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** [[https://www.youtube.com/watch?v=JNM5mFQ9siI Reaper, Reaper, that's what people call me...]] Philistine is the catchiest song you'll ever hear about [[TheReasonYouSuckSpeech how much you suck.]]

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** [[https://www.youtube.com/watch?v=JNM5mFQ9siI Reaper, Reaper, Reaper,]] [[https://youtu.be/UFXqJ--L_Kk?si=D8TMAqr_vTGnF2Qs that's what people call me...]] Philistine is Philistine, two different regional versions, but both count as the catchiest song you'll ever hear about [[TheReasonYouSuckSpeech how much you suck.]]
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Trope was cut/disambiguated due to cleanup


* EvilIsSexy: Cloe Walsh, despite her trying to kill you, is quite the looker even if she '''wasn't''' wearing a full-body fishnet suit and knee-high platform heels, and trying to get in Travis's pants.
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One person's opinion. It's no more important than anyone else's. He's not special.


** The removal of [[ScrappyMechanic Travis' motorcycle]] and the sandbox city in general. Some fans were very glad that it was removed because it took no time at all to travel around the city and it was much easier, while other fans hated that they could no longer explore the city and drive around. Even [[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]] complained that removing the sandbox city from the game was just lazy.

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** The removal of [[ScrappyMechanic Travis' motorcycle]] and the sandbox city in general. Some fans were very glad that it was removed because it took no time at all to travel around the city and it was much easier, while other fans hated that they could no longer explore the city and drive around. Even [[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]] complained that removing the sandbox city from the game was just lazy.

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* SequelDifficultySpike: At least ''half'' of the bosses are [[ThatOneBoss notoriously hard]], a few of the side-jobs can be deceptively brutal (such as the Man the Meat and Stings So Good, the latter of which is covered above in ScrappyMechanic), and a couple of the enemy types you run into WILL punish you if you get in over your head. All of these things combined make ''2'' a good bit more challenging than the first game.

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* SequelDifficultySpike: At least ''half'' of the bosses are [[ThatOneBoss notoriously hard]], a few of the side-jobs can be deceptively brutal (such as the Man the Meat and Stings So Good, the latter of which is covered above in ScrappyMechanic), and a couple or so of the enemy types you run into WILL punish you if you get in over your head. All of these things combined make ''2'' ''Desperate Struggle'' a good bit more challenging than the first game.
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Entry for Sequel Difficulty Spike, in order to reflect the increase in difficulty from the original

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* SequelDifficultySpike: At least ''half'' of the bosses are [[ThatOneBoss notoriously hard]], a few of the side-jobs can be deceptively brutal (such as the Man the Meat and Stings So Good, the latter of which is covered above in ScrappyMechanic), and a couple of the enemy types you run into WILL punish you if you get in over your head. All of these things combined make ''2'' a good bit more challenging than the first game.
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** Ryuji's '''''fucking''''' dragon summon. Once he's lost a third or so of his health, he'll promptly pull this out of nowhere, summoning a '''GIGANTIC ENERGY DRAGON''' that homes in on you, repeatedly digging into and bursting out of the ground, dealing heavy damage. If you block it, it will drain your battery ridiculously fast, to the point even the long-lived Rose Nasty will runt out of energy after blocking it about two or three times. You have to be ''very'' smart about your dodges to get through it without getting mauled by it. And Ryuji isn't just standing around while all this is happening, either.

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** Ryuji's '''''fucking''''' dragon summon. Once he's lost a third or so of his health, he'll promptly pull this out of nowhere, summoning a '''GIGANTIC ENERGY DRAGON''' that homes in on you, repeatedly digging into and bursting out of the ground, dealing heavy damage. If you block it, it will drain your battery ridiculously fast, to the point even the long-lived Rose Nasty will runt run out of energy after blocking it about two or three times. You have to be ''very'' smart about your dodges to get through it without getting mauled by it. And Ryuji isn't just standing around while all this is happening, either.



** '''RYUJI'''. He's the only boss who's a pain to beat even after you figure out all his moves. You have to dodge at ''precisely'' the right moment or you'll get hit. And then there's his ''dragon'' attack, on Bitter Mode, he will just spam it '''[[{{Whoring}} non-stop]]'''.

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** '''RYUJI'''. He's the only boss who's a pain to beat even after you figure out all his moves. You have to dodge at ''precisely'' the right moment or you'll get hit. And then there's his ''dragon'' attack, on Bitter Mode, he will just '''[[SpamAttack spam it '''[[{{Whoring}} non-stop]]'''.
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** Margaret has a GrimReaper motif and she introduces herself with some SinisterWhistling. If only she had a [[WesternAnimation/PussInBootsTheLastWish wolf motif]]...

