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* AwesomeArt: The game's 3D backgrounds, which are rendered in real-time rather than being pre-rendered into video, still hold up well to this day, and it's hard to believe this game was first released in ''2012'', years before mobile rhythm games really rose to prominence.

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* AwesomeArt: SugarWiki/AwesomeArt: The game's 3D backgrounds, which are rendered in real-time rather than being pre-rendered into video, still hold up well to this day, and it's hard to believe this game was first released in ''2012'', years before mobile rhythm games really rose to prominence.
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* AwesomeArt: The game's 3D backgrounds, which are rendered in real-time rather than being pre-rendered into video, still hold up well to this day, and it's hard to believe this game was first released in ''2012'', years before mobile rhythm games really rose to prominence.
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* SugarWiki/FunnyMoments: One of the locations in Darksphere's Sphere Map is called "Sofa". Playing the cutscen triggers a gratuitous triumphant fanfare, and then Weirs lays down on an extravagant sofa, accompanied by Optobot...and that's pretty much it.

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* SugarWiki/FunnyMoments: One of the locations in Darksphere's Sphere Map is called "Sofa". Playing the cutscen cutscene triggers a gratuitous triumphant fanfare, and then Weirs lays down on an extravagant sofa, accompanied by Optobot...and that's pretty much it.
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Added DiffLines:

* SugarWiki/FunnyMoments: One of the locations in Darksphere's Sphere Map is called "Sofa". Playing the cutscen triggers a gratuitous triumphant fanfare, and then Weirs lays down on an extravagant sofa, accompanied by Optobot...and that's pretty much it.

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Not YMMV, and even if it was, YMMV can't be played with.


* ThatOneAttack: The [[https://www.youtube.com/watch?v=aHhZe1f0HOw Spherical chart for Linear Accelerator]] requires the player to hit ''21'' notes at once, three times at different points in the song (On the second and third time, some of those notes are even ''off screen'')
* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example]] "This is the universe of what you've dreamed expands beyond any limit..."[[/labelnote]]Justified, though, in that Sta himself was the only English translator, and English isn't his first language.

to:

* ThatOneAttack: The [[https://www.youtube.com/watch?v=aHhZe1f0HOw Spherical chart for Linear Accelerator]] requires the player to hit ''21'' notes at once, three times at different points in the song (On the second and third time, some of those notes are even ''off screen'')
* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example]] "This is the universe of what you've dreamed expands beyond any limit..."[[/labelnote]]Justified, though, in that Sta himself was the only English translator, and English isn't his first language.
screen'').
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Minor Edit


* ThatOneAttack: The [[https://www.youtube.com/watch?v=aHhZe1f0HOw Spherical chart for Linear Accelerator]], which requires the player to hit ''21'' notes at once, three times at different points in the song (On the second and third time, some of those notes are even ''off screen'')

to:

* ThatOneAttack: The [[https://www.youtube.com/watch?v=aHhZe1f0HOw Spherical chart for Linear Accelerator]], which Accelerator]] requires the player to hit ''21'' notes at once, three times at different points in the song (On the second and third time, some of those notes are even ''off screen'')
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None

Added DiffLines:

* ThatOneAttack: The [[https://www.youtube.com/watch?v=aHhZe1f0HOw Spherical chart for Linear Accelerator]], which requires the player to hit ''21'' notes at once, three times at different points in the song (On the second and third time, some of those notes are even ''off screen'')
Is there an issue? Send a MessageReason:
None


* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example]] "This is the universe of what you've dreamed expands beyond any limit..."[[/labelnote]] Justified, though, in that Sta himself was the only English translator, and English isn't his first language.

to:

* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example]] "This is the universe of what you've dreamed expands beyond any limit..."[[/labelnote]] Justified, "[[/labelnote]]Justified, though, in that Sta himself was the only English translator, and English isn't his first language.
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None


* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example "This is the universe of what you've dreamed expands beyond any limit..."]] Justified, though, in that Sta himself was the only English translator, and English isn't his first language.

to:

* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example [[labelnote:example]] "This is the universe of what you've dreamed expands beyond any limit..."]] "[[/labelnote]] Justified, though, in that Sta himself was the only English translator, and English isn't his first language.
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* GoodBadBugs: Slide notes. You're supposed to slide into them from outside of the note. However, the game will count the note as hit as long as any movement is detected inside of the note. This is useful on slide notes paired with tap notes that fall on the same beat, where you can simply slide two fingers across both notes.

to:

* GoodBadBugs: Slide notes. You're supposed to slide into them from outside of the note. However, the game will count the note as hit as long as any movement is detected inside of the note. This is useful on slide notes paired with tap notes that fall on the same beat, where you can simply slide two fingers across both notes.notes.
* TranslationTrainWreck: Downplayed. The English translation of Darksphere's story is a bit hard to follow, and features some very strange word choice.[[labelnote:example "This is the universe of what you've dreamed expands beyond any limit..."]] Justified, though, in that Sta himself was the only English translator, and English isn't his first language.
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None


* AwesomeMusic: [[https://www.youtube.com/watch?v=e8HRTlkGD4Q Conflict]] by Cranky is available in this game. The Dev knew this, in fact the very first screen shot on the App Store is this song.

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* AwesomeMusic: SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=e8HRTlkGD4Q Conflict]] by Cranky is available in this game. The Dev knew this, in fact the very first screen shot on the App Store is this song.
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None

Added DiffLines:

* AwesomeMusic: [[https://www.youtube.com/watch?v=e8HRTlkGD4Q Conflict]] by Cranky is available in this game. The Dev knew this, in fact the very first screen shot on the App Store is this song.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodBadBugs: Slide notes. You're supposed to slide into them from outside of the note. However, the game will count the note as hit as long as any movement is detected inside of the note. This is useful on slide notes paired with tap notes that fall on the same beat, where you can simply slide two fingers across both notes.

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