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Changing some info and readding some more to preparate for the dewicking of Tier Induced Scrappy.


* [[LowTierLetdown/TheBindingOfIsaac Low-Tier Letdown]]



* [[TierInducedScrappy/TheBindingOfIsaac Tier Induced Scrappy]]


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* HighTierScrappy:
** '''Azazel''' is often frowned upon for being largely unbalanced compared to the other characters. He starts with three black hearts (but can acquire regular health through powerups), flight, a Fool tarot card, and a short-range Brimstone attack. The range issue is at best minor, and Azazel can clear rooms like nobody's business. With a little skill, Azazel can easily make it all the way to Mom in time for the Boss Rush without any significant powerups. With powerups, he's a murder machine. The only true problems Azazel will have is when he's facing the final bosses, but outside of that, he's easily the best character in the game. He actually got {{nerf}}ed in ''Afterbirth'' to the point opinions on Azazel actually got ''[[LowTierLetdown inverted]]''; at first, his fire rate was lowered, but later his damage output was lowered a bit too much; he later got a damage buff to make him playable again. ''Repentance'' also brought another nerf as part of the nerf to Brimstone, as it ticks less times and as such reduces the damage he can deal, but this hasn't stopped him from remaining one of the most powerful characters in the game.
** Before update 1.7.5, '''Tainted Cain''' used to be in a similar boat, though for different reasons. Unlike any other character in the game, Tainted Cain cannot pick up items at all — every item that he touches is converted to pickups, and with the Bag of Crafting in hand, you have to [[ItemCrafting craft the items for yourself]] based on certain recipes, all of which are comprised of pickups. While this sounds amazing and fun on paper (who wouldn't want to craft a GameBreaker build with something like say, double Brimstone + Sacred Heart?), the process was tedious due to having to look for the right pickups intensively and looking for the right recipes (even [[https://bindingofisaacrebirth.fandom.com/wiki/Bag_of_Crafting_(Recipes)_-_Active despite them all]] [[https://bindingofisaacrebirth.fandom.com/wiki/Bag_of_Crafting_(Recipes)_-_Passive_(1-399) having been]] [[https://bindingofisaacrebirth.fandom.com/wiki/Bag_of_Crafting_(Recipes)_-_Passive_(400-727) documented down]] on the wiki). However, if you ''somehow'' managed to get all the necessary pñickups to craft a GameBreaker item, this also creates the problem where Tainted Cain could get quite powerful early on, causing runs to end up in a CurbStompBattle in your favor, in a similar vein to, again, Azazel. In some cases, it could also end up in runs feeling either very similar or even the same, depending on what you craft. As mentioned above, though, update 1.7.5 altered the recipes to be seed-based, causing opinions of Tainted Cain to become more mixed and, in some cases, to outright [[LowTierLetdown decline]].
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n/a, see trope page


** Edmund is referred to by more cynical fans as "Steakmund" quite frequently, referring to his [[CreatorBacklash furiously defiant stance]] on the datamined reveal of The Lost and the "No Fun Allowed" impression given to fans by so many [[TheyChangedItNowItSucks highly contested]] {{nerf}}s. In this case, "Steak" refers to Edmund's infamous reference to this mentality in the 2014 WebVideo/{{Vinesauce}} [[https://youtu.be/UJVuLvGjPOc?t=8197 interview]].

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** Edmund is referred to by more cynical fans as "Steakmund" quite frequently, referring to his [[CreatorBacklash furiously defiant stance]] on the datamined reveal of The Lost and the "No Fun Allowed" impression given to fans by so many [[TheyChangedItNowItSucks highly contested]] contested {{nerf}}s. In this case, "Steak" refers to Edmund's infamous reference to this mentality in the 2014 WebVideo/{{Vinesauce}} [[https://youtu.be/UJVuLvGjPOc?t=8197 interview]].
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Up To Eleven is a defunct trope


** Repentance took this trope UpToEleven by adding an alternate variant for each character that plays completely unique, usually having a spin on the idea of the character, effectively doubling the roster of playable characters.

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** Repentance took this trope UpToEleven up to eleven by adding an alternate variant for each character that plays completely unique, usually having a spin on the idea of the character, effectively doubling the roster of playable characters.
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** The [[ResetButton Glowing Hour Glass]] has gained a reputation as being [[TheAllSolvingHammer the solution to literally everything]] (as it practically undoes any mistake you made in the last room).

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** The [[ResetButton Glowing Hour Glass]] has gained a reputation as being [[TheAllSolvingHammer the solution to literally everything]] (as it practically undoes any mistake you made in the last room).room), especially when it comes to several {{Game Brak|er}}ing GoodBadBugs that Glowing Hourglass is responsible for.
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Fan-made stuff isn't supposed to go on pages.


** If you have [[https://steamcommunity.com/sharedfiles/filedetails/?id=2575911103 a certain mod installed]], hearing [[VideoGame/Persona4 The Specialist]] (which is itself a good song) signifies that you've just found an amazing item.
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*** Heck, the noise of any final boss dying can be amazing to hear.
** If you have [[https://steamcommunity.com/sharedfiles/filedetails/?id=2575911103 a certain mod installed]], hearing [[VideoGame/Persona4 The Specialist]] (which is itself a good song) signifies that you've just found an amazing item.
Tabs MOD

