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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And when we come down to it, is it in anybody's right to measure other people to begin with?]]

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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And when we come down to it, is it in anybody's right to measure other people people's worth and morality to begin with?]]
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Trope was cut/disambiguated due to cleanup


*** Barker might be a reprehensible character in Commonwealth. But what got him sent to Downside was [[spoiler:him [[ForWantOfANail urinating on a statue of Archjustice]]; a hardly damaging crime if political statement wasn't taken into account]].

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*** Barker might be a reprehensible character in Commonwealth. But what got him sent to Downside was [[spoiler:him [[ForWantOfANail urinating on a statue of Archjustice]]; Archjustice; a hardly damaging crime if political statement wasn't taken into account]].
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* SelfImposedChallenge: Similar to the idols from ''VideoGame/{{Bastion}}'' and the limiters from ''VideoGame/{{Transistor}}'', you can invoke the Titan Stars over the Rites to give your enemies buffs in exchange for more Enlightenment.
-->''Henceforth, you may invite the influence of the Titan Stars.''
--> ''Look Upon Them Without Fear''
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Per TRS, this is YMMV

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* DifficultySpike:
** The first difficulty spike occurs [[spoiler:after the first ascension ritual]]. Before that, the AI is rather sluggish and pretty easy to defeat. Afterwards, they start to play aggressively and will take advantage of any holes in your defense to score. They also begin to try to trick you out with techniques such as tossing the ball at you when you attempt to shoot them with your Aura, canceling your shot, to passing the ball to a teammate when you try to ram them if their natural Aura is bigger than yours, causing you to get banished. Plus as more time passes, they level up and gain new passives and trinkets like you.
** The second difficulty spike would be the final Rite against [[spoiler:Oralech]]. His team holds nothing back, plays ultra aggressively, uses all the fake outs that the AI accumulates over the game, and starts with 140 Pyre strength. And to top it off, after you've lowered his Pyre health enough, fireballs start raining from the sky that will banish anyone who gets hit by them.
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** Volfred and Oralech are very popularly paired together, due to some tension between them as well as the fact that, despite the animosity, they still seem to think highly of each other. [[spoiler:Similar to the above, there's an ending where they rebuild their friendship and are mentioned to rarely be seen separated afterwards]].

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** Volfred and Oralech are very popularly paired together, due to some tension between them as well as the fact that, despite the animosity, they still seem to think highly of each other. [[spoiler:Similar to the above, there's an ending where they rebuild their friendship and are mentioned to rarely be seen separated afterwards]]. It doesn't help that Volfred is AmbiguouslyGay, particularly in his soft rejection of Bertrude's advances.
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** As far as Reader ships go, Reader/Sandra is the most popular. Considering the rampant ShipTease between her and the Reader as well as one of the endings [[spoiler:you two will stay together in the Downside for who knows how long]].

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** As far as Reader ships go, Reader/Sandra is the most popular. Considering the rampant ShipTease between her and the Reader as well as one Reader, particularly [[spoiler:one of your dialogue choices during her epilogue where you describe the endings [[spoiler:you two will stay together in the Downside for who knows how long]].public view of their relationship as "licentious" which amuses Sandra]], it's not too surprising.
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** Conversely, some people think that the VisualNovel stuff is a slog to get through, and a distraction from the extremely fun sports game.

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** Conversely, some people think that Similarly, feelings on the VisualNovel stuff is side of the game are either that it's the main attraction with interesting characters and stories or it's a slog to get through, and a distraction from that spreads out the extremely more fun sports game.gameplay of the rituals.
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** Volfred and Oralech are very popularly paired together, due to some FoeYay between them as well as the fact that, despite the animosity, they still seem to think highly of each other. [[spoiler:Similar to the above, there's an ending where they rebuild their friendship and are mentioned to rarely be seen separated afterwards]].

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** Volfred and Oralech are very popularly paired together, due to some FoeYay tension between them as well as the fact that, despite the animosity, they still seem to think highly of each other. [[spoiler:Similar to the above, there's an ending where they rebuild their friendship and are mentioned to rarely be seen separated afterwards]].
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* FanNickname:
** The Stowaway is referred to as "?ae", "*ae", or sometimes just "Bae" as a shorthand for referring to her.
** Jodariel is "Demon Mom".
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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And when we come down to it, is it in anybody's right to measure people in that sense to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And when we come down to it, is it in anybody's right to measure other people in that sense to begin with?]]
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*** It should be noted that Wyrm's culture sees fighting as honor no matter how life-threatening. [[spoiler:Sir Deluge's actions might have been a genuine GloryHound behavior without putting in the effort, or he's trying to climb up the ranks so he doesn't have to deal with this anymore]].

