History YMMV / WorldOfTanks

21st Feb '17 1:11:07 PM SSJMagus
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*** "Russian accuracy" is joked to work on a different scale than for other nations' guns. The accuracy rating given to each gun is how many meters dispersion are possible after the shell travels 100 meters. But the joke goes that for Russian guns it's the opposite: the bigger the number, the more accurate it is.
23rd Jan '17 1:43:34 PM Jan_z_Michal
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*** VK 36.01(H) was once a medium tank with very good manoeuvrability and armour on par with some heavy tanks, making it by far ''the'' best Tier VI medium tank after a bit of training. Then premium ammo bought with regular credits was introduced, making the armour useless. Then the tank was turned into a heavy, with the main strongpoint, manoeuvrability, removed with serious nerf on engine. Then the guns - all of them, and that's a pretty collection - were nerfed, making them all inadequate to either damage or penetrate tanks VK meets on regular. In short, the armour, firepower and manoeuvrability were neutered, for a joke "buff" of 80 HP more. The tank is utterly helpless as a traditional heavy due to subpar armour, while no other tactics are viable. Nowdays, the tank is one of the worst of its tier and players get rid of it the moment they finally grind to Tiger I. And what a grind it is...
3rd Jan '17 8:38:22 AM DisillusionedColony
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*** The World of Tanks Wiki says it all:

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*** The [[http://wiki.wargaming.net/en/Tank:G90_DW_II World of Tanks Wiki Wiki]] says it all:
3rd Jan '17 8:37:31 AM DisillusionedColony
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*** The World of Tanks Wiki says it all:
**** "Due to its fairly thin armor, it is recommended to avoid taking fire whenever possible." [[SarcasmMode No, really? If you hadn't told me, I'd have charged head-on to the enemy.]]
**** "The tank is best used at medium ranges as neither weapon is effective at close range." "The guns have low penetration but can be viable when targeting weakspots or using premium ammo, either APCR/HEAT."
**** "Life gets better with stronger guns next tier!"
23rd Dec '16 3:52:55 PM Ravenhull
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*** It returns once again with the end of year event for 2016. One of the level V items that can be under the 'New Years Tree' is the dog house, complete with a pair of glowing red eyes just visible inside.
11th Dec '16 8:01:14 AM Luigifan
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*** Artillery is also a serious point of contention on the forums (at the very least, on the North American ones). A large sect of the American Server Cluster outright wants Artillery removed from the game, and shows no intention of ceasing until it's been deleted outright. A vast majority of the American players who complain are [[StopHavingFunGuys the upper echelons of the game's statistics.]] The fact that they complain means they're doing it's job.

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*** Artillery is also a serious point of contention on the forums (at the very least, on the North American ones). A large sect of the American Server Cluster outright wants Artillery removed from the game, and shows no intention of ceasing until it's been deleted outright. A vast majority of the American players who complain are [[StopHavingFunGuys the upper echelons of the game's statistics.]] The fact that they complain means they're artillery is doing it's its job.



*** Not to mention the influx of complaints against the Soviet T-54, the medium tank that borders on being a player controlled DemonicSpider.

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*** Not to mention the influx of complaints against the Soviet T-54, the medium tank that borders on being a player controlled player-controlled DemonicSpider.



*** The above is typically most exemplified with the way the Tiger I is represented in the game, as the developers have made many historical changes to 'balance' it (among which, weakening the lower front glacis, making the transmission a fire hazard, making the gun mantlet not-spaced armor, etc) which players (especially new players) feel make the tank very underwhelming as it struggles to fill any role outside of a second line sniping tank.

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*** The above is typically most exemplified with the way the Tiger I is represented in the game, as the developers have made many historical changes to 'balance' it (among which, weakening the lower front glacis, making the transmission a fire hazard, making the gun mantlet not-spaced armor, etc) etc.) which players (especially new players) feel make the tank very underwhelming as it struggles to fill any role outside of a second line sniping tank.



** Autoloader tanks. In real life very few of these designs ever saw mass production because of impracticality and maintenance-intensive nature.[[note]]Of the tanks in the game, only the AMX 13 series of light tanks.[[/note]] Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads.[[note]]For the AMX 13 series, ''this is actually a {{nerf}}''; IRL they had ''two'' 6-round clips that could be expended before needing to manually reload.[[/note]] Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.

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** Autoloader tanks. In real life life, very few of these designs ever saw mass production because of impracticality and maintenance-intensive nature.[[note]]Of the tanks in the game, only the AMX 13 series of light tanks.[[/note]] Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads.[[note]]For the AMX 13 series, ''this is actually a {{nerf}}''; IRL they had ''two'' 6-round clips that could be expended before needing to manually reload.[[/note]] Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.



