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* {{Narm}}: The voice acting is... not polished to say the least. That Simon himself seems to have ''two'' voice actors both with wildly different personalities pushes him into the realm of the absurd at times. This overlaps into NarmCharm for some players.
to:
* {{Narm}}: The voice acting is... not polished to say the least. That Simon himself seems to have ''two'' voice actors both with wildly different personalities pushes him into the realm of the absurd at times. This times.
* NarmCharm: At the same time, the game overlapsinto NarmCharm for with this with some players.players, as the game is so utterly balls-to-the-wall batshit in its story ''and'' gameplay that it's hard not to smile.
* NarmCharm: At the same time, the game overlaps
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Indentation
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=5q6skxRLnsI Preliator by Globus]], the de facto main theme of the game, and the song that plays in the final battle with Mephisto. Coincides with OminousLatinChanting.
to:
* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
** [[https://www.youtube.com/watch?v=5q6skxRLnsI Preliator by Globus]], the de facto main theme of the game, and the song that plays in the final battle with Mephisto. Coincides with OminousLatinChanting.
** [[https://www.youtube.com/watch?v=5q6skxRLnsI Preliator by Globus]], the de facto main theme of the game, and the song that plays in the final battle with Mephisto. Coincides with OminousLatinChanting.
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None
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto. Coincides with OminousLatinChanting.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
to:
* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to com/watch?v=5q6skxRLnsI Preliator by Globus]], the de facto main theme of the game, and the song that plays in the final battle with Mephisto. Coincides with OminousLatinChanting.
** The credits song, [[https://www.youtube.com/watch?v=zCdxC7rqLvs Orchard of Mines]], also by Globus.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with the [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks the Shadowhand and has never seen any of the monsters before.
** The credits song, [[https://www.youtube.com/watch?v=zCdxC7rqLvs Orchard of Mines]], also by Globus.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with the [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks the Shadowhand and has never seen any of the monsters before.
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* SugarWiki/FunnyMoments: "Kill the biggest basterd in the universe and get out of Hell once in for all" as a ''mission objective''
to:
* SugarWiki/FunnyMoments: "Kill the biggest basterd bastard in the universe and get out of Hell once in and for all" all!" as a ''mission objective''
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Added DiffLines:
* {{Anvilicious}}: The game is ''not'' subtle about it's core message that WarIsHell, with Simon frequently eulogizing the tragedy and pointlessness of conflict.
Added DiffLines:
* {{Narm}}: The voice acting is... not polished to say the least. That Simon himself seems to have ''two'' voice actors both with wildly different personalities pushes him into the realm of the absurd at times. This overlaps into NarmCharm for some players.
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None
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Coincides with OminousLatinChanting* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
to:
* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Mephisto. Coincides with OminousLatinChanting* OminousLatinChanting.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
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Changed line(s) 1,2 (click to see context) from:
* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
* CrowningMomentOfAwesome:
* CrowningMomentOfAwesome:
to:
* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Coincides with OminousLatinChanting* BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.
*CrowningMomentOfAwesome: SugarWiki/FunnyMoments: "Kill the biggest basterd in the universe and get out of Hell once in for all" as a ''mission objective''
* SugarWiki/MomentOfAwesome:
*
* SugarWiki/MomentOfAwesome:
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* CrowningMomentOfFunny: "Kill the biggest basterd in the universe and get out of Hell once in for all" as a ''mission objective''
* CrowningMusicOfAwesome: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Coincides with OminousLatinChanting
* CrowningMusicOfAwesome: [[https://www.youtube.com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Coincides with OminousLatinChanting
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misuse
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* CrazyAwesome: Using a giant walking tank to destroy an even ''BIGGER'' scorpion-looking tank in a fully destructable Stone Henge-esque arena.
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Not a trope
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* JustForFun/XMeetsY: The game is essentially what happens if you take a ''VideoGame/CallOfDuty'' player character, and drop them into ''VideoGame/{{Painkiller}}''.
to:
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Removing a general example
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* CrazyAwesome: Using a giant walking tank to destroy an even ''BIGGER'' scorpion-looking tank in a fully destructable Stone Henge-esque arena
** Pretty much this entire game; mix World War One, Zombies, Vampires, Giant walking tanks, and [[{{BladeBelowTheShoulder}} a mechanical gauntlet that has 3 retractable blades]] and can [[{{KillItWithFire}} throw fireballs.]]
* CrowningMomentOfAwesome: "Simon says: Kiss my human ass!"
** Pretty much this entire game; mix World War One, Zombies, Vampires, Giant walking tanks, and [[{{BladeBelowTheShoulder}} a mechanical gauntlet that has 3 retractable blades]] and can [[{{KillItWithFire}} throw fireballs.]]
* CrowningMomentOfAwesome: "Simon says: Kiss my human ass!"
to:
* CrazyAwesome: Using a giant walking tank to destroy an even ''BIGGER'' scorpion-looking tank in a fully destructable Stone Henge-esque arena
arena.
* CrowningMomentOfAwesome:
**Pretty much this entire game; mix World War One, Zombies, Vampires, Giant walking tanks, and [[{{BladeBelowTheShoulder}} a mechanical gauntlet that has 3 retractable blades]] and can [[{{KillItWithFire}} throw fireballs.]]
* CrowningMomentOfAwesome:"Simon says: Kiss my human ass!"
* CrowningMomentOfAwesome:
**
* CrowningMomentOfAwesome:
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* CrowningMusicOfAwesome: The song to the final battle with Mephisto [[http://www.youtube.com/watch?v=ohgURsPjlD4]]
** Coincides with OminousLatinChanting
** Coincides with OminousLatinChanting
to:
* CrowningMusicOfAwesome: The song to the final battle with Mephisto [[http://www.youtube.com/watch?v=ohgURsPjlD4]]
**com/watch?v=ohgURsPjlD4 The song]] to the final battle with Mephisto . Coincides with OminousLatinChantingOminousLatinChanting
* JustForFun/XMeetsY: The game is essentially what happens if you take a ''VideoGame/CallOfDuty'' player character, and drop them into ''VideoGame/{{Painkiller}}''.
**
* JustForFun/XMeetsY: The game is essentially what happens if you take a ''VideoGame/CallOfDuty'' player character, and drop them into ''VideoGame/{{Painkiller}}''.
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None
Changed line(s) 1 (click to see context) from:
* CompleteMonster: Zimmermann.
to:
* CompleteMonster: Zimmermann.BigLippedAlligatorMoment: Just after the opening mission, an animation sequence occurs that looks rather like a trailer for the game, within the game. In it, Simon wakes up on the battlefield, with [[ArtifactOfDoom Shadowhand,]] and proceeds to encounter both [[TheGhost the barbed-wire monster]] and several other monsters. When Simon wakes up in the next mission, he lacks Shadowhand and has never seen any of the monsters before.