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* ThatOneAchievement: There is an achievement for reaching Star rank in every level at the Arena. This requires you to win 500 battles. Not fight, win. Not necessarily difficult, but very tedious.
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** Vashyron's dance, which to many people think his entire character is a ChivalrousPervert. ''VideoGame/ProjectXZone'' takes it UpToEleven.


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* MemeticMutation: Even people who have never heard of the series at least know of [[https://www.youtube.com/watch?v=tVibNKrp8sQ Vashyron's dance.]]
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** In the bonus dungeon, any enemy with ice bullets. If their effect hit everyone before you ca cure them it's game over, and since they have a bunch machine to deal big damage with them, thins can go bad really fast.
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* NintendoHard

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* %%* NintendoHard
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* {{Squick}}: Thinking about just what that steak Barbarella is eating is [[VendorTrash made of]]. Hint: It doesn't have four legs and you killed it yourself. Although you ''do'' get ''dog'' meat later on as VendorTrash, which is slightly less squicky...

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* {{Squick}}: Thinking about just what that steak Barbarella is eating is [[VendorTrash made of]]. Hint: It doesn't have four legs and you killed it yourself.yourself (it was a fat goblin wearing an oil drum before it got steakified). Although you ''do'' get ''dog'' meat later on as VendorTrash, which is slightly less squicky...
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* {{Woolseyism}}: [[DubNameChange Leanne]] or Reanbell? That's what I thought.
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** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. And both feature action-oriented battle systems that have few options and simple commands, but are meant to be tactically complex. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly."

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** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. And both feature action-oriented battle systems that have few options and simple commands, but are meant to be tactically complex. A fan of the game once said "It's like it does everything ''FFXIII'' did wrong correctly."
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* {{Wangst}}: While Zephyr's flashbacks ''do'' make his withdrawn nature more understandable, his [[spoiler:threatening of Juris with a gun -- who the team had just made a huge effort to save -- and screams of "why can't I die!?"]] are [[{{Narm}} more than worthy of a few cringes]].
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This isn\'t YMMV. Moving.


* LargeHam: Pretty much everyone, except for Zephyr and Leanne.
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* DuelingGames: With ''FinalFantasyXIII'', if only because they're two [=JRPGs=] released around the same time.

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* DuelingGames: With ''FinalFantasyXIII'', ''VideoGame/FinalFantasyXIII'', if only because they're two [=JRPGs=] released around the same time.
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* NeverLiveItDown: Zephyr is "good in the dark". That's great for fighting, not so great when Leanne wants to slap you for peeping, and also not great for when Vashyron wants to make innuendos.
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** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly."

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** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. And both feature action-oriented battle systems that have few options and simple commands, but are meant to be tactically complex. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly."
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* ThatOneBoss: Cardinal Lagerfield. Made worse by the fact that it's preceded by about 10 minutes of cutscenes with no chance to save afterwards and that you'll need a lot of trial and error (or a guide) to know which equipment to take (you can't change equipment without revertying to the pre-cut scene save). Also, you only have one character. Lagerfield can teleport to get you behind cover and has a one hit attack that can completely drain the hero gauge.

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* ThatOneBoss: Cardinal Lagerfield. Lagerfeld. Made worse by the fact that it's preceded by about 10 minutes of cutscenes with no chance to save afterwards and that you'll need a lot of trial and error (or a guide) to know which equipment to take (you can't change equipment without revertying reverting to the pre-cut scene save). Also, you only have one character. Lagerfield Lagerfeld can teleport to get you behind cover and has a one hit attack that can completely drain the hero gauge.
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* ThatOneBoss: Cardinal Lagerfield. Made worse by the fact that it's preceded by about 10 minutes of cutscenes with no chance to save afterwards and that you'll need a lot of trial and error (or a guide) to know which equipment to take (you can't change equipment without revertying to the pre-cut scene save).

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* ThatOneBoss: Cardinal Lagerfield. Made worse by the fact that it's preceded by about 10 minutes of cutscenes with no chance to save afterwards and that you'll need a lot of trial and error (or a guide) to know which equipment to take (you can't change equipment without revertying to the pre-cut scene save). Also, you only have one character. Lagerfield can teleport to get you behind cover and has a one hit attack that can completely drain the hero gauge.
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* ThatOneBoss: Cardinal Lagerfield. Made worse by the fact that it's preceded by about 10 minutes of cutscenes with no chance to save afterwards and that you'll need a lot of trial and error (or a guide) to know which equipment to take (you can't change equipment without revertying to the pre-cut scene save).
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* Woolseyism: [[DubNameChange Leanne]] or Reanbell? That's what I thought.

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* Woolseyism: {{Woolseyism}}: [[DubNameChange Leanne]] or Reanbell? That's what I thought.
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Added a trope.

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** PunchPackingPistol: Breaking your pistols is actually one of the main game mechanics. It doesn't show on the models, but in the inventory screen you can see your pistol decked out with ridiculous stuff like a drum magazine for absurd amounts of ammo before having to reload (really good, since you unload one cartridge with every attack), scopes stacked on top of each other, and multiple handles for decreased recoil.
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Edited a pothole.


