History YMMV / Warframe

18th Jun '18 11:15:27 AM FlameDistortion
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** Excalibur Umbra has it even worse, [[spoiler:being a Dax soldier who Ballas forcefully Infested with a prototype Helminth to use as an anti-Sentient weapon. That would be bad enough, except then Ballas removed all his memories except for the actual infestation process itself, where Ballas proceeded to psychologically torture him even as he was Infested by describing how he is going to kill Umbra's entire family, finishing with his son-[[OffingTheOffspring with Umbra himself as the weapon]]. Note that every other warframe lacks memories completely - which leads to an assumption that Ballas purposedly designed Umbra with memory persistance [[CruelAndUnusualPunishment solely so that Umbra could always be tortured by a memory fo him killing his own son.]] Small wonder his first action upon being revived is to go on a rampage tearing apart the entire Origin system hunting for Ballas.]]

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** Excalibur Umbra has it even worse, [[spoiler:being a Dax soldier who Ballas forcefully Infested with a prototype Helminth to use as an anti-Sentient weapon. That would be bad enough, except then Ballas removed all his memories except for the actual infestation process itself, where Ballas proceeded to psychologically torture him even as he was Infested by describing how he is going to kill Umbra's entire family, finishing with his son-[[OffingTheOffspring with Umbra himself as the weapon]]. Note that every other warframe lacks memories completely - which leads to an assumption that Ballas purposedly designed Umbra with memory persistance [[CruelAndUnusualPunishment [[UpToEleven solely so that Umbra could always be tortured by a memory fo of him killing his own son.]] Small wonder his first action upon being revived is to go on a rampage tearing apart the entire Origin system hunting for Ballas.]]
18th Jun '18 11:13:11 AM FlameDistortion
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** Excalibur Umbra has it even worse, [[spoiler:being a Dax soldier who Ballas forcefully Infested with a prototype Helminth to use as an anti-Sentient weapon. That would be bad enough, except then Ballas removed all his memories except for the actual infestation process itself, where Ballas proceeded to psychologically torture him even as he was Infested by describing how he is going to kill Umbra's entire family, finishing with his son-[[OffingTheOffspring with Umbra himself as the weapon]]. Small wonder his first action upon being revived is to go on a rampage tearing apart the entire Origin system hunting for Ballas.]]

to:

** Excalibur Umbra has it even worse, [[spoiler:being a Dax soldier who Ballas forcefully Infested with a prototype Helminth to use as an anti-Sentient weapon. That would be bad enough, except then Ballas removed all his memories except for the actual infestation process itself, where Ballas proceeded to psychologically torture him even as he was Infested by describing how he is going to kill Umbra's entire family, finishing with his son-[[OffingTheOffspring with Umbra himself as the weapon]]. Note that every other warframe lacks memories completely - which leads to an assumption that Ballas purposedly designed Umbra with memory persistance [[CruelAndUnusualPunishment solely so that Umbra could always be tortured by a memory fo him killing his own son.]] Small wonder his first action upon being revived is to go on a rampage tearing apart the entire Origin system hunting for Ballas.]]
16th Jun '18 1:30:38 PM Leliel
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** Excalibur Umbra has it even worse, [[spoiler:being a Dax soldier who Ballas forcefully Infested with a prototype Helminth to use as an anti-Sentient weapon. That would be bad enough, except then Ballas removed all his memories except for the actual infestation process itself, where Ballas proceeded to psychologically torture him even as he was Infested by describing how he is going to kill Umbra's entire family, finishing with his son-[[OffingTheOffspring with Umbra himself as the weapon]]. Small wonder his first action upon being revived is to go on a rampage tearing apart the entire Origin system hunting for Ballas.]]
16th Jun '18 1:59:49 AM Zaptech
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* CompleteMonster: Fucking [[spoiler:''Ballas.'']] ''The Sacrifice'' is basically ''made'' to turn the guy into a HateSink. [[spoiler:Stopping a Dax from stopping and exposing his treachery is one thing, but turning him into Umbra Excalibur and taunting him about how he'll ''make him kill his own son'' and taunting him about killing his entire family is just plain ''sadistic''.]]
15th Jun '18 7:37:59 PM Cronosonic
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** At the end of ''The Sacrifice'', [[spoiler:finally catching up to Ballas and stabbing him in the gut courtesy of both Umbra ''and'' the Operator feels so very good after seeing the horrific shit Ballas put Umbra through.]]


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* CompleteMonster: Fucking [[spoiler:''Ballas.'']] ''The Sacrifice'' is basically ''made'' to turn the guy into a HateSink. [[spoiler:Stopping a Dax from stopping and exposing his treachery is one thing, but turning him into Umbra Excalibur and taunting him about how he'll ''make him kill his own son'' and taunting him about killing his entire family is just plain ''sadistic''.]]
13th Jun '18 10:09:12 AM Zaptech
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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature of the team composition in vogue at any given moment can change rapidly depending on new balance changes, but the basics are fairly simple: one Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often Nekros to farm drops, or Rhino to mash the Roar Button for greater damage, or Loki for his [[IncrediblyLamePun disarming personality]].). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which missions get played is affected, with most players gravitating towards the Void, high-level Dark Sectors, and Draco.
** On the other hand, Mastery XP is ''only'' gained by leveling gear, and since almost every weapon, item and even certain quests require a certain Mastery Rank to unlock, it discourages players from running through missions with their maxed out gear.
*** On the ''other'' other hand, Focus can only be earned with maxed out gear enhanced with a Focus lens, forcing you to choose between gaining Mastery and Focus.

