YMMV: Strikers 1945
- Breather Boss: Rommel is surprisingly easy compared to everyone else in II. He Took a Level in Badass in PLUS, though.
- Game Breaker:
- The Hayate in II. Its secondary attack sends out many smaller planes which hunt down any enemies on the screen, filling its charge shot bar much quicker than the other planes. It also has a powerful and easily spammable charge shot, and the most damaging bomb of the game.
- The Flying Pancake from the same game. It is very quick, has homing shots and its charge shot is very strong and can hit multiple enemies at once. At Level 3, it also cancels bullets. It is even more overpowered in PLUS where the charge shot doesn't slow it down, and its charging speed is the 2nd quickest of the game, only second to the Fiat G.56.
- The hidden X-36 Warlord in III. It is very fast (especially in comparison to the other planes), has a quick homing shot and the most devastating special attack.
- Porting Disaster: The PSP version of PLUS is not an all-out disaster, but it is incredibly lazy. The screen is too small to comfortably hold the sheer number of bullets present in the original game, the boss music is inexplicably missing and it barely has any content beyond the game itself, to the point that it actually has less options than if you ran the game on an emulator on the same console! Even worse is that a more elaborate port came out... on the iPhone.
- Serial Numbers Filed Off: Strikers 1945 can be seen as an almost direct copy of Capcom's 1942 series, with almost all of the elements taken from that series. Not that it is a bad thing.