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* AcceptableEthnicTargets: Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]]. The only way to deal with them is to kill them.

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* AcceptableEthnicTargets: Muslims Arabs in ''Police Quest 2''. They are terrorists terrorists, have a heavy English accent and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]].Aroun, Egypt]]. The only way to deal with them is to kill them.
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* AcceptableEthnicTargets: Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]]. The only way to deal with is to kill them.

to:

* AcceptableEthnicTargets: Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]]. The only way to deal with them is to kill them.
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* AcceptableEthnicTargets: Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]].

to:

* AcceptableEthnicTargets: Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]]. The only way to deal with is to kill them.
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* AcceptableEthnicTargets: The Muslim in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]].

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* AcceptableEthnicTargets: The Muslim Muslims in ''Police Quest 2''. They are terrorists and hijack an airplane so they can have a safe passage to [[{{Qurac}} Bum Aroun]].
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* AcceptableEthnicTargets: The Muslim terrorists in ''Police Quest 2''. They hijack an airplane so they can a have safe passge to [[{{Qurac}} Bum Aroun]].

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* AcceptableEthnicTargets: The Muslim terrorists in ''Police Quest 2''. They are terrorists and hijack an airplane so they can a have a safe passge passage to [[{{Qurac}} Bum Aroun]].
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* AcceptableEthnicTargets: The Muslim terrorists in ''Police Quest 2''. They hijack an airplane so they can a have safe passge to [[{{Qurac}} Bum Aroun]].
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** In ''SWAT 2'', training a terrorist to 100% rifle skill and having him kneel-fire will give him laser accuracy clear across the map. That's pretty handy when about half the missions take place in wide open areas.
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* NoExportForYou: Actually averted and inverted for ''[=PQ2=]''. There is a very rare Japanese release for PC98 (that works in [=ScummVM=]!), playable in either English or Japanese or with subtitles, and with a fully functional Japanese parser!

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* NoExportForYou: Actually averted and inverted for ''[=PQ2=]''. There is a very rare Japanese release for PC98 UsefulNotes/PC98 (that works in [=ScummVM=]!), playable in either English or Japanese or with subtitles, and with a fully functional Japanese parser!
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* UnfortunateImplications: [[https://waypoint.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s It has been noted]] that ''Open Season'' has quite a few of them. The {{Serial| Killer}} CopKiller antagonist also happens to be a CreepyCrossdresser, for no other apparent reason than to hammer it home that "that guy is clearly some sort of massive freak" and that the player shouldn't question why the player character finds it necessary to slay him with a blowtorch. There also other matters, like the game having an extremely unfriendly view on minorities and poor people in general; Hispanics and American-Americans are pretty much all portrayed as hoodlums who speak in JiveTurkey, and AllGaysArePromiscuous.

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* UnfortunateImplications: [[https://waypoint.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s It has been noted]] that ''Open Season'' has quite a few of them. The {{Serial| Killer}} CopKiller antagonist also happens to be a CreepyCrossdresser, CreepyCrossdresser and has no other motive for his murders besides ForTheEvulz, for no other apparent reason than to hammer it home that "that guy is clearly some sort of massive freak" and that the player shouldn't question why the player character finds it necessary to slay him with a blowtorch. There also other matters, like the game having an extremely unfriendly view on minorities and poor people in general; Hispanics and American-Americans are pretty much all portrayed as hoodlums who speak in JiveTurkey, and AllGaysArePromiscuous.AllGaysArePromiscuous is played painfully straight.
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* UnfortunateImplications: [[https://waypoint.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s It has been noted]] that ''Open Season'' has quite a few of them. The {{Serial| Killer}} CopKiller antagonist also happens to be a CreepyCrossdresser, for no other apparent reason than to hammer it home that "that guy is clearly some sort of massive freak" and that the player shouldn't question why the player character finds it necessary to slay him with a blowtorch.

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* UnfortunateImplications: [[https://waypoint.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s It has been noted]] that ''Open Season'' has quite a few of them. The {{Serial| Killer}} CopKiller antagonist also happens to be a CreepyCrossdresser, for no other apparent reason than to hammer it home that "that guy is clearly some sort of massive freak" and that the player shouldn't question why the player character finds it necessary to slay him with a blowtorch. There also other matters, like the game having an extremely unfriendly view on minorities and poor people in general; Hispanics and American-Americans are pretty much all portrayed as hoodlums who speak in JiveTurkey, and AllGaysArePromiscuous.
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* UnfortunateImplications: [[https://waypoint.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s It has been noted]] that ''Open Season'' has quite a few of them. The {{Serial| Killer}} CopKiller antagonist also happens to be a CreepyCrossdresser, for no other apparent reason than to hammer it home that "that guy is clearly some sort of massive freak" and that the player shouldn't question why the player character finds it necessary to slay him with a blowtorch.
-->All one can take from the case in Open Season is that the killer is "weird," and to be weird is to deviate, and there is no greater threat to the establishment than deviancy.
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* AccidentalInnuendo: In 3 if you click the hand icon on the "mindless executive toy" in the psychiatrists office he says "Would you mind not playing with my balls Please"(may also double as a reference to Police Academy Citizens on Patrol)

