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Changed line(s) 1 (click to see context) from:
* {{Moe}}: Hopparoo, an energetic bunny who loves hopping around and having fun.
to:
* {{Moe}}: {{Moe}}:
** Hopparoo, an energetic bunny who loves hopping around and havingfun.fun.
** Lopsiloo, a small snail who is quite sweet and cheerful.
** Hopparoo, an energetic bunny who loves hopping around and having
** Lopsiloo, a small snail who is quite sweet and cheerful.
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Changed line(s) 1 (click to see context) from:
* Moe: Hopparoo, an energetic bunny who loves hopping around and having fun.
to:
* Moe: {{Moe}}: Hopparoo, an energetic bunny who loves hopping around and having fun.
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Added DiffLines:
* Moe: Hopparoo, an energetic bunny who loves hopping around and having fun.
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Changed line(s) 2 (click to see context) from:
* TearJerker: In "Visiting Time," Hopparoo's cousin, Bopparoo, comes over to visit, and everyone likes him and proceed to non-maliciously neglect Hopparoo. When he hears them call Bopparoo the best bunny ever, he cries over it and even wants to leave town out of the belief that they don't love him anymore. It's very sad to see.
to:
* TearJerker: In "Visiting Time," Hopparoo's cousin, Bopparoo, comes over to visit, and everyone likes him and proceed to non-maliciously neglect Hopparoo. When he hears them call Bopparoo the best bunny ever, he cries over it and even wants to leave town out of the belief that they don't love him anymore. It's very sad to see.see.
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Changed line(s) 1 (click to see context) from:
* SweetnessAversion: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
to:
* SweetnessAversion: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.lullaby.
* TearJerker: In "Visiting Time," Hopparoo's cousin, Bopparoo, comes over to visit, and everyone likes him and proceed to non-maliciously neglect Hopparoo. When he hears them call Bopparoo the best bunny ever, he cries over it and even wants to leave town out of the belief that they don't love him anymore. It's very sad to see.
* TearJerker: In "Visiting Time," Hopparoo's cousin, Bopparoo, comes over to visit, and everyone likes him and proceed to non-maliciously neglect Hopparoo. When he hears them call Bopparoo the best bunny ever, he cries over it and even wants to leave town out of the belief that they don't love him anymore. It's very sad to see.
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Changed line(s) 1 (click to see context) from:
* TastesLikeDiabetes: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
to:
* TastesLikeDiabetes: SweetnessAversion: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
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not YMMV
Changed line(s) 1,5 (click to see context) from:
* BiggerOnTheInside: Apparently there's a whole village of living toys that's large enough to require commute by train inside that one cuckoo clock.
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time. Everybody makes a fuss over it, so ''something'' is up...
* SlidingScaleOfLivingToys: The "Seem So Real and Living" variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time.
* TastesLikeDiabetes: See SugarBowl above. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time. Everybody makes a fuss over it, so ''something'' is up...
* SlidingScaleOfLivingToys: The "Seem So Real and Living" variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time.
* TastesLikeDiabetes: See SugarBowl above. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
to:
* BiggerOnTheInside: Apparently there's a whole village of living toys that's large enough to require commute by train inside that one cuckoo clock.
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time. Everybody makes a fuss over it, so ''something'' is up...
* SlidingScaleOfLivingToys: The "Seem So Real and Living" variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
* SugarBowl:TastesLikeDiabetes: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot throws at them and then rushing to the next Chime Time.
* TastesLikeDiabetes: See SugarBowl above.Time. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time. Everybody makes a fuss over it, so ''something'' is up...
* SlidingScaleOfLivingToys: The "Seem So Real and Living" variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
* SugarBowl:
* TastesLikeDiabetes: See SugarBowl above.
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Changed line(s) 3 (click to see context) from:
* SlidingScaleOfLivingToys: The ''Seem So Real and Living'' variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
to:
* SlidingScaleOfLivingToys: The ''Seem "Seem So Real and Living'' Living" variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
Changed line(s) 5 (click to see context) from:
* TastesLikeDiabetes: See ''Sugar Bowl'' above. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
to:
* TastesLikeDiabetes: See ''Sugar Bowl'' SugarBowl above. Adding to that is that the first 20 seconds of the opening theme sounds like a sweet little lullaby.
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Changed line(s) 2 (click to see context) from:
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time.
to:
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time. Everybody makes a fuss over it, so ''something'' is up...
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Added DiffLines:
* FridgeHorror: It's never mentioned what will happen after Tommy and Tallulah's clock doesn't chime if they're late for Chime Time.
