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* AluminumChristmasTrees: The more exotic-looking CoolPlanes like the Shinden, Flying Pancake and X-36 Warlord are actual aircraft from World War II and contemporary times respectively.
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Works that share a creator are moved to Creator Driven Successor on Trivia per TRS


* SpiritualSuccessor: Not only to ''VideoGame/NineteenFortyTwo'', but to the first ''VideoGame/AeroFighters'' as well, since Creator/{{Psikyo}} was founded by ex-Video System staff. With ''1999'' trading the 1940s aesthetics for contemporary ones, it goes full-circle.
* WatchItForTheMeme: Play it because you can play as a Flying Pancake.

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* SpiritualSuccessor: Not only to ''VideoGame/NineteenFortyTwo'', but to the first ''VideoGame/AeroFighters'' as well, since Creator/{{Psikyo}} was founded by ex-Video System staff. With ''1999'' trading the 1940s aesthetics for contemporary ones, it goes full-circle.
* WatchItForTheMeme: Play it because you can play as a Flying Pancake.Pancake.
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* SpiritualSuccessor: Not only to ''VideoGame/NineteenFortyTwo'', but to the first ''VideoGame/AeroFighters'' as well, since Creator/{{Psikyo}} was founded by ex-Video System staff. With ''1999'' trading the 1940s aesthetics for contemporary ones, it goes full-circle.

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* PortingDisaster: The PSP version of ''PLUS'' is not an all-out disaster, but it is incredibly lazy. The screen is too small to comfortably hold the sheer number of bullets present in the original game, the boss music is inexplicably missing and it barely has any content beyond the game itself, to the point ''that it actually has less options than if you ran the game on an emulator on the same console!'' Even worse is that a more elaborate port came out... on the ''iPhone''.

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* PortingDisaster: PortingDisaster:
**
The PSP version of ''PLUS'' is not an all-out disaster, but it is incredibly lazy. The screen is too small to comfortably hold the sheer number of bullets present in the original game, the boss music is inexplicably missing and it barely has any content beyond the game itself, to the point ''that it actually has less options than if you ran the game on an emulator on the same console!'' Even worse is that a more elaborate port came out... on the ''iPhone''.''iPhone''.
** The games were rereleased on UsefulNotes/NintendoSwitch under various Psikyo compilations by Zerodiv and City Connection...with a crippling ''seven'' frames of input lag for each of them. 7 frames / 60 frames per second = about a tenth of a second of input lag, which can make a huge difference due to the player having to dodge high-speed BulletHell.
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* ComplacentGamingSyndrome: In ''II'', expect most players to gravitate towards the Hayate for being a GameBreaker whose {{Attack Drone}}s get the job done reliably, or the Flying Pancake due to its iconic design as well as being a very good ship in its own right.
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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as an almost direct copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. [[TropesAreNotBad Not that it is a bad thing]].

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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as an almost direct copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. [[TropesAreNotBad [[Administrivia/TropesAreTools Not that it is a bad thing]].
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* ScrappyMechanic: For whatever reason, ''PLUS'' only gives you two starting lives by default instead of three if the region is set to non-Japanese regions. If the game is at your local arcade, hopefully the staff is aware of this and changes the setting to 3 lives, or else the result is a gameplay experience that is over even faster than [[NintendoHard usual]] for most players.
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* WatchItForTheMeme: Play it because you can play as a Flying Pancake.
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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as a blatant copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. [[TropesAreNotBad Not that it is a bad thing]].

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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as a blatant an almost direct copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. [[TropesAreNotBad Not that it is a bad thing]].
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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as a blatant copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. Not that it is a bad thing.

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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as a blatant copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. [[TropesAreNotBad Not that it is a bad thing.thing]].
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* SerialNumbersFiledOff: ''Strikers 1945'' can be seen as a blatant copy of Capcom's ''[[VideoGame/NineteenFortyTwo 1942]]'' series, with almost all of the elements taken from that series. Not that it is a bad thing.
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** The hidden X-29 Warlord in ''III''. It is very fast (especially in comparison to the other planes), has a quick homing shot and the most devastating special attack.

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** The hidden X-29 X-36 Warlord in ''III''. It is very fast (especially in comparison to the other planes), has a quick homing shot and the most devastating special attack.
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** The Flying Pancake from the same game. It is very quick, has homing shots and its charge shot is very strong '''and''' can hit multiple enemies at once. It is even more overpowered in ''PLUS'' where the charge shot doesn't slow it down, and its charging speed is the 2nd quickest of the game, only second to the Fiat G.56.

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** The Flying Pancake from the same game. It is very quick, has homing shots and its charge shot is very strong '''and''' can hit multiple enemies at once. At Level 3, it also cancels bullets. It is even more overpowered in ''PLUS'' where the charge shot doesn't slow it down, and its charging speed is the 2nd quickest of the game, only second to the Fiat G.56.

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