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* AccidentalInnuendo: In 3 if you click the hand icon on the "mindless executive toy" in the psychiatrists office he says "Would you mind not playing with my balls Please"(may balls, please" (may also double as a reference to Police Academy Citizens on Patrol)
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* NoExportForYou: Actually averted and inverted for ''PQ2''. There is a very rare Japanese release for PC98 (that works in [=ScummVM=]!), playable in either English or Japanese or with subtitles, and with a fully functional Japanese parser!

to:

* NoExportForYou: Actually averted and inverted for ''PQ2''.''[=PQ2=]''. There is a very rare Japanese release for PC98 (that works in [=ScummVM=]!), playable in either English or Japanese or with subtitles, and with a fully functional Japanese parser!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoExportForYou: Actually averted and inverted for ''PQ2''. There is a very rare Japanese release for PC98 (that works in [=ScummVM=]!), playable in either English or Japanese or with subtitles, and with a fully functional Japanese parser!
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None

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* ThatOneLevel: ''SWAT 2'''s final two missions are one long MarathonLevel. The penultimate mission takes place in a huge open space, making it very hard to spot terrorists incoming, since the levels have several random presets. You will lose men along the way. The final mission takes place at the debriefing for the second last mission, meaning that you must carry over everyone you had left from the previous mission and are unable to bring any more backup, except for The Chief, who just happened to be present at the debriefing.
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*** Averted in the original though, where you had free, open-world-like control over your vehicle.

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*** Averted in the original though, where you had free, open-world-like control over your vehicle. That is, once you get the hang of the fact that your car can turn on a dime.

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Changed: 1399

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* BreatherLevel: After a tough training level in 'SWAT 2'' and several call outs including one based on the North Hollywood shoot out your element is called out to a airport sniper. Hands down the easiest level in the game, the most difficult part is trying to apprehend the woman who is with the sniper, or whether or not to authorize paying a ransom. Arresting the sniper and clearing the level without a shot fired and top marks is EasierThanEasy.
* FunnyAneurysmMoment: In ''[=PQ2=]'' when you hit pause you get a screen saying that every cop needs a break now and then. The unpause option on the screen? The words: "[[http://en.wikipedia.org/wiki/Let%27s_roll Let's roll]]!" It doesn't seem like much until you happen to pause the game as you try to defeat the terrorists on the airplane.
* GameBreaker / GoodBadBugs: Selling the sidearms of your unused team members in ''SWAT 2'' will solve all your financial problems.
** A minor [[GoodBadBugs Good Bad Bug]] in the original game means it's possible to score 246 out of 245.
** In PQI VGA (this probably depends on the version), when you get into a car accident, the game informes you that you died, but instead of a game over, the game rewinds about a dozen seconds prior to the crash.
** In SWAT 4, you can get penalized for shooting suspects (depending on the circumstance). Your AI partners and snipers ''don't!''

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* BreatherLevel: After a tough training level in 'SWAT ''SWAT 2'' and several call outs including one based on the North Hollywood shoot out your element is called out to a airport sniper. Hands down the easiest level in the game, the most difficult part is trying to apprehend the woman who is with the sniper, or whether or not to authorize paying a ransom. Arresting the sniper and clearing the level without a shot fired and top marks is EasierThanEasy.
EasierThanEasy. Might be why the opening level to [[VideoGame/SWAT3 its FPS sequel]] is more or less an exact rehash of this one.
* FunnyAneurysmMoment: FunnyAneurysmMoment:
**
In ''[=PQ2=]'' when you hit pause you get a screen saying that every cop needs a break now and then. The unpause option on the screen? The words: "[[http://en.wikipedia.org/wiki/Let%27s_roll Let's roll]]!" It doesn't seem like much until you happen to pause the game as you try to defeat the terrorists on the airplane.
** The below bug about selling off sidearms to make a profit became a different sort of humorous when the Los Angeles SWAT team got caught doing exactly that around 2010.
* GameBreaker / GoodBadBugs: GoodBadBugs:
**
Selling the sidearms of your unused team members in ''SWAT 2'' will solve all your financial problems.
** A minor [[GoodBadBugs Good Bad Bug]] bug in the original game means it's possible to score 246 out of 245.
** In PQI VGA (this probably depends on the version), when you get into a car accident, the game informes informs you that you died, but instead of a game over, the game rewinds about a dozen seconds prior to the crash.
** In SWAT 4, you can get penalized for shooting suspects (depending if you haven't given them proper warning to surrender or they haven't opened fire on the circumstance).you first. Your AI partners and snipers ''don't!''
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* UnfortunateCharacterDesign: It looks like Sonny forgot to zip up his jeans in PQ2.

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* UnfortunateCharacterDesign: It looks like Sonny forgot to zip up his jeans in PQ2.[=PQ2=].
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* MoralEventHorizon: There is one level in Swat 4 that involves a cult. Investigating the basement reveals an underground grave yard for babies! Naturally, they're more evil than the terrorists.