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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature meta perception of the team composition in vogue at any given moment can change rapidly depending on new balance changes, best loadout tends to shift with each update, but the basics are fairly simple: generally-accepted "best" team-up includes at least one energy-supplying Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa like Trinity and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often at least one loot-enhancing Warframe like Nekros to farm drops, or Rhino to mash Hydroid, and using the Roar Button for greater damage, or Loki for his [[IncrediblyLamePun disarming personality]].). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which Carrier Sentinel exclusively, as well as playing on high-level, infinite missions get played is affected, like Survival and Defense, especially because acquiring Focus requires grinding with most players gravitating towards max-level weapons and Warframes. That being said, the Void, high-level Dark Sectors, and Draco.
** On the other hand,
player can only gain Mastery XP is ''only'' gained ranks by leveling gear, up new weapons and since almost Warframes, forcing players to try new equipment, and virtually every weapon, item companion, and even certain quests require a certain Mastery Rank to unlock, it discourages Warframe is viable late-game with enough use of mods, catalysts, and Forma, encouraging players from running through missions with their maxed out gear.
*** On the ''other'' other hand, Focus can only be earned with maxed out gear enhanced with a Focus lens, forcing you
to choose between gaining Mastery and Focus.experiment.
13th Jun '18 4:47:56 AM ArcaneAzmadi
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*** On the ''other'' other hand, Focus can only be earned with maxed out gear enhanced with a Focus lens, forcing you to choose between gaining Mastery and Focus.
7th Jun '18 7:50:19 PM Zaptech
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** The Glast Gambit, the quest line you need to complete to unlock the Nidus Warframe, is considered by many to be by FAR the worst Warframe quest in the game, if not the worst mission in the game, ''period.'' After an ordinary starting mission fighting Infested on a ship, you have to win at the Index, a rather dull pseudo-[=PvP=] minigame against a team of Corpus bots. Then you have to do it again. Then you have to do it again, only this time you randomly die at one point during the match. Then you have to do it ''again'', only this time with the caveat that [[DoWellButNotPerfect you're not allowed to win by more than 10 points in a game where the scores can swing by several dozen points in a single big score]] (or lose, obviously); this is the point where the mission goes from "boring" to ''"absolutely insufferable"'' because winning the index requires you to win 3 rounds in a row, while if you lose even ''once'' you're defeated in a baseless and frustrating application of EvilOnlyHasToWinOnce. But you can't control what your AI teammates will do during this mission, meaning you can't stop them from scoring when you don't want to, and if you take a lead of less than 10 points and try to sit back and defend the goal to keep the opposing team from scoring, all you have to do is mess up ''once'' for an enemy Broker to make a huge capitalisation (with combo bonuses) and overwhelm you. And even if you get past this hair-pullingly irritating and boring mission, you're still not done- you have to ''play again,'' only this time [[HopelessBossFight you literally can't win because Nef Anyo is cheating to keep you from scoring]], just to ''really'' rub in how boring and pointless this whole sequence is; also, even though the loss is scripted, you'll still forfeit the credits you had to put up as a wager. Then after you do another side mission to take care of the cheating, ''you have to play one more damned round of the Index!'' Almost nobody even ''likes'' the Index, so it's no surprised that The Glast Gambit is one of the most-despised missions in the game.
*** Adding insult to injury, unlike other Warframe side quests like Hidden Messages and Sands of Inaros, completing The Glast Gambit ''doesn't even give you the Nidus Warframe.'' It only gives you the primary blueprint for it- afterwards you have to grind the blueprints for the Neuroptics, Chassis and Systems by doing endless runs of the Infested Salvage mission on Oestrus, a frustrating and irritating variant on endless defence or interception which forces you to constantly run around in circles killing endless waves of Infested to collect Antiserum Injectors in order to constantly feed them into the Vaporizers, keeping them active long enough for Lotus to decode the ship's cargo manifest, and is exactly as dull as it sounds. You have to do 4 complete rounds (each of which can take ages to complete) to get even a ''chance'' of getting a drop for ''one'' of the parts of Nidus (a 1 in 7 chance to be precise), meaning it can take HOURS of grinding before you can get all three blueprints and finally complete the warframe, making The Glast Gambit anything more than a massively frustrating waste of time. It's an appalling throwback to the bad old days of early in ''Warframe's'' release, where you had to kill the same boss upwards of 100 times in order to even get basic frames.
** Hidden Messages the quest which provides the blueprints for the Mirage Warframe requires you to solve three riddles based on Greek mythology. However there is no indication of what to do with the answers, leaving the player to realize that they're the name of the mission location where they must go. Olympus on Mars, Calypso on Jupiter, and Charybdis on Sedna. After each mission you must craft another piece of the Mirage waframe before you can continue. So unless you spend the platinum to rush it, its a full twelve hour wait between each mission. Requiring a full 36 hours in real time to complete the quest.