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*** It should be noted that Wyrm's culture sees fighting as honor no matter how life-threatening. [[spoiler:Sir Deluge's actions might have been a genuine GloryHound behavior without putting in the effort, behavior, or he's trying to climb up the ranks so he doesn't have to deal with this anymore]].
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*** It should be noted that Wyrm's culture sees fighting as honor no matter how life-threatening. [[spoiler:Sir Deluge's actions might have been a genuine GloryHound behavior without putting in the effort, or he's trying to climb up the ranks so he doesn't have to deal with this anymore]].

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*** **** It should be noted that Wyrm's culture sees fighting as honor no matter how life-threatening. [[spoiler:Sir Deluge's actions might have been a genuine GloryHound behavior without putting in the effort, or he's trying to climb up the ranks so he doesn't have to deal with this anymore]].
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****** It should be noted that Wyrm's culture sees fighting as honor no matter how life-threatening. [[spoiler:Sir Deluge's actions might have been a genuine GloryHound behavior without putting in the effort, or he's trying to climb up the ranks so he doesn't have to deal with this anymore]].
Is there an issue? Send a MessageReason:
None


** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? The Scribes seem to think that even 'worthless' people can be redeemed but the modern Commonwealth simply write them off en masse. And when we come down to it, is it in anybody's right to measure people in that sense to begin with?]]

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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? The Scribes seem to think that even 'worthless' people can be redeemed but the modern Commonwealth simply write them off en masse. And when we come down to it, is it in anybody's right to measure people in that sense to begin with?]]
Is there an issue? Send a MessageReason:
None


** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people in that sense to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? purpose? The Scribes seem to think that even 'worthless' people can be redeemed but the modern Commonwealth simply write them off en masse. And when we come down to it, is it in anybody's right to measure people in that sense to begin with?]]
Is there an issue? Send a MessageReason:
None


** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts in that sense to begin with?]]
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*** Two of your Nightwings think they are guilty and deserved their punishment, despite being relatively good person compared to members of the other teams. [[spoiler:you can follow on that train of thought and keep them in Downside, or send them away regardless of reason]].

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*** Two of your Nightwings think they are guilty and deserved their punishment, despite being relatively good person compared to members of the other teams. [[spoiler:you can follow on that train of thought and keep them in Downside, or send them away regardless of reason]].
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*** Sir Deluge and Hedwyn both got kicked into Downside for [[spoiler:deserting their military posts. Sir Deluge did so out of self serving fear for his life (which is what earned him the post in the first place by dint of being a repeat SoleSurvivor). Hedwyn, did it because he fell in love with an enemy soldier. Both are guilty (and costing their fellow soldiers their lives) on paper,]] but their motives couldn't be more different.

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*** Sir Deluge and Hedwyn both got kicked into Downside for [[spoiler:deserting their military posts. Sir Deluge did so out of self serving self-serving fear for his life (which is what earned him the post in the first place by dint of being a repeat SoleSurvivor). Hedwyn, [[OneOfOurOwn Hedwyn]] did it because he fell in love with an enemy soldier. Both are guilty (and costing their fellow soldiers their lives) on paper,]] but their motives couldn't be more different.
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*** Consider that the Readers are [[spoiler:capable of telepathy and mind control...]]

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*** Consider that the Readers are [[spoiler:capable [[spoiler:[[WhoWatchesTheWatchmen capable of telepathy and mind control...]]]]]]
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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/families friends/lovers/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]
Is there an issue? Send a MessageReason:
None


** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, to a certain group, to their friends/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]
Is there an issue? Send a MessageReason:
None


** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. What makes a person better or worse than other people? On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]
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*** Erisa's [[spoiler:patricide]] was fueled by [[spoiler:a lifetime of totally undeserved abuse from her father]].

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*** Erisa's [[spoiler:patricide]] was [[spoiler:patricide and subsequent betrayal to the previous Nightwings]] were fueled by [[spoiler:a lifetime of totally undeserved abuse from her father]].
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** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. On what measure do you gauge their worth? Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]
Is there an issue? Send a MessageReason:
None


*** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

to:

*** ** A topic that the game circles around once you learned of Nightwing's true purpose is that [[spoiler:how much value a person has in relation to other people, be it to The Reader, their friends/families or the society. Do you let them go or keep them in Downside and for what purpose? And is it in anybody's right to measure people and make judgements based on those accounts to begin with?]]

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