** ''Nothing'' splits the base like the test server. A new test server is guaranteed to split the base into two camps: the RU server vs everyone else. This is because RU players have a reputation - deserved - for team-killing everything which has the sheer effrontery to be on the test server without an RU server tag. Explanations for this phenomenon range from nationalism, to a younger Russian playerbase, to a ''larger'' Russian playerbase (which leads to proportionately more GIFT), and finally, to a perception on the RU server that non-RU players are TheLoad. Whatever the reason behind the Russian team-killing phenomenon, it tends to lead to very ugly inter-server wars of words every time a new test is up. Thankfully, as of patch 9.0, [=TKing=] on the test server will get you banned on the live server too, which seems to have cut this down a little.

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** ''Nothing'' splits the base like the test server. A new test server is guaranteed to split the base into two camps: the RU server vs everyone else. This is because RU players have a reputation - -- deserved - -- for team-killing everything which has the sheer effrontery to be on the test server without an RU server tag. Explanations for this phenomenon range from nationalism, to a younger Russian playerbase, to a ''larger'' Russian playerbase (which leads to proportionately more GIFT), {{GIFT}}), and finally, to a perception on the RU server that non-RU players are TheLoad. Whatever the reason behind the Russian team-killing phenomenon, it tends to lead to very ugly inter-server wars of words every time a new test is up. Thankfully, as of patch 9.0, [=TKing=] on the test server will get you banned on the live server too, which seems to have cut this down a little.



** The 9.14 sound effects changes were split between people who wanted Hollywood style booms and the people who enjoyed the actual recordings of real tank guns. It's probable the former were suffering from TheCoconutEffect.

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** The 9.14 sound effects changes were split between people who wanted Hollywood style Hollywood-style booms and the people who enjoyed the actual recordings of real tank guns. It's probable the former were suffering from TheCoconutEffect.



** Seen at the higher levels of play - most serious Tank Companies consist almost entirely of the [=KV-1S=] and/or VK 36.01(H) with the SU-26 to provide support.

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** Seen at the higher levels of play - -- most serious Tank Companies consist almost entirely of the [=KV-1S=] and/or VK 36.01(H) with the SU-26 to provide support.



** Often applied to the T-54[[note]] And before it appeared, to the T-44.[[/note]] which has the mobility of a medium tank and the armor of a heavy.
*** The Type 59 to a lesser extent. It's a Chinese knockoff of the T-54, but requires no grinding to acquire, only real money. Also, since it's rated a tier lower than the T-54, you can start seeing these guys as early as Tier 6. The matchmaker also has a habit of several of them on the same team, which in addition to how common they are, ruins game balance and diversity. This has lead to the developers removing it from the shop, though players who already had one were allowed to keep them.

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** Often applied to the T-54[[note]] And T-54[[note]]and before it appeared, to the T-44.[[/note]] T-44[[/note]], which has the mobility of a medium tank and the armor of a heavy.
*** The Type 59 to a lesser extent. It's a Chinese knockoff of the T-54, but requires no grinding to acquire, only real money. Also, since it's rated a tier lower than the T-54, you can start seeing these guys as early as Tier 6. The matchmaker also has a habit of several of them on the same team, which which, in addition to how common they are, ruins game balance and diversity. This has lead led to the developers removing it from the shop, though players who already had one were allowed to keep them.
1st Dec '16 9:35:00 PM YoshimitsuMaster
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** When a Type 98 Ke-Ni (Japanese Tier III light tank) dies: "Oh my god, [[WesternAnimation/SouthPark They]] [[TheyKilledKennyAgain killed]] [[JustForPun Ke-Ni]]!

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** When a Type 98 Ke-Ni (Japanese Tier III light tank) dies: "Oh my god, [[WesternAnimation/SouthPark They]] [[TheyKilledKennyAgain killed]] [[JustForPun Ke-Ni]]!Ke-Ni]]!"
1st Dec '16 9:33:47 PM YoshimitsuMaster
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** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armour all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armour than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because [[PunctuatedForEmphasis It. Will. Not. Die.]] [[TheJuggernaut Even ''artillery'' can barely scratch it.]] The one weakness of the Pz II J is that its gun is terrible...which means that if both teams have one the only way to win is by capping, since a Pz II J absolutely cannot penetrate its own armour, not even with premium ammo.
** The Waffentrager auf E-100. Has a 4 or 5 round autoloader than can 1 clip most tanks in the game, all with perfect accuracy and almost no recoil. It's supposed to be balanced by no camo and [[GlassCannon armor]], but its 2000 HP allows it to tank shots to the face, especially from Tier 8 tanks. It also has a sizable BrokenBase for being completely made up by Wargaming to fill the line. Not to mention it has a turret that would be unusable in RealLife without the crew dismounting every time it turned. Oh, and somehow manages to have 420 view range (tied for the best available in-game) for being open topped, despite its [[http://www.wotinfo.net/en/noobcorner?article=hitzone_waffentragere100 gun shield completely blocking its view.]] Server stats show it to be completely over-performing in both the hands of baddies and experts. Some Unicums have even denounced it as being too easy to drive. Even after repeated nerfed accuracy, magazine size, and health, most people still find it to be overpowered. Eventually (after a three-year reign of terror) Wargaming decided to just give up on tweaking the WT auf E-100 and decided to have it replaced in patch 9.15.

