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* IKnewIt: The annoucement of the remake of ''VideoGame/SuperMarioRPG'' showed that Nintendo was interested in reviving Mario's older role-playing adventures. This lead many to speculate that a remake of this game was in the cards.

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* IKnewIt: The annoucement of the remake of ''VideoGame/SuperMarioRPG'' showed that Nintendo was interested in reviving Mario's older role-playing adventures. This lead many to speculate that a remake of this game was in the cards.cards due to it's popularity.
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How ironic that a grammatical error would appear in a sentence talking about a grammatical error.


** Only the X-Yux's X is pronounced "cross", not the X-Nauts themselves. Koops' "Tissues to the extreme" joke wouldn't make sense otherwise, and the X-Naut [=PhD=] tattle entry refers to one as "an" X-Naut, which would be grammatically incorrect if it was pronounced "cross".

to:

** Only the X-Yux's X is pronounced "cross", not the X-Nauts themselves. Koops' "Tissues to the extreme" joke wouldn't make sense otherwise, and the X-Naut [=PhD=] tattle entry refers to one as "an" X-Naut, which would be grammatically incorrect if it was were pronounced "cross".

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** The BigBad's plan in this game is [[spoiler: to revive a demon by having it possess the princess's body, so they can serve their master once again]]. A few years later, [[VideoGame/TheLegendOfZeldaSpiritTracks another Nintendo villain would have the exact same plan and motive.]]



** The BigBad's plan in this game is [[spoiler: to revive a demon by having it possess the princess's body, so they can serve their master once again]]. A few years later, [[VideoGame/TheLegendOfZeldaSpiritTracks another Nintendo villain would have the exact same plan and motive.]]
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** The BigBad's plan in this game is [[spoiler: to revive a demon by having it possess the princess's body, so they can serve their master once again]]. A few years later, [[VideoGame/TheLegendOfZeldaSpiritTracks another Nintendo villain would have the exact same plan and motive.]]
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None

Added DiffLines:

* IKnewIt: The annoucement of the remake of ''VideoGame/SuperMarioRPG'' showed that Nintendo was interested in reviving Mario's older role-playing adventures. This lead many to speculate that a remake of this game was in the cards.
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None

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** Glitz Pit imposes fighting orders on each match that you must do to advance onto the next rank (with the exception of the fight against Rawk Hawk). Some of these are a bit simple, such as appealing to the crowd or using a special move at least once, but some get really bad, such as not attacking at all for 5 turns, forbidding the usage of FP, or taking so much damage throughout the course of the battle. A lot of these just draw out the battle, which can get really annoying on the higher tiers. What's worse is some of them forbid the usage of your partner, which can suck when you're trying to use Goombella to tattle on the enemies (since some of the enemies can technically be fought more than once despite being exclusive only to the Glitz Pit, they won't appear in Frankly's waste bin such as bosses) and the worst part - this condition can even appear in the Iron Cleft battle, where it's ''required'' to use your Yoshi's Gulp skill to beat them. Not following the orders will force you to fight them again (Rawk Hawk's fight will always order you to use a Special Move at least once, but you don't need to do so anyway, as there's no tournament opponent to fight afterwards).
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* HilariousInHindsight: About a year before the remake was revealed, one fan commented "Imagine a Paper Mario: The Thousand Year Door remaster appearing in a Nintendo Direct with this music playing," on a video for the Intro Story music. Come a year later, that's exactly what happened.

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* HilariousInHindsight: About a year before the remake was revealed, one fan commented "Imagine a Paper Mario: The Thousand Year Door remaster appearing in a Nintendo Direct with this music playing," on a [[https://www.youtube.com/watch?v=eJ2I7I_BlfU&lc=Ugzs8IhvOg3NTRfycQZ4AaABAg video for the Intro Story music.music]]. Come a year later, that's exactly what happened.
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* HilariousInHindsight: About a year before the remake was revealed, one fan commented "Imagine a Paper Mario: The Thousand Year Door remaster appearing in a Nintendo Direct with this music playing," on a video for the Intro Story music. Come a year later, that's exactly what happened.
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** Bowser ambushing you in the Glitz Pit, a fight you can completely skip by running away. Made especially strange in that a little later in the game, Bowser's subplot involves him attempting (and failing) to go to Glitzville.

