a big obvious weak point in the frontal armour. And God help you if the matchmaker sticks you in a higher-tier match; ''everything'' at Tier 5 can pen the Tier 4 Char B1 at any angle. You either have to waste your Free XP to bypass this awful machine or suffer through a hundred battles with it to get the BDR G1 B.
29th Mar '16 6:17:06 PM fingernailblueblueblue7
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** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from prototypes that were tested but passed over (the Soviet "Object" tanks, for example), to white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (the entire [[SuperPrototype Japanese heavy tank line]]). One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.

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** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from prototypes that were tested but passed over (the Soviet "Object" tanks, for example), to white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (the entire (most of the [[SuperPrototype Japanese heavy tank line]]). One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.



** The E-25 German premium tank destroyer. Low, fast, with an excellent camo rating and the same [=L/70=] main gun as the [=StuG=] III but which fires a round every three seconds. It's only key weaknesses are low alpha damage and poor penetration, which are largely negated by the insane rate of fire it has. Oh, and did we mention it gets Premium matchmaking too?

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** The E-25 German premium tank destroyer. Low, fast, with an excellent camo rating and the same [=L/70=] main gun as the [=StuG=] III but which fires a round every three seconds. It's only key weaknesses are low alpha damage and poor penetration, which are largely negated by the insane rate of fire it has. Oh, and did we mention it gets Premium matchmaking too?too? This only got worse after it was revealed that the E-25 was accidentally modeled to be slightly smaller than it was intended to be in real life. Unfortunately, WG can't increase its size out of fear of community backlash, as doing so would effectively nerf the vehicle..


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**** This has finally been addressed as of Patch 9.14, with the entire sound system getting an overhaul. [[http://ritastatusreport.live/2016/03/16/new-wot-sounds-by-the_chieftain/ The sound designers modeled the new sounds from real vehicles]], and many people do seem to like them.
1st Mar '16 1:57:28 PM brianify
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** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from prototypes that were tested but passed over (the Soviet "Object" tanks, for example), to white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (the entire [[SuperPrototype Japanese heavy tank line]]). One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
25th Feb '16 7:35:22 AM SlayerJesse
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* {{Altitis}}: Called rerolls: Players who make new accounts to have better stats now that they are much better at the game.
9th Dec '15 4:12:15 AM jormis29
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** The Severogorsk changes. While the original map did have balance issues, the revised map made it much like Komarin: Three paths with minimal opportunity to quickly shift to or support other flanks, with an added effect of cutting out a lot of the sniping lines of the map. Players started lumping the map in with old Komarin and calling them ''LeagueOfLegends'' maps, and now there are plans of outright removing the map, although time will tell of the ultimate fate of the map.

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** The Severogorsk changes. While the original map did have balance issues, the revised map made it much like Komarin: Three paths with minimal opportunity to quickly shift to or support other flanks, with an added effect of cutting out a lot of the sniping lines of the map. Players started lumping the map in with old Komarin and calling them ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' maps, and now there are plans of outright removing the map, although time will tell of the ultimate fate of the map.
19th Nov '15 12:20:04 PM FF32
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* SpiritualLicensee: ''Anime/GirlsUndPanzer'' is frequently considered to be the World of Tanks anime.

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* SpiritualLicensee: SpiritualAdaptation: ''Anime/GirlsUndPanzer'' is frequently considered to be the World of Tanks anime.
30th Oct '15 11:56:47 AM Doug86
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** Autoloader tanks. In real life very few of these designs ever saw mass production because of impracticality. Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads. Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala SecretWeaponsOverNormandy.

to:

** Autoloader tanks. In real life very few of these designs ever saw mass production because of impracticality. Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads. Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala SecretWeaponsOverNormandy.''VideoGame/SecretWeaponsOverNormandy''.
24th Sep '15 3:29:50 PM CelPrevXXVI
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*** The same player would later bring us “violet stet pedder” [[labelnote:Explanation]]This coming from a second replay sent to Jingles showing that this player wasn’t a clueless newbie driving premium high teir tank, but somebody who was actively trolling and griefing. “Violet” refers to the color a player shows as when using the 3rd party mod, XVM, and a ‘Stat Padder’ is somebody who games the system to boost their stats, often leading to being a ‘Violet’ player, though in this case, it seemed the griefer was merely assuming anybody violet was a stat padder. The replay featured him and his two platoon-mates, all with very low win records, actively trying to interfere with the highest rated player on their team, trying to provoke friendly fire, all the while making groundless accusations and claiming to be the victim themselves.[[/labelnote]]

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*** The same player would later bring us “violet stet pedder” [[labelnote:Explanation]]This coming from a second replay sent to Jingles showing that this player wasn’t a clueless newbie driving a high-tier premium high teir tank, but somebody who was actively trolling and griefing. griefing other players. “Violet” refers to the color of a player shows as when using player's username shown via the 3rd party mod, XVM, and XVM third-party mod; while a ‘Stat Padder’ is somebody who games the system to boost their stats, often leading to being a ‘Violet’ player, though player. Though in this case, it seemed the griefer was merely assuming anybody violet was a stat padder. The replay featured him and his two platoon-mates, all with very low win records, actively trying to interfere with the highest rated highest-rated player on their team, trying to provoke friendly fire, all the while making groundless accusations and claiming to be the victim themselves.[[/labelnote]]
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