History YMMV / VandalHearts

23rd Oct '17 5:12:41 AM theNerdytimes
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* GameBreaker: The secret Vandalier class from the first game. It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides. It can one-shot ''every enemy'' it encounters except for the final boss, and that includes the final boss's second form. It even has the unique ability to "cast" items as spells... except they all cost zero MP, essentially giving him infinite health, MP and so much more, giving the impression that the devs rewarded the players with a DebugMode. The only downside is that Ash looks like a chicken.

to:

* GameBreaker: The secret Vandalier class from the first game. It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides. It can one-shot ''every enemy'' it encounters except for the final boss, and that includes the final boss's second form. It even has the unique ability to "cast" items as spells... except they all cost zero MP, essentially giving him infinite health, MP and so much more, giving the impression that the devs rewarded the players with a DebugMode. The only downside is that [[LetsPlay/WhoIsThisGit Ash looks like a chicken.]]
9th Sep '17 7:06:04 AM jake38
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** ''Vandal Hearts II''. Some find the game a step down from its predecessor due to its rather clunky [[TheyChangedItNowItSucks new battle system]], lack of a clear class system, and lack of the highly praised CG sequences and narration. Others, however, find the game [[EvenBetterSequel a massive upgrade]] from Vandal Hearts I thanks to its greatly expanded story (the fist game only lasts about 15 hours, while II can last over 40), its greater focus character development and world building, and its generally great attention to detail (the equipment a character is wearing change their sprite, some maps feature different enemies and even different treasure depending on the time of day, etc).

to:

** ''Vandal Hearts II''. Some find the game a step down from its predecessor due to its rather clunky [[TheyChangedItNowItSucks new battle system]], lack of a clear class system, and lack of the highly praised CG sequences and narration. Others, however, find the game [[EvenBetterSequel a massive upgrade]] from Vandal Hearts I thanks to its greatly expanded story (the fist game only lasts about 15 hours, while II can last over 40), its greater focus character development and world building, and its generally great attention to detail (the equipment a character is wearing change changes their sprite, some maps feature different enemies and even different treasure depending on the time of day, etc).
7th Sep '17 7:57:46 PM jake38
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** ''Vandal Hearts II''. Some find the game a step down from its predecessor due to its rather clunky [[TheyChangedItNowItSucks new battle system]], lack of a clear class system, and lack of the highly praised CG sequences and narration. Others, however, find the game [[EvenBetterSequel a massive upgrade]] from Vandal Hearts I thanks to its greatly expanded story (the fist game only lasts about 15 hours, while II can last over 40), its greater focus character development and world building, and its attention to detail in the new graphical style (the equipment a character is wearing change their sprite, etc).

to:

** ''Vandal Hearts II''. Some find the game a step down from its predecessor due to its rather clunky [[TheyChangedItNowItSucks new battle system]], lack of a clear class system, and lack of the highly praised CG sequences and narration. Others, however, find the game [[EvenBetterSequel a massive upgrade]] from Vandal Hearts I thanks to its greatly expanded story (the fist game only lasts about 15 hours, while II can last over 40), its greater focus character development and world building, and its generally great attention to detail in the new graphical style (the equipment a character is wearing change their sprite, some maps feature different enemies and even different treasure depending on the time of day, etc).
7th Sep '17 7:51:00 PM jake38
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** ''Flames of Judgment'' ended up being this to fans of ''both'' games, due to its cartoonish art style that resembles a mobile game, dumbed down gameplay even when compared to the first game, and a far weaker story and characters when compared to the second game.

to:

** ''Flames of Judgment'' ended up being this to fans of ''both'' games, due to its cartoonish art style that resembles a mobile game, dumbed down gameplay even when compared to the first game, and a far weaker story and characters when compared to the second game.
7th Sep '17 7:46:33 PM jake38
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** ''Vandal Hearts II''. If you bought the second game after playing through the first expecting more of the same (at least semi-)realistic looking characters, nasty-looking animated monsters, and floating backgrounds, as well as gore, character classes, intriguing narration and CGI cutscenes, you're definitely going to be disappointed to find that all the characters in the second game are now animeish, with tiny bodies, over-sized heads and no mouths, the first monsters you encounter are now just cartoonish snakes, no cut scenes, and character classes are now based on equipment along with enemies that can dodge attacks, making battles long, difficult and frustrating.
** The jury's still out on ''Flames of Judgment.''

to:

