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* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this. Even the dev team admitted they knocked it out fast and without much care, just to fulfill their contractual obligation and secure funding for the next game.

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* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as considered this. Even the dev team admitted they knocked it out fast and without much care, just to fulfill their contractual obligation and secure funding for the next game.
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Requires Word Of God confirmation


* AuthorsSavingThrow: Invoked in a very open way by the dev team itself. They were ''fully aware'' what kind of reception Chronicles would get. To lessen the blow, they added the [[GameMod Level Editor]]. And while it didn't work as intended and the game was still treated harshly, the Level Editor is still used and greatly improved by fans almost two decades later.

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Chronicles "well-liked"? Is this a flame bait or something?


* CriticalDissonance: Slammed by reviews for its quality issues (as detailed by other entries on this page) but generally well-liked by players who expected a bit more, especially the PC version, which includes an editor.


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* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this. Even the dev team admitted they knocked it out fast and without much care, just to fulfill their contractual obligation and secure funding for the next game.

Added: 222

Removed: 66

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* CriticalDissonance: Slammed by reviews for its quality issues (as detailed by other entries on this page) but generally well-liked by players who expected a bit more, especially the PC version, which includes an editor.



* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this.
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* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happened. Suprisingly, it avoided "too soon" issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.

to:

* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happened. Suprisingly, Surprisingly, it avoided "too soon" issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.
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* FranchiseZombie: This game was thrown together for a quick buck during the production of ''VideoGame/TombRaiderAngelOfDarkness''. It shows; the level design is generally less intricate and shorter than the previous games in the series, even [[VideoGame/TombRaider the first one]]. It's also just a lot shorter than previous games, especially in comparison to ''[[VideoGame/TombRaiderTheLastRevelation The Last Revelation]]'', which was the longest.

to:

* FranchiseZombie: This game was thrown together for a quick buck during the production of ''VideoGame/TombRaiderAngelOfDarkness''. ''VideoGame/TombRaiderTheAngelOfDarkness''. It shows; the level design is generally less intricate and shorter than the previous games in the series, even [[VideoGame/TombRaider [[VideoGame/TombRaiderI the first one]]. It's also just a lot shorter than previous games, especially in comparison to ''[[VideoGame/TombRaiderTheLastRevelation The Last Revelation]]'', which was the longest.
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* BrokenBase: The game in general struck the fanbase down the middle, but the Ireland level was particularly divisive. Some felt it was the best sequence in the game, with a great premise, a wonderfully spooky atmosphere, and excellent level design in a game otherwise criticised for lacking such. Others felt it was a bit ''too'' steeped in the supernatural, and [[NoGearLevel frustratingly hamstrung Lara]]. Others still felt the latter was a good thing, and added to the level's charm and memorability.

to:

* BrokenBase: The game in general struck the fanbase down the middle, but the Ireland level section was particularly divisive. Some felt it was the best sequence in the game, with a great premise, a wonderfully spooky atmosphere, and excellent level design in a game otherwise criticised for lacking such. Others felt it was a bit ''too'' steeped in the supernatural, and [[NoGearLevel frustratingly hamstrung Lara]]. Others still felt the latter was a good thing, and added to the level's charm and memorability.
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typo


* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided "too soon" issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.

to:

* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend.happened. Suprisingly, it avoided "too soon" issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.
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And The Fandom Rejoiced is not allowed to be wicked


* SugarWiki/AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, ''and performed by a live orchestra''.
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* SugarWiki/AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, 'and performed by a live orchestra'.

to:

* SugarWiki/AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, 'and ''and performed by a live orchestra'.orchestra''.
Is there an issue? Send a MessageReason:
None


* AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, 'and performed by a live orchestra'.

to:

* AndTheFandomRejoiced: SugarWiki/AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, 'and performed by a live orchestra'.
Is there an issue? Send a MessageReason:
None

