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* GoodBadBugs: A pillar of the bridge carrying David Avenue over Ballona Creek (somehow designated in-game as the Los Angeles River) between Washington and Venice Boulevards in Culver City is located next to the edge of the creek's concrete bank, with grass sloping between the pillar and the bank in the wonkiest way possible. Website/YouTube videos exist where players drive their cars at full speed directly into this pillar and end up being flung anywhere from a few blocks to halfway across the city to ''all the way out of bounds into [[DummiedOut unused areas]] of, or even off, the map''.
to:
* GoodBadBugs: A pillar of the bridge carrying David Avenue over Ballona Creek (somehow designated in-game as the Los Angeles River) between Washington and Venice Boulevards in Culver City is located next to the edge of the creek's concrete bank, with grass sloping between the pillar and the bank in the wonkiest way possible. Website/YouTube videos exist [[https://www.youtube.com/watch?v=iYd5XCVy10s videos]] [[https://www.youtube.com/watch?v=9watH43hLos exist]] where players drive their cars at full speed directly into this pillar and end up being flung anywhere from a few blocks to halfway across the city to ''all the way out of bounds into [[DummiedOut unused areas]] of, or even off, the map''.
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** A railing transition on the south side of the 101 Freeway where it passes underneath East Edgeware Road near Downtown Los Angeles is another hotspot for being [[MegatonPunch launched into low Earth orbit]]
to:
** A railing transition on the south side of the 101 Freeway where it passes underneath East Edgeware Road near Downtown Los Angeles is another hotspot for being [[MegatonPunch launched into low Earth orbit]]orbit]].
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** A railing transition on the south side of the 101 Freeway where it passes underneath East Edgeware Road near Downtown Los Angeles is another hotspot for being [[MegatonPunch launched into low Earth orbit]]
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Changed line(s) 7 (click to see context) from:
* GoodBadBugs: A pillar of the bridge carrying David Avenue over Ballona Creek (somehow designated in-game as the Los Angeles River) between Washington and Venice Boulevards in Culver City is located next to the edge of the creek's concrete bank, with grass sloping between the pillar and the bank in the wonkiest way possible. Website/YouTube videos exist where players drive their cars at full speed directly into this pillar end end up being flung anywhere from a few blocks to halfway across the city to ''all the way out of bounds into [[DummiedOut unused areas]] of, or even off, the map''.
to:
* GoodBadBugs: A pillar of the bridge carrying David Avenue over Ballona Creek (somehow designated in-game as the Los Angeles River) between Washington and Venice Boulevards in Culver City is located next to the edge of the creek's concrete bank, with grass sloping between the pillar and the bank in the wonkiest way possible. Website/YouTube videos exist where players drive their cars at full speed directly into this pillar end and end up being flung anywhere from a few blocks to halfway across the city to ''all the way out of bounds into [[DummiedOut unused areas]] of, or even off, the map''.
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None
Added DiffLines:
* GoodBadBugs: A pillar of the bridge carrying David Avenue over Ballona Creek (somehow designated in-game as the Los Angeles River) between Washington and Venice Boulevards in Culver City is located next to the edge of the creek's concrete bank, with grass sloping between the pillar and the bank in the wonkiest way possible. Website/YouTube videos exist where players drive their cars at full speed directly into this pillar end end up being flung anywhere from a few blocks to halfway across the city to ''all the way out of bounds into [[DummiedOut unused areas]] of, or even off, the map''.
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Changed line(s) 9 (click to see context) from:
* MemeticMutation: [[https://cdn.discordapp.com/attachments/576107467348377601/640981431224631306/true-crime-streets-of-la-11.jpg Nick Kang's hand]] [[SeanConneryIsAboutToShootYou while holding a handgun in one of the game's promotional artworks]] has become this and resulted in rather amusing edits [[https://i.kym-cdn.com/photos/images/newsfeed/001/506/785/d05.png such as this one]].
to:
* MemeticMutation: [[https://cdn.discordapp.com/attachments/576107467348377601/640981431224631306/true-crime-streets-of-la-11.jpg Nick Kang's hand]] [[SeanConneryIsAboutToShootYou while holding a handgun in one of the game's promotional artworks]] has become this and resulted in rather amusing edits [[https://i.kym-cdn.com/photos/images/newsfeed/001/506/785/d05.png such as this one]]. Most Gen-Z people only know of the game's existence [[ParodyDisplacement because of the meme]].
