History YMMV / SoulHackers

17th Jan '16 8:41:57 PM HamburgerTime
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* AnticlimaxBoss: Lucifuge in the first BonusDungeon. You'll be expecting a tough fight, given that he's the second-to-last boss in the dungeon, is one of the only opponents in the game who can act twice in one turn, and can use both Tetrakarn and Makarakarn. Unfortunately for him, he only has five moves, those being the two -karns, his basic attack, an inaccurate paralysis-causing move, and Demon Birth Cry, a weak Almighty move. He has no elemental attacks, and thus no way of hitting weaknesses, and no way of canceling buffs and de-buffs. If you buff your Endurance and Magic to the max and unload with Almighty, there's literally nothing he can do to you.

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* AnticlimaxBoss: Lucifuge in the first BonusDungeon. You'll be expecting a tough fight, given that he's the second-to-last boss in the dungeon, is one of the only opponents in the game who can act twice in one turn, and can use both Tetrakarn and Makarakarn. Unfortunately for him, he only has five moves, those being the two -karns, his basic attack, an inaccurate paralysis-causing move, and Demon Birth Cry, a weak Almighty move. He has no elemental attacks, and thus no way of hitting weaknesses, and no way of canceling buffs and de-buffs. If you buff your Endurance and Magic to the max and unload with Almighty, there's literally nothing he can do to you. The most trouble you're likely to have with him is if the paralysis move connects on your healer.
15th Sep '15 6:15:58 PM HamburgerTime
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* AnticlimaxBoss: Lucifuge in the first BonusDungeon. You'll be expecting a tough fight, given that he's the second-to-last boss in the dungeon, is one of the only opponents in the game who can act twice in one turn, and can use both Tetrakarn and Makarakarn. Unfortunately for him, he only has five moves, those being the two -karns, his basic attack, an inaccurate paralysis-causing move, and Demon Birth Cry, a weak Almighty move. He has no elemental attacks, and thus no way of hitting weaknesses, and no way of canceling buffs and de-buffs. If you buff your Endurance and Magic to the max and unload with Almighty, there's literally nothing he can do to you.
11th Sep '15 11:18:57 PM ACW
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* CompleteMonster: [[BigBad Kadokura]] is the [[CorruptCorporateExecutive CEO of technology giant [=AlgonSoft=]]] and one of the most influential men in Japan. Though [[VillainWithGoodPublicity beloved by the public]] for his useful products and philanthropy, this masquerade hides a twisted man devoted to [[TakeOverTheWorld world domination]]. Prior to the start of the story, Kadokura had discovered Manitou, [[TopGod supreme god of the Native Americans]], and decided to use his power for his own ends. Kadokura founds Amami City, a state-of-the art seaside metropolis, and Paradigm X, a totally-virtual city that can be accessed by Amami's computers, as an excuse to get millions of people into one place to [[YourSoulIsMine sacrifice their souls to Manitou]]; the chips that run the virtual city are infused with demonic power, sending the souls of the players via cyberspace to feed the sleeping god. By the end of the game, most of the city's population has had their souls removed. When he meets the heroes for the first time, he falsely blames the entire EvilPlan on his demon partners Azazel and Satanael, then after the heroes kill them he thanks them for saving him the trouble of doing it himself. When the heroes finally corner him, he swallows a number of souls himself to [[OneWingedAngel power himself up]]. Willing to exploit everyone from ordinary citizens to a creator god, Kadokura has no place in his heart for anything other than [[ItsAllAboutMe his own rise to the top]].
1st Sep '15 9:16:10 PM HamburgerTime
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* ThatOneAttack: Eat Whole, a favorite of [[VillainousGlutton gluttonous demons]] such as Ammuts and Peallaidhs. This is the strongest "Skill" element move in the game, with a whopping 60 base power, and it hits the entire party for damage. Even worse, there is no armor in the game that resists Skill damage, and many of the demons that have it are immune to electricity, largely shutting down the best Nemissa build.
4th Jan '15 2:47:37 AM cdenton
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."

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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle.battle (like, say, you have a demon who likes to sacrifice itself to restore your party, even when there's no need to do so). To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
4th Jan '15 2:42:35 AM cdenton
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle (. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."

to:

* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle (.battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
27th Aug '14 5:12:01 PM Someoneman
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle (in this troper's experience, one such demon had a bad habit of casting a spell that sacrificed itself to restore everyone else, even when there was no need to do so). To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."

to:

* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle (in this troper's experience, one such demon had a bad habit of casting a spell that sacrificed itself to restore everyone else, even when there was no need to do so).(. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
16th Mar '14 1:46:15 PM cdenton
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."

to:

* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle.battle (in this troper's experience, one such demon had a bad habit of casting a spell that sacrificed itself to restore everyone else, even when there was no need to do so). To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
13th Mar '14 10:26:42 PM cdenton
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities or by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."

to:

* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities or and by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
13th Mar '14 10:16:22 PM cdenton
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* ScrappyMechanic: The Loyalty system, which requires you to give orders to demons in battle that suit their personalities or risk them becoming less effective in battle, disobeying, or even leaving. It's especially annoying when it comes to demons whose loyalty can only be raised by letting them do whatever they want in battle. To be fair, the game does offer the player a few ways to tweak this, either by buying special items to raise loyalty or change demon personalities or by having demons whose loyalty is maxed out follow orders, but it is telling that one NPC you encounter in Amami Airport will tell you that it's a "pain."
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SoulHackers