History YMMV / RealmOfTheMadGod

7th Jan '17 5:13:08 AM DatBoi10
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* DemonicSpiders: Medusas, Ghost Gods, and Leviathans are the DemonicSpiders of the Godlands- Medusas and Ghost Gods have incredibly powerful shotguns that pose a significant threat even to endgame players, while Leviathans spray bullets everywhere while being very difficult to hit.
** Brutes from the Abyss of Demons- they move extremely fast, do a lot of damage, and like hiding around corners. [[ZergRush In large groups.]]
** Hellhounds are similar to brutes except their shotgun is even stronger and inflicts Bleed, but they usually don't gang up in such large numbers.
** Sea Mares from the Ocean Trench are the only real threat to maxed characters in the dungeon- they shoot devastating paralyze bullets that leave you stuck for as long as five seconds in a dungeon with an OxygenMeter, and are accompanied by swarms of smaller Sea Horses that will happily shred your HP bar in seconds.
** Basically ''[[UpToEleven everything]]'' from [[BrutalBonusLevel the Shatters]], but in particular the Fire and Ice Adepts, and the Forgotten Ice Mage. The Adepts move very fast, inflict great damage and a lot of statuses (Ice Adepts in particular inflict a souped-up from of Blinded called Darkness, Slow, and Confuse) and spawn portals that spray out shots in a 360 degree radius across a very large area- and to top it off, they have HP greater than most ''dungeon bosses!''[[note]] they have ''10,000 HP each- that's as much as '''Malphas!'''[[/note]] Ice Mages aren't nearly as threatening initially, but they spawn Ice Spheres that are basically OneHitKill incarnate- if an Ice Sphere sits on you, [[NotHyperbole you're dead.]] Their ActionBomb -esque final explosion is even worse- each tiny white shot does 300 damage. Eating the entire shotgun deals well in excess of ''''5000'''' damage.
28th Nov '16 11:21:41 PM WaywardTotodile
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** Possibly the biggest one is dragging and leeching. A common tactic for poorly-equipped or low-level players when entering a dungeon is to sit in the entrance to the dungeon and wait for the better player to reach the boss room, where they teleport to the boss to try and get some of the loot. In response, some players will collect a large group of enemies and kite them on top of the leeching player, often in far too large groups for the leeching playerr to deal with. Whether either of these attitudes are justified is a common hot point among fans, so bring it up at your own risk.

to:

** Possibly the biggest one is dragging and leeching. A common tactic for poorly-equipped or low-level players when entering a dungeon is to sit in the entrance to the dungeon and wait for the better player to reach the boss room, where they teleport to the boss to try and get some of the loot. In response, some players will collect a large group of enemies and kite them on top of the leeching player, often in far too large groups for the leeching playerr player to deal with. Whether either of these attitudes are justified is a common hot point among fans, so bring it up at your own risk.



* TheScrappy: Kabam!. They weren't too badly disliked after first acquiring the game from Wildshadow Studios, mostly because the game would likely have been shut down without that. Since then, aside from a few good moves such as the Haunted Cemetary and Davy Jones's Locker they have done very little to actually support the game; the Epic Dungeons are simply much harder versions of the three easiest dungeons in the game, The Shatters was [[OfficialFanSubmittedContent designed by one of the forum-goers]], the Lair of Draconis and the Ice Cave both took [[ScheduleSlip forever to]][[DevelopmentHell come out]], they frequently break promises made to the playerbase, do very little to fix glitches or shut down hacking, have very poor support (often not even reading the tickets they get sent), and made a number of [[BribingYourWayToVictory Pay-to-Win]] measures.

to:

* TheScrappy: Kabam!. They weren't too badly disliked after first acquiring the game from Wildshadow Studios, mostly because the game would likely have been shut down without that. Since then, aside from a few good moves such as the Haunted Cemetary and Davy Jones's Locker they have done very little to actually support the game; the Epic Dungeons are simply much harder versions of the three easiest dungeons in the game, The Shatters was [[OfficialFanSubmittedContent designed by one of the forum-goers]], the Lair of Draconis and the Ice Cave both took [[ScheduleSlip forever to]][[DevelopmentHell to]] [[DevelopmentHell come out]], they frequently break promises made to the playerbase, do very little to fix glitches or shut down hacking, have very poor support (often not even reading the tickets they get sent), and made a number of [[BribingYourWayToVictory Pay-to-Win]] measures.
12th Sep '16 7:19:24 PM sizorstrike
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** Sea Mares from the Ocean Trench are the only real threat to maxed characters- they shoot devastating paralyze bullets that leave you stuck for as long as five seconds in a dungeon with an OxygenMeter, and are accompanied by swarms of smaller Sea Horses that will happily shred your HP bar in seconds.
** Basically ''[[UpToEleven everything]]'' from [[BrutalBonusLevel the Shatters]], but in particular the Fire and Ice Adepts, and the Forgotten Ice. The Adepts move very fast, inflict great damage and a lot of statuses (Ice Adepts in particular inflict a souped-up from of Blinded called Darkness, Slow, and Confuse) and spawn portals that spray out shots in a 360 degree radius across a very large area- and to top it off, they have HP greater than most ''dungeon bosses!''[[note]] they have ''10,000 HP each- that's as much as '''Malphas!'''[[/note]] Ice Adepts aren't nearly as threatening initially, but they spawn Ice Spheres that are basically OneHitKill incarnate- if an Ice Sphere sits on you, [[NotHyperbole you're dead.]] Their ActionBomb -esque final explosion is even worse- each tiny whiteshot does 300 damage. Eating the entire shotgun deals well in excess of ''''5000'''' damage.