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* FanNickname:
** As the game doesn't give you the names of normal enemies until the credits (or at all in ''Rebirth'' outside ''Afterbirth+''[='=]s Bestiary), players tend to give them these. Anyone who has watched LetsPlay/{{Northernlion}} enough tends to use "human popcorn", "silkworms", "Conga Line", and "zambies", in place of their real names (Mulligan/Host, Charger/Spitter, Butt Licker, Knight).
** Meatboy Lvl. 5 — That's what some players call the severed body "generated" by The Shears. The reason behind it is because it used to be possible to have it constantly following you by acquiring five Meat Cubes [[GoodBadBugs via glitch exploitation]].[[note]]It's still possible to acquire more than 4 Meat Cubes, but now the fifth one you get transforms into a new rotating Meat Cube instead of upgrading your 4th Lvl. Meatboy.[[/note]]
** An even more common one is "Blue Baby" for the unwieldy ???. [[spoiler:For the True Final Boss as well as the character.]] This was ascended as of one of the updates, with his will being signed as "??? (a.k.a. The Blue Baby)" This nickname is so popular that his character card in ''The Binding of Isaac: Four Souls'' was introduced as "Blue Baby (aka ???)".
** Pooters are known as "Grandfather Flies" because their white abdomens look like beards.
** The Vis and its brethren are known as "vaginas" for obvious reasons.
** "Judgement" for the Beggars (with the "Demon" and "Key" prefixes added when necessary), because they spawn from the Judgement card.
*** Similarly, Blood Donation Machines are referred to as "Temperance Machines" because they spawn from the Temperance card.
** <weapon_name>tammy for Tammy's Head combined with a tear modifier in ''Rebirth'', the most known being [[http://edmundm.com/post/95414119920/what-would-happen-if-you-got-tammys Brimtammy]].
** The TrueFinalBoss of ''Rebirth'' has such an unintentionally ridiculous name that fans decided to make it more ridiculous by calling him [[spoiler:Mega Stan]].
** Many fans call the [[http://bindingofisaacrebirth.gamepedia.com/Monster_Manual Monster Manual]] "Monster Manuel" instead. This is an interesting case — in the original game, it actually was the Monster Manuel due to a typo. Some fans, due to either not realizing it was fixed in ''Rebirth'' or due to finding the typo hilarious, still call it Manuel. ''Repentance'' later made it official - there's a random chance for the item to use the Manuel spelling as opposed to the Manual spelling introduced in Rebirth upon picking it up.
** Many players also refer to [[http://bindingofisaacrebirth.gamepedia.com/Mega_Maw Mega Maw]] as "Franchise/MegaMan", whether they meant to or not.
** Edmund is referred to by more cynical fans as "Steakmund" quite frequently, referring to his [[CreatorBacklash furiously defiant stance]] on the datamined reveal of The Lost and the "No Fun Allowed" impression given to fans by so many [[TheyChangedItNowItSucks highly contested]] {{nerf}}s. In this case, "Steak" refers to Edmund's infamous reference to this mentality in the 2014 WebVideo/{{Vinesauce}} [[https://youtu.be/UJVuLvGjPOc?t=8197 interview]].
** When Singe was being teased by Edmund on Website/{{Twitter}}, he was often referred to as ARG-Kun in the game's Discord server before his final name was revealed.
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** The 1.8 patch brought a lot more respect to Lazarus and Blue Baby. While they weren’t hated, they were largely considered to be extremely boring compared to other choices. Now, however:
*** Whenever Lazarus dies with his extra life, he loses one heart container but gets a permanent damage upgrade. As it happens, that extra life now regenerates at the start of every floor now. A result is that now Lazarus players are actively encouraged to be more reckless, allowing him to do stuff like take Devil Deals with a bonus damage up on top of that with little risk.
*** Blue Baby starts out with the innate effect of creating blue flies out of poop and combined with his innate poop item, it gives him an extra offensive edge that he lacked. Furthermore, Devil Deals now cost less, making taking those deals less risky.
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Misuse. Does not mention audience avoiding work.


* EndingAversion: Ending 20, the final ending to the game in ''Afterbirth†'', [[spoiler:just [[DepartmentOfRedundancyDepartment reaffirms what was shown by the previous few endings]]. There's [[OnceMoreWithClarity more clarity]] to it, [[MindScrewdriver yes]], but it doesn't reveal anything new either, is still [[LeftHanging quite open-ended]], and even closes the story at the same point Ending 17 did]]. ''Repentance'' fixes this with its final ending, though due to the nature of the ending, it’s not without its own detractors.
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* The "Scatman" challenge is surprisingly this to the rest of the blindfolded challenges. You start with the "Oh Crap" transformation as well as Thunder Thighs and E. Coli, meaning it's basically instantaneous healing every time you touch an enemy [[note]]The E. Coli item makes you turn all enemies into poop, the Thunder Thighs helps you destroy poop just by walking over it, and the "Oh Crap" transformation lets you heal every time a poop is destroyed[[/note]]. The challenge comes from only being able to use Dips and Butt Bombs to kill bosses, but if you're able to acquire enough bombs throughout the challenge, they shouldn't give you much trouble either.

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* ** The "Scatman" challenge is surprisingly this to the rest of the blindfolded challenges. You start with the "Oh Crap" transformation as well as Thunder Thighs and E. Coli, meaning it's basically instantaneous healing every time you touch an enemy [[note]]The E. Coli item makes you turn all enemies into poop, the Thunder Thighs helps you destroy poop just by walking over it, and the "Oh Crap" transformation lets you heal every time a poop is destroyed[[/note]]. The challenge comes from only being able to use Dips and Butt Bombs to kill bosses, but if you're able to acquire enough bombs throughout the challenge, they shouldn't give you much trouble either.
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* The "Scatman" challenge is surprisingly this to the rest of the blindfolded challenges. You start with the "Oh Crap" transformation as well as Thunder Thighs and E. Coli, meaning it's basically instantaneous healing every time you touch an enemy [[note]]The E. Coli item makes you turn all enemies into poop, the Thunder Thighs helps you destroy poop just by walking over it, and the "Oh Crap" transformation lets you heal every time a poop is destroyed[[/note]]. The challenge comes from only being able to use Dips and Butt Bombs to kill bosses, but if you're able to acquire enough bombs throughout the challenge, they shouldn't give you much trouble either.
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** The Duke of Flies, despite being a GoddamnedBoss at worst, is treated as unfairly hard thanks to [[https://www.reddit.com/r/bindingofisaac/comments/qful0e/a_fun_and_interesting_the_binding_of_isaac_fact/ a popular Reddit post]] claiming that he is the hardest boss ''in every version'' because of his ability to fly and create flies [[DepartmentOfRedundancyDepartment that also fly]].
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* EndingAversion: Ending 20, the final ending to the game in ''Afterbirth†'', [[spoiler:just [[DepartmentOfRedundancyDepartment reaffirms what was shown by the previous few endings]]. There's [[OnceMoreWithClarity more clarity]] to it, [[MindScrewdriver yes]], but it doesn't reveal anything new either, is still [[LeftHanging quite open-ended]], and even closes the story at the same point Ending 17 did]]. ''Repentance'' fixes this with its final ending.