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** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armour all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armour than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because [[PunctuatedForEmphasis It. Will. Not. Die.]] [[TheJuggernaut Even ''artillery'' artillery can barely scratch it.]] The one weakness of the Pz II J is that its gun is terrible...which means that if both teams have one the only way to win is by capping, since a Pz II J absolutely cannot penetrate its own armour, not even with premium ammo.
** The Waffentrager auf E-100. Has a 4 or 5 round autoloader than can 1 clip most tanks in the game, all with perfect accuracy and almost no recoil. It's supposed to be balanced by no camo and [[GlassCannon armor]], but its 2000 HP allows it to tank shots to the face, especially from Tier 8 tanks. It also has a sizable BrokenBase for being completely made up by Wargaming to fill the line. Not to mention it has a turret that would be unusable in RealLife without the crew dismounting every time it turned. Oh, and somehow manages to have 420 view range (tied for the best available in-game) for being open topped, despite its [[http://www.wotinfo.net/en/noobcorner?article=hitzone_waffentragere100 gun shield completely blocking its view.]] Server stats show it to be completely over-performing in both the hands of baddies and experts. Some Unicums have even denounced it as being too easy to drive. Even after repeated repeatedly nerfed accuracy, magazine size, and health, most people still find it to be overpowered. Eventually (after a three-year reign of terror) Wargaming decided to just give up on tweaking the WT auf E-100 and decided to have it replaced in patch 9.15.



** When a Type 98 Ke-Ni (Japanese Tier III light tank) dies: "Oh my god, [[WesternAnimation/SouthPark They]] [[TheyKilledKennyAgain killed]] [[JustForPun Ke-Ni}}!

to:

** When a Type 98 Ke-Ni (Japanese Tier III light tank) dies: "Oh my god, [[WesternAnimation/SouthPark They]] [[TheyKilledKennyAgain killed]] [[JustForPun Ke-Ni}}!Ke-Ni]]!
1st Dec '16 5:56:55 AM YoshimitsuMaster
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** The American T18, prior to its reclassificastion as an SPG. Simply put, it was a Tier 2 Tank destroyer tank that [[LightningBruiser could hit up to 40+kph]], OneHitKill tanks ABOVE its tier with the 76mm howitzer ''and'' had armour equal to the ''Tier 4'' Tank destroyers.

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** The American T18, prior to its reclassificastion reclassification as an SPG. Simply put, it was a Tier 2 Tank destroyer tank that [[LightningBruiser could hit up to 40+kph]], OneHitKill tanks ABOVE its tier with the 76mm howitzer ''and'' had armour equal to the ''Tier 4'' Tank destroyers.



** The E-25 German premium tank destroyer. Low, fast, with an excellent camo rating and the same [=L/70=] main gun as the [=StuG=] III but which fires a round every three seconds. It's only key weaknesses are low alpha damage and poor penetration, which are largely negated by the insane rate of fire it has. Oh, and did we mention it gets Premium matchmaking too? This only got worse after it was revealed that the E-25 was accidentally modeled to be slightly smaller than it was intended to be in real life. Unfortunately, WG can't increase its size out of fear of community backlash, as doing so would effectively nerf the vehicle..

to:

** The E-25 German premium tank destroyer. Low, fast, with an excellent camo rating and the same [=L/70=] main gun as the [=StuG=] III but which fires a round every three seconds. It's only key weaknesses are low alpha damage and poor penetration, which are largely negated by the insane rate of fire it has. Oh, and did we mention it gets Premium matchmaking too? This only got worse after it was revealed that the E-25 was accidentally modeled to be slightly smaller than it was intended to be in real life. Unfortunately, WG can't increase its size out of fear of community backlash, as doing so would effectively nerf the vehicle.. They finally gave up on trying to tweak it, and it was removed from the Premium store and in-game store. Only players who had purchased it in the first place can keep it.



** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armour all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armour than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because it. Will. Not. Die. Even artillery can barely scratch it. The one weakness of the Pz II J is that its gun is terrible...which means that if both teams have one the only way to win is by capping, since a Pz II J absolutely cannot penetrate its own armour, not even with premium ammo.
** The Waffentrager auf E-100. Has a 4 or 5 round autoloader than can 1 clip most tanks in the game, all with perfect accuracy and almost no recoil. It's supposed to be balanced by no camo and [[GlassCannon armor]], but its 2000 HP allows it to tank shots to the face, especially from Tier 8 tanks. It also has a sizable BrokenBase for being completely made up by Wargaming to fill the line. Not to mention it has a turret that would be unusable in RealLife without the crew dismounting every time it turned. Oh, and somehow manages to have 420 view range (tied for the best available in-game) for being open topped, despite its [[http://www.wotinfo.net/en/noobcorner?article=hitzone_waffentragere100 gun shield completely blocking its view.]] Server stats show it to be completely over-performing in both the hands of baddies and experts. Some Unicums have even denounced it as being too easy mode. Even after repeated nerfed accuracy, magazine size, and health, most people still find it to be overpowered. Eventually (after a three-year reign of terror) Wargaming decided to just give up on tweaking the WT auf E-100 and decided to have replaced in patch 9.15.

to:

** The extremely rare BT-SV and Panzer II J ''Mammut'' light tanks. Both were only available as part of a limited edition Russian boxset release, which means anyone who wants them now will need to pay an exorbitant amount of real money, which is why they are rare. Another reason they are rare is because they are ridiculously good: the BT-SV is one of the fastest tanks in the game, and has ridiculously well-angled armour all round. The Pz II J is one of the slowest tanks in the game, but has ''more frontal armour than some Tier V heavies''. Both are more than capable of pulling One-Tank Armies; the Pz II J is sometimes known as "the Cockroach" because it.[[PunctuatedForEmphasis It. Will. Not. Die. ]] [[TheJuggernaut Even artillery ''artillery'' can barely scratch it. it.]] The one weakness of the Pz II J is that its gun is terrible...which means that if both teams have one the only way to win is by capping, since a Pz II J absolutely cannot penetrate its own armour, not even with premium ammo.
** The Waffentrager auf E-100. Has a 4 or 5 round autoloader than can 1 clip most tanks in the game, all with perfect accuracy and almost no recoil. It's supposed to be balanced by no camo and [[GlassCannon armor]], but its 2000 HP allows it to tank shots to the face, especially from Tier 8 tanks. It also has a sizable BrokenBase for being completely made up by Wargaming to fill the line. Not to mention it has a turret that would be unusable in RealLife without the crew dismounting every time it turned. Oh, and somehow manages to have 420 view range (tied for the best available in-game) for being open topped, despite its [[http://www.wotinfo.net/en/noobcorner?article=hitzone_waffentragere100 gun shield completely blocking its view.]] Server stats show it to be completely over-performing in both the hands of baddies and experts. Some Unicums have even denounced it as being too easy mode.to drive. Even after repeated nerfed accuracy, magazine size, and health, most people still find it to be overpowered. Eventually (after a three-year reign of terror) Wargaming decided to just give up on tweaking the WT auf E-100 and decided to have it replaced in patch 9.15.
1st Dec '16 5:38:51 AM YoshimitsuMaster
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*** The T18 and the T82 American tank destroyers used to be excellent vehicles; the former is a heavily-armored (For it's tier) vehicle that moves at a decent clip and is armed with a 75mm howitzer that, aside from the terrible reload time, is an absolutely ''monstrous'' weapon that can one-shot many tanks of it's tier; all these combine to make it ''the'' definitive tank for [[MemeticMutation stet pedding]] players (or, as the community puts it, seal-clubbing players). The latter, meanwhile, has absolutely no armor..... but is [[FragileSpeedster extremely fast (owing to it's M3 Stuart chassis)]] [[GlassCannon and has extremely powerful weapons to boot]]; a giant {{BFG 105mm howitzer}} that can overmatch the armor of most of the tanks it faces (or plain one-shotting with powerful HE shells) or a 57mm AT gun that has a high rate of fire, penetration and accuracy, making a well-driven T82 a dangerous opponent. Sadly, they are both now unremarkable Tier 3 and 4 SPG's respectively.

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*** The T18 and the T82 American tank destroyers used to be excellent vehicles; the former is a heavily-armored (For it's tier) vehicle that moves at a decent clip and is armed with a 75mm howitzer that, aside from the terrible reload time, is an absolutely ''monstrous'' weapon that can one-shot many tanks of it's tier; all these combine to make it ''the'' definitive tank for [[MemeticMutation stet pedding]] players (or, as the community puts it, seal-clubbing players). The latter, meanwhile, has absolutely no armor..... but is [[FragileSpeedster extremely fast (owing to it's M3 Stuart chassis)]] [[GlassCannon and has extremely powerful weapons to boot]]; a giant {{BFG [[{{BFG}} 105mm howitzer}} howitzer]] that can overmatch the armor of most of the tanks it faces (or plain one-shotting with powerful HE shells) or a 57mm AT gun that has a high rate of fire, penetration and accuracy, making a well-driven T82 a dangerous opponent. Sadly, they are both now unremarkable Tier 3 and 4 SPG's respectively.
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