Follow TV Tropes

Following

History YMMV / VagrantStory

Go To

OR

Is there an issue? Send a MessageReason:
Noticed a grammatical error I made when I did the rewrite.


* CompleteMonster: [[DarkMessiah Romeo Guildenstern]] is a power-hungry man cloaking his ambitions under [[HidingBehindReligion false piety]]. Abusing the woman in love with him, Guildenstern slaps her hard enough to draw blood. Hiding his devotion to the forces of darkness by attacking one of their temples with his forces, Guildenstern, in his lust for power, throws aside his religious facade and sacrifices his abused lover in return for immense power. With his newfound strength, Guildenstern intends to take his rule worldwide and enact a cruel dictatorship in which his is worshipped above all else.

to:

* CompleteMonster: [[DarkMessiah Romeo Guildenstern]] is a power-hungry man cloaking his ambitions under [[HidingBehindReligion false piety]]. Abusing the woman in love with him, Guildenstern slaps her hard enough to draw blood. Hiding his devotion to the forces of darkness by attacking one of their temples with his forces, Guildenstern, in his lust for power, throws aside his religious facade and sacrifices his abused lover in return for immense power. With his newfound strength, Guildenstern intends to take his rule worldwide and enact a cruel dictatorship in which his he is worshipped above all else.

Changed: 27

Is there an issue? Send a MessageReason:
None


* CompleteMonster: [[DarkMessiah Romeo Guildenstern]] is a power-hungry man cloaking his ambitions under [[KnightTemplar false piety]]. Abusing the woman in love with him, Guildenstern slaps her hard enough to draw blood. Hiding his devotion to the forces of darkness by attacking one of their temples with his forces, Guildenstern, in his lust for power, throws aside his religious facade and sacrifices his abused lover in return for immense power. With his newfound strength, Guildenstern intends to take his rule worldwide and enact a cruel dictatorship in which his is worshipped above all else.

to:

* CompleteMonster: [[DarkMessiah Romeo Guildenstern]] is a power-hungry man cloaking his ambitions under [[KnightTemplar [[HidingBehindReligion false piety]]. Abusing the woman in love with him, Guildenstern slaps her hard enough to draw blood. Hiding his devotion to the forces of darkness by attacking one of their temples with his forces, Guildenstern, in his lust for power, throws aside his religious facade and sacrifices his abused lover in return for immense power. With his newfound strength, Guildenstern intends to take his rule worldwide and enact a cruel dictatorship in which his is worshipped above all else.

Changed: 896

Is there an issue? Send a MessageReason:
None


* CompleteMonster: Romeo Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.

to:

* CompleteMonster: [[DarkMessiah Romeo Guildenstern]] is a power-hungry man cloaking his ambitions under [[KnightTemplar false piety]]. Abusing the woman in love with him, Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover her hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as blood. Hiding his sacrifice devotion to the Dark. Once this is done, forces of darkness by attacking one of their temples with his forces, Guildenstern, in his lust for power, throws aside his religious facade and sacrifices his abused lover in return for immense power. With his newfound strength, Guildenstern takes the power of the forbidden city, Lea Monde, intending intends to establish take his rule worldwide and enact a bloody cruel dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern in which his is one of the greatest villains in Ivalice's history.worshipped above all else.
Is there an issue? Send a MessageReason:
None


** And...let's just say you'd better hope you enjoy block puzzles. Fortunately you can turn them off after one playthrough.

to:

** And...let's just say you'd better hope you enjoy block puzzles. Fortunately you can turn set it in options that you only have to complete each puzzle once, otherwise you will have to redo them off after one playthrough.to a timer each time you enter the room from the same door.
Is there an issue? Send a MessageReason:
Badass is no longer a trope.