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Approved by the thread.
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* MagnificentBastard: [[EvilSorcerer Ancient Wu]] is a [[Really700YearsOld centuries-old]] sorcerer who has ruled the underworld of Los Angeles for years, and seeks to reestablish that control following the chaotic warring brought about by the Russians. Annoyed by his hand in helping the Russians to power now that they have betrayed him, Wu manipulates young, hotheaded cop Nick Kang into taking down the Russians for him, first testing Kang by pitting him against a magical harem and Wu's own [[ScaledUp gigantic dragon form]]. Once Kang has proven his worth, Wu offers guidance, assistance and clever tricks to Kang to [[EnemyMine help him murder]] Russian gang boss Rocky and his benefactors, leaving Los Angeles solely in Wu's control once more.
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Approved by the thread.
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* CompleteMonster: [[TheMafiya Rasputin "Rocky" Kuznetsov]] is a former [[UsefulNotes/MoscowCentre KGB]] agent who went {{rogue|Agent}} for [[{{Greed}} his own profits]]. Rocky floods the streets with drugs, while any who resist him are beaten and killed. Collaborating with a rogue North Korean general, Rocky has numerous people killed, including [[YouKilledMyFather the father]] of hero Nick Kang. Rocky also bombs a group of shops to kill numerous people for not paying, later intending to torture and murder Nick to keep his profits.
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* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[Administrivia/TropesAreTools work]]''.
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* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[Administrivia/TropesAreTools work]]''.
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* ThatOneBoss: General Kim is a terror [[spoiler:only in the final duel of the Good Ending, which also reveals the true extent of his villainy.]]
to:
* ThatOneBoss: General Kim is a terror [[spoiler:only in the final duel of the Good Ending, which also reveals the true extent of his villainy.]]]]
----
----
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** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
to:
** If you play through the game for the first time only to get to the bad ending, suddenly having the no explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
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* ThatOneBoss: General Kim.
to:
* ThatOneBoss: General Kim.Kim is a terror [[spoiler:only in the final duel of the Good Ending, which also reveals the true extent of his villainy.]]
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Pacifist Run being YMMV was due to a mistake. This looks like a Self Imposed Challenge version, so it can stay in YMMV.
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* PacifistRun: It's possible to go through the game without killing a single enemy, thanks to the KneeCapping mechanic.
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* SelfImposedChallenge: It's possible to go through the game without killing a single enemy, thanks to the KneeCapping mechanic.
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* DesignatedHero: A problem that many critics took with the game upon its initial release was how seemingly unlikable Nick Kang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
to:
* DesignatedHero: A problem that many critics took with the game upon its initial release was how seemingly unlikable Nick Kang, comes across at times. Finding Many players found his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing dubbed him "completely unlikeable" and "an unnecessarily cocky jerk."
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* PacifistRun: It's possible to go through the game without killing a single enemy, thanks to the KneeCapping mechanic.
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* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.
to:
* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.kill, especially with many gun upgrades that make your bullets strong enough to destroy ''cars'' with a few shots.
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* MemeticMutation: [[https://cdn.discordapp.com/attachments/576107467348377601/640981431224631306/true-crime-streets-of-la-11.jpg Nick Kang's hand]] [[SeanConneryIsAboutToShootYou while holding a handgun in one of the game's promotional artworks]] has become this and resulted in rather amusing edits [[https://i.kym-cdn.com/photos/images/newsfeed/001/506/785/d05.png such as this one]].
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None
Changed line(s) 5 (click to see context) from:
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad work]]''.
to:
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad ''[[Administrivia/TropesAreTools work]]''.
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In "Designated Hero," Nick was misidentified as "Nick Wang," not "Nick Kang."