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* EndingAversion: Ending 20, the final ending to the game in ''Afterbirth†'', [[spoiler:just [[DepartmentOfRedundancyDepartment reaffirms what was shown by the previous few endings]]. There's [[OnceMoreWithClarity more clarity]] to it, [[MindScrewdriver yes]], but it doesn't reveal anything new either, is still [[LeftHanging quite open-ended]], and even closes the story at the same point Ending 17 did]]. ''Repentance'' fixes this with its final ending.ending, though due to the nature of the ending, it’s not without its own detractors.
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Typo fix


* HypeBacklash: Considering that ''The Wrath of the Lamb'' expansion available for the original version of Issac was absolutely enormous and dirt cheap, many fans thought that ''Afterbirth'', the first expansion for the remake, would be comparable to ''[=WOTL=]''. It is nowhere near that size, which many fans have felt ripped off by. While many praise new additions like the genuinely interesting (if somewhat buggy) character Lilith, the fantastic and fun Greed Mode, and many of the new items being very fun to toy around with (and boasting even more tasty synergies to fool around with), there are a ''staggering'' amount of issues[[note]]The absolutely massive amount of bugs, needless difficulty increase from ''Rebirth'', constant patching (not to fix the bugs, but instead make the game tougher), the disappointing challenges and transformations, the 109 incident and Edmund's incredibly poor handling of the situation[[/note]] that have left a good portion of the fanbase extremely upset and disappointed.

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* HypeBacklash: Considering that ''The Wrath of the Lamb'' expansion available for the original version of Issac Isaac was absolutely enormous and dirt cheap, many fans thought that ''Afterbirth'', the first expansion for the remake, would be comparable to ''[=WOTL=]''. It is nowhere near that size, which many fans have felt ripped off by. While many praise new additions like the genuinely interesting (if somewhat buggy) character Lilith, the fantastic and fun Greed Mode, and many of the new items being very fun to toy around with (and boasting even more tasty synergies to fool around with), there are a ''staggering'' amount of issues[[note]]The absolutely massive amount of bugs, needless difficulty increase from ''Rebirth'', constant patching (not to fix the bugs, but instead make the game tougher), the disappointing challenges and transformations, the 109 incident and Edmund's incredibly poor handling of the situation[[/note]] that have left a good portion of the fanbase extremely upset and disappointed.
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** ''Isaac''. Being [[AllOfTheOtherReindeer constantly bullied by children in school]], having to go through [[LostPetGrievance the death of his pets]], having an AntiRoleModel father that left him and his mom after a falling with her, his mom being {{abusive|Parents}} and out to kill Isaac after a voice [[MistakenIdentity she mistakes to be]] {{God}} tells her to... [[DarkAndTroubledPast what this poor kid goes through]], '''''no human should ever go'''''. And yet, ''[[IronWoobie he takes it all like a badass]]''. A ''[[TearsOfFear weeping]]'', ''[[FullFrontalAssault naked]]'', ''[[CowardlyLion terrified]]'', ''[[KidHero prepubescent]] '''badass'''''.

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** ''Isaac''. Being [[AllOfTheOtherReindeer constantly bullied by children in school]], having to go through [[LostPetGrievance the death of his pets]], having an AntiRoleModel father that left him and his mom after a falling falling-out with her, his mom being {{abusive|Parents}} and out to kill Isaac after a voice [[MistakenIdentity she mistakes to be]] {{God}} tells her to... [[DarkAndTroubledPast what this poor kid goes through]], '''''no human should ever go'''''. And yet, ''[[IronWoobie he takes it all like a badass]]''. A ''[[TearsOfFear weeping]]'', ''[[FullFrontalAssault naked]]'', ''[[CowardlyLion terrified]]'', ''[[KidHero prepubescent]] '''badass'''''.

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** Between ''Rebirth'' and Booster Pack 2 of ''Afterbirth+'', angel rooms are almost entirely ignored outside of Mega Satan runs and devil rooms are preferred. Not only did devil rooms have better items on average, they tended to have items more often — angel rooms from ''Rebirth'' onward have a chance to not contain an item at all, simply having a few hearts that likely won't help a player good enough at avoiding damage to get angel/devil rooms in the first place. This was changed when Booster Pack 2, while not making items guaranteed as they were in Flash ''Isaac'', made them ''significantly'' more likely, and gave them a mechanic where the player was given up to four items and could pick one of them. By ''Repentance'', this was flipped completely: with health being made rarer and several powerful angel items like Revelation added to the pool, most playthroughs encourage going for angel rooms over devil rooms. This was helped by how not entering the first devil room at all guarantees that the next post-boss door that spawns will be an angel one.

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** Between ''Rebirth'' and Booster Pack 2 of ''Afterbirth+'', ''Afterbirth†'', angel rooms are almost entirely ignored outside of Mega Satan runs and devil rooms are preferred. Not only did devil rooms have better items on average, they tended to have items more often — angel rooms from ''Rebirth'' onward have a chance to not contain an item at all, simply having a few hearts that likely won't help a player good enough at avoiding damage to get angel/devil rooms in the first place. This was changed when Booster Pack 2, while not making items guaranteed as they were in Flash ''Isaac'', made them ''significantly'' more likely, and gave them a mechanic where the player was given up to four items and could pick one of them. By ''Repentance'', this was flipped completely: with health being made rarer and several powerful angel items like Revelation added to the pool, most playthroughs encourage going for angel rooms over devil rooms. This was helped by how not entering the first devil room at all guarantees that the next post-boss door that spawns will be an angel one.



** Compared to the Halloween Update's Sheol, which tested your skills with the base game's items and had an awesome boss at the end, Wrath of the Lamb's Cathedral, which further tested your skills and had a brutal boss at the end, and a later update's Chest, which essentially starts out with four Item Rooms and contains mostly bosses, ''Rebirth'' gives us... the Dark Room, meant to be the demonic counterpart to the Chest. It succeeds in all the wrong ways, with the level starting out with four Red Chests instead of trading four keys for four items and having much more unfair rooms. Its only redeeming counterparts are a great boss fight at the end and the fact that non-Red chests still pay out with items. ''Afterbirth+'' had to add a bunch of features and achievements tied to this floor just to give players an incentive to go there.

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** Compared to the Halloween Update's Sheol, which tested your skills with the base game's items and had an awesome boss at the end, Wrath of the Lamb's Cathedral, which further tested your skills and had a brutal boss at the end, and a later update's Chest, which essentially starts out with four Item Rooms and contains mostly bosses, ''Rebirth'' gives us... the Dark Room, meant to be the demonic counterpart to the Chest. It succeeds in all the wrong ways, with the level starting out with four Red Chests instead of trading four keys for four items and having much more unfair rooms. Its only redeeming counterparts are a great boss fight at the end and the fact that non-Red chests still pay out with items. ''Afterbirth+'' ''Afterbirth†'' had to add a bunch of features and achievements tied to this floor just to give players an incentive to go there.



