History YMMV / Warframe

27th Aug '16 11:15:12 PM ArchwizardDrake
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** "[[KingOfTheHill Pocket Sand]]" for Inaros' Desiccate ability.
21st Aug '16 2:12:56 PM ArchwizardDrake
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** Tar Mutalist Moas spit globs of [[ExactlyWhatItSaysOnTheTin tar]] at players. Each projectile does obscene amounts of damage, they lob three at a time, and they frequently hit with all three. To make matters worse, the projectiles create terrain hazards that slow players and do damage over time.

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** Virtually any attack that inflicts a Magnetic proc to a player. The proc scrambles the player's screen, eviscerates their shields and wipes out all of their energy. The Grineer boss Vay Hek fires lightning bolts from his hands that will near-instantly strike players from a vast range to inflict the proc, which can only be avoided with split second timing. As his health gets lower, he upgrades it to a ground wave.
** Tar Mutalist Moas spit globs of [[ExactlyWhatItSaysOnTheTin tar]] at players. Each projectile does obscene amounts of damage, Corrosive damage (a damage type that's stronger versus armored Tenno), they lob three at a time, and they frequently hit with all three. To make matters worse, the projectiles create terrain hazards that slow players and do damage over time.



*** His retool as of Update 13 once again lands him in this trope. The fight is divided into two parts. In the first phase, he flies around the map, invulnerable everywhere except his periodically-covered face. Once he's chased down into the final arena and his health is reduced sufficiently, he dons a mechsuit, starting the second phase. His new form can be damaged anywhere, but it is much tankier, and it comes with new tricks. He can sap the health of nearby mooks to recover his own health, and he can spawn two varieties of drones, each with their own annoying effects. The teal Propaganda Drones buff nearby Grineer while weakening the Tenno, while the red Orbital Strike Drones can easily take down the party if left unchecked. Even accessing the fight used to be an exercise in frustration, but as of 15.13, he's freely accessible on the Star Chart to all players who have reached Mastery Rank 5 or higher.

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*** His retool as of Update 13 once again lands him in this trope. The fight is divided into two parts. In the first phase, he flies around the map, invulnerable everywhere except his periodically-covered face.face, spamming [[ThatOneAttack energy-sapping blasts]] to annoy players. Once he's chased down into the final arena and his health is reduced sufficiently, he dons a mechsuit, starting the second phase. His new form can be damaged anywhere, but it is much tankier, and it comes with new tricks. He can sap the health of nearby mooks to recover his own health, and he can spawn two varieties of drones, each with their own annoying effects. The teal Propaganda Drones buff nearby Grineer while weakening the Tenno, while the red Orbital Strike Drones can easily take down the party if left unchecked. Even accessing the fight used to be an exercise in frustration, but as of 15.13, he's freely accessible on the Star Chart to all players who have reached Mastery Rank 5 or higher.



** Also a common reaction to the new UI introduced in update 14, with the common complaint being that most menus now take an extra click or two to access.
** Again with the new mod appearance in 14.5. The common consensus is that they look pretty but make it harder to find what you needed.

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** Also a common reaction to the new UI introduced in update Update 14, with the common complaint being that most menus now take an extra click or two to access.
** Again with the new mod appearance appearances in 14.5. The common consensus is that they look pretty but make it harder to find what you needed.



** Scythes are universally inferior to just about any other melee weapon. Their stances are flashy, but unwieldy, and their stats tend to be lousy. Ironically, the ''best'' scythe is the Anku, which is also the ''easiest to obtain''...and even then, it's strictly a mid-tier weapon, ineffective against high level foes.

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** After Melee 2.0, Scythes are were universally inferior to just about any other melee weapon. Their stances are flashy, Prior to the change, they were renowned for their charged attacks' ability to sweep the ground, dealing additional damage to enemies who had been knocked down. Melee 2.0 removed charged attacks and gave them [[AwesomeButImpractical flashy but unwieldy, unwieldy]] stances, and their stats tend tended to be lousy. Ironically, This was made worse by the ''best'' scythe is release of the Anku, which is Anku scythe, an outright upgrade to all other scythes and also one of the ''easiest to obtain''...obtain''[[labelnote:*]]Aside from the Ether Reaper; Reaper Prime had been vaulted and Hate is only available as a rare drop from the Stalker miniboss[[/labelnote]]... and even then, it's strictly a mid-tier weapon, ineffective against high level foes.foes. After nearly a year, the other scythes were buffed in Update 18.5.
21st Aug '16 2:29:38 AM ArchwizardDrake
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** Since Update 14, though some found Ordis endearing and humorous, many players found his random outbursts and incessant commentary on their every action to be annoying, to the point of begging for a way to turn him off. Update 19 added Ordis Fragments, which provide splash screens of game assets and short blurbs about the universe from Ordis' perspective. [[spoiler:Players can investigate them further and "tune" to the proper frequency within the image to hear the tragic story of Ordan Karris, [[WasOnceAMan the man Ordis once was]]. Even some of his biggest detractors found a new respect for him after completing the Fragments story, and many even agreed Ordis was as much TheWoobie as the Operators, if not more so.]]