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* AndTheFandomRejoiced: After nearly 20 years, the [[https://www.youtube.com/watch?v=aTmCMjqSTcY very short original main theme]] of the game was finally given a [[https://www.youtube.com/watch?v=1QBV_fAiGgY proper full version]] by the original composer, 'and performed by a live orchestra'.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The gargoyles at the end of the second level are notoriously difficult to defeat; definitely a case of EasyLevelsHardBosses. Aside from being bullet sponges that can easily soak up all of Lara's reserve ammo ''and then some'', they also breathe fire at Lara, which can quickly kill her if she gets touched even once. On top of all this, they fire at different rates, and are all very quick and accurate in their shots. Tip: stay away from them; getting even moderately close is a guaranteed death. Doubles as a WakeUpCallBoss.

to:

* ThatOneBoss: The gargoyles at the end of the second level are notoriously difficult to defeat; definitely a case of EasyLevelsHardBosses. Aside from being bullet sponges that can easily soak up all of Lara's reserve ammo ''and then some'', they also breathe fire at Lara, which can quickly kill her if she gets touched even once. On top of all this, they fire at different rates, and are all very quick and accurate in their shots. Tip: stay away from them; getting even moderately close is a guaranteed death. Doubles as a WakeUpCallBoss.WakeUpCallBoss.
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Now a disambiguation


* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided TooSoon issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.

to:

* HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided TooSoon "too soon" issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scum and the Russian military as corrupt, but generally staffed with well-meaning guys.
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None

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* OneSceneWonder: The hanging demon in the gallows tree level bids you find and return its heart, for which Lara will be greatly rewarded. Although you do find it, you don't return it to him, nor is he encountered again.
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* SoOkayItsAverage: The consensus. It doesn't play any worse than the previous four games, but it's obviously lacking inspiration, is short, and really easy compared to some of the tougher entries in the series (''II'' and ''III'').
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Added DiffLines:

* BrokenBase: The game in general struck the fanbase down the middle, but the Ireland level was particularly divisive. Some felt it was the best sequence in the game, with a great premise, a wonderfully spooky atmosphere, and excellent level design in a game otherwise criticised for lacking such. Others felt it was a bit ''too'' steeped in the supernatural, and [[NoGearLevel frustratingly hamstrung Lara]]. Others still felt the latter was a good thing, and added to the level's charm and memorability.
Is there an issue? Send a MessageReason:
None


* AuthorsSavingThrow: Invoked in very open way by the dev team itself. They were ''fully aware'' what kind of reception Chronicles will get. To lessen the hit, they've added [[GameMod Level Editor]]. And while it didn't work as intended and the game was still treated harshly, the Level Editor is still used and greatly improved by fandom almost two decades later.
* DesignatedHero: The hardest blow from this trope in the whole franchise. In the last section Lara is basically doing a ''very'' bloody heist job to steal an artifact that Von Croy recovered in Cambodia [[VideoGame/TombRaiderTheLastRevelation back in the 1984]], ''after being abandoned there by teenage Lara in a death trap''. It just makes [[ItsAllAboutMe her]] [[EvilIsPetty look petty]]. Bonus points for being a retelling of the events by her friends, who clearly glorify this action. This basically turns Lara into an outright VillainProtagonist, putting ''her'' on the dark side of BlackAndGrayMorality typical for Core games.

to:

* AuthorsSavingThrow: Invoked in a very open way by the dev team itself. They were ''fully aware'' what kind of reception Chronicles will would get. To lessen the hit, they've blow, they added the [[GameMod Level Editor]]. And while it didn't work as intended and the game was still treated harshly, the Level Editor is still used and greatly improved by fandom fans almost two decades later.
* DesignatedHero: The hardest blow from this trope in the whole franchise. In the last section Lara is basically doing a ''very'' bloody heist job to steal an artifact that Von Croy recovered in Cambodia [[VideoGame/TombRaiderTheLastRevelation back in the 1984]], ''after being abandoned there by teenage Lara in a death trap''. It just makes [[ItsAllAboutMe her]] [[EvilIsPetty look petty]]. Bonus points for being a retelling of the events by her friends, who clearly glorify this action. This basically basically turns Lara into an outright VillainProtagonist, putting ''her'' on the dark side of BlackAndGrayMorality typical for Core games.