** ''Afterbirth+'' added what's meant to be the ultimate final stage and boss of the game. It's just [[AllTheWorldsAreAStage assorted random rooms and bosses from every floor in the game]]. While The Void and its main boss, Delirium, ''do'' fit the game's narrative, in terms of gameplay they all still feel very underwhelming compared to The Chest, which [[EleventhHourSuperpower gives you a ton of new items]] and [[BossBonanza has rooms stacked with bosses]].
* EndingAversion: Ending 20, the final ending to the game in ''Afterbirth+'', [[spoiler:just [[DepartmentOfRedundancyDepartment reaffirms what was shown by the previous few endings]]. There's [[OnceMoreWithClarity more clarity]] to it, [[MindScrewdriver yes]], but it doesn't reveal anything new either, is still [[LeftHanging quite open-ended]], and even closes the story at the same point Ending 17 did]]. ''Repentance'' fixes this with its final ending.

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** ''Afterbirth+'' ''Afterbirth†'' added what's meant to be the ultimate final stage and boss of the game. It's just [[AllTheWorldsAreAStage assorted random rooms and bosses from every floor in the game]]. While The Void and its main boss, Delirium, ''do'' fit the game's narrative, in terms of gameplay they all still feel very underwhelming compared to The Chest, which [[EleventhHourSuperpower gives you a ton of new items]] and [[BossBonanza has rooms stacked with bosses]].
* EndingAversion: Ending 20, the final ending to the game in ''Afterbirth+'', ''Afterbirth†'', [[spoiler:just [[DepartmentOfRedundancyDepartment reaffirms what was shown by the previous few endings]]. There's [[OnceMoreWithClarity more clarity]] to it, [[MindScrewdriver yes]], but it doesn't reveal anything new either, is still [[LeftHanging quite open-ended]], and even closes the story at the same point Ending 17 did]]. ''Repentance'' fixes this with its final ending.



* HilariousInHindsight: About a year after ''Antibirth'' released its "two characters in one" package of Jacob and Esau, ''The Binding of Isaac: Afterbirth+''[='=]s final official update included its own "two characters in one" package in the form of The Forgotten and The Soul. The major difference is that Jacob and Esau requires controlling both characters simultaneously and both differ from the rest of the cast primarily in terms of stats, while The Forgotten and The Soul function more like a TagTeam and have individual quirks that make them much more different from other characters even beyond the "two in one" aspect. Doubly funny when ''Antibirth'' became part of the base game with the ''Repentance'' expansion!

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* HilariousInHindsight: About a year after ''Antibirth'' released its "two characters in one" package of Jacob and Esau, ''The Binding of Isaac: Afterbirth+''[='=]s Afterbirth†''[='=]s final official update included its own "two characters in one" package in the form of The Forgotten and The Soul. The major difference is that Jacob and Esau requires controlling both characters simultaneously and both differ from the rest of the cast primarily in terms of stats, while The Forgotten and The Soul function more like a TagTeam and have individual quirks that make them much more different from other characters even beyond the "two in one" aspect. Doubly funny when ''Antibirth'' became part of the base game with the ''Repentance'' expansion!



* LoveToHate: '''[[ThatOneBoss The Bloat]]''' is this. The Subreddit dedicated to him ([[https://www.reddit.com/r/FUCKBLOAT/ r/FUCKBLOAT]]) is the clearest example of how much people hate him, though this same infamy has, ironically, attracted people to join in on the hate for fun despite not hating the boss himself. Such popularity probably helped, as in ''Afterbirth+'', The Bloat stars as the RecurringBoss of his own challenge, "Aprils' Fool", and ''Four Souls'' has three cards with his name on them[[note]]a regular one, a {{Chibi}} one, and a holo-reprint of the original with Green Champion Bloat[[/note]]. [[AscendedMeme Now real]], as there is a Warp Zone card quite literally named "FUCK BLOAT" that spawns a Bloat and damages the players to the left and right of you.

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* LoveToHate: '''[[ThatOneBoss The Bloat]]''' is this. The Subreddit dedicated to him ([[https://www.reddit.com/r/FUCKBLOAT/ r/FUCKBLOAT]]) is the clearest example of how much people hate him, though this same infamy has, ironically, attracted people to join in on the hate for fun despite not hating the boss himself. Such popularity probably helped, as in ''Afterbirth+'', ''Afterbirth†'', [[AscendedMeme The Bloat stars as the the]] RecurringBoss of his own challenge, "Aprils' Fool", and ''Four Souls'' has three cards with his name on them[[note]]a regular one, a {{Chibi}} one, and a holo-reprint of the original with Green Champion Bloat[[/note]]. [[AscendedMeme Now real]], real, as there is a Warp Zone card quite literally named "FUCK BLOAT" that spawns a Bloat and damages the players to the left and right of you.



** Before ''Rebirth'', Abel (a mirrored familiar with the power of basic familiars) was the most common example, but since then, it had to share the spotlight with Aquarius (tracks low-damaging trail of tears on the ground).
** Bob's Brain (an item that is a bomb that can be shot towards enemies, [[SplashDamage whether or not]] [[YetAnotherStupidDeath you want it to]]), best item in the game!

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** Before ''Rebirth'', Abel (a Abel. It's a mirrored familiar with the power of basic familiars) familiars, which tends to be meager at best. Doesn't stop people from considering "such a good item". It got a resurgence in ''Repentance'' after it was the most common example, but since then, it had to share the spotlight with Aquarius (tracks low-damaging trail of tears on the ground).
buffed.
** Bob's Brain (an item that is a bomb that can be shot towards enemies, [[SplashDamage whether or not]] [[YetAnotherStupidDeath [[HoistByHisOwnPetard you want it to]]), best item in the game!