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* MoralEventHorizon: There is one level in Swat 4 ''SWAT 4'' that involves a cult. Investigating the basement reveals an underground grave yard for babies! Naturally, they're more evil than the terrorists.
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** In PQI VGA (this probably depends on the version), when you get into a car accident, the game informed you that you died, and simply rewinds you.

to:

** In PQI VGA (this probably depends on the version), when you get into a car accident, the game informed informes you that you died, and simply but instead of a game over, the game rewinds you.about a dozen seconds prior to the crash.
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None


* AccidentalInnuendo: In 3 if you click the hand icon on the "mindless executive toy" in the psychiatrists office you he says "Would you mind not playing with my balls Please"(may also double as a reference to Police Academy Citizens on Patrol)

to:

* AccidentalInnuendo: In 3 if you click the hand icon on the "mindless executive toy" in the psychiatrists office you office he says "Would you mind not playing with my balls Please"(may also double as a reference to Police Academy Citizens on Patrol)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalInnuendo: In 3 if you click the hand icon on the "mindless executive toy" in the psychiatrists office you he says "Would you mind not playing with my balls Please"(may also double as a reference to Police Academy Citizens on Patrol)
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: Driving in ''Police Quest III''. To accelerate, click in front of the car. To slow down, click at the rear of the car. Each click either increase or decrease speed by 5 mph. Sound easy? At least until you realize you have no idea what's ahead of you. Your car is displayed inside a small square. The rest of the screen is filled with a useless view of you driving, without the windshield. The map only give your overall position and doesn't tell how close or far you are to a turn. Too often, you'll end up [[GameOver driving off road]] or missing your street/parking entrance. In the end it's better to just drive at very low speed. Have fun!

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* ScrappyMechanic: Driving in ''Police Quest III''. To accelerate, click in front of the car. To slow down, click at the rear of the car. Each click either increase or decrease speed by 5 mph. Sound easy? At least until you realize you have no idea what's ahead of you. Your car is displayed inside a small square. The rest of the screen is filled with a useless view of you driving, without the windshield. The map only give gives your overall position and doesn't tell how close or far you are to a turn. Too often, you'll end up [[GameOver driving off road]] or missing your street/parking entrance. In the end it's better to just drive at very low speed. Have fun!



*** Averted in the original though, where you had free, open-world like control over your vehicle.

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*** Averted in the original though, where you had free, open-world like open-world-like control over your vehicle.
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** So much the game was criticized because players would act the way they saw police officers behave on TV or in movies; when in real life, that gets you and others severely hurt or even killed. There were even people saying why you couldn't just take out your gun and shoot everyone.

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** So much so that the game was criticized because players would act the way they saw police officers behave on TV or in movies; when in real life, that gets you and others severely hurt or even killed. There were even people saying arguing why you couldn't just take out your gun and shoot everyone.
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* BigLippedAlligatorMoment: The entire terrorist hijacking scene in PQ2 has nothing to do with the main plot. It just serves to make the flight to Steelton a bit more exciting, and afterwards is never referred to again.

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* BigLippedAlligatorMoment: The entire terrorist hijacking scene in PQ2 [=PQ2=] has nothing to do with the main plot. It just serves to make the flight to Steelton a bit more exciting, and afterwards is never referred to again.
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* BigLippedAlligatorMoment: The entire terrorist hijacking scene in PQ2 has nothing to do with the main plot. It just serves to make the flight to Steelton a bit more exciting, and afterwards is never referred to again.
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* AnticlimaxBoss: [[spoiler:In ''Police Quest 3'', when you raid the crack house, you shoot a mook and [[BigBad Michael Bains]] immediately surrender.]]

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* AnticlimaxBoss: [[spoiler:In ''Police Quest 3'', when you raid the crack house, you shoot a mook and [[BigBad Michael Bains]] immediately surrender.surrenders.]]
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unfortunate implications need citations.


* UnfortunateImplications: ''[=PQ4=]'' has some very... questionable portrayals of ethnic groups, especially [[AsianStoreOwner a Korean storeowner]].
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Moving to YMMV.

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* BreatherLevel: After a tough training level in 'SWAT 2'' and several call outs including one based on the North Hollywood shoot out your element is called out to a airport sniper. Hands down the easiest level in the game, the most difficult part is trying to apprehend the woman who is with the sniper, or whether or not to authorize paying a ransom. Arresting the sniper and clearing the level without a shot fired and top marks is EasierThanEasy.
Is there an issue? Send a MessageReason:
None


* AnticlimaxBoss: [[spoiler:In ''Police Quest 3'', when you raid the crack house, you shoot a mook and [[BigBad Michael Bains]] quickly surrender.]]

to:

* AnticlimaxBoss: [[spoiler:In ''Police Quest 3'', when you raid the crack house, you shoot a mook and [[BigBad Michael Bains]] quickly immediately surrender.]]

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