** Much ado is made about what a {{Badass}} Ashley is, but it's entirely possible to get through the game without unlocking even ''half'' of what he's capable of. And since all of his abilities are reclaimed from his lost memory, what a ''monster'' of a {{Badass}} he must have been before he lost it all.

to:

** Much ado is made about what a {{Badass}} badass Ashley is, but it's entirely possible to get through the game without unlocking even ''half'' of what he's capable of. And since all of his abilities are reclaimed from his lost memory, what a ''monster'' of a {{Badass}} badass he must have been before he lost it all.
Is there an issue? Send a MessageReason:
Link has expired


** The Iron Maiden dungeon room names. Hint - they are not named after Heavy Metal bands. [[http://ladyofspiders.wordpress.com/2008/02/07/punishment-torture-and-ordeal/ This page]]covers more than a few of them, try not to think too hard about the others.

to:

** The Iron Maiden dungeon room names. Hint - they are not named after Heavy Metal bands. [[http://ladyofspiders.wordpress.com/2008/02/07/punishment-torture-and-ordeal/ This page]]covers more than a few of them, You can try googling them but I hope you're not to think too hard about the others.squeamish...

Added: 1157

Changed: 1135

Removed: 811

Is there an issue? Send a MessageReason:
None


* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think they game is just overly complex and the combat too reliant on timing with the arts, leaving them unable to enjoy the game's other strengths.
* CompleteMonster: Romeo Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.
* CrowningMusicOfAwesome: The ending theme.

to:

* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think they game is just overly complex and the combat too reliant on timing with the arts, leaving them unable to enjoy the game's other strengths.
* CompleteMonster: Romeo Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic: The ending theme.



* CultClassic: While not an outright flop, sales for the game were not particularly impressive. It remains a favorite of many old-school RPG players, thanks to a mature, political storyline with great shakespearean dialogue, a [[{{Franchise/MetalGear}} Solid Snake]]-esque main character rarely found in JRPG's, fantastic visuals, oppressive atmosphere, and complex genre-busting gameplay.

to:

* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think they game is just overly complex and the combat too reliant on timing with the arts, leaving them unable to enjoy the game's other strengths.
* CompleteMonster: Romeo Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.
* CultClassic: While not an outright flop, sales for the game were not particularly impressive. It remains a favorite of many old-school RPG players, thanks to a mature, political storyline with great shakespearean Shakespearean dialogue, a [[{{Franchise/MetalGear}} Solid Snake]]-esque main character rarely found in JRPG's, fantastic visuals, oppressive atmosphere, and complex genre-busting gameplay.



** Much ado is made about what a BadAss Ashley is, but it's entirely possible to get through the game without unlocking even ''half'' of what he's capable of. And since all of his abilities are reclaimed from his lost memory, what a ''monster'' of a BadAss he must have been before he lost it all.

to:

** Much ado is made about what a BadAss {{Badass}} Ashley is, but it's entirely possible to get through the game without unlocking even ''half'' of what he's capable of. And since all of his abilities are reclaimed from his lost memory, what a ''monster'' of a BadAss {{Badass}} he must have been before he lost it all.



* HilariousInHindsight: The staff roll seems to imply that the game's subtitle is "The Phantom Pain". [[MetalGearSolidVThePhantomPain Fast-forward 15 years...]]

to:

* HilariousInHindsight: The staff roll seems to imply that the game's subtitle is "The Phantom Pain". [[MetalGearSolidVThePhantomPain [[VideoGame/MetalGearSolidVThePhantomPain Fast-forward 15 years...]]



* NightmareFuel: The enemies called "Quicksilver". You meet them in the Undercity, which is dark, damp and claustrophobic. Then you suddenly hear giggling and [[CreepyDoll large dolls resembling children]] stumble towards you, holding knives. In fact, the in-game monster manual says that these dolls are possessed by [[CreepyChild the souls of dead children]]. If that is nothing to you, then the variety in the Iron Maiden sub dungeon will make you squeem.

to:

* NightmareFuel: The enemies called "Quicksilver". You meet them in the Undercity, which is dark, damp and claustrophobic. Then you suddenly hear giggling and [[CreepyDoll large dolls resembling children]] stumble towards you, holding knives. In fact, the in-game monster manual says that these dolls are possessed by [[CreepyChild the souls of dead children]]. If that is nothing to you, then the variety in the Iron Maiden sub dungeon will make you squeem. squirm.