** The [[ResetButton Glowing Hour Glass]] is gaining a reputation as being [[TheAllSolvingHammer the solution to literally everything.]]
** Sissy Longlegs has become one thanks to ''[[https://www.youtube.com/user/sinvicta316 Sinvicta]]'', who became famous for his incredibly long win streak with Eden in ''Afterbirth+''. Since Sinvicta tends to have good runs with Sissy Longlegs on tow, fans have caught on and declare any run with Sissy is bound to be blessed.
** Blood Puppy from ''Repentance'' seems to be getting this reception. It's a, well, bloody little slug creature that sports a constant CatSmile, looking fairly UglyCute while it attacks enemies like a Meat Boy... but after enough kills it suddenly gets angry and targets you instead. It can be damaged to return it to normal, but if it keeps killing while enraged, it gets even meaner and stronger. It's gained a sizable fanbase as a result.

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** The [[ResetButton Glowing Hour Glass]] is gaining has gained a reputation as being [[TheAllSolvingHammer the solution to literally everything.]]
everything]] (as it practically undoes any mistake you made in the last room).
** Sissy Longlegs has become one thanks to ''[[https://www.youtube.com/user/sinvicta316 Sinvicta]]'', who became famous for his incredibly long win streak with Eden in ''Afterbirth+''.''Afterbirth†''. Since Sinvicta tends to have good runs with Sissy Longlegs on tow, fans have caught on and declare any run with Sissy is bound to be blessed.
** Blood Puppy from ''Repentance'' seems to be getting this reception. It's a, well, ''Repentance'', a bloody little slug creature that sports a constant CatSmile, looking fairly UglyCute while CatSmile... which it attacks enemies like a Meat Boy... but drops after enough kills it suddenly gets angry and targets starts to target you instead. It can be damaged to return as well, and the more it to normal, but if it keeps killing while enraged, it gets even kills, the meaner and stronger. stronger it gets. It's gained a sizable fanbase as a result.result.
** Psy Fly, also from ''Repentance'', for being a familiar that completely turns ''any'' BulletHell boss fight into a complete joke. To the point patch notes for an update in November 2021 had to write "it was still an amazing item" after it was slightly nerfed.



** The Keeper in ''Repentance''. Before, in ''Afterbirth''[=/=]''Afterbirth+'', Keeper used to have a maximum of two Coin Hearts and the only way to increase that amount was through a very impractical item[[note]]Greed's Gullet, which adds one Heart Container for every 25 cents Isaac holds, but in ''Afterbirth+'' only the removal of Heart Containers was retroactive, picking up the item at 99 cents would basically condemn Isaac to lose a maximum of four Heart Containers as his money drained out; ''Repentance'' [[BalanceBuff changed the increase to be retroactive]] as well[[/note]]. Now, after defeating Hush, Keeper will start with three Coin Hearts, making the game much more enjoyable (and improving the achievement for beating a boss as hard as Hush from [[DudeWheresMyReward "Keeper now holds... a penny!"]] to "Keeper now has more health and a penny!"). Moreover, Keeper can now pay Devil Deals with ''coins'' rather than ''health'', so Angel Rooms are no longer the only viable way to play the character. Additionally, Keeper is now ''completely'' immune to Devil Deal[=/=]Angel Room chance loss upon receiving damage. Finally, his starting Speed was increased from 0.85 to 0.9, which, while small, can make surviving fast shooting enemies much easier.
** Big Horn was just as contested as the other new bosses in ''Afterbirth+'' for a variety of reasons: his attack patterns were unfair (primarily because he could summon [[GoddamnedBoss Little Horn]] on top of his already massive coverage), he had obnoxious damage resistance, and his spritework was below standard for the game due to being stiff, lacking in shading, and overall feeling out of place. His fight issues were mostly fixed in patches, but ''Repentance'' really boosted him by redoing his spritesets to be more consistent and UglyCute, removing the Little Horn summon in exchange for a related attack, and incorporating him into other parts of the game (he's the OneHitKill effect for the very useful Little Horn item, and drags [[spoiler:Tainted Esau]] away once he takes enough damage), making him much more tolerable and endearing.

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** The Keeper in ''Repentance''. Before, in ''Afterbirth''[=/=]''Afterbirth+'', ''Afterbirth''[=/=]''Afterbirth†'', Keeper used to have a maximum of two Coin Hearts and the only way to increase that amount was through a very impractical item[[note]]Greed's Gullet, which adds one Heart Container for every 25 cents Isaac holds, but in ''Afterbirth+'' ''Afterbirth†'' only the removal of Heart Containers was retroactive, picking up the item at 99 cents would basically condemn Isaac to lose a maximum of four Heart Containers as his money drained out; ''Repentance'' [[BalanceBuff changed the increase to be retroactive]] as well[[/note]]. Now, after defeating Hush, Keeper will start with three Coin Hearts, making the game much more enjoyable (and improving the achievement for beating a boss as hard as Hush from [[DudeWheresMyReward "Keeper now holds... a penny!"]] to "Keeper now has more health and a penny!"). Moreover, Keeper can now pay Devil Deals with ''coins'' rather than ''health'', so Angel Rooms are no longer the only viable way to play the character. Additionally, Keeper is now ''completely'' immune to Devil Deal[=/=]Angel Room chance loss upon receiving damage. Finally, his starting Speed was increased from 0.85 to 0.9, which, while small, can make surviving fast shooting enemies much easier.
** Big Horn was just as contested as the other new bosses in ''Afterbirth+'' ''Afterbirth†'' for a variety of reasons: his attack patterns were unfair (primarily because he could summon [[GoddamnedBoss Little Horn]] on top of his already massive coverage), he had obnoxious damage resistance, and his spritework was below standard for the game due to being stiff, lacking in shading, and overall feeling out of place. His fight issues were mostly fixed in patches, but ''Repentance'' really boosted him by redoing his spritesets to be more consistent and UglyCute, removing the Little Horn summon in exchange for a related attack, and incorporating him into other parts of the game (he's the OneHitKill effect for the very useful Little Horn item, and drags [[spoiler:Tainted Esau]] away once he takes enough damage), making him much more tolerable and endearing.



** ''Repentance'' reworked Hard Mode so that soul hearts are rarer and shops are much more likely to be of smaller variants, even when fully upgraded. In any difficulty, items that were single-handed run-savers — or even run-carriers — back in ''Afterbirth+'' and earlier have been nerfed, in particular most sources of soul/black hearts have either had their given health toned down or removed. The alternate path pulls no punches and requires fast thinking to avoid getting hit. Edmund himself even {{invoked|Trope}} this by saying the reworked Hard Mode would be difficult even to seasoned veterans and suggested that they learn the game all over again.