* TooSoon: Equinox's mode-shifting has led to some ViewerGenderConfusion. That one of the developers proceeded to make a "Bruce Jenner" joke on a livestream when asked about it did not help.
* UncannyValley: Mag Prime invokes this for many players, primarily because out of dozens of featureless insectoid and pseudo-ceramic faceplates, her base helmet is the only one with a distinct mouth-shaped orifice in the middle. ''With lips.''

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* TooSoon: Equinox's mode-shifting has led to some ViewerGenderConfusion. That one of the developers proceeded to make a "Bruce Jenner" joke on a livestream not long after her release when asked about it did not help.
* UncannyValley: Mag Prime invokes this for many players, primarily because out of dozens of featureless insectoid featureless, insectoid, and pseudo-ceramic faceplates, her base helmet is the only one with a distinct mouth-shaped orifice in the middle. ''With lips.''
9th Aug '16 11:45:57 PM Anddrix
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* BaseBreaker: While worth noting that a community as large as Warframe's has gotten will have some conflicting opinions about virtually anything, a few items in particular are quite polarizing -

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* BaseBreaker: BrokenBase: While worth noting that a community as large as Warframe's has gotten will have some conflicting opinions about virtually anything, a few items in particular are quite polarizing -
29th Jul '16 7:33:29 PM Octorok103
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*** Update 17 drew quite a bit of ire with its introduction of the underwater lab tileset for Uranus. While the concept of switching between Archwing and normal gameplay sounded interesting in theory, the underwater areas slowed movement to a crawl, and the visual effects reduced visibility to a minimum. Many players were also upset that Archwing was now mandatory for progression, as opposed to an optional side mode.
*** Just when everyone had started to forget about the game mode entirely, Specters of the Rail inflamed everything again. Questionable changes to the controls and camera ended up triggering motion sickness in many players, prompting a hasty reversal of the camera changes. Archwing was even further integrated into the game's progression with the overhauled Star Chart, and inventory slots for Archwing equipment were added in with no warning. However, there were a couple bright sides; Archwing equipment was made easier to get, and the much-reviled Archwing Defense mission type was scrapped in favor of the more enjoyable Pursuit and Rush missions.


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** Saryn's rework with 17.10 caused quite a bit of controversy. The ultimate goal was to get players to use all of her abilities in conjunction with one another, rather than spamming Miasma to nuke entire rooms. However, many players felt that the changes made her powers too interdependent, to the point where they were nearly crippled on their own, and Saryn just didn't have the energy reserves to maintain the rate of casting her kit now demanded. Unfortunately, things rapidly devolved into a flame war between players who felt the detractors didn't have the skill required to use the new Saryn and players who felt that the rework had turned Saryn into a convoluted, incoherent mess.
20th Jul '16 5:57:50 PM hollowcity
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*** Coming soon to a hologram projector near you, [[https://www.youtube.com/watch?v=rNtW9wEWUZA -PROVA-: The Legend of Prodman!]]
3rd Jul '16 5:41:22 PM DarthWalrus
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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature of the team composition in vogue at any given moment can change rapidly depending on new balance changes, but the basics are fairly simple: one Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often Nekros to farm drops, or Rhino to mash the Roar Button). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which missions get played is affected, with most players gravitating towards the Void, high-level Dark Sectors, and Draco.

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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature of the team composition in vogue at any given moment can change rapidly depending on new balance changes, but the basics are fairly simple: one Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often Nekros to farm drops, or Rhino to mash the Roar Button).Button for greater damage, or Loki for his [[IncrediblyLamePun disarming personality]].). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which missions get played is affected, with most players gravitating towards the Void, high-level Dark Sectors, and Draco.
22nd Jun '16 10:59:53 PM Tahaneira
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*** Its [[AceCustom successor]], the Steel Meridian-built Vaykor Hek, is even more powerful, due to its larger clip, high critical chance, and (thanks to Primed Ravage) extremely high critical damage. It can't use a unique mod that the regular Hek can equip to increase multishot, but the benefits outweigh this problem.
18th Jun '16 8:31:16 AM ElodieHiras
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** Fashionframe, jokingly referred to as "the True Endgame of Warframe", people who will spend a fortune in cosmeticso their warframe looks absolutely beautiful, badass, FABULOUS, [[RummageSaleReject ugly]] or any combination thereof.
16th Jun '16 6:03:25 PM nombretomado
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* XMeetsY: ''Franchise/MassEffect'' meets ''VideoGame/{{Crysis}}'' meets ''VideoGame/NinjaGaiden'' meets ''{{Tenchu}}'', with a dash of ''VideoGame/DarkSector'', and more than a splash of ''Anime/{{Karas}}'', with the enemies of ''Halo.''

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* XMeetsY: ''Franchise/MassEffect'' meets ''VideoGame/{{Crysis}}'' meets ''VideoGame/NinjaGaiden'' meets ''{{Tenchu}}'', ''VideoGame/{{Tenchu}}'', with a dash of ''VideoGame/DarkSector'', and more than a splash of ''Anime/{{Karas}}'', with the enemies of ''Halo.''
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