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** Margaret [[RuleOfThree Margaret]] has a GrimReaper motif motif, wields a scythe-weapon, and she introduces herself with some SinisterWhistling. If only she had a [[WesternAnimation/PussInBootsTheLastWish wolf motif]]...
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This violates indentation rules


*** Margaret has a GrimReaper motif and she introduces herself with some SinisterWhistling. If only she had a [[WesternAnimation/PussInBootsTheLastWish wolf motif]]...

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*** ** Margaret has a GrimReaper motif and she introduces herself with some SinisterWhistling. If only she had a [[WesternAnimation/PussInBootsTheLastWish wolf motif]]...
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*** Margaret has a GrimReaper motif and she introduces herself with some SinisterWhistling. If only she had a [[WesternAnimation/PussInBootsTheLastWish wolf motif]]...
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* EvilIsSexy: Cloe Walsh, despite her trying to kill you, is quite the looker even if she '''wasn't''' wearing a full-body fishnet suit and knee-high platform heels, and trying to get in Travis's pants.

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* GoddamnedBoss: New Destroyman. They're not as hard as some of the other bosses since their attacks are easy to see coming, but fight can be very annoying because Shinobu stops to taunt after a combo, and if you kill one of them than the other can revive him. It also doesn't help that one of the two likes to fly around at the top of the level meaning he can be hard to hit.
** The first half of the fight is difficult as hell, while the second consists of camping by the defeated Destroyman's body while waiting for the other to fly around a bit before running up to revive him and getting in a few hits before he flies off again. Rinse and repeat for at about 5-10 minutes.
** The fight can be made faster and less aggravating by restricting the fight with the Red Destroyman behind a group of six boxes at one end beneath the center rafter, which blocks everything the other Destroyman can throw at you. You still have to camp by him in order to prevent the other one from reviving him though.

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* GoddamnedBoss: GoddamnedBoss:
**
New Destroyman. Destroyman.
***
They're not as hard as some of the other bosses since their attacks are easy to see coming, but fight can be very annoying because Shinobu stops to taunt after a combo, and if you kill one of them than the other can revive him. It also doesn't help that one of the two likes to fly around at the top of the level meaning he can be hard to hit.
** *** The first half of the fight is difficult as hell, while the second consists of camping by the defeated Destroyman's body while waiting for the other to fly around a bit before running up to revive him and getting in a few hits before he flies off again. Rinse and repeat for at about 5-10 minutes.
** *** The fight can be made faster and less aggravating by restricting the fight with the Red Destroyman behind a group of six boxes at one end beneath the center rafter, which blocks everything the other Destroyman can throw at you. You still have to camp by him in order to prevent the other one from reviving him though.
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** Being in between Nathan Copeland and Matt Helms, both of who are listed under ThatOneBoss, the gimmicky mech fight with Charlie [=MacDonald=] is an absolute breeze in comparison so long as you can consistently whiff-punish and jump kick whenever he blocks.
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** Margaret Moonlight's bossfight is built up with the moon slowly rising through the sky as you fight through the parking lot and the store. When you go inside the store, you get another brothel scene of Sylvia talking to Travis about the boss he's about to fight, where she talks about Margaret is called "[[NamesToRunAwayFromReallyFast The Goddess Of Death]]" and how hearing her requiem would make you feel ice in your veins, [[ExplainExplainOhCrap and how she once heard it from a hundred yards away and got so scared she passed out for a we-wait, WAIT?!?]] Considering how much [[FemmeFatale Sylvia loves the danger and violence of the UAA ranked fights, even not caring about what she saw or told Travis with Matt Helms]], hearing that someone was able to make Sylvia flat out ‘’scared’’ is something that really sets up how much of a big deal Margaret is.

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** Margaret Moonlight's bossfight is built up with the moon slowly rising through the sky as you fight through the parking lot and the store. When you go inside the store, you get another brothel scene of Sylvia talking to Travis about the boss he's about to fight, where she talks about Margaret is called "[[NamesToRunAwayFromReallyFast The Goddess Of Death]]" and how hearing her requiem would make you feel ice in your veins, [[ExplainExplainOhCrap and how she once heard it from a hundred yards away and got so scared she passed out for a we-wait, WAIT?!?]] Considering how much [[FemmeFatale Sylvia loves the danger and violence of the UAA ranked fights, even not caring about what she saw or told Travis with Matt Helms]], hearing that someone was able to make Sylvia flat out ‘’scared’’ scared is something that really sets up how much of a big deal Margaret is.
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None


** Margaret Moonlight's bossfight is built up with the moon slowly rising through the sky as you fight through the parking lot and the store. When you go inside the store, you get another brothel scene of Sylvia talking to Travis about the boss he's about to fight, where she talks about Margaret is called "[[NamesToRunAwayFromReallyFast The Goddess Of Death]]" and how hearing her requiem would make you feel ice in your veins, [[ExplainExplainOhCrap and how she once heard it from a hundred yards away and got so scared she passed out for a we-wait, WAIT?!?]] Considering how much [[FemmeFatale Sylvia loves the danger and violence of the UAA ranked fights, even not caring about what she saw or told Travis with Matt Helms]], hearing that someone was able to make Sylvia flat out **scared** is something that really sets up how much of a big deal Margaret is.