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** ''Repentance'' reworked Hard Mode so that soul hearts are rarer and shops are much more likely to be of smaller variants, even when fully upgraded. In any difficulty, items that were single-handed run-savers — or even run-carriers — back in ''Afterbirth+'' ''Afterbirth†'' and earlier have been nerfed, in particular most sources of soul/black hearts have either had their given health toned down or removed. The alternate path pulls no punches and requires fast thinking to avoid getting hit. Edmund himself even {{invoked|Trope}} this by saying the reworked Hard Mode would be difficult even to seasoned veterans and suggested that they learn the game all over again.



** The Flooded Caves, where Chargers have a higher chance to be replaced with their slightly tankier, diagonal shot-shooting cousins known as Drowned Chargers. Many of the "drowned" enemies spawn them as well, including the level's Mulligan variety, which can quickly fill the room with enemies that can overwhelm the player character in a run with low DPS by that point. The infamous "single line of ground over a pit with five Boom Flies" room can still appear, and the flies have a chance to be replaced with ''Drowned'' Boom Flies, who have a cardinal retaliation shot and spawn, yet again, Drowned Chargers. Not miraculously getting flight by Chapter 2 could easily mean a death sentence. To rub salt in the wound, one Super Secret Room variety that is almost ''completely'' useless[[note]]It consists of nothing but a narrow cross-shaped path leading to a black poop surrounded by spikes. Black poop ''can'' be used to damage enemies, but there are no enemies in the room. At best, the black poop could be rerolled with [=D12=] and the spikes ''could'' be used to activate some items that work on damage, but those are both highly situational.[[/note]] is the one with the Flooded Caves skin. Booster Pack 4 of ''Afterbirth+'' made it even worse with the addition of a unique type of worm enemy that fires high-arcing shots that "predict" where the player character tries to run to.

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** The Flooded Caves, where Chargers have a higher chance to be replaced with their slightly tankier, diagonal shot-shooting cousins known as Drowned Chargers. Many of the "drowned" enemies spawn them as well, including the level's Mulligan variety, which can quickly fill the room with enemies that can overwhelm the player character in a run with low DPS by that point. The infamous "single line of ground over a pit with five Boom Flies" room can still appear, and the flies have a chance to be replaced with ''Drowned'' Boom Flies, who have a cardinal retaliation shot and spawn, yet again, Drowned Chargers. Not miraculously getting flight by Chapter 2 could easily mean a death sentence. To rub salt in the wound, one Super Secret Room variety that is almost ''completely'' useless[[note]]It consists of nothing but a narrow cross-shaped path leading to a black poop surrounded by spikes. Black poop ''can'' be used to damage enemies, but there are no enemies in the room. At best, the black poop could be rerolled with [=D12=] and the spikes ''could'' be used to activate some items that work on damage, but those are both highly situational.[[/note]] is the one with the Flooded Caves skin. Booster Pack 4 of ''Afterbirth+'' ''Afterbirth†'' made it even worse with the addition of a unique type of worm enemy that fires high-arcing shots that "predict" where the player character tries to run to.



* WereStillRelevantDammit: One of the items in ''Afterbirth+'' is [[VideoGame/PokemonGo Poke Go]]. By the time the expansion was released, while it still has a regular player base, ''Pokémon Go'' is largely regarded as a fad of 2016 by most people.

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* WereStillRelevantDammit: One of the items in ''Afterbirth+'' ''Afterbirth†'' is [[VideoGame/PokemonGo Poke Go]]. By the time the expansion was released, while it still has a regular player base, ''Pokémon Go'' is largely regarded as a fad of 2016 by most people.



*** If you thought Isaac was a Woobie before, the DownerEnding of ''Afterbirth+'' multiplies it tenfold. [[spoiler:As it turns out, he is indeed slowly asphyxiating to death within a chest. We are finally given the reason why: [[DrivenToSuicide he did it to himself]]. After losing his pets and watching his father walk out on his mother, he demonizes himself and blames everything that happened on him. The entire game is a DyingDream as he [[SanitySlippage goes insane]] and slowly suffocates to death.]]

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*** If you thought Isaac was a Woobie before, the DownerEnding of ''Afterbirth+'' ''Afterbirth†'' multiplies it tenfold. [[spoiler:As it turns out, he is indeed slowly asphyxiating to death within a chest. We are finally given the reason why: [[DrivenToSuicide he did it to himself]]. After losing his pets and watching his father walk out on his mother, he demonizes himself and blames everything that happened on him. The entire game is a DyingDream as he [[SanitySlippage goes insane]] and slowly suffocates to death.]]
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** Out of all of the characters, Azazel is almost universally considered the best one for [[ThatOneSidequest unlocking The Forgotten]], mainly because of his {{flight}} being useful to dodge Mom's feet and his Brimstone attack is useful in actually defeating the first boss quickly enough to get the chance in the first place.

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** With all the items including wire coat hangars, babies that give you items for money, blood beams, and literal DungFu, this trope is in play alongside ItMakesSenseInContext anyone tries to describe a run they have. Example: "I just got a good run and killed The Lamb as the Blue Baby with Brimstone, Cancer, Dark Bum, and The Intruder!"

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** With all the items including wire coat hangars, babies that give you items for money, blood beams, and literal DungFu, weaponizing ToiletHumor, this trope is in play alongside ItMakesSenseInContext anyone tries to describe a run they have. Example: "I just got a good run and killed The Lamb as the Blue Baby with Brimstone, Cancer, Dark Bum, and The Intruder!"


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** [[spoiler: Isaac believing his mother is trying to kill him? Tragic. [[BonusBoss Mother]] outright ''weaponizing'' this via killing Dead Isaacs and [[GrievousHarmWithABody chucking their body parts at you?]] ''Hilariously'' tragic.]]
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** Repentance took this trope UpToEleven by adding an alternate variant for each character that plays completely unique, usually having a spin on the idea of the character, effectively doubling the roster of playable characters.

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** Aquarius and Aries were long considered to be the most underwhelming Zodiac items, the former for the low damage dealt by its creep and the latter for requiring you to run into enemies to trigger its effect in a game where most enemies deal contact damage. Both recieved substantial buffs in ''Repentance'', with Aquarius now scaling to match Isaac's damage stat and synergising with tear effects, and Aries making Isaac immune to contact damage if he's moving quickly enough. Both items have seen an increase in popularity as a result, especially the latter.

