History YMMV / ShadowsOfTheEmpire

20th Apr '17 9:11:53 AM Anddrix
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** [[DownTheDrain Sewers of Imperial City]]. For some players, it's because of the dianogas scattered throughout the level if only because you [[HellIsThatNoise hear its roar]] before you see it.

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** [[DownTheDrain Sewers of Imperial City]]. For some players, it's because of the dianogas scattered throughout the level if only because you [[HellIsThatNoise hear its roar]] roar before you see it.
8th Mar '17 2:44:14 PM Prinzenick
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* BreatherLevel: On [[HarderThanHard Jedi difficulty]], the Asteroid Field level is ''much'' easier than the downright brutal Battle of Hoth and Echo Base levels you just completed, and serves as a nice change of pace before you're thrown into Ord Mantell and Gall.
2nd Mar '17 10:31:41 AM mlsmithca
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* SugarWiki/SoCoolItsAwesome: The novel is one of the most loved Expanded Universe works not written by Creator/TimothyZahn.
** George Lucas himself said that it qualifies as a piece of ''Star Wars'' media that should have been an official film. Given that Disney has declared all EU material non-canon, the ''Outrider'''s cameo in ''A New Hope: Special Edition'' probably brings ''Shadows'' the closest to that status it can possibly get.
21st Feb '17 5:46:54 PM Prinzenick
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* NoProblemWithLicensedGames: While the game tie-in is [[SeinfeldIsUnfunny really showing its age now]], it's a perfectly playable and fun third person shooter with some cool vehicle segments, creative level ideas and a great soundtrack.



* SeinfeldIsUnfunny: The video game was one of the first games released for the UsefulNotes/Nintendo64 and one of the first third person shooter games released in 3D. It was praised as a landmark game with impressive environments for its time and for its faithfulness to the movies, right down to having music taken directly from the films in addition to its own new sound cues. Being set between the ''Empire Strikes Back'' and ''Return of the Jedi'' was a huge selling point as well--up till then, there had been no Star Wars tie-ins prior to it that really bridged the gap between the two films, and it along with the other multimedia tie-ins considerably opened up the possibilities of the old Star Wars Expanded Universe. In hindsight, however, the game has not aged well from a technical standpoint; the environments are very barren and rough looking, the combat is extremely rudimentary, and Dash Rendar controls in a very floaty, awkward way. The starfighter segments, while good for their time, simply don't stack up in contrast to the games that took inspiration from it while substantially improving the flight and gameplay mechanics, such as Factor 5's ''VideoGame/RogueSquadron'' series. The rudimentary story probably won't win over newer gamers either, since you really need to read the accompanying novelization and comics to get the full story of whats going on in the game, and its novelty as a Star Wars interquel is completely lost on newer fans who are used to seeing that kind of thing regularly in Star Wars works that came after it, such as ''[[VideoGame/BountyHunter Star Wars Bounty Hunter]]'' ''VideoGame/TheForceUnleashed'' and ''Film/RogueOne''.

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* SeinfeldIsUnfunny: The video game was one of the first games released for the UsefulNotes/Nintendo64 and one of the first third person shooter games released in 3D. It was praised as a landmark game with impressive environments for its time and for its faithfulness to the movies, right down to having music taken directly from the films in addition to its own new sound cues. Being set between the ''Empire Strikes Back'' and ''Return of the Jedi'' was a huge selling point as well--up till then, there had been no Star Wars tie-ins prior to it that really bridged the gap between the two films, and it along with the other multimedia tie-ins considerably opened up the possibilities of the old Star Wars Expanded Universe. In hindsight, however, the game has not aged well from a technical standpoint; the environments are very barren and rough looking, the combat is extremely rudimentary, and Dash Rendar controls in a very floaty, awkward way. The starfighter segments, while good for their time, simply don't stack up in contrast to the games that took inspiration from it while substantially improving the flight and gameplay mechanics, such as Factor 5's ''VideoGame/RogueSquadron'' series. The rudimentary story probably won't win over newer gamers either, since you really need to read the accompanying novelization and comics to get the full story of whats going on in the game, and its novelty as a Star Wars interquel is completely lost on newer fans who are used to seeing that kind of thing regularly in Star Wars works that came after it, such as ''[[VideoGame/BountyHunter Star Wars Bounty Hunter]]'' Hunter]]'', ''VideoGame/TheForceUnleashed'' and ''Film/RogueOne''.
21st Feb '17 5:43:21 PM Prinzenick
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Added DiffLines:

* SeinfeldIsUnfunny: The video game was one of the first games released for the UsefulNotes/Nintendo64 and one of the first third person shooter games released in 3D. It was praised as a landmark game with impressive environments for its time and for its faithfulness to the movies, right down to having music taken directly from the films in addition to its own new sound cues. Being set between the ''Empire Strikes Back'' and ''Return of the Jedi'' was a huge selling point as well--up till then, there had been no Star Wars tie-ins prior to it that really bridged the gap between the two films, and it along with the other multimedia tie-ins considerably opened up the possibilities of the old Star Wars Expanded Universe. In hindsight, however, the game has not aged well from a technical standpoint; the environments are very barren and rough looking, the combat is extremely rudimentary, and Dash Rendar controls in a very floaty, awkward way. The starfighter segments, while good for their time, simply don't stack up in contrast to the games that took inspiration from it while substantially improving the flight and gameplay mechanics, such as Factor 5's ''VideoGame/RogueSquadron'' series. The rudimentary story probably won't win over newer gamers either, since you really need to read the accompanying novelization and comics to get the full story of whats going on in the game, and its novelty as a Star Wars interquel is completely lost on newer fans who are used to seeing that kind of thing regularly in Star Wars works that came after it, such as ''[[VideoGame/BountyHunter Star Wars Bounty Hunter]]'' ''VideoGame/TheForceUnleashed'' and ''Film/RogueOne''.
16th Feb '17 7:42:11 PM Prinzenick
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** On Jedi difficulty, lets just say ''[[UpToEleven every damn level]]'' becomes this. Because Dash can only take two or three hits from most enemies, you absolutely have to stay on your toes through the game and be prepared for ''every'' attack that'll come your way, because even one slip up will spell death for you.

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** On [[HarderThanHard Jedi difficulty, difficulty]], lets just say ''[[UpToEleven every damn level]]'' becomes this. Because Dash can only take two or three hits from most enemies, you absolutely have to stay on your toes through the game and be prepared for ''every'' attack that'll come your way, because even one slip up will spell death for you.
16th Feb '17 7:41:27 PM Prinzenick
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Added DiffLines:

** On Jedi difficulty, lets just say ''[[UpToEleven every damn level]]'' becomes this. Because Dash can only take two or three hits from most enemies, you absolutely have to stay on your toes through the game and be prepared for ''every'' attack that'll come your way, because even one slip up will spell death for you.
16th Feb '17 7:37:38 PM Prinzenick
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** The widely reviled Swoop Bike chase level; a level that forces you to drive at breakneck speeds through cluttered streets and levels, with countless opportunities to get stuck, slow down, and crash and burn. The only thing that salvages the level is the enemies actually ''slow down so you can attack them''.

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** The widely reviled Swoop Bike chase level; a level that forces you to drive at breakneck speeds through cluttered streets and levels, with countless opportunities to get stuck, slow down, and crash and burn. The only thing that salvages the level is the enemies actually ''slow down so you can attack them''.them'', and even then, the [[GuideDangIt game doesn't tell you how to attack them]] (you have to use a specific button to ram the swoop gang bikes at their sides).
15th Jan '17 11:40:24 AM Camarokid2011
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* HilariousInHindsight: A working title for ''Film/TheForceAwakens'' was ''Shadow of the Empire'', but it was changed to avoid confusion with the preceding works.
*** Nintendo's Star Fox series, which takes much inspiration from Star Wars, received its fourth installment, Star Fox Assault in 2005, 9 years after ''Shadows of the Empire''. Similar to ''Shadows'', the game features both flight and on-foot gameplay. ''Also '' like ''Shadows'', the latter was criticized for having sloppy control and generally considered to be a ScrappyMechanic in contrast to the more traditional Arwing gameplay.

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* HilariousInHindsight: HilariousInHindsight:
**
A working title for ''Film/TheForceAwakens'' for''Film/TheForceAwakens'' was ''Shadow of the Empire'', but it was changed to avoid confusion with the preceding works.
*** ** Nintendo's Star Fox ''Star Fox'' series, which takes much inspiration from Star Wars, received its fourth installment, Star Fox Assault in 2005, 9 years after ''Shadows of the Empire''. Similar to ''Shadows'', the game features both flight and on-foot gameplay. ''Also '' like ''Shadows'', the latter was criticized for having sloppy control and generally considered to be a ScrappyMechanic in contrast to the more traditional Arwing gameplay.
15th Jan '17 11:35:33 AM Camarokid2011
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Added DiffLines:

*** Nintendo's Star Fox series, which takes much inspiration from Star Wars, received its fourth installment, Star Fox Assault in 2005, 9 years after ''Shadows of the Empire''. Similar to ''Shadows'', the game features both flight and on-foot gameplay. ''Also '' like ''Shadows'', the latter was criticized for having sloppy control and generally considered to be a ScrappyMechanic in contrast to the more traditional Arwing gameplay.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.ShadowsOfTheEmpire