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** Bowser ambushing has the foresight to ambush you in the Glitz Pit, but only for it to be a fight you can completely skip by running away. away and that has zero effect on the plot. Made especially strange in that a little later in the game, Bowser's subplot involves him travelling backwards into the Great Tree before attempting (and failing) [[EpicFail failing]]) to go return to Glitzville.Glitzville on his Clown Ship.
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** In the eyes of many, this game is the golden standard for ''Mario'' spinoffs and even ''Mario'' games, period. the opinion that this game is anything less than the best in the series is very much a minority opinion, even with the excessive backtracking. The fact that not only this was stuck on the GameCube for the longest time, but also that subsequent games abandoned the traditional RPG style that this game perfected to mixed to negative reception make this game particularly coveted.

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** In the eyes of many, this game is the golden standard for ''Mario'' spinoffs and even ''Mario'' games, period. the opinion that this game is anything less than the best in the series is very much a minority opinion, even with the excessive backtracking. The fact that not only this was stuck on the GameCube [=GameCube=] for the longest time, but also that subsequent games abandoned the traditional RPG style that this game perfected to mixed to negative reception make this game particularly coveted.
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elaboration on some examples.


** Sort of. In the eyes of popular gaming sites like Website/GameFAQs and classic RPG fans, this game is the golden standard for ''Mario'' spinoffs and even ''Mario'' games, period. While not ''immune'' to criticism--even the biggest fans will agree that the game has some awful {{backtracking}} segments, for example--the opinion that this game is anything less than the best in the series is very much a minority opinion, especially as [[ToughActToFollow the newer games get considerable backlash]] while this one (along with the first and to a lesser extent ''Super'') still gets a lot of praise from gamers, just like it did back when it was released.

to:

** Sort of. In the eyes of popular gaming sites like Website/GameFAQs and classic RPG fans, many, this game is the golden standard for ''Mario'' spinoffs and even ''Mario'' games, period. While not ''immune'' to criticism--even the biggest fans will agree that the game has some awful {{backtracking}} segments, for example--the opinion that this game is anything less than the best in the series is very much a minority opinion, especially as [[ToughActToFollow the newer games get considerable backlash]] while this one (along even with the first and to a lesser extent ''Super'') still gets a lot of praise from gamers, just like it did back when it excessive backtracking. The fact that not only this was released.stuck on the GameCube for the longest time, but also that subsequent games abandoned the traditional RPG style that this game perfected to mixed to negative reception make this game particularly coveted.



* PanderingToTheBase: For many years, fans had wanted to play ''The Thousand-Year Door'', which most consider to be the best game in the series, on a modern console like the Switch, since it was the only game in the series to not be easily accessible. During an interview for ''Color Splash'' in 2016, one of the lead developers said they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Then, after years of straying away from the gameplay, graphics, designs, and the stories of the first two or three games which made them beloved by fans, and in spite of the higher sales numbers of most games after ''TTYD'', the remake was announced at the September 2023 Nintendo Direct, and anything the fans feared would be changed in a hypothetical remake ending up left nearly intact. The announcement was met with roaring acclaim by fans for finally listening to them after the series had gone into an AudienceAlienatingEra with ''Sticker Star''.

to:

* PanderingToTheBase: For many years, fans had not only wanted an return to play the style of the series that was abandoned after ''The Thousand-Year Door'', but also wanted to play said game, which most consider to be the best game in the series, on a modern console like the Switch, since it was the only game in the series to not be easily accessible. During an interview for ''Color Splash'' in 2016, one of the lead developers said they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Then, after years of straying away from the gameplay, graphics, designs, and the stories of the first two or three games which made them beloved by fans, and in spite of the higher sales numbers of most games after ''TTYD'', the remake was announced at the September 2023 Nintendo Direct, and anything the fans feared would be changed in a hypothetical remake ending up left nearly intact. The announcement was met with roaring acclaim by fans for what they saw as finally listening to them after the series had gone into an AudienceAlienatingEra with ''Sticker Star''.
Is there an issue? Send a MessageReason:
None


* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and, outside of a VocalMinority, was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.

to:

* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah hurrah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and, outside of a VocalMinority, was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.
Is there an issue? Send a MessageReason:
None


* PanderingToTheBase: For many years, fans had wanted to play ''The Thousand-Year Door'', which most consider to be the best game in the series, on a modern console like the Switch, since it was the only game in the series to not be easily accessible. During an interview for ''Color Splash'' in 2016, one of the lead developers said they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Then, after years of straying away from the gameplay, graphics, designs, and the stories of the first two or three games which made them beloved by fans, and in spite of the higher sales numbers of most games after ''TTYD'', the remake was announced at the September 2023 Nintendo Direct, and anything the fans feared would be changed in a hypothetical remake ending up left nearly intact. The announcement was met with roaring acclaim by fans for finally listening to them after the series had gone into an AudienceAnilatingEra with ''Sticker Star''.

to:

* PanderingToTheBase: For many years, fans had wanted to play ''The Thousand-Year Door'', which most consider to be the best game in the series, on a modern console like the Switch, since it was the only game in the series to not be easily accessible. During an interview for ''Color Splash'' in 2016, one of the lead developers said they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Then, after years of straying away from the gameplay, graphics, designs, and the stories of the first two or three games which made them beloved by fans, and in spite of the higher sales numbers of most games after ''TTYD'', the remake was announced at the September 2023 Nintendo Direct, and anything the fans feared would be changed in a hypothetical remake ending up left nearly intact. The announcement was met with roaring acclaim by fans for finally listening to them after the series had gone into an AudienceAnilatingEra AudienceAlienatingEra with ''Sticker Star''.

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Expanding on this point further.


** In the English version, a Toad Kid in Petalburg talks about ''VideoGame/FireEmblem'' the first time he's spoken to. But in all other langauges, he talks about ''VideoGame/SuperMarioBros1'' instead. ''Fire Emblem'' was still fairly new outside of Japan at the time, so his dialogue was likely changed to hype it up.

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** In the English version, a Toad Kid in Petalburg talks about ''VideoGame/FireEmblem'' the first time he's spoken to. But in all other langauges, he talks about ''VideoGame/SuperMarioBros1'' instead. ''Fire Emblem'' (Which was also developed by Creator/IntelligentSystems) was still fairly new outside of Japan at the time, so his dialogue was likely changed to hype it up.



* PanderingToTheBase:
** The remake is clearly a response to fans wanting a way to play the game on the Switch; it was stated in an interview for ''Color Splash'' in 2016 that they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Fast forward to 2023 and after years of demand for it, it finally happened, to roaring acclaim.
** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's existence, this decision was also celebrated among the fanbase.

to:

* PanderingToTheBase:
** The remake is clearly a response to
PanderingToTheBase: For many years, fans wanting a way had wanted to play ''The Thousand-Year Door'', which most consider to be the best game on in the Switch; series, on a modern console like the Switch, since it was stated the only game in the series to not be easily accessible. During an interview for ''Color Splash'' in 2016 that 2016, one of the lead developers said they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Fast forward to 2023 and Then, after years of demand for it, it finally happened, to roaring acclaim.
** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle
straying away from the later games. Like gameplay, graphics, designs, and the remake's existence, this decision stories of the first two or three games which made them beloved by fans, and in spite of the higher sales numbers of most games after ''TTYD'', the remake was also celebrated among announced at the fanbase.September 2023 Nintendo Direct, and anything the fans feared would be changed in a hypothetical remake ending up left nearly intact. The announcement was met with roaring acclaim by fans for finally listening to them after the series had gone into an AudienceAnilatingEra with ''Sticker Star''.
Is there an issue? Send a MessageReason:
None


* TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics.
** On the side of those defending the change, it's been pointed out that "lunkhead" is arguably a nastier insult than "airhead" ever was and sounds more like something Bowser would use.