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Deleted line(s) 2,6 (click to see context) :
* PainfulRhyme: To keep with the rhythm of the theme song:
-->Tickety Toc\\
There's things to do and friends to see\\
We're watching the clock\\
As time goes by so '''quick-er-ly'''
-->Tickety Toc\\
There's things to do and friends to see\\
We're watching the clock\\
As time goes by so '''quick-er-ly'''
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Changed line(s) 8 (click to see context) from:
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot calls for and then rushing to the next Chime Time.
to:
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mess the plot calls for throws at them and then rushing to the next Chime Time.
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Deleted line(s) 2 (click to see context) :
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've become energy drink junkies by now. Sure, modern clocks have a light sensor and shut off their chime at night when the lights in the room is switched off, but this appears to be an old clock that would chime on the hour regardless of whether it's daytime or night.
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Changed line(s) 2 (click to see context) from:
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've become energy drink junkies by now.
to:
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've become energy drink junkies by now. Sure, modern clocks have a light sensor and shut off their chime at night when the lights in the room is switched off, but this appears to be an old clock that would chime on the hour regardless of whether it's daytime or night.
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Changed line(s) 2 (click to see context) from:
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've became energy drink junkies by now.
to:
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've became become energy drink junkies by now.
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Added DiffLines:
* FridgeLogic: One wonders how much sleep Tommy, Tallulah and Pufferty actually gets at night given that they have to get to chime time every hour, on the hour. They're shown to need to eat and drink on several occasions, meaning that sleep should be part of their requirements too. They should've became energy drink junkies by now.
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None
Changed line(s) 7 (click to see context) from:
* SlidingScaleOfLivingToys: The ''Seem So Real and Living'' variety, like Noddy. The toys are fully sentient and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
to:
* SlidingScaleOfLivingToys: The ''Seem So Real and Living'' variety, like Noddy. The toys are fully sentient and have lives like their human counterparts, and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
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Changed line(s) 8 (click to see context) from:
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whateve1 minor mischief the plot calls for and then rushing to the next Chime Time.
to:
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whateve1 minor mischief whatever mess the plot calls for and then rushing to the next Chime Time.
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Changed line(s) 1 (click to see context) from:
* BiggerOnTheinside: Apparently there's a whole village of living toys that's large enough to require commute by train inside that one cuckoo clock.
to:
* BiggerOnTheinside: BiggerOnTheInside: Apparently there's a whole village of living toys that's large enough to require commute by train inside that one cuckoo clock.
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Changed line(s) 9 (click to see context) from:
* TastesLikeDiabetes: See ''Sugar Bowl'' above. Adding to that is that the first half of the opening theme sounds like a sweet little lullaby.
to:
* TastesLikeDiabetes: See ''Sugar Bowl'' above. Adding to that is that the first half 20 seconds of the opening theme sounds like a sweet little lullaby.
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None
Changed line(s) 1 (click to see context) from:
* BiggerOnTheinside: Apparently there's a whole village of living toys inside that one cuckoo clock.
to:
* BiggerOnTheinside: Apparently there's a whole village of living toys that's large enough to require commute by train inside that one cuckoo clock.
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* BiggerOnTheinside: Apparently there's a whole village of living toys inside that one cuckoo clock.
Changed line(s) 6,7 (click to see context) from:
* SlidingScaleOfMagicalToys
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mischief they've made and then rushing to the next Chime Time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up whatever mischief they've made and then rushing to the next Chime Time.
to:
* SlidingScaleOfMagicalToys
SlidingScaleOfLivingToys: The ''Seem So Real and Living'' variety, like Noddy. The toys are fully sentient and yet are still clearly toys in their world. Interaction with humans are not observed because they only come out for a brief period during chime time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix upwhatever whateve1 minor mischief they've made the plot calls for and then rushing to the next Chime Time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet, if not for Tommy and Tallulah rushing to fix up
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Changed line(s) 6 (click to see context) from:
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet.
to:
* SlidingScaleOfMagicalToys
* SugarBowl: Whatever the land inside the clock is called, it's cutesy andsweet.sweet, if not for Tommy and Tallulah rushing to fix up whatever mischief they've made and then rushing to the next Chime Time.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and
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Changed line(s) 5 (click to see context) from:
As time goes by so '''quick-er-ly'''
to:
As time goes by so '''quick-er-ly''''''quick-er-ly'''
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet.
* TastesLikeDiabetes: See ''Sugar Bowl'' above. Adding to that is that the first half of the opening theme sounds like a sweet little lullaby.
* SugarBowl: Whatever the land inside the clock is called, it's cutesy and sweet.
* TastesLikeDiabetes: See ''Sugar Bowl'' above. Adding to that is that the first half of the opening theme sounds like a sweet little lullaby.
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None
Added DiffLines:
* PainfulRhyme: To keep with the rhythm of the theme song:
-->Tickety Toc\\
There's things to do and friends to see\\
We're watching the clock\\
As time goes by so '''quick-er-ly'''
-->Tickety Toc\\
There's things to do and friends to see\\
We're watching the clock\\
As time goes by so '''quick-er-ly'''