to:

** Sea Mares from the Ocean Trench are the only real threat to maxed characters- characters in the dungeon- they shoot devastating paralyze bullets that leave you stuck for as long as five seconds in a dungeon with an OxygenMeter, and are accompanied by swarms of smaller Sea Horses that will happily shred your HP bar in seconds.
** Basically ''[[UpToEleven everything]]'' from [[BrutalBonusLevel the Shatters]], but in particular the Fire and Ice Adepts, and the Forgotten Ice. Ice Mage. The Adepts move very fast, inflict great damage and a lot of statuses (Ice Adepts in particular inflict a souped-up from of Blinded called Darkness, Slow, and Confuse) and spawn portals that spray out shots in a 360 degree radius across a very large area- and to top it off, they have HP greater than most ''dungeon bosses!''[[note]] they have ''10,000 HP each- that's as much as '''Malphas!'''[[/note]] Ice Adepts Mages aren't nearly as threatening initially, but they spawn Ice Spheres that are basically OneHitKill incarnate- if an Ice Sphere sits on you, [[NotHyperbole you're dead.]] Their ActionBomb -esque final explosion is even worse- each tiny whiteshot white shot does 300 damage. Eating the entire shotgun deals well in excess of ''''5000'''' damage.
12th Sep '16 5:37:55 PM sizorstrike
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* IdiotProgramming: The client-side of the game is programmed in ''{{UsefulNotes/AdobeFlash}}'', making it par for the course. However, there are a number of issues that arise due to the nature of the game (Realm originated as a 1-month contest entry) that have at best been glossed over, the main one being the complete lack of database integrity or client-side security; this is why hackers and dupers are so prevelant in a game with a team dedicated to banning them.
12th Sep '16 1:16:27 PM sizorstrike
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* DemonicSpiders: The bats in the Manor of the Immortals; they inflict the incredibly annoying [[StandardStatusEffects Confused]] status, making it highly likely you'll stumble right into [[OurVampiresAreDifferent Nosferatu]].

to:

* DemonicSpiders: The bats in Medusas, Ghost Gods, and Leviathans are the Manor DemonicSpiders of the Immortals; they inflict the Godlands- Medusas and Ghost Gods have incredibly annoying [[StandardStatusEffects Confused]] status, making powerful shotguns that pose a significant threat even to endgame players, while Leviathans spray bullets everywhere while being very difficult to hit.
** Brutes from the Abyss of Demons- they move extremely fast, do a lot of damage, and like hiding around corners. [[ZergRush In large groups.]]
** Hellhounds are similar to brutes except their shotgun is even stronger and inflicts Bleed, but they usually don't gang up in such large numbers.
** Sea Mares from the Ocean Trench are the only real threat to maxed characters- they shoot devastating paralyze bullets that leave you stuck for as long as five seconds in a dungeon with an OxygenMeter, and are accompanied by swarms of smaller Sea Horses that will happily shred your HP bar in seconds.
** Basically ''[[UpToEleven everything]]'' from [[BrutalBonusLevel the Shatters]], but in particular the Fire and Ice Adepts, and the Forgotten Ice. The Adepts move very fast, inflict great damage and a lot of statuses (Ice Adepts in particular inflict a souped-up from of Blinded called Darkness, Slow, and Confuse) and spawn portals that spray out shots in a 360 degree radius across a very large area- and to top
it highly likely you'll stumble right into [[OurVampiresAreDifferent Nosferatu]].off, they have HP greater than most ''dungeon bosses!''[[note]] they have ''10,000 HP each- that's as much as '''Malphas!'''[[/note]] Ice Adepts aren't nearly as threatening initially, but they spawn Ice Spheres that are basically OneHitKill incarnate- if an Ice Sphere sits on you, [[NotHyperbole you're dead.]] Their ActionBomb -esque final explosion is even worse- each tiny whiteshot does 300 damage. Eating the entire shotgun deals well in excess of ''''5000'''' damage.


