History YMMV / StarcraftII

1st Jan '16 12:28:18 PM QCzachQC
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* FanHater: The campaigns spawned a large group of haters who don't just hate the story itself, but go berserk on anyone who dares say anything good about it. Some of them even [[http://www.teamliquid.net/forum/viewmessage.php?topic_id=402932 justify it by saying that they want Blizzard to suffer for making such a crappy story (which, they often say, is not an opinion, but fact), and in order to do so they need to ruin others' enjoyment of it so that they won't buy the next installment]].
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* FanHater: The campaigns spawned a large group of haters who don't just hate the story itself, but go berserk on anyone who dares say anything good about it. [[InsaneTrollLogic Some of them even even]] [[http://www.teamliquid.net/forum/viewmessage.php?topic_id=402932 justify it by saying that they want Blizzard to suffer for making such a crappy story (which, they often say, is not an opinion, but fact), and in order to do so they need to ruin others' enjoyment of it so that they won't buy the next installment]]. Everyone else seems to either be favorable or neutral to the campaigns.
23rd Dec '15 10:55:16 AM DrakeClawfang
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** The release of ''Legacy of the Void'' broke the base in a similar manner on the Terrans. The Marauder nerf, along with addition of the Disruptor to the Protoss, and the Lurker and Viper's Parasitic Bomb to the Zerg, makes the Terran's bread and butter strategy, MMM (Marines, Marauders, and Medivacs) ''much'' weaker. Some Terran players are complaining now that this makes them the weakest race since Terrans have a harder time doing a tech switch to transition into later-game Factory and Starport-based armies, while Protoss and Zerg players are mocking the Terrans for relying on the MMM strategy since ''Wings of Liberty'' and are now just upset they "have to learn how to ''really'' play" after using the same strategy for five years.
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** The release of ''Legacy of the Void'' broke the base in a similar manner on the Terrans. The Marauder nerf, along with addition of the Adept and Disruptor to the Protoss, and the Lurker and Viper's Parasitic Bomb to the Zerg, makes the Terran's bread and butter strategy, MMM (Marines, Marauders, and Medivacs) ''much'' weaker. Some Terran players are complaining now that this makes them the weakest race since Terrans have a harder time doing a tech switch to transition into later-game Factory and Starport-based armies, while Protoss and Zerg players are mocking the Terrans for relying on the MMM strategy since ''Wings of Liberty'' and are now just upset they "have to learn how to ''really'' play" after using the same strategy for five years.
23rd Dec '15 10:54:31 AM DrakeClawfang
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Added DiffLines:
** The release of ''Legacy of the Void'' broke the base in a similar manner on the Terrans. The Marauder nerf, along with addition of the Disruptor to the Protoss, and the Lurker and Viper's Parasitic Bomb to the Zerg, makes the Terran's bread and butter strategy, MMM (Marines, Marauders, and Medivacs) ''much'' weaker. Some Terran players are complaining now that this makes them the weakest race since Terrans have a harder time doing a tech switch to transition into later-game Factory and Starport-based armies, while Protoss and Zerg players are mocking the Terrans for relying on the MMM strategy since ''Wings of Liberty'' and are now just upset they "have to learn how to ''really'' play" after using the same strategy for five years.
23rd Dec '15 10:45:05 AM DrakeClawfang
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** Early in development there was a Broken Base on the Zerg. Some thought they're the weakest race and helpless before any competent Protoss or Terran, while others thought they wre fine and the weaker players just [[DifficultButAwesome had yet to "click" with the race and realize their full potential and versatility]]. A related point of contention was the Infester, a unit so powerful it was considered a necessity for Zerg to have a chance. Then Patch 1.4 talked about nerfing the Infester's Neural Parasite ability, and cue the arguments. Numerous fixes to the race come ''Heart of the Swarm'' helped mitigate the problems.
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** Early in development there was a Broken Base on the Zerg. Some thought they're the weakest race and helpless before any competent Protoss or Terran, while others thought they wre fine and the weaker players just [[DifficultButAwesome had yet to "click" with the race and realize their full potential and versatility]]. A related point of contention was the Infester, a unit so powerful it was considered a necessity for Zerg to have a chance.chance, but perhaps was ''too'' powerful. Then Patch 1.4 talked about nerfing the Infester's Neural Parasite ability, and cue the arguments. Numerous fixes to the race come ''Heart of the Swarm'' helped mitigate the problems.
23rd Dec '15 10:44:35 AM DrakeClawfang
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** Now that it's out there's a bit of a Broken Base on the Zerg. Some think they're the weakest race and are helpless before any competent Protoss or Terran, while others think they're fine and the weaker players just [[DifficultButAwesome have yet to "click" with the race and realize their full potential and versatility]]. Patch 1.4 was a good example--it nerfed the Infester's Neural Parasite so it no longer affected Massive units (read: Thor, Colossus, Ultralisk), prompting some to complain that with the nerf they'll have an even harder time dealing with the other races, while others applauded the nerf for no longer allowing a handful of Infestors to incapacitate entire armies in seconds. Blizzard responded by nerfing it in a different manner, but the split was still there before they announced their decision.\\ \\ It doesn't help that the Zerg ''are'' the RedHeadedStepChild of the franchise, as their reliance on Larvae gives them ''completely'' different timings from Protoss and Terran. Even if you know what you're doing as those two races, you might be utterly lost as the Zerg, and at least some players write them off on grounds of being too much work to figure out.