** ''Vandal Hearts II''. If you bought Some find the second game after playing through the first expecting more a step down from its predecessor due to its rather clunky [[TheyChangedItNowItSucks new battle system]], lack of a clear class system, and lack of the same (at least semi-)realistic looking characters, nasty-looking animated monsters, highly praised CG sequences and floating backgrounds, as well as gore, narration. Others, however, find the game [[EvenBetterSequel a massive upgrade]] from Vandal Hearts I thanks to its greatly expanded story (the fist game only lasts about 15 hours, while II can last over 40), its greater focus character classes, intriguing narration development and CGI cutscenes, you're definitely going world building, and its attention to be disappointed to find that all the characters detail in the second game are now animeish, with tiny bodies, over-sized heads and no mouths, the first monsters you encounter are now just cartoonish snakes, no cut scenes, and new graphical style (the equipment a character classes are now based on equipment along with enemies that can dodge attacks, making battles long, difficult and frustrating.
is wearing change their sprite, etc).
** The jury's still out on ''Flames of Judgment.''Judgment'' ended up being this to fans of ''both'' games, due to its cartoonish art style that resembles a mobile game, dumbed down gameplay even when compared to the first game, and a far weaker story and characters when compared to the second game.
15th Apr '15 6:15:58 AM Eyeshield
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* GameBreaker: The secret Vandalier class from the first game. It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides. It can one-shot ''every enemy'' it encounters except for the final boss, and that includes the final boss's second form.

to:

* GameBreaker: The secret Vandalier class from the first game. It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides. It can one-shot ''every enemy'' it encounters except for the final boss, and that includes the final boss's second form. It even has the unique ability to "cast" items as spells... except they all cost zero MP, essentially giving him infinite health, MP and so much more, giving the impression that the devs rewarded the players with a DebugMode. The only downside is that Ash looks like a chicken.
15th Mar '15 2:35:50 PM Morgenthaler
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* CompleteMonster: Kelbrun Hale in ''Flames of Judgment,'' who spends his first scene bludgeoning a defenseless young woman to death with a sledgehammer, then laughing about it.
21st Jan '15 10:07:03 AM MrDeath
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* GameBreaker: The secret Vandalier class from the first game. [[spoiler:It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]] It can one-shot ''every enemy'' it encounters except for the final boss, [[spoiler:and that includes the final boss's second form]].

to:

* GameBreaker: The secret Vandalier class from the first game. [[spoiler:It It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]] sides. It can one-shot ''every enemy'' it encounters except for the final boss, [[spoiler:and and that includes the final boss's second form]].form.
30th Dec '14 11:23:28 AM ManCalledTrue
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* GameBreaker: The secret Vandalier class from the first game. [[spoiler:It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]]

to:

* GameBreaker: The secret Vandalier class from the first game. [[spoiler:It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]]]] It can one-shot ''every enemy'' it encounters except for the final boss, [[spoiler:and that includes the final boss's second form]].
13th Jul '13 3:37:53 PM mlsmithca
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* GameBreaker: The secret Vandalier class from the fist game. [[spoiler:It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]]

to:

* GameBreaker: The secret Vandalier class from the fist first game. [[spoiler:It has all spells in the entire game, enemy spells included, the highest attack and defence values, no natural weakness, and it blocks all attacks from the front and most attacks from the sides.]]



* ThatOneBoss: Kane as the Black Knight in the final chapter, 1st mission with his Plasma Wave, which deals heavy magical damage to EVERYONE IN YOUR PARTY. And he stands next to an MP recovering panel, and there's still some imperial troops guarding him. Although if Ash becomes a Vandalier before this battle, you can return the favor with your own Plasma Wave. In fact, if you are really patient and don't smash through the barrier, you can actually slowly kill Kane with multiple Plasma Waves and, with the barrier intact, he never turns into the Black Knight. The ending of the battle is still the same.
* WhatDoYouMeanItsNotSymbolic: The collapse of [[spoiler:Nigran Cathedral]], with symbolism helpfully pointed out by Baron Pratau.

to:

* ThatOneBoss: From the first game, Kane as the Black Knight in the final chapter, 1st mission with his Plasma Wave, which deals heavy magical damage to EVERYONE IN YOUR PARTY. And he stands next to an MP recovering panel, and there's still some imperial troops guarding him. Although if Ash becomes a Vandalier before this battle, you can return the favor with your own Plasma Wave. In fact, if you are really patient and don't smash through the barrier, you can actually slowly kill Kane with multiple Plasma Waves and, with the barrier intact, he never turns into the Black Knight. The ending of the battle is still the same.
* WhatDoYouMeanItsNotSymbolic: The collapse of [[spoiler:Nigran Cathedral]], Cathedral]] in ''Vandal Hearts II'', with symbolism helpfully pointed out by Baron Pratau.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.VandalHearts