Changed line(s) 4 (click to see context) from:
* DesignatedHero: A problem that many critics took with the game upon its initial release was how seemingly unlikable Nick Wang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
to:
* DesignatedHero: A problem that many critics took with the game upon its initial release was how seemingly unlikable Nick Wang, Kang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
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None
Changed line(s) 4 (click to see context) from:
* DesignatedHero: A problem that many critics took with the game upon it's initial release was how seemingly unlikable Nick Wang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
to:
* DesignatedHero: A problem that many critics took with the game upon it's its initial release was how seemingly unlikable Nick Wang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
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None
Changed line(s) 5,6 (click to see context) from:
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad work]]''
* SugarWiki/FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
* SugarWiki/FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
to:
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad work]]''
* SugarWiki/FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.work]]''.
* SugarWiki/FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
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Added DiffLines:
* DesignatedHero: A problem that many critics took with the game upon it's initial release was how seemingly unlikable Nick Wang, comes across at times. Finding his brash, CowboyCop personality to be more insufferable than endearing. With Jeff Gertsmann, of Gamespot fame dubbing him "completely unlikeable" and "an unnecessarily cocky jerk."
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad work]]''
* ClicheStorm: Invoked. After all, the game is love letter to Hollywood style CowboyCop films so it would only make sense that it borrows just about every trope associated with said films. And makes it all ''[[TropesAreNotBad work]]''
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Changed line(s) 4 (click to see context) from:
* FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
to:
* FunnyMoments: SugarWiki/FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
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* HilariousInHindsight: {{Creator/Mako}} voicing a [[AvatarTheLastAirbender General]].
to:
* HilariousInHindsight: {{Creator/Mako}} voicing a [[AvatarTheLastAirbender [[WesternAnimation/AvatarTheLastAirbender General]].
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* FunnyMoments: Anything that crawls out of [[DeadpanSnarker Nick's]] mouth. Being it one-liners or witty comebacks.
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* HilariousInHindsight: {{Mako}} voicing a [[AvatarTheLastAirbender General]].
to:
* HilariousInHindsight: {{Mako}} {{Creator/Mako}} voicing a [[AvatarTheLastAirbender General]].
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* HilariousInHindsight: {{Mako}} voicing a [[AvatarTheLastAirbender General]].
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* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.
to:
* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.kill.
* ThatOneBoss: General Kim.
* ThatOneBoss: General Kim.
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Changed line(s) 1,2 (click to see context) from:
* BigLippedAlligatorMoment: Nick has a hard enough time convincing people that he spoke to the legendary "Ancient Wu," he's not even going to ''try'' to explain the insanity of fighting a dragon surrounded by lava in an underground maze.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
to:
* BigLippedAlligatorMoment: BigLippedAlligatorMoment:
** Nick has a hard enough time convincing people that he spoke to the legendary "Ancient Wu," he's not even going to ''try'' to explain the insanity of fighting a dragon surrounded by lava in an underground maze.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damnrandom.random.
* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.
** Nick has a hard enough time convincing people that he spoke to the legendary "Ancient Wu," he's not even going to ''try'' to explain the insanity of fighting a dragon surrounded by lava in an underground maze.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn
* ScrappyMechanic: The aiming function. In theory, you can shoot to wound. In practice, it seems like random chance decides whether a bullet aimed to wound actually will wound or kill.
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None
Changed line(s) 2 (click to see context) from:
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala DieHard jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
to:
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala DieHard ''Film/DieHard'' jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
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Changed line(s) 2 (click to see context) from:
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons ala DieHard jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
to:
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons are shooting up a high-rise ala DieHard jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
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Changed line(s) 1 (click to see context) from:
* BigLippedAlligatorMoment: Nick has a hard enough time convincing people that he spoke to the legendary "Ancient Wu," he's not even going to ''try'' to explain the insanity of fighting a dragon surrounded by lava in an underground maze.
to:
* BigLippedAlligatorMoment: Nick has a hard enough time convincing people that he spoke to the legendary "Ancient Wu," he's not even going to ''try'' to explain the insanity of fighting a dragon surrounded by lava in an underground maze.maze.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons ala DieHard jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.
** If you play through the game for the first time only to get to the bad ending, suddenly having the explanation as to why a bunch of goons with automatic weapons ala DieHard jump on a desk and shout [[LargeHam GENERAL HAN-YU-KIM OF THE NORTH KOREAN ARMY]] then throw knives at you feels pretty damn random.