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Bonus Boss is a disambiguation


* BreatherBoss: Compared to [[NintendoHard what you have to go through to get to them]], {{Bonus Boss}}es Big Iron and Maulos are surprisingly simple.

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* BreatherBoss: Compared to [[NintendoHard what you have to go through to get to them]], {{Bonus Boss}}es Big Iron and Maulos are surprisingly simple.simple boss fights.
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* PopularWithFurries: The furries have come to admire the Gremlins that originated from this game thanks to their designs and lore (whatever lore they have anyways).

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* PopularWithFurries: The furries have come to admire the Gremlins that originated originate from this game thanks to their designs and lore (whatever lore they have anyways).
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Not ymmv


* ColbertBump: When ''VideoGame/TeamFortress2'' updated with a patch releasing an item related to Spiral Knights (which had been intergrated with Steam), there was an influx of new users, some enjoying the game, others asking how to get the new hat.
** Your mileage won't vary much, though, as this was remembered by the free-to-play knights with starry eyes as the time when Crystal Energy was at an all-time low. You could buy it for a mere 3000 crowns, compared to, as of late 2012, nearly 9000 crowns.
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* EventObscuringCamera: Especially evident during the fight with Lord Vanaduke -- both his strongest minions and many of his attacks have high damage but long start up times before they attack, and if you can't see them then the attack will probably hit you without you having any time to do anything about it. This mainly becomes a problem when enemies approach from the south (bottom) of the screen.
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Per TRS, this is YMMV

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* DifficultySpike: The game becomes much more difficult every tier.

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Changed: 215

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* PopularWithFurries: The furries have come to admire the Gremlins that originated from this game thanks to their designs and lore (whatever lore they have anyways).



* TheyChangedItNowItSucks: The May 17 update. Hoo boy.
** Now we have the Shard Bombs.... The developers reasoned that the change was made because they didn't intend to make players use Shard ''Bombs'' for ''sniping'' things like Gun Puppies.

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* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
The May 17 update. Hoo boy.
** Now we have the Shard Bombs....Bombs... The developers reasoned that the change was made because they didn't intend to make players use Shard ''Bombs'' for ''sniping'' things like Gun Puppies.


* MostAnnoyingSound: Enemies that can heal others do so with a cartoonish car horn sound effect. If there are multiple Mend-capable enemies in a single area, it gets old rather quickly. This may lead to possible FridgeBrilliance if you take the sound effect as a cue on [[ShootTheMedicFirst who to kill first.]]
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not YMMV


* GodwinsLaw: Not the ''actual'' Godwin's Law, but something similar exists on the forums that causes a lot of the discussions to move towards the question whether or not the energy system is a good idea. It's so common, in fact, that veterans can't take them seriously anymore.
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** Lord Vanaduke. He doesn't heal or have any particular fancy tricks, but there's a lot going on and he does lots of damage with all his attacks.

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** Lord Vanaduke. He doesn't heal or have any particular fancy tricks, but there's a lot going on doesn’t heal, and he does lots only has about 2-3 attacks in his arsenal, mainly having the moveset of a Trojan. However, his primary attack where he slams his mace into the ground causes debris to fall around the arena. The debris doesn’t do anything on his first phase, but from phase 3 onward, the debris sets the floor on fire, and stays on fire unless you extinguish it with Waterballs strewn about the arena. Vanaduke uses his mace attack A LOT, and he can possibly cover his entire arena on fire, making it incredibly hard to navigate around him. Adding onto that, Vanaduke also gets four red orbs that orbit around him in his third phase, and four MORE in his final phase. Touching the orbs will cause damage and has a high chance of setting your knight on Fire, meaning you’ll have to keep your distance from his as the battle goes on. Easier said than done, since Vanaduke also has a tendency to dash up to faraway players to close distance to use his mace attack, and possibly blindsiding other players with his orbs if they don’t see him coming. Vanaduke can also spawn in enemies in later phases, ranging from [[GoddamnedBats Slag Walkers]] to [[EliteMooks Almirian Royal Guards]], leading to players having to take care of them before focusing back on Vanaduke. With all that said, he CAN be easily dealt with with the right weapons (the Shivermist Buster does an excellent job at keeping him frozen in place and the Blitz Needle is all but mandatory for his attacks.boss fight for its high DPS and Vanaduke’s weakness to Piercing), but there’s a lot to deal with and he can easily overwhelm unsuspecting players if they’re not prepared.
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** Wolver sets! People love 'em.

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** The Wolver sets! People love 'em.Sets in general (Vog Cub/Skolver/Snarbolax) are very popular, as they provide various buffs to swords. Since swords are generally seen to have the highest DPS out of all the other weapon types, expect to see a lot of players wearing variations of the above.

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