History YMMV / RealmOfTheMadGod

2nd Aug '15 3:18:54 PM sizorstrike
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** Most recently, they left the game completely untouched for six months. An MMO with no updates, little word from the devs, rife with hacking and cheating, a seasonal-themed Nexus that rapidly became outdated, and no word on if the game would continue to be worked on. Eventually, one of the GMs announced that the ''entire'' dev team had been pulled away from the very active MMO to work on mobile games and "would be working on the game in the future." Two months after that and the only activity is from that same GM, who is using recycled events to attempt to breathe some life into the rapidly-ailing game. Needless to say, [[Understatement this has not endeared Kabam! to the game's fans.]]

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** Most recently, they left the game completely untouched for six months. An MMO with no updates, little word from the devs, rife with hacking and cheating, a seasonal-themed Nexus that rapidly became outdated, and no word on if the game would continue to be worked on. Eventually, one of the GMs announced that the ''entire'' dev team had been pulled away from the very active MMO to work on mobile games and "would be working on the game in the future." Two months after that and the only activity is from that same GM, who is using recycled events to attempt to breathe some life into the rapidly-ailing game. Needless to say, [[Understatement [[CaptainObvious this has not endeared Kabam! to the game's fans.]]
2nd Aug '15 3:18:29 PM sizorstrike
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* TheScrappy: Kabam!. They weren't too badly disliked after first acquiring the game from Wildshadow Studios, mostly because the game would likely have been shut down without that. Since then, aside from a few good moves such as the Haunted Cemetary and Davy Jones's Locker they have done very little to actually support the game; the Epic Dungeons are simply much harder versions of the three easiest dungeons in the game, The Shatters was [[OfficialFanSubmittedContent designed by one of the forum-goers]], the Lair of Draconis and the Ice Cave both took [[ScheduleSlip forever to]][[DevelopmentHell come out]], they frequently break promises made to the playerbase, do very little to fix glitches or shut down hacking, have very poor support (often not even reading the tickets they get sent), and made a number of [[BribingYourWayToVictory Pay-to-Win]] measures.
**Most recently, they left the game completely untouched for six months. An MMO with no updates, little word from the devs, rife with hacking and cheating, a seasonal-themed Nexus that rapidly became outdated, and no word on if the game would continue to be worked on. Eventually, one of the GMs announced that the ''entire'' dev team had been pulled away from the very active MMO to work on mobile games and "would be working on the game in the future." Two months after that and the only activity is from that same GM, who is using recycled events to attempt to breathe some life into the rapidly-ailing game. Needless to say, [[Understatement this has not endeared Kabam! to the game's fans.]]
2nd Aug '15 1:33:51 PM sizorstrike
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** Pets, or at least high-level Heal/Magic Heal pets. Levelling the Heal ability to level 100 (The highest possible) results in the pet healing you for 90 HP... every 'second'. This means that many situations that would previously have been lethal are now cakewalks due to enemies simply being unable to kill you faster than your pets can heal them. Magic Heal is similar, if slightly less effective, healing you for only 45 MP per second, but this is still enough to let every single character spam their ability to no end.
*** As a direct result of pets, sword classes (Particularly the Warrior and Knight) have become this. Their dangerously low range in exchange for incredible offensive ability previously made them a high-risk high-reward class, with their high defense only allowing them to spend a short time within effective sword range. With pets healing them and refilling their magic, this changed; Knights can now permanantly lock enemies in the Stunned status rendering them unable to fight back the second they close to melee range, made easier by the constant healing, and Warriors can permanantly buff themselves with the Armoured status by using the untiered Helm of the Juggernaut, skyrocketing their Defense to levels that, augmented by the high Heal power of pets, they can simply ignore every single shot that comes their way, even the 200+ damage ones.
15th Feb '14 5:22:03 PM MicoolTNT
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* IneffectualLoner: Fresh 20s in the Godlands, depending on gear.
13th Sep '13 8:31:36 PM MicoolTNT
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* DemonicSpiders: The bats in the Manor of the Immortals;, they inflict the incredibly annoying [[StandardStatusEffects Confused]] status, making it highly likely you'll stumble right into [[OurVampiresAreDifferent Nosferatu]].

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* DemonicSpiders: The bats in the Manor of the Immortals;, Immortals; they inflict the incredibly annoying [[StandardStatusEffects Confused]] status, making it highly likely you'll stumble right into [[OurVampiresAreDifferent Nosferatu]].


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* HeroicLineage: A couple of achievements imply that every new character is the child of the former character, or at least otherwise related, and thus that 'Fame' is the leveragable prestige of the family name.
** SingleLineOfDescent: If you go with the interpretation that each character is the child of the previous.
10th Sep '13 7:25:33 AM MagBas
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* UnpleasableFanbase: In regards to duping especially. The fanbase wants more updates, but also believe Kabam! should put all their resources towards fixing duping.
31st Mar '13 5:33:37 PM Austin
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* DeathIsASlapOnTheWrist / ContinuingIsPainful: A curious mix. If you die, you restart, losing your current gear and any boosted stats. However, you can keep spare gear in your vault, and maximum level is easy to attain, especially with [[DiskOneNuke spare endgame items from previous lives]]. Also, death is the only way to obtain the currency Fame, which can be spent on a number of special items, including Amulets of Resurrection which let you survive one death.
22nd Feb '13 9:59:43 PM MicoolTNT
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* BribingYourWayToVictory: Mostly {{Averted}}. Real money "donations" enable you to purchase Realm Gold, which is mostly spent on cosmetic items. There are only a couple of exceptions:
** You lose everything on your person when you die; you get a vault with chests that can contain items between deaths. Realm Gold enables you to purches extra chest slots.
** Dungeons can be opened by killing related enemies, or by purchasing their keys directly from Realm Gold. However, the BonusDungeon containing the TrueFinalBoss cannot be bought this way; its key RandomlyDrops only, and you must kill the FinalBoss to drop the portal.
** XP boosters can be bought to double your EXP and get to level 20 much quicker. However, this isn't as much of a GameBreaker as it sounds; the real game starts at level 20, and you cannot directly buy help past that point.
16th Oct '12 8:57:36 PM MicoolTNT
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16th Oct '12 8:54:32 PM MicoolTNT
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* MemeticMutation: Just about everything related to the MookMaker-[[UpToEleven spawning]] MookMaker [[OddJobGods CUBE GOD]].

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* MemeticMutation: Just about everything related to the MookMaker-[[UpToEleven spawning]] MookMaker [[OddJobGods CUBE GOD]].GOD]].
* MoneyDearBoy: Kabam! is frequently accused of this.
* UnpleasableFanbase: In regards to duping especially. The fanbase wants more updates, but also believe Kabam! should put all their resources towards fixing duping.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RealmOfTheMadGod