History YMMV / NickArcade

8th Sep '16 10:52:10 AM MrDeath
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** And [[https://www.youtube.com/watch?v=Y2alb1w823k the theme]], natch.

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** And [[https://www.youtube.com/watch?v=Y2alb1w823k the theme]], natch.theme]].
8th Sep '16 8:04:37 AM themisterfree
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Added DiffLines:

** And [[https://www.youtube.com/watch?v=Y2alb1w823k the theme]], natch.
19th Mar '16 4:46:40 AM themisterfree
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Added DiffLines:

* SpiritualLicensee: While the main game evokes ''Series/{{Starcade}}'', the bonus round has shades of ''Series/{{Knightmare}}''.
16th Aug '15 12:35:54 PM RAS310
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*** About half the time when Mikey was one space away from the Goal, contestants would move him in a different direction (if the Goal was one space right, for example, they would move him up). It is believed that many contestants would avoid the Goal on purpose (especially because Mikey almost-always ends up moving to the Goal automatically due to time constraints) in order to hunt for Prize and Bonus Point squares, although this usually didn't work out.



*** About half the time when Mikey was one space away from the Goal, contestants would move him in a different direction (if the Goal was one space right, for example, they would move him up). It is believed that this was usually done on purpose in order to hunt for Prize and Bonus Point squares, although this usually didn't work out.
16th Aug '15 12:33:29 PM RAS310
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** The few contestants who were [[TooDumbToLive stupid enough to go backwards on the board]] and activate the "Time Bomb", where they would have to [[NintendoHard pong-spell a word in ten seconds]] with each other to keep control of the board.
** Some are even stupid enough to try to move in a direction they can't even go.

to:

** Many contestants would blatantly disregard the ideal direction to move Mikey to the Goal. For example, if the Goal was three spaces directly below Mikey's current position, a contestant might choose to move him left or right instead.
***
The few contestants who were [[TooDumbToLive stupid enough to go backwards on the board]] and activate the "Time Bomb", where they would have to [[NintendoHard pong-spell a word in ten seconds]] with each other to keep control of the board.
** *** Some are even stupid enough to try to move in a direction they can't even go.


Added DiffLines:

*** About half the time when Mikey was one space away from the Goal, contestants would move him in a different direction (if the Goal was one space right, for example, they would move him up). It is believed that this was usually done on purpose in order to hunt for Prize and Bonus Point squares, although this usually didn't work out.
30th Apr '15 9:28:03 PM Daikun
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** There are [[https://www.youtube.com/watch?v=uDuyl23BN9A far more]] idiotic decisions then that. That girl actually may have been one of the ''best'' players on the show.


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** '''''95% of the contestants''''' had played terribly. [[https://www.youtube.com/watch?v=uDuyl23BN9A Enjoy a montage of the show's classic failures.]]
30th Apr '15 9:01:55 PM Daikun
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** There are [[http://www.youtube.com/watch?v=R3AH9y_wkk0 far more]] idiotic decisions then that. That girl actually may have been one of the ''best'' players on the show.

to:

** There are [[http://www.[[https://www.youtube.com/watch?v=R3AH9y_wkk0 com/watch?v=uDuyl23BN9A far more]] idiotic decisions then that. That girl actually may have been one of the ''best'' players on the show.
25th Dec '14 11:02:59 PM nombretomado
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** Whoever wrote that question about ''{{Misery}}''. Seriously, who in the right mind would expect a typical child to correctly answer a question about an R-rated film adaptation of a Creator/StephenKing novel?

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** Whoever wrote that question about ''{{Misery}}''.''{{Literature/Misery}}''. Seriously, who in the right mind would expect a typical child to correctly answer a question about an R-rated film adaptation of a Creator/StephenKing novel?
2nd Nov '14 7:55:31 PM KoopaKid17
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* BileFascination [=/=] JustHereForGodzilla: The high failure rate of the Video Challenges, evident since they make up the majority of them main game.

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* BileFascination [=/=] JustHereForGodzilla: The high failure rate of the Video Challenges, evident since they make up the majority of them the main game.
2nd Nov '14 7:55:13 PM KoopaKid17
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* BileFascination [=/=] JustHereForGodzilla: Evident with the majority of the main game consisting of Video Challenges and the kids looking like they haven't even picked up a controller.

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* BileFascination [=/=] JustHereForGodzilla: Evident with The high failure rate of the Video Challenges, evident since they make up the majority of the them main game consisting of Video Challenges and the kids looking like they haven't even picked up a controller.game.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NickArcade