* [[RescuedFromTheScrappyHeap Rescued From The]] ScrappyMechanic [[RescuedFromTheScrappyHeap Heap]]: Much of the game's atmosphere and mechanics originated in the RPG segment of ''{{Ehrgeiz}}'', which was truly terrible. ''VagrantStory'' makes something ''gorgeous'' out of them.

to:

* [[RescuedFromTheScrappyHeap Rescued From The]] ScrappyMechanic [[RescuedFromTheScrappyHeap Heap]]: Much of the game's atmosphere and mechanics originated in the RPG segment of ''{{Ehrgeiz}}'', ''VideoGame/{{Ehrgeiz}}'', which was truly terrible. ''VagrantStory'' ''VideoGame/VagrantStory'' makes something ''gorgeous'' out of them.



** And then there's that bit where you're traversing a maze. Full of traps and GoddamnBats. In the dark. With a time limit before the exit closes. Which results in being warped back to the starting point with several tough enemies spawning around Ashley that all require different tactics. And several of the rooms in the maze are trapped. ''Heavily''. And the boss at the end of the maze is hard, and isn't even the ''very'' end of it. And you'll need to go through it twice or thrice for OneHundredPerCentCompletion.

to:

** And then there's that bit where you're traversing a maze. Full of traps and GoddamnBats. In the dark. With a time limit before the exit closes. Which results in being warped back to the starting point with several tough enemies spawning around Ashley that all require different tactics. And several of the rooms in the maze are trapped. ''Heavily''. And the boss at the end of the maze is hard, and isn't even the ''very'' end of it. And you'll need to go through it twice or thrice for OneHundredPerCentCompletion.HundredPercentCompletion.



* VisualEffectsOfAwesome: This was one of the last games ever made for the Playstation, and is clearly one of the best-looking. It's aged remarkably well, too.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: This was one of the last games ever made for the Playstation, and is clearly one of the best-looking. It's aged remarkably well, too.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HilariousInHindsight: The staff roll seems to imply that the game's subtitle is "The Phantom Pain". [[MetalGearSolidVThePhantomPain Fast-forward 15 years...]]
Is there an issue? Send a MessageReason:
None


* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think the game is just overly complex and too reliant on timing with the Arts to be enjoyable.

to:

* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think the they game is just overly complex and the combat too reliant on timing with the Arts arts, leaving them unable to be enjoyable.enjoy the game's other strengths.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrokenBase: The visuals, storyline, atmosphere, and music of the game are widely praised, but opinions on its gameplay are mixed due to its incredible complexity. Some people find the gameplay systems to be difficult to learn but incredibly rewarding, others think the game is just overly complex and too reliant on timing with the Arts to be enjoyable.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CultClassic: While not an outright flop, sales for the game were not particularly impressive. It remains a favorite of many old-school RPG players, thanks to a mature, political storyline with great shakespearean dialogue, a [[{{Franchise/MetalGear}} Solid Snake]]-esque main character rarely found in JRPG's, fantastic visuals, oppressive atmosphere, and complex genre-busting gameplay.
Is there an issue? Send a MessageReason:
Natter and/or We Are Not Game FA Qs.


** Really? The Soul Kiss dagger (piercing weapon, high Light affinity if you whack enough zombies with it) seems to do the trick just fine. Also, Vulcan Lance.

Changed: 36

Is there an issue? Send a MessageReason:
None


* CompleteMonster: Guildenstern at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.

to:

* CompleteMonster: Romeo Guildenstern of ''VideoGame/VagrantStory'' at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.
Is there an issue? Send a MessageReason:
None


* TheyWastedAPerfectlyGoodPlot: Grissom's CameBackWrong storyline is tragic and full of narrative potential. And lasts all of two scenes.


Added DiffLines:

* TheyWastedAPerfectlyGoodPlot: Grissom's CameBackWrong storyline is tragic and full of narrative potential. And lasts all of two scenes.
Is there an issue? Send a MessageReason:
None


** Asura in Iron Maiden B3. All three of its faces look at you and has a very [[HellIsThatNoise creepy]] laugh.

to:

** Asura in Iron Maiden B3. All three of its faces look at you and has a very [[HellIsThatNoise creepy]] creepy laugh.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Great Cathedral. Awesome Final Dungeon music, the music sets up the mood of an invincible Ashley on a mission that is nearing its conclusion, just a few minor Block Puzzles and fools stand in his way...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The freaking item management system. Not so much how it works (even if it's based a bit too much on luck), but how it ''has its own save file''. Workshops are an utter pain in the ass to utilize due to how much saving and loading the game has to do.
Is there an issue? Send a MessageReason:
None