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* TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics. On the side of those defending the change, it's been pointed out that "lunkhead" is arguably a nestier insult than "airhead" ever was and sounds more like something Bowser would use.

to:

* TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics. On
**On
the side of those defending the change, it's been pointed out that "lunkhead" is arguably a nestier nastier insult than "airhead" ever was and sounds more like something Bowser would use.
Is there an issue? Send a MessageReason:
None


* TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics.

to:

* TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics. On the side of those defending the change, it's been pointed out that "lunkhead" is arguably a nestier insult than "airhead" ever was and sounds more like something Bowser would use.

Added: 634

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sorted example by alphabetical order


* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and, outside of a VocalMinority, was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.


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* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and, outside of a VocalMinority, was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.
Is there an issue? Send a MessageReason:
None


** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's existence, this descision was also celebrated among the fanbase.

to:

** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's existence, this descision decision was also celebrated among the fanbase.
Is there an issue? Send a MessageReason:
None


** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's excistance, this descision was also celebrated among the fanbase.

to:

** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's excistance, existence, this descision was also celebrated among the fanbase.
Is there an issue? Send a MessageReason:
None


*** Once you're at the highest stage rank, there's an '''extremely''' small chance that either a massive Bowser statue or a meteor will come and hit everyone. In terms of the Bowser statue, it will fall on either your team or the enemy team - which hits for 5 damage and causes confusion, and in terms of the meteor, it will hit ''everybody'' for 3 damage and cause dizziness. Since you're most likely tackling the Pit of 100 Trials at that point, it's considerably painful when you're finishing off an annoying enemy team or Bonetail and all of a sudden, a Bowser Statue does you in at the worst possible moment. The chances of these hazards appearing are so low, many players aren't even aware of their existence.

to:

*** Once you're at the highest stage rank, there's an '''extremely''' small chance that either a massive Bowser statue or a meteor will come and hit everyone. In terms of the Bowser statue, it will fall on either your team or the enemy team - which hits for 5 damage and causes confusion, and in terms of the meteor, it will hit ''everybody'' for 3 damage and cause dizziness. Since you're most likely tackling the Pit of 100 Trials at that point, point (unless if you attempted it much earlier or at a lower level), it's considerably painful when you're finishing off an annoying enemy team or Bonetail and all of a sudden, a Bowser Statue does drops in on your team and screws you in at the worst possible moment. over. The chances of these hazards appearing are so low, many players aren't even aware of their existence.existence (the meteor has even less of a chance appearing).
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None
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None


** The original's diorama-inspired artstyle remaining unchanged was response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's excistance, this descision was also celebrated among the fanbase.

to:

** The original's diorama-inspired artstyle remaining unchanged was a response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's excistance, this descision was also celebrated among the fanbase.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Once you're at the highest stage rank, there's an '''extremely''' small chance that either a massive Bowser statue or a meteor will come and hit everyone. In terms of the Bowser statue, it will fall on either your team or the enemy team - which hits for 5 damage and causes confusion, and in terms of the meteor, it will hit ''everybody'' for 3 damage and cause dizziness. Since you're most likely tackling the Pit of 100 Trials at that point, it's considerably painful when you're finishing off an annoying enemy team or Bonetail and all of a sudden, a Bowser Statue does you in at the worst possible moment. The chances of these hazards appearing are so low, many players aren't even aware of their existence.
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: The implementation of the diorama-inspired style of the original ''TTYD'' onto the more detailed post-''Color Splash'' art style makes for a drop-dead ''gorgeous'' visual style, with the entire world looking as if it was made of card stock. The animation of the characters is even more fluid than in the original game, and far more expressive.

to:

* SugarWiki/VisualEffectsOfAwesome: The implementation of the diorama-inspired style of the original ''TTYD'' onto the more detailed paper-extensive post-''Color Splash'' art style makes for a drop-dead ''gorgeous'' visual style, with the entire world looking as if it was made of card stock. The animation of the characters is even more fluid than in the original game, and far more expressive.
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: The implementation of the post-''Color Splash'' art style onto the classic style of the original ''TTYD'' makes for a drop-dead ''gorgeous'' visual style, with the entire world looking as if it was made of card stock. The animation of the characters is even more fluid than in the original game, and far more expressive.

to:

* SugarWiki/VisualEffectsOfAwesome: The implementation of the diorama-inspired style of the original ''TTYD'' onto the more detailed post-''Color Splash'' art style onto the classic style of the original ''TTYD'' makes for a drop-dead ''gorgeous'' visual style, with the entire world looking as if it was made of card stock. The animation of the characters is even more fluid than in the original game, and far more expressive.

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Just not an example if not sourced.


* TaintedByThePreview:
** The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics.
%%** Despite overall positive reception to the remake's reveal, some fans have expressed disappointment that the remake seemingly runs at 30 FPS instead of the original's 60, which could make the platforming and timing-based gameplay more difficult.

to:

* TaintedByThePreview:
**
TaintedByThePreview: The single Bowser line saying "lunkhead" instead of the GCN's "airhead" has elicited cries of {{bowdlerisation}} to the localization, considering Nintendo of America's track record since late into TheNewTens easily bowing down to the VocalMinority that considered certain wordings as offensive[[note]]Never mind that the GCN version was also a bowdlerisation, as the Japanese version has Bowser outright saying "You idiot!" in that scene.[[/note]], invoking a new SubbingVersusDubbing debacle resulted from the fear of excessive Western influence tainting more and more of Nintendo's output in the name of "modern-day" ethics.
%%** Despite overall positive reception to the remake's reveal, some fans have expressed disappointment that the remake seemingly runs at 30 FPS instead of the original's 60, which could make the platforming and timing-based gameplay more difficult.
ethics.
Is there an issue? Send a MessageReason:
None


** The original's diorama-inspired artstyle remaining unchanged was response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect. Like the remake's excistance, this was also celebrated among the fanbase.

to:

** The original's diorama-inspired artstyle remaining unchanged was response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect. aspect, as well as worries that a potential remake on the Switch would use said artstyle from the later games. Like the remake's excistance, this descision was also celebrated among the fanbase.

Added: 660

Changed: 29

Is there an issue? Send a MessageReason:
None


* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.

to:

* ShockingMoments: A remake of ''The Thousand-Year Door'' was considered the Holy Grail for Mario RPG fans, as the original game had been declared a [=GameCube=] classic by the community and thought of as a last hoorah of sorts before [[ExecutiveMeddling widely disliked changes and limitations were introduced]] to the ''Paper Mario'' series that started with ''[[VideoGame/PaperMarioStickerStar Sticker Star]]''. ''TTYD'' was never ported to eighth or ninth generation systems and and, outside of a VocalMinority, was thought to be doomed to obscurity until the September 2023 Direct revealed the remake to the world to massive acclaim.acclaim.
* PanderingToTheBase:
** The remake is clearly a response to fans wanting a way to play the game on the Switch; it was stated in an interview for ''Color Splash'' in 2016 that they would consider a remake of ''The Thousand-Year Door'' if there was enough fan outcry for it. Fast forward to 2023 and after years of demand for it, it finally happened, to roaring acclaim.
** The original's diorama-inspired artstyle remaining unchanged was response to a lot of older fans' complaints about the new art style introduced in ''Color Splash'' that leaned way more heavily into the paper aspect. Like the remake's excistance, this was also celebrated among the fanbase.
Is there an issue? Send a MessageReason:
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** Madame Flurrie is one of two characters in the game that isn't based on a specific ''Mario'' enemy. Five years later, ''VideoGame/NewSuperMarioBrosWii'' gives us Foos, which are cloud creatures that blow wind. For bonus points, they also have large lips akin to Flurrie's.

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