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** Aquarius and Aries were long considered to be the most underwhelming Zodiac items, the former for the low damage dealt by its creep and the latter for requiring you to run into enemies to trigger its effect in a game where most enemies deal contact damage. Both recieved received substantial buffs in ''Repentance'', with Aquarius now scaling to match Isaac's damage stat and synergising with tear effects, and Aries making Isaac immune to contact damage if he's moving quickly enough. Both items have seen an increase in popularity as a result, especially the latter.latter.
** The 1.7.5 ''Repentance'' patch delivered Tainted Jacob and Tainted Lazarus some well-deserved buffs. For Jacob, Dark Esau is no longer killable (which prevents him from killing you and forcing you to become The Lost), blocks enemy bullets for you, tries to keep his distance before his charge instead of constantly approaching you and ''pierces boss armor'', allowing him to become a killing machine against pretty much everything. While he still embodies RocketTagGameplay, Tainted Jacob is much easier to play, and one could even potentially consider Dark Esau a form of DifficultButAwesome if you can work around his pursuit. Even better, if Dark Esau does turn you into The Lost, you can still collect hearts for the next floor, meaning it isn't even a total downside. Tainted Lazarus was meanwhile buffed by making it so that each item room contains two items, one for his Flipped form and one for his Unflipped form. In fact, ''any'' room with items in it can be flipped to reveal a second item, and the game even generously shows a faded outline of the second item behind the first so you know exactly what you're getting. This makes it much easier to amass two builds of relatively equal strength and fixes pretty much every issue people had with him, to the point where some are claiming he's now one of the most fun characters in the game.

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* JerkassWoobie: [[spoiler: As it turns out, [[BigBad Issac’s Mom]] is this. While her trying to kill Isaac is a figment of his imagination, she is still a very abusive woman who, depending on how [[UnreliableNarrator seriously]] we are meant to take the between floor transitions along with the definite abuse implications in some of the items and her Ascent dialogue, treated Isaac very poorly. However the revelation of her once happy marriage falling apart and descent into religious fundamentalism, along with her walking in on Isaac drawing her as a hideous monster, makes it difficult not to feel bad for her. This isn’t even getting into her own son committing suicide.]]



** ''Afterbirth+'''s final ending (Ending 20) not only ups Isaac's own Woobieness, but also does the same for [[JerkassWoobie his mother]]. Although ''The Legend of Bum-bo'' brings to light that she was the {{Abusive Parent|s}} to Isaac, [[spoiler:not only does she have to go through her husband leaving her after a huge falling out that was at both parties' fault, but she also finds in the chest in Isaac's room the little skeleton of her poor son, who had long been DrivenToSuicide]].
*** ''Repentance'', although having a bigger focus on her as the BigBad, adds fuel to the fire in the form of logs, ''propane'', and finally '''''gasoline'''''. In Ending 21, [[spoiler:she finds Isaac drawing her the way he sees her — [[YouMonster like a monster]]. This severely upsets her, and [[ThenLetMeBeEvil she grounds Isaac by locking him in a closet]] while remarking [[EtTuBrute he's just like his father]]. Then, in the [[RiseToTheChallenge Ascent sequence]] to [[TheVeryDefinitelyFinalDungeon Home]], she can be heard in the background arguing with Isaac's dad, getting justifiably angry with him spending his savings and being drunk — thus serving as an AntiRoleModel to his son — and regretting telling her husband to leave them as he does that (not without accepting he's done more harm than good to them). It doesn't help that during this time, she'd ''also'' been going [[BeliefMakesYouStupid religiously insane]] as a result of all those Christian broadcasts, which put this idea into her head that Isaac needed to be "saved". Lastly, the game's true ending (Ending 22) reveals [[OutlivingTheOffspring she actually mourned her son's death in his chest]] and not only confirms her husband was abusive, but that they used to live together happily with their own son. With this in mind, one could argue Isaac's mom has officially moved on from JerkassWoobie territory and that she's now a straight up Woobie. And again, all of this not actually happening as told by the game's true ending doesn't make it any less egregious.]]
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* NarmCharm: ''Living in the Light'', [[spoiler:Dogma's theme]], has a pair of preachers in the song's background yelling their lungs out about Christianity, with some moments where they go full CarefulWithThatAxe mode[[note]]'''BLASPHEMY AGAINST THE HOOOLY SPIRIIIIIT!''', '''THE ANGER OF GOOOOD IS COMIIIIING!''', '''[=']VENGEANCE IS MINE, I WILL REPAY![='=] SAYS THE LORD''' [[/note]]. Even if it can seem hilarious, it's so well-executed and representative of the negative effects that religion and [[TheFundamentalist fundamentalism]] can have on a person.

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* NarmCharm: ''Living in the Light'', [[spoiler:Dogma's theme]], has a pair of preachers in the song's background yelling their lungs out about Christianity, with some moments where they go full CarefulWithThatAxe mode[[note]]'''BLASPHEMY AGAINST THE HOOOLY SPIRIIIIIT!''', '''THE ANGER OF GOOOOD IS COMIIIIING!''', '''[=']VENGEANCE '''"VENGEANCE IS MINE, I WILL REPAY![='=] REPAY!" SAYS THE LORD''' [[/note]]. Even if it can seem hilarious, it's so well-executed and representative of the negative effects that religion and [[TheFundamentalist fundamentalism]] can have on a person.
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* NarmCharm: ''Living in the Light'', [[spoiler:Dogma's theme]], has a pair of preachers in the song's background yelling their lungs out about Christianity, with some moments where they go full CarefulWithThatAxe mode[[note]]'''BLASPHEMY AGAINST THE HOOOLY SPIRIIIIIT!''', '''THE ANGEL OF GOOOOD IS COMIIIIING!''', '''VENGEANCE IS MINE, I WILL REPAY!'''[[/note]]. Even if it can seem hilarious, it's so well-executed and representative of the negative effects that religion and [[TheFundamentalist fundamentalism]] can have on a person.

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* NarmCharm: ''Living in the Light'', [[spoiler:Dogma's theme]], has a pair of preachers in the song's background yelling their lungs out about Christianity, with some moments where they go full CarefulWithThatAxe mode[[note]]'''BLASPHEMY AGAINST THE HOOOLY SPIRIIIIIT!''', '''THE ANGEL ANGER OF GOOOOD IS COMIIIIING!''', '''VENGEANCE '''[=']VENGEANCE IS MINE, I WILL REPAY!'''[[/note]].REPAY![='=] SAYS THE LORD''' [[/note]]. Even if it can seem hilarious, it's so well-executed and representative of the negative effects that religion and [[TheFundamentalist fundamentalism]] can have on a person.
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I think everyone will agree that Living in the Light is as hilarious as it is well played.

