History YMMV / TheConduit

5th Aug '13 10:54:05 AM demonfiren
Is there an issue? Send a Message
* EpilepticTrees: They started to show up once people analyzed the meanings of the secret messages hidden in the various levels (see ShownTheirWork below).
to:
* EpilepticTrees: They started to show up once people analyzed the meanings of the secret messages hidden in the various levels (see ShownTheirWork below).ShownTheirWork).
11th May '13 9:44:04 PM Sainta
Is there an issue? Send a Message
Added DiffLines:
*HolyShitQuotient: The ending of The Conduit 2. [[spoiler:The cybernetic versions of the Presidents of the United States come to kick ass.]]
27th Jan '13 7:51:49 PM SamMax
Is there an issue? Send a Message
* DoingItForTheArt: ''TheConduit'' started development without a publisher (meaning they had nobody to actually sell the game to stores yet) because High Voltage Software were sick of what they felt was other developers ignoring the {{Wii}} in favor of other home consoles, despite the Wii's overwhelming popularity across all demographics. From the interviews and the extensive soliciting of ideas and feedback, it's clear they were thrilled to finally get to do it for the art.
29th Sep '12 10:38:03 PM Abodos
Is there an issue? Send a Message
* MemeticMutation: The phrase [[WordSalad "Has anyone really been far as decided to use even go want to do look more like?"]] first came up in a 4Chan thread on this game. The thread was ''immediately'' derailed.
to:
* MemeticMutation: The phrase [[WordSalad "Has anyone really been far even as decided to use even go want to do look more like?"]] first came up in a 4Chan thread on this game. The thread was ''immediately'' derailed.
10th May '12 7:48:53 AM DamianYerrick
Is there an issue? Send a Message
You can't test an online-only mode before release if online isn't enabled yet
* {{Eight Point Eight}}: [=GamePro=] and [=GameSpots=] reviews have been pretty controversial. Complaints include reviewers basing their score off of the single-player campaign while admitting they ignored the multiplayer mode, and some harsh criticism of the default controls without noting that ''every'' aspect of the controls can be customized.
to:
* {{Eight Point Eight}}: [=GamePro=] and [=GameSpots=] reviews have been pretty controversial. Complaints include reviewers basing their score off of the single-player campaign and lack of split-screen multiplayer while admitting they ignored the online multiplayer mode, and some harsh criticism of the default controls without noting that ''every'' aspect of the controls can be customized.
16th Nov '11 8:40:46 AM movie007
Is there an issue? Send a Message
Added DiffLines:
----
16th Nov '11 8:40:36 AM movie007
Is there an issue? Send a Message
* [[CrowningMusic/SeventhGeneration Crowning Music Of Awesome]]: [[http://www.youtube.com/watch?v=2HVSD64ILdE The title/menu theme.]]
to:
* [[CrowningMusic/SeventhGeneration Crowning Music Of Awesome]]: [[AwesomeMusic/SeventhGeneration Awesome Music]]: [[http://www.youtube.com/watch?v=2HVSD64ILdE The title/menu theme.]]
10th Nov '11 12:18:36 PM MagBas
Is there an issue? Send a Message
this page is already ymmv
* HypeBacklash: Before the game came out, High Voltage claimed that the game's graphics were equal to [[XboxThreeSixty 360]] launch titles. Critics were... [[YourMileageMayVary less than impressed.]] While the game eventually did get above-average reviews, it was mostly because of the customizable controls and online play, not the graphics.
to:
* HypeBacklash: Before the game came out, High Voltage claimed that the game's graphics were equal to [[XboxThreeSixty 360]] launch titles. Critics were... [[YourMileageMayVary less than impressed.]] impressed. While the game eventually did get above-average reviews, it was mostly because of the customizable controls and online play, not the graphics.
9th May '11 5:26:24 PM rjung
Is there an issue? Send a Message
* {{Eight Point Eight}}: [=GamePro=] and [=GameSpots=] reviews have been pretty controversial. Complaints include reviewers basing their score off of the single-player campaign while admitting they ignored the multiplayer mode, and some harsh criticism of the default controls without noting that ''every'' aspect of the controls can be customized. * EpilepticTrees: They started to show up once people analyzed the meanings of the secret messages hidden in the various levels (see ShownTheirWork below).

----
to:
\n----* PlayerPunch: The whole game, you start to get attached to [[spoiler:your ally, Prometheus.]] Then it turns out that [[spoiler:he's the template for the Drudge, and you have to kill him to make sure that no more are created.]] And then, at the end of the next (and final) level, [[spoiler:you find out he [[BrainUploading uploaded his consciousness to the ASE]]]].
19th Apr '11 5:58:15 AM SolidSonicTH
Is there an issue? Send a Message
* GoddamnBats: The little alien creatures that pour out of the pods (first seen in Mission 4) are very annoying and very fast. The red ones also explode, meaning you have to take them out from a distance. You can chew up a lot of ammo just trying to keep the little buggers at bay, plus even more ammo destroying their pods so they don't keep coming at you while you try to figure your way around the area.
to:
* GoddamnBats: The little alien creatures that pour out of the pods (first (guess they're called "Mites", first seen in Mission 4) are very annoying and very fast. The red ones also explode, meaning you have to take them out from a distance. You can chew up a lot of ammo just trying to keep the little buggers at bay, plus even more ammo destroying their pods so they don't keep coming at you while you try to figure your way around the area.
This list shows the last 10 events of 12. Show all.