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* GoddamnBats: The bats in the Manor of the Immortals; they inflict the incredibly annoying [[StandardStatusEffects Confused]] status, making it highly likely you'll stumble right into [[OurVampiresAreDifferent Nosferatu]].
12th Sep '16 12:45:54 PM sizorstrike
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Added DiffLines:

* GameplayDerailment: In two kinds.
** The first is the derailment caused by pets- a fully maxed Knight or Warrior can basically ignore anything shot at them until they reach sword engagement range, and then sit there until their target is dead, being healed for any damage they take by something healing more than a Priest could.
** The other is just a simple evolution of the game's playerbase. When the game was in its golden age, the devs were balancing content around the expectations of there only being 4-6 maxed players in a realm at one time, the majority of the players spending time in midlands or highlands levelling up.[[note]]This is, among other reasons, why the Godlands are so small compared to the rest of the realm[[/note]] Now, realms in popular servers are unlikely to dip below a population of 60-70, the majority of which will have at least one stat maxed. This sheer imbalance leads to even the strongest events and enemies being steamrolled in a [[CurbStompBattle matter of seconds]]- about the only things that you can reliably expect to live longer than half a second are the [[MarathonBoss Avatar of the Forgotten King]], [[BrutalBonusLevel the bosses from the Shatters,]] and [[TrueFinalBoss Oryx the Mad God 2]]. And even ''[[UpToEleven then]]'' in a full realm you won't see them live longer than a minute or two, most of which will be their invincibility phases.
9th Aug '16 4:54:47 PM sizorstrike
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* BestBossEver: Common consensus among the endgame fanbase indicates the Twilight Archmage to be this.
6th Aug '16 2:52:13 PM sizorstrike
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* WinTheCrowd: DECA Games won the crowd ''just by buying the game from Kabam!. They then followed up with a month-long celebration, just to rub it in.

to:

* WinTheCrowd: DECA Games won the crowd ''just by buying the game game'' from Kabam!. They then followed up with a month-long celebration, just to rub it in.
5th Aug '16 11:17:20 PM sizorstrike
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* BrokenBase: On many, many ''many'' things. Pets, 16-bit sprites, using Reddit as a primary communication platform... the list goes on.
** Possibly the biggest one is dragging and leeching. A common tactic for poorly-equipped or low-level players when entering a dungeon is to sit in the entrance to the dungeon and wait for the better player to reach the boss room, where they teleport to the boss to try and get some of the loot. In response, some players will collect a large group of enemies and kite them on top of the leeching player, often in far too large groups for the leeching playerr to deal with. Whether either of these attitudes are justified is a common hot point among fans, so bring it up at your own risk.



** Pets, or at least high-level Heal/Magic Heal pets. Levelling the Heal ability to level 100 (The highest possible) results in the pet healing you for 90 HP... every 'second'. This means that many situations that would previously have been lethal are now cakewalks due to enemies simply being unable to kill you faster than your pets can heal them. Magic Heal is similar, if slightly less effective, healing you for only 45 MP per second, but this is still enough to let every single character spam their ability to no end.

to:

** Pets, or at least high-level Heal/Magic Heal pets. Levelling the Heal ability to level 100 (The highest possible) results in the pet healing you for 90 HP... every 'second'.''second''. This means that many situations that would previously have been lethal are now cakewalks due to enemies simply being unable to kill you faster than your pets can heal them. Magic Heal is similar, if slightly less effective, healing you for only 45 MP per second, but this is still enough to let every single character spam their ability to no end.



** Most recently, they left the game completely untouched for six months. An MMO with no updates, little word from the devs, rife with hacking and cheating, a seasonal-themed Nexus that rapidly became outdated, and no word on if the game would continue to be worked on. Eventually, one of the GMs announced that the ''entire'' dev team had been pulled away from the very active MMO to work on mobile games and "would be working on the game in the future." Two months after that and the only activity is from that same GM, who is using recycled events to attempt to breathe some life into the rapidly-ailing game. Needless to say, [[CaptainObvious this has not endeared Kabam! to the game's fans.]]

to:

** Most recently, they left the game completely untouched for six months. An MMO with no updates, little word from the devs, rife with hacking and cheating, a seasonal-themed Nexus that rapidly became outdated, and no word on if the game would continue to be worked on. Eventually, one of the GMs announced that the ''entire'' dev team had been pulled away from the very active MMO to work on mobile games and "would be working on the game in the future." Two months after that and the only activity is from that same GM, who is using recycled events to attempt to breathe some life into the rapidly-ailing game. Needless to say, [[CaptainObvious this has not endeared Kabam! to the game's fans.]]]]
* WinTheCrowd: DECA Games won the crowd ''just by buying the game from Kabam!. They then followed up with a month-long celebration, just to rub it in.
5th Aug '16 10:44:34 PM sizorstrike
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** Free itens pls. [[note]] The stereotypical begging of a player who can't actually play the game and is likely to just get themselves killed with the items by running [[LeeroyJenkins headfirst into danger.]] If you use these words seriously, expect a lot of mocking from other players.]]

to:

** Free itens pls. [[note]] The stereotypical begging of a player who can't actually play the game and is likely to just get themselves killed with the items by running [[LeeroyJenkins headfirst into danger.]] If you use these words seriously, expect a lot of mocking from other players.]][[/note]]
This list shows the last 10 events of 32. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RealmOfTheMadGod