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* NarmCharm: ''Living in the Light'', [[spoiler:Dogma's theme]], has a pair of preachers in the song's background yelling their lungs out about Christianity, with some moments where they go full CarefulWithThatAxe mode[[note]]'''BLASPHEMY AGAINST THE HOOOLY SPIRIIIIIT!''', '''THE ANGEL OF GOOOOD IS COMIIIIING!''', '''VENGEANCE IS MINE, I WILL REPAY!'''[[/note]]. Even if it can seem hilarious, it's so well-executed and representative of the negative effects that religion and [[TheFundamentalist fundamentalism]] can have on a person.

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* [[CreepyCute/TheBindingOfIsaac Creepy Cute]]



* CreepyCute: Due to the [[ArtStyleDissonance cutesy art style]], most things that aren't flat-out BodyHorror fall into this.
** Among the playable characters there's a dead body who periodically soils himself, a blood-spitting demon, another demon who's had her eyes gouged out, an animate statue with EmptyEyes, [[DemBones a skeleton]], several ghosts and a living shadow. All of them still manage to be quite cute in one way or another, seeing as they're the alternate personas of a five-year-old.
** Among the bosses:
*** Dingle, Dangle and Brownie, who are all happy [[TalkingPoo living poops]]. Dingle and Dangle even give a NotSoInnocentWhistle as part of their attacks.
*** The Gurglings and Turdlings, walking piles of organs or poop with smiling faces.
*** Baby Plum, a fat red fly with big eyes and a tooth.
*** Little Horn, a small demon with a [[CuteLittleFangs cute little fang]] and a habit of blowing himself up.
*** The Haunt, who is a big BedsheetGhost... [[NightmareFace Until he takes off his mask.]]
*** The Rainmaker, a stitched-up ghost with a flamboyant personality that makes him quite endearing.
*** Min-Min, a tiny flame ghost who hides from you inside the Husk's corpse.
*** Chub and CHAD, who are both happy, smiling, giant maggots.
*** Gurdy and Gurdy Jr, both piles of organs with a little happy face on top.
*** Big Horn, a giant demon who's fiercely protective of his little brother.
*** War, who periodically falls over and makes PuppyDogEyes at you.
*** Hornfel, another small demon who taunts you throughout the fight and bursts into tears when defeated.
*** Singe, a little humanoid creature who attacks with explosive farts.
*** Loki, a four-armed demon with a constant CheshireCatGrin.
*** The Siren, a CuteMonsterGirl who has MoreTeethThanTheOsmondFamily.
*** The Horny Boys, a stitched amalgamation of Loki and Hornfel with a massive amount of personality.
*** Blastocyst, a [[MegaMicrobes giant cell]] with a face.
*** Triachnid, a three-legged spider with a permanent [[PuppyDogEyes Puppy-Dog Eye]].
*** Lokii, a bisected Loki who looks just as happy as the original.
*** Krampus, a fluffy-looking fanged monster.
*** [[spoiler:Dogma's]] first form, which looks like a baby made out of static.

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*** Dingle, Dangle and Brownie, who are all happy [[TalkingPoo living poops]]. Dingle and Dangle even give a NotSoInnocentWhistle as part of their attacks.
*** The Gurglings and Turdlings, walking piles of organs or poop with smiling faces.
*** Baby Plum, a fat red fly with big eyes and a tooth.



*** The Haunt, who is a big BedsheetGhost... [[NightmareFace Until he takes off his mask.]]



*** Chub, a happy, smiling, giant maggot.

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*** Chub, a Chub and CHAD, who are both happy, smiling, giant maggot.maggots.
*** Gurdy and Gurdy Jr, both piles of organs with a little happy face on top.



*** Singe, a little humanoid creature who attacks with explosive farts.



*** Lokii, a bisected Loki which looks just as happy as the original.

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*** Lokii, a bisected Loki which who looks just as happy as the original.original.
*** Krampus, a fluffy-looking fanged monster.

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** The Rainmaker, a stitched-up ghost with a flamboyant personality that makes him quite endearing.
** Min-Min, a tiny flame ghost who hides from you inside the Husk's corpse.

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** Among the bosses:
*** Little Horn, a small demon with a [[CuteLittleFangs cute little fang]] and a habit of blowing himself up.
***
The Rainmaker, a stitched-up ghost with a flamboyant personality that makes him quite endearing.
** *** Min-Min, a tiny flame ghost who hides from you inside the Husk's corpse.corpse.
*** Chub, a happy, smiling, giant maggot.
*** Big Horn, a giant demon who's fiercely protective of his little brother.
*** War, who periodically falls over and makes PuppyDogEyes at you.
*** Hornfel, another small demon who taunts you throughout the fight and bursts into tears when defeated.
*** Loki, a four-armed demon with a constant CheshireCatGrin.
*** The Siren, a CuteMonsterGirl who has MoreTeethThanTheOsmondFamily.
*** The Horny Boys, a stitched amalgamation of Loki and Hornfel with a massive amount of personality.
*** Blastocyst, a [[MegaMicrobes giant cell]] with a face.
*** Triachnid, a three-legged spider with a permanent [[PuppyDogEyes Puppy-Dog Eye]].
*** Lokii, a bisected Loki which looks just as happy as the original.
*** [[spoiler:Dogma's]] first form, which looks like a baby made out of static.
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* CreepyCute: Due to the [[ArtStyleDissonance cutesy art style]], most things that aren't flat-out BodyHorror fall into this.
** Among the playable characters there's a dead body who periodically soils himself, a blood-spitting demon, another demon who's had her eyes gouged out, an animate statue with EmptyEyes, [[DemBones a skeleton]], several ghosts and a living shadow. All of them still manage to be quite cute in one way or another, seeing as they're the alternate personas of a five-year-old.
** The Rainmaker, a stitched-up ghost with a flamboyant personality that makes him quite endearing.
** Min-Min, a tiny flame ghost who hides from you inside the Husk's corpse.

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* [[Fanon/TheBindingOfIsaac Fanon]]



* [[Fanon/TheBindingOfIsaac Fanon]]

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