* {{Woolseyism}}: ''Vagrant Story'' is good evidence that this trope should be named after Alexander O. Smith, in whose capable hands the fairly mundane original script was turned into some of the best quasi-Shakespearean of our time. Oddly appropriate both to the setting as well as the overall mood of the game, the localization is pretty much touted as one of the best ever. It's true!

to:

* {{Woolseyism}}: ''Vagrant Story'' is good evidence that this trope should be named after Alexander O. Smith, in whose capable hands the fairly mundane original script was turned into some of the best quasi-Shakespearean of our time. Oddly appropriate both to the setting as well as the overall mood of the game, the localization is pretty much touted as one of the best ever. It's true!true!

-----
Is there an issue? Send a MessageReason:
None


* CompleteMonster: Guildenstern.

to:

* CompleteMonster: Guildenstern.Guildenstern at first seems to be a deeply pious and righteous man, but as the game goes on, he is revealed as a ruthless, power hungry would-be tyrant who is a servant of darkness. The {{Foreshadowing}} begins when he slaps his lover hard enough to draw blood from her after a psychic link is in her head, and proceeds to display no concern for her after. He later murders her, a woman who genuinely loved him, as his sacrifice to the Dark. Once this is done, Guildenstern takes the power of the forbidden city, Lea Monde, intending to establish a bloody dictatorship as the world's eternal tyrant. Charismatic, calculating and utterly ruthless, Guildenstern is one of the greatest villains in Ivalice's history.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** It doesn't help that [[spoiler: Evil]] is one of the hardest affinities to raise on a weapon, and unless you were fortunate enough to have collected the right type of gems, you're unlikely to have a second chance to do so until after it's too late.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Much ado is made about what a BadAss Ashley is, but it's entirely possible to get through the game without unlocking even ''half'' of what he's capable of. And since all of his abilities are reclaimed from his lost memory, what a ''monster'' of a BadAss he must have been before he lost it all.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** From the translated guide, Sydney and Hardin are each the only one the other trusts, and any doubt between them is always short-lived, no matter what. Considering what kind of Hell they go through, and [[spoiler: how Hardin finds out Sydney was lying to him about the "key" the entire time, but forgives him anyway]], it's hard ''not'' to see it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** It lends a certain poetry to the name "Riskbreaker", doesn't it? Running around with high Risk, or regularly chaining enough to get to Risk 100, will get you titles like "Berserker" and "Daredevil", often to the exclusion of all others. In many cases, it's worth it to ''start'' an attack with 100 Risk, because you'll actually do more damage with the chain attacks (Raging Ache and Crimson Pain in particular) than you would have if the initial strike had hit in the first place... of course, that does leave Ashley extremely vulnerable, and it's not to everyone's taste.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FridgeBrilliance / FridgeHorror: In the Snowfly forest, there's an area where you fight two zombie knights. If it strikes you as odd that you're encountering undead in an area mostly populated by beasts, consider the fate of Faendos and Lambkin, the two knights who entered the forest with Grissom and got lost in the woods...
Is there an issue? Send a MessageReason:
Moving from main page

Added DiffLines:

* HoYay: Pick a pairing. ''Pick a pairing''. The evidence is there for it.
** Guildenstern refers to Rosencrantz as a 'harlot', which - of all the insults he could have chosen, why that one? [[spoiler:Unless Romeo's aware that Jan's a quintuple agent of some sort, which is unlikely,]] you have to wonder.
*** There is an archaic meaning of "harlot", however, which might apply: a low-born, churlish man. Even so....
** Just for the record, Ashley goes through the entire game in [[{{Stripperiffic}} high-cut briefs and assless chaps.]]
** The HoYay is so omnipresent in this game that some fans [[WildMassGuessing theorize]] Callo was only included to make it seem less homoerotic.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Asura in Iron Maiden B3. All three of its faces look at you and has a very [[HellIsThatNoise creepy]] laugh.
** The final boss' final form.
Is there an issue? Send a MessageReason:
Quoting Love It Or Hate It last paragraph:\"Please only add examples that are presented In-universe. When it comes to this trope in Real Life, this descriptor applies to literally everything. No matter how universal the affection for something may seem, there is someone, somewhere who doesn\'t care for it. The only way to cover all the possible examples would be to write \"Everything ever, to some extent\", so Real Life examples aren\'t necessary. \"


