History YMMV / WarFrame

20th Jul '16 5:57:50 PM hollowcity
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*** Coming soon to a hologram projector near you, [[https://www.youtube.com/watch?v=rNtW9wEWUZA -PROVA-: The Legend of Prodman!]]
3rd Jul '16 5:41:22 PM DarthWalrus
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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature of the team composition in vogue at any given moment can change rapidly depending on new balance changes, but the basics are fairly simple: one Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often Nekros to farm drops, or Rhino to mash the Roar Button). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which missions get played is affected, with most players gravitating towards the Void, high-level Dark Sectors, and Draco.

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* ComplacentGamingSyndrome: While this has always been an issue to a certain extent, it became much worse when Update 15 launched, and it hasn't gotten much better since. The precise nature of the team composition in vogue at any given moment can change rapidly depending on new balance changes, but the basics are fairly simple: one Warframe supplies the team with energy (Trinity, by far the most complacent), another nukes the area (usually Nova, though Ember, Mesa and Excalibur are common), another protects the team (typically Frost), and the fourth can fill a variety of niches depending on the situation (Often Nekros to farm drops, or Rhino to mash the Roar Button).Button for greater damage, or Loki for his [[IncrediblyLamePun disarming personality]].). Companions suffer even more, with very little incentive to use most Sentinels other than Carrier, and almost no reason to use Kubrows at all. Even which missions get played is affected, with most players gravitating towards the Void, high-level Dark Sectors, and Draco.
22nd Jun '16 10:59:53 PM Tahaneira
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*** Its [[AceCustom successor]], the Steel Meridian-built Vaykor Hek, is even more powerful, due to its larger clip, high critical chance, and (thanks to Primed Ravage) extremely high critical damage. It can't use a unique mod that the regular Hek can equip to increase multishot, but the benefits outweigh this problem.
18th Jun '16 8:31:16 AM ElodieHiras
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** Fashionframe, jokingly referred to as "the True Endgame of Warframe", people who will spend a fortune in cosmeticso their warframe looks absolutely beautiful, badass, FABULOUS, [[RummageSaleReject ugly]] or any combination thereof.
16th Jun '16 6:03:25 PM nombretomado
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* XMeetsY: ''Franchise/MassEffect'' meets ''VideoGame/{{Crysis}}'' meets ''VideoGame/NinjaGaiden'' meets ''{{Tenchu}}'', with a dash of ''VideoGame/DarkSector'', and more than a splash of ''Anime/{{Karas}}'', with the enemies of ''Halo.''

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* XMeetsY: ''Franchise/MassEffect'' meets ''VideoGame/{{Crysis}}'' meets ''VideoGame/NinjaGaiden'' meets ''{{Tenchu}}'', ''VideoGame/{{Tenchu}}'', with a dash of ''VideoGame/DarkSector'', and more than a splash of ''Anime/{{Karas}}'', with the enemies of ''Halo.''
29th May '16 5:19:11 AM PersonWithManyAliases
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** Update 18.13 sent the fandom into a rage to the point even the developers noted that the forums achieved the highest amount of threads responding to the changes. The main point of contention were the adjustments made to Excalibur, Valkyr, Mirage, and most contentiously, the Mag and Volt reworks. For the former, they changed some abilities to make them less likely to use their Ultimates to cheese entire maps, while for the latter, Volt's reworked abilities are hampered by damage caps that seems to be counter-intuitive to making them more useful, when players are now regularly fighting Level 100 enemies in Sortie mode. Most egregiously, Mag's rework dramatically changed her abilities in an attempt to make her more effective against all enemy factions, rather her current position as "Corpus Nuke". In the process, players are up in arms at how Mag's abilities have made her an effective counter to scaling enemies, even if only against one faction, to a MasterOfNone who now can somewhat damage all factions. In short, everyone is divided over whether the developers succeeded in making the players actually do more than "4 To Win", or once again nerfed their options into the ground for the sake of balance.
26th May '16 12:51:43 AM ElodieHiras
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** [[ItemFarming Warfarm]], used both by the game's detractors and it's fans.
17th May '16 4:41:27 PM Octorok103
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** "Booben" for Vauban.

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** "Booben" for Vauban.Vauban, thanks to a... creative misspelling by a new player on the forums.
7th May '16 12:34:46 AM maximsk
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*** Tenshin, one of the few individuals who lived during the Old War, isn't a fan either, saying that she made the Tenno "Complacent like oxen."

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*** Tenshin, Teshin, one of the few individuals who lived during the Old War, isn't a fan either, saying that she made the Tenno "Complacent like oxen."
30th Apr '16 10:54:22 PM Tahaneira
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** Similarly, Executioner [[TheBigGuy Gorth]] had absolutely ridiculous amounts of armor at launch. At higher levels, he could simply sit there and laugh while all four players unloaded their [[InfinityPlusOneSword infinity plus one guns]] into his face before hitting them with an unavoidable [[StandardStatusEffects Cold proc]] and instakilling them with his rocket launcher. The only way to deal with him was to bring a weapon with Corrosive damage to strip his armor. Post-patch, his armor is much less ridiculous and he's not that difficult to kill.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.WarFrame