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** Margaret Moonlight's bossfight is built up with the moon slowly rising through the sky as you fight through the parking lot and the store. When you go inside the store, you get another brothel scene of Sylvia talking to Travis about the boss he's about to fight, where she talks about Margaret is called "[[NamesToRunAwayFromReallyFast The Goddess Of Death]]" and how hearing her requiem would make you feel ice in your veins, [[ExplainExplainOhCrap and how she once heard it from a hundred yards away and got so scared she passed out for a we-wait, WAIT?!?]] Considering how much [[FemmeFatale Sylvia loves the danger and violence of the UAA ranked fights, even not caring about what she saw or told Travis with Matt Helms]], hearing that someone was able to make Sylvia flat out **scared** ‘’scared’’ is something that really sets up how much of a big deal Margaret is.
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None

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** Margaret Moonlight's bossfight is built up with the moon slowly rising through the sky as you fight through the parking lot and the store. When you go inside the store, you get another brothel scene of Sylvia talking to Travis about the boss he's about to fight, where she talks about Margaret is called "[[NamesToRunAwayFromReallyFast The Goddess Of Death]]" and how hearing her requiem would make you feel ice in your veins, [[ExplainExplainOhCrap and how she once heard it from a hundred yards away and got so scared she passed out for a we-wait, WAIT?!?]] Considering how much [[FemmeFatale Sylvia loves the danger and violence of the UAA ranked fights, even not caring about what she saw or told Travis with Matt Helms]], hearing that someone was able to make Sylvia flat out **scared** is something that really sets up how much of a big deal Margaret is.
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** The sequel's plot is very contested. Those who prefer the first game have said that the plot's far less clever and self-aware, and prioritizes fanservice and trying to be funny over the more subtle, silly-but-insightful writing of the first game. Changes like the removal of the sandbox and the side job minigames have been cited as contradictory to the themes of the series. The fact that the first game was written and directed by Suda while the second game had very little input from him is likely what led to these differences.

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** The sequel's plot is very contested. Those who prefer the first game have said that the plot's far less clever and self-aware, and prioritizes fanservice and trying to be funny over the more subtle, silly-but-insightful writing of the first game. Changes like the removal of the sandbox and the side job minigames have been cited as contradictory to the themes of the series. The fact that the first game was written and directed by Suda while he was relatively hands-off for the second game had very little input from him is likely what led to these differences.
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Zero Context Examples, poorly written.


** Mimmy's "''Yyyyiippeeeeeeeeeeeeee!!!''" '''''[=(slapslapslapslapslap)=]'''''
** Another one: "5..4..3..2..1..YIPPPEEE!!(homing missile barrage)"
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Not famous scenes; complaining/gushing.


* SignatureScene:
** The final boss battle against Jasper Batt Jr, [[ThatOneBoss though not necessarily]] [[FakeDifficulty for the right reasons]].
** Margaret and Alice's fights can also be considered this, the former for what might be the pinnacle of SugarWiki/AwesomeMusic in the game's soundtrack, the latter for the amazing atmosphere and emotional finish that cements Travis's CharacterDevelopment.
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General example; YMMV can't be played with.


* TooCoolToLive:
** Any assassin the player thinks is badass or just plain cool-looking.
** DoubleSubversion for [[spoiler: Ryuji]]. Travis actually spares his life because he was such a worthy foe ([[ThatOneBoss which is true for the most part]]). But then [[spoiler: Sylvia pops up out of nowhere and riddles the assassin with bullets]].

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Removed: 584

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Zero Context Examples. Deleting because Awesome Music is Sugar Wiki.


* SugarWiki/AwesomeMusic: Almost the whole soundtrack.
** [[https://www.youtube.com/watch?v=6hrsQU8fuBs Skelter Helter's theme]].
** [[https://www.youtube.com/watch?v=pVLOHziXCeM&fmt=18 Lay the Pipe B]]

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* SugarWiki/AwesomeMusic: Almost the whole soundtrack.
** [[https://www.youtube.com/watch?v=6hrsQU8fuBs Skelter Helter's theme]].
** [[https://www.youtube.com/watch?v=pVLOHziXCeM&fmt=18 Lay the Pipe B]]
SugarWiki/AwesomeMusic:



** [[https://www.youtube.com/watch?v=ojfclpZEW_o "No More Riot"]]



** [[https://www.youtube.com/watch?v=8jGk2k8JO8A Jasper Batt's stage]], [[https://www.youtube.com/watch?v=ZpelCsqkkKE his]] [[https://www.youtube.com/watch?v=gzU2k5brEYU boss]] [[https://www.youtube.com/watch?v=wacVfJLG4Rk themes]], ''everything''. Better than most things about him, that's for sure.
** [[https://www.youtube.com/watch?v=8YsWFMgQlxU It's Kill Or Be Killed]]

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