* LoveItOrHateIt: Player reviews tend to assign the game either a 1 or a 10. This essentially comes down to whether the [[NintendoHard difficulty]] and [[AllThereInTheManual lack of explanation]] of some of the essential mechanics (such as the workshop system and weapon affinities) cause you to throw your controller at the screen within an hour, or you decide to stick with it for a little longer and start over once or twice when you start figuring out how everything works.
Is there an issue? Send a MessageReason:
None


* NightmareFuel: The enemies called "Quicksilver". You meet them in the Undercity, which is dark, damp and claustrophobic. Then you suddenly hear giggling and [[CreepyDoll large dolls resembling children]] stumble towards you, holding knives. In fact, the in-game monster manual says that these dolls are possessed by [[CreepyChild the souls of dead children]]. If that is nothing to you, then the variety in the Iron Maiden sub dungeon will make you squeem.

Added: 7315

Changed: 161

Is there an issue? Send a MessageReason:
None


* VisualEffectsOfAwesome: This was one of the last games ever made for the Playstation, and is clearly one of the best-looking. It's aged remarkably well, too.

to:

* CompleteMonster: Guildenstern.
* CrowningMusicOfAwesome: The ending theme.
** And the opening!
** And the Undercity West theme. It's seriously creepy.
** The Limestone Quarry is badass too, and The Atrium is just plain tearjerkingly sad.
** The Prologue theme "Climax of the Greyland Case", "Large Chapel", and "Ifrit".
** Aw hell, the whole thing is a Crowning Soundtrack of Awesome. All the tracks are perfectly engineered to rouse the appropriate responses from your heartstrings. The panic and speed of the battle themes, the unease and haunting melancholy of each dungeon area and most importantly the way all the unique scene-specific pieces capture and enhance the feeling of that moment for you to live over again.
* EvilIsSexy: The CG intro depicts a BellyDancer from folklore, Mullenkamp, which the cult is named after. And boy does she got some moves, mmmmm....
** Whether or not she's 'evil' depends on how much of the Iocan church information on her you take as truth. Which, given the nature of the game...
* GameBreaker: Absorb Damage. Absorb Magic. Raging Ache. Have fun. Want proof? [[http://speeddemosarchive.com/VagrantStory.html Here]]'s a guy finishing the game in under two hours.
* GoddamnedBats: Aside from actual bats (which are easy to dispatch) the Imp and Gargoyle enemies are horrendously difficult to hit with anything but crossbows, wield high-level magic, and are tiny and fast.
** Really? The Soul Kiss dagger (piercing weapon, high Light affinity if you whack enough zombies with it) seems to do the trick just fine. Also, Vulcan Lance.
* LoveItOrHateIt: Player reviews tend to assign the game either a 1 or a 10. This essentially comes down to whether the [[NintendoHard difficulty]] and [[AllThereInTheManual lack of explanation]] of some of the essential mechanics (such as the workshop system and weapon affinities) cause you to throw your controller at the screen within an hour, or you decide to stick with it for a little longer and start over once or twice when you start figuring out how everything works.
* MagnificentBastard: Sydney [[spoiler:although he could not prevent Guildenstern from taking the power of Lea Monde at the end.]]
* NightmareFuel: The enemies called "Quicksilver". You meet them in the Undercity, which is dark, damp and claustrophobic. Then you suddenly hear giggling and [[CreepyDoll large dolls resembling children]] stumble towards you, holding knives. In fact, the in-game monster manual says that these dolls are possessed by [[CreepyChild the souls of dead children]]. If that is nothing to you, then the variety in the Iron Maiden sub dungeon will make you squeem.
* NightmareFuel: The enemies called "Quicksilver". You meet them in the Undercity, which is dark, damp and claustrophobic. Then you suddenly hear giggling and [[CreepyDoll large dolls resembling children]] stumble towards you, holding knives. In fact, the in-game monster manual says that these dolls are possessed by [[CreepyChild the souls of dead children]]. If that is nothing to you, then the variety in the Iron Maiden sub dungeon will make you squeem.
** Another enemy from the same area is Harpy, a big flightless bird that would look quite normal, if it wasn't for a giant human face protruding from it's chest.
*** You wouldn't think a big chicken with a face on its gut would be frightening, but ''IT WORKS.'' To make matters worse, daring to fight one could potentially end your game by turning you to stone, and your first Harpy fight is mandatory.
** The Iron Maiden dungeon room names. Hint - they are not named after Heavy Metal bands. [[http://ladyofspiders.wordpress.com/2008/02/07/punishment-torture-and-ordeal/ This page]]covers more than a few of them, try not to think too hard about the others.
** The terrifying gleeful/insane expression on [[spoiler:Guildenstern's face in his first boss form. Oh lord, son, the man ain't right in the head.]]
** What happens to Grissom is especially frightening.
* [[RescuedFromTheScrappyHeap Rescued From The]] ScrappyMechanic [[RescuedFromTheScrappyHeap Heap]]: Much of the game's atmosphere and mechanics originated in the RPG segment of ''{{Ehrgeiz}}'', which was truly terrible. ''VagrantStory'' makes something ''gorgeous'' out of them.
* ScrappyLevel: Did ''anyone'' enjoy the Snowfly Forest?
** And then there's that bit where you're traversing a maze. Full of traps and GoddamnBats. In the dark. With a time limit before the exit closes. Which results in being warped back to the starting point with several tough enemies spawning around Ashley that all require different tactics. And several of the rooms in the maze are trapped. ''Heavily''. And the boss at the end of the maze is hard, and isn't even the ''very'' end of it. And you'll need to go through it twice or thrice for OneHundredPerCentCompletion.
* ScrappyMechanic: The Risk meter. As you attack and perform combos, your Risk increases. The higher it goes, the lower your accuracy, and the more damage you take from enemy attacks. Fights against later game enemies tend to send the Risk meter skyrocketing, and at 100 Risk even the slightest attack can one-shot you. There are items to lower your Risk, but it's still the game punishing you for doing too well.
** On the plus side, you also recover more health with healing abilities/items when you have a higher Risk.
** On the plusser side, a risk of 100 can set off a chain in which each consecutive chain attack does damage according to the ''number'' of chains you're, er, chaining. If you hit 20 times in a row with 100 risk, you do 20 damage, then 21, then 22, then 23... in a game where doing even 5 damage to a boss is an achievement, this comes in ''really'' handy at times.
** The entire game is about managing risks. Take the RISK to lower your accuracy but heal faster and crit bigger? Take the risk to cast from HP and use Break Arts to exploit an enemy's elemental weakness better? If it's a ScrappyMechanic to some players, that's probably because they're taking bigger risks than they're comfortable with.
** And...let's just say you'd better hope you enjoy block puzzles. Fortunately you can turn them off after one playthrough.
* {{Squick}}: One of the most horrifying scenes in any RPG, even if the worst part takes place off camera: after capturing Sydney in the Temple of Kiltia, Guildenstern [[spoiler:strips the skin off of Sydney's back to get the Rood Inverse tattoo, the key to the Dark power, and wears it on his ''own'' back]].
* TheyWastedAPerfectlyGoodPlot: Grissom's CameBackWrong storyline is tragic and full of narrative potential. And lasts all of two scenes.
* ThatOneBoss: The final boss, for starters. All but a very few of your abilities will deal absolutely pitiful amounts of damage to him, and finding the ones that ''will'' work is very much a matter of GuideDangIt.
* VisualEffectsOfAwesome: This was one of the last games ever made for the Playstation, and is clearly one of the best-looking. It's aged remarkably well, too.too.
* {{Woolseyism}}: ''Vagrant Story'' is good evidence that this trope should be named after Alexander O. Smith, in whose capable hands the fairly mundane original script was turned into some of the best quasi-Shakespearean of our time. Oddly appropriate both to the setting as well as the overall mood of the game, the localization is pretty much touted as one of the best ever. It's true!

Top