* HarsherInHindsight: Second section of the game is mostly set around Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided TooSoon issue when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scums and Russian military as corrupt, but generally staffed with well-meaning guys.

to:

* HarsherInHindsight: Second HarsherInHindsight: The second section of the game is mostly set around a Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided TooSoon issue issues when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scums scum and the Russian military as corrupt, but generally staffed with well-meaning guys.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorsSavingThrow: Invoked in very open way by the dev team itself. They were ''fully aware'' what kind of reception Chronicles will get. To lessen the hit, they've added [[GameMod Level Editor]]. And while it didn't work as intended and the game was still treated harshly, the Level Editor is still used and greatly improved by fandom almost two decades later.

Added: 1591

Changed: 20

Is there an issue? Send a MessageReason:
None


* DesignatedHero: The hardest blow from this trope in the whole franchise. In the last section Lara is basically doing a ''very'' bloody heist job to steal an artifact that Von Croy recovered in Cambodia [[VideoGame/TombRaiderTheLastRevelation back in the 1984]], ''after being abandoned there by teenage Lara in a death trap''. It just makes [[ItsAllAboutMe her]] [[EvilIsPetty look petty]]. Bonus points for being a retelling of the events by her friends, who clearly glorify this action. This basically turns Lara into an outright VillainProtagonist, putting ''her'' on the dark side of BlackAndGrayMorality typical for Core games.



* FranchiseZombie: This game was thrown together for a quick buck during the production of ''VideoGame/TombRaiderAngelOfDarkness''. It shows; the level design is generally less intricate and shorter than the previous games in the series, even [[VideoGame/TombRaider the first one]]. It's also just a lot shorter than previous games, especially in comparison to ''[[VideoGame/TombRaiderTheLastRevelation The Last Revelation]]'', which was the longest.
* HarsherInHindsight: Second section of the game is mostly set around Russian nuclear submarine that gets damaged and then completely sinks, taking its crew with it. The game was ready for shipment when [[http://en.wikipedia.org/wiki/Kursk_submarine_disaster Kursk disaster]] happend. Suprisingly, it avoided TooSoon issue when released in Russia - people were more focused on cheering for the portray of TheMafiya as evil scums and Russian military as corrupt, but generally staffed with well-meaning guys.



* ThatOneBoss: the gargoyles at the end of the second level are notoriously difficult to defeat; definitely a case of EasyLevelsHardBosses. Aside from being bullet sponges that can easily soak up all of Lara's reserve ammo, they also breathe fire at Lara, which can quickly kill her if she gets touched even once. On top of all this, they fire at different rates, and are all very quick and accurate in their shots. Tip: stay away from them; getting even moderately close is a guaranteed death. Doubles as a WakeUpCallBoss.

to:

* ThatOneBoss: the The gargoyles at the end of the second level are notoriously difficult to defeat; definitely a case of EasyLevelsHardBosses. Aside from being bullet sponges that can easily soak up all of Lara's reserve ammo, ammo ''and then some'', they also breathe fire at Lara, which can quickly kill her if she gets touched even once. On top of all this, they fire at different rates, and are all very quick and accurate in their shots. Tip: stay away from them; getting even moderately close is a guaranteed death. Doubles as a WakeUpCallBoss.
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None

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* ItsShortSoItSucks: Compared to the rest of the Core Design series, and especially [[VideoGame/TombRaiderTheLastRevelation the previous entry]], this is a very short game.
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* EnsembleDarkHorse: Zip was popular enough to survive the first ContinuityReboot, evidently - one of the few supporting characters from the original who can make this claim.
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* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this.

to:

* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this.this.
* ThatOneBoss: the gargoyles at the end of the second level are notoriously difficult to defeat; definitely a case of EasyLevelsHardBosses. Aside from being bullet sponges that can easily soak up all of Lara's reserve ammo, they also breathe fire at Lara, which can quickly kill her if she gets touched even once. On top of all this, they fire at different rates, and are all very quick and accurate in their shots. Tip: stay away from them; getting even moderately close is a guaranteed death. Doubles as a WakeUpCallBoss.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Sequelitis}}: ''Chronicles'' is universally acclaimed as this.

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