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** The Glast Gambit, the quest line you need to complete to unlock the Nidus Warframe, is considered by many to be by FAR the worst Warframe quest in the game, if not the worst mission in the game, ''period.'' After an ordinary starting mission fighting Infested on a ship, you have to win at the Index, a rather dull pseudo-[=PvP=] minigame against a team of Corpus bots. Then you have to do it again. Then you have to do it again, if only this for the sheer amount of time you randomly die at one point during the match. Then you have to do it ''again'', only this time with the caveat that [[DoWellButNotPerfect you're not allowed to win by more than 10 points in a game where the scores can swing by several dozen points in a single big score]] (or lose, obviously); this is the point where the mission goes from "boring" to ''"absolutely insufferable"'' because winning the index requires you to win 3 rounds in a row, while if you lose even ''once'' you're defeated in a baseless and frustrating application of EvilOnlyHasToWinOnce. But you can't control what your AI teammates will do during this mission, meaning you can't stop them from scoring when you don't want to, and if you take a lead of less than 10 points and try to sit back and defend the goal to keep the opposing team from scoring, all you have to do is mess up ''once'' for an enemy Broker to make a huge capitalisation (with combo bonuses) and overwhelm you. And even if you get past this hair-pullingly irritating and boring mission, you're still not done- you have to ''play again,'' only this time [[HopelessBossFight you literally can't win because Nef Anyo is cheating to keep you from scoring]], just to ''really'' rub in how boring and pointless this whole sequence is; also, even though the loss is scripted, you'll still forfeit the credits you had to put up as a wager. Then after you do another side mission to take care of the cheating, ''you have to play one more damned round of the Index!'' Almost nobody even ''likes'' the Index, so it's no surprised that The Glast Gambit is one of the most-despised missions in the game.
*** Adding insult
needs to injury, unlike other Warframe side quests like Hidden Messages and Sands of Inaros, completing The Glast Gambit ''doesn't even give you the Nidus Warframe.'' It only gives you the primary blueprint for it- afterwards you have be invested to grind the blueprints for the Neuroptics, Chassis and Systems by doing endless runs of the Infested Salvage mission on Oestrus, a frustrating and irritating variant on endless defence or interception which forces you to constantly run around in circles killing endless waves of Infested to collect Antiserum Injectors in order to constantly feed them into the Vaporizers, keeping them active long enough for Lotus to decode the ship's cargo manifest, and is exactly as dull as it sounds. You have to do 4 complete rounds (each of which can take ages to complete) to get even a ''chance'' of getting a drop for ''one'' of it and the parts uncertain nature of Nidus (a 1 in 7 chance to be precise), meaning it can take HOURS of grinding before you can get all three blueprints and finally complete the warframe, making The Glast Gambit anything more than a massively frustrating waste of time. It's an appalling throwback to the bad old days of early in ''Warframe's'' release, where you had to kill the same boss upwards of 100 times in order to even get basic frames.
each match.
** Hidden Messages Messages, the quest which provides the blueprints for the Mirage Warframe Warframe, requires you to solve three riddles based on Greek mythology. However there is no indication of what to do with the answers, leaving the player to realize that they're the name of the mission location where they must go. Olympus on Mars, Calypso on Jupiter, and Charybdis on Sedna. After each mission you must craft another piece of the Mirage waframe before you can continue. So unless you spend the platinum to rush it, its a full twelve hour wait between each mission. Requiring a full 36 hours in real time to complete the quest.
1st Jun '18 1:27:02 PM Zaptech
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=xrQtsLVa504 This Is What You Are]], the central theme of the game's greatest WhamEpisode, The Second Dream, [[spoiler:where you finally discover the truth of the Tenno]]. Already hailed as one of the most beautiful and magnificent pieces of music in gaming solely from what you hear in the quest, listening to the song in its entirety reveals that what you heard during the quest was only a ''sample'' of its glory, with the opening choral beauty giving way to a fierce, warlike beat as the Lotus sings to her children and they sing back to her in answer. Just ''listen to it!''
1st Jun '18 8:17:58 AM ArcaneAzmadi
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Added DiffLines:

* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=xrQtsLVa504 This Is What You Are]], the central theme of the game's greatest WhamEpisode, The Second Dream, [[spoiler:where you finally discover the truth of the Tenno]]. Already hailed as one of the most beautiful and magnificent pieces of music in gaming solely from what you hear in the quest, listening to the song in its entirety reveals that what you heard during the quest was only a ''sample'' of its glory, with the opening choral beauty giving way to a fierce, warlike beat as the Lotus sings to her children and they sing back to her in answer. Just ''listen to it!''
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