History YMMV / MightAndMagic

14th Oct '17 4:01:49 PM RandomNumberReactor
Is there an issue? Send a Message

Added DiffLines:

** The other side of the conflict in the same game and ''VIII'' is as just bad. If you like to buff yourself, Dispel will wreck you, especially since Dark Magic doesn't have quick way of recasting multiple buffs at once. Summon Elemental isn't nice either, since it will summon a Light Elemental with ranged attack that explodes upon defeat and damages you should if close enough (which you probably will if you fight them in dungeon). Note that depending on the rank, one caster can summon up to 7 of them. And then of course they can cast Hour of Power and Day of Protection ...
13th Aug '17 9:06:16 PM Eksekk
Is there an issue? Send a Message


** ''Might and Magic VII'': The well in Eeofol next to the only building there grants somewhat random reward by drinking from it. This can be anything from a few skill points to an [[DeaderThanDead Eradication]]. Now remember that the negative status effects can be prevented by a Protection from Magic at grandmaster level and you have basically an infinite source of skill points, experience and so on. Subverted in that that if you got here, [[BraggingRightsReward you probably don't need it that much anymore]].

to:

** ''Might and Magic VII'': The well in Eeofol Eofol next to the only building there grants somewhat random reward by drinking from it. This can be anything from a few skill points to an [[DeaderThanDead Eradication]]. Now remember that the negative status effects can be prevented by a Protection from Magic at grandmaster level and you have basically an infinite source of skill points, experience and so on. Subverted in that that if you got here, [[BraggingRightsReward you probably don't need it that much anymore]].
13th Aug '17 1:21:08 PM Anorgil
Is there an issue? Send a Message


** ''Might and Magic VII'': The well in Eofol next to the only building there grants somewhat random reward by drinking from it. This can be anything from a few skill points to an [[DeaderThanDead Eradication]]. Now remember that the negative status effects can be prevented by a Protection from Magic at grandmaster level and you have basically an infinite source of skill points, experience and so on. Subverted in that that if you got here, [[BraggingRightsReward you probably don't need it that much anymore]].

to:

** ''Might and Magic VII'': The well in Eofol Eeofol next to the only building there grants somewhat random reward by drinking from it. This can be anything from a few skill points to an [[DeaderThanDead Eradication]]. Now remember that the negative status effects can be prevented by a Protection from Magic at grandmaster level and you have basically an infinite source of skill points, experience and so on. Subverted in that that if you got here, [[BraggingRightsReward you probably don't need it that much anymore]].
6th Aug '17 9:28:10 AM RandomNumberReactor
Is there an issue? Send a Message


** Actually, it's really not that simple. In that game, the two teleport spells - Town Portal and Lloyd's Beacon - have some conditions. Town Portal can't be cast with hostile monsters in the area, unless the caster is a Grandmaster of Water (and likely isn't at that point) so if that is to be an option, defeating all the monsters is likely required (and in this dungeon, they're ''tough''). Lloyd's Beacon can't be cast at all unless you're a Grandmaster. Basically, unless you do wipe out all the monsters, making a run for it (maybe with Haste) is the best idea, after saving the game first.

to:

** Actually, it's really not that simple. In that game, the two teleport spells - Town Portal and Lloyd's Beacon - have some conditions. Town Portal can't be cast with hostile monsters in the area, unless the caster is a Grandmaster of Water (and likely isn't at that point) so if that is to be an option, defeating all the monsters is likely required (and in this dungeon, they're ''tough''). Lloyd's Beacon can't be cast at all unless you're a Grandmaster. Basically, unless you do wipe out all the monsters, making a run for it (maybe with Haste) is the best idea, after saving the game first.first.
** It is still possible to kill your party by resting without food for too long.
3rd Aug '17 9:59:06 AM RandomNumberReactor
Is there an issue? Send a Message

Added DiffLines:

** ''Might and Magic VII'': The well in Eofol next to the only building there grants somewhat random reward by drinking from it. This can be anything from a few skill points to an [[DeaderThanDead Eradication]]. Now remember that the negative status effects can be prevented by a Protection from Magic at grandmaster level and you have basically an infinite source of skill points, experience and so on. Subverted in that that if you got here, [[BraggingRightsReward you probably don't need it that much anymore]].
2nd Aug '17 1:37:49 PM Aluxio
Is there an issue? Send a Message


* BrokenBase: The "back to basics" approach of ''Might & Magic X: Legacy'' (adapting the old-style system of play with a modern feel) has a few fans - mainly younger ones - up in arms. Many of them would like to see the free movement system of the later games like ''VI'' through ''VIII'' and the turn-based system done away with; these fans are [[TheyJustDontGetIt missing the point completely]], being RealLife examples of folks who are WrongGenreSavvy.

to:

* BrokenBase: The "back to basics" approach of ''Might & Magic X: Legacy'' (adapting the old-style system of play with a modern feel) has a few fans - mainly younger ones - up in arms. Many of them would like to see the free movement system of the later games