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** Now that it's out there's a bit of Early in development there was a Broken Base on the Zerg. Some think thought they're the weakest race and are helpless before any competent Protoss or Terran, while others think they're thought they wre fine and the weaker players just [[DifficultButAwesome have had yet to "click" with the race and realize their full potential and versatility]]. A related point of contention was the Infester, a unit so powerful it was considered a necessity for Zerg to have a chance. Then Patch 1.4 was a good example--it nerfed talked about nerfing the Infester's Neural Parasite so it no longer affected Massive units (read: Thor, Colossus, Ultralisk), prompting some to complain that with ability, and cue the nerf they'll have an even harder time dealing with arguments. Numerous fixes to the other races, while others applauded the nerf for no longer allowing a handful of Infestors to incapacitate entire armies in seconds. Blizzard responded by nerfing it in a different manner, but the split was still there before they announced their decision.\\ \\ It doesn't help that the Zerg ''are'' the RedHeadedStepChild race come ''Heart of the franchise, as their reliance on Larvae gives them ''completely'' different timings from Protoss and Terran. Even if you know what you're doing as those two races, you might be utterly lost as Swarm'' helped mitigate the Zerg, and at least some players write them off on grounds of being too much work to figure out.problems.
30th Nov '15 7:21:19 PM msq
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* TrueArtIsAngsty: While there are many constructive criticisms of the game's story, one of the common fan complaints is that [[LighterAndSofter the sequel is not as "dark" as its predecessors]].
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* TrueArtIsAngsty: While there are many constructive criticisms of the game's story, one of the common fan complaints is that [[LighterAndSofter the sequel is not as "dark" as its predecessors]]. As of ''Legacy of the Void'' however, it's increasingly gotten darker.
30th Nov '15 7:19:45 PM msq
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* ContestedSequel: For the multiplayer, it's really a matter of opinion if the original game or this one is superior. For the singleplayer campaign, most agree the gameplay and presentation are significantly improved, but the writing has taken a downward turn.
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* ContestedSequel: For the multiplayer, it's really a matter of opinion if the original game or this one is superior. For the singleplayer campaign, most agree the gameplay and presentation are significantly improved, but the writing has taken a downward turn.turn, albeit improving in its own way by ''Legacy of the Void.''
29th Nov '15 8:19:27 AM Siggu
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** Some of the [[{{Woolseyism}} non-literal translations]] in the latin american spanish version. Are they surprisingly good references to native american languages, or they don't make sense at all?

* TrueArtIsAngsty: While there are many constructive criticisms of the game's story, one of the common fan complaints is that [[LighterAndSofter the sequel is not as "dark" as its predecessors]].
to:
* TrueArtIsAngsty: While there are many constructive criticisms of the game's story, one of the common fan complaints is that [[LighterAndSofter the sequel is not as "dark" as its predecessors]].predecessors]]. * {{Woolseyism}}: The latin american spanish translation of the trilogy went a little liberal and redubbed certain names with native american words. For example: ** The Firebat is called Camazot, one "z" away from the name of the mayan bat god, Camazotz. Furthermore, the K'iche' tribe, whose mythology originally did not include Camazotz, was eventually adapted as being the same as the K'iche' fire god. Essentially, the [[MeaningfulName fire bat]] god. ** Similarly, the Reaper is Yum-Kimil, taken from the name of one of the mayan death gods, making the name equivalent to Reaper. ** The Baneling was renamed Uetzi. Uetzi means "roll over" in Nahuatl, the aztec language. This fits with the way they move in the battlefield. ** The Thor's Javelin Missile Launchers are called Colihue Rocket Launchers. The colihue (A mapudungun -Mapuche language- word) is a south american species of bamboo.
21st Nov '15 9:37:54 AM DrakeClawfang
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* EpilepticTrees: Early in the trilogy, some fans suggested that "The Voice in the Darkness" from the ''Frontline'' graphic novels was Amon; they're both Void-based entities, the Voice was apparently killed/sealed by the Xel'naga ages ago, it refers to them as false gods and itself as the one true god, it was unsealed by Moebius Foundation, and it shows some ability to control the minds of Terrans and Protoss. WordOfGod has said outright the two entities are different, but it hasn't stopped speculation on other potential connections between them.
17th Nov '15 7:23:59 PM DrakeClawfang
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no, Lot V pointedly ignores a lot of what happens in the book, as per Word of God
** For the protoss mini-campaign in ''Wings of Liberty'', it seemed like the information from the novels wasn't continued but ''rebooted'', possibly to avoid ContinuityLockout. ''Legacy of the Void'' does not directly continue the plots, but keeps some aspects much more faithfully.
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