* Woolseyism: [[DubNameChange Leanne or Reanbell? That's what I thought.]]

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* Woolseyism: [[DubNameChange Leanne Leanne]] or Reanbell? That's what I thought.]]
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Added a trope.



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* Woolseyism: [[DubNameChange Leanne or Reanbell? That's what I thought.]]
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Checked a typo.


** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly.

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** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly."

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Elaborated on a trope.


* DuelingGames: With ''FinalFantasyXIII'', if only because they're two [=JRPGs=] released around the same time.

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* DuelingGames: With ''FinalFantasyXIII'', if only because they're two [=JRPGs=] released around the same time.
** It's also worth noting that looking at how this game separates Direct and Scratch damage and the way Ravagers and Commandos work in ''FFXIII'' is very similar. A fan of the game once said "It's like it does everything ''FFXIII'' wrong correctly.
Is there an issue? Send a MessageReason:
None


* DuelingGames: With FinalFantasyXIII, if only because they're two [=JRPGs=] released around the same time.

to:

* DuelingGames: With FinalFantasyXIII, ''FinalFantasyXIII'', if only because they're two [=JRPGs=] released around the same time.
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** Also, any enemy with poison attacks, especially in dungeons, where the permanent damage to your life bar can really add up. Thankfully, you can be prepared for this, either by linking terminals that reduce/prevent poison to the dungeon, or putting Germ-Resistant Vests[=/=]Suits on everyone.
* DuelingGames: With FinalFantasyXIII, if only because they're two JRPGs released around the same time and FF XIII's reception was rather... [[{{Understatement}} lackluster]].

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** Also, any enemy with poison attacks, especially in dungeons, where the permanent damage to your life bar can really add up. Thankfully, you can be prepared for this, either by linking terminals that reduce/prevent poison to the dungeon, or putting Germ-Resistant Vests[=/=]Suits Vests[=/=]Germproof Suits on everyone.
* DuelingGames: With FinalFantasyXIII, if only because they're two JRPGs [=JRPGs=] released around the same time and FF XIII's reception was rather... [[{{Understatement}} lackluster]].time.



* GameBreaker: An easily craftable item can be sold for more than it costs to make. Add into this that the materials to create it are readily available in another shop in Chapter 6 and beyond and you have the recipe for essentially infinite money.

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* GameBreaker: An easily craftable item (Combat Scope ß) can be sold for more than it costs to make. Add into this that the materials to create it are readily available in another shop in Chapter 6 and beyond and you have the recipe for essentially infinite money.

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Moved from main page.


* DemonicSpiders: For new players, the Fat Gangsters are going to be this. Their shoulder armor is highly resistant to physical attacks, so the reliable tactic of Hero Action, Jump, Shoot becomes ineffective. Unless you use Metal Coated Rounds, the way to win is to stay on the ground and attack from either the front or the back.
** Also, any enemy with poison attacks, especially in dungeons, where the permanent damage to your life bar can really add up. Thankfully, you can be prepared for this, either by linking terminals that reduce/prevent poison to the dungeon, or putting Germ-Resistant Vests[=/=]Suits on everyone.



* {{Squick}}: Thinking about just what that steak Barbarella is eating is [[VendorTrash made of]]. Hint: It doesn't have four legs and you killed it yourself. (Although you ''do'' get ''dog'' meat later on as VendorTrash, which is slightly less squicky...)

to:

* {{Squick}}: Thinking about just what that steak Barbarella is eating is [[VendorTrash made of]]. Hint: It doesn't have four legs and you killed it yourself. (Although Although you ''do'' get ''dog'' meat later on as VendorTrash, which is slightly less squicky...)
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* Narm: The tower, Basel, has the same name as a city in Switzerland. This makes it very difficult at times to take things relating to it seriously.

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* Narm: {{Narm}}: The tower, Basel, has the same name as a city in Switzerland. This makes it very difficult at times to take things relating to it seriously.
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* Narm: The tower, Basel, has the same name as a city in Switzerland. This makes it very difficult at times to take things relating to it seriously.
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* NintendoHard
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* DuelingGames: With FinalFantasyXIII, if ony because they were two JRPGs released around the same time and FF XIII's reception was rather... [[{{Understatement}} lackluster]].

to:

* DuelingGames: With FinalFantasyXIII, if ony only because they were they're two JRPGs released around the same time and FF XIII's reception was rather... [[{{Understatement}} lackluster]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DuelingGames: With FinalFantasyXIII, if ony because they were two JRPGs released around the same time and FF XIII's reception was rather... [[{{Understatement}} lackluster]].
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* FunnyAneurysmMoment: Pater's hand-drawn comic book and heroic speech are seen in a far different light [[spoiler: when the events play out and it really does "cost him his life."]]
* GameBreaker: An easily craftable item can be sold for more than it costs to make. Add into this that the materials to create it are readily available in another shop in Chapter 6 and beyond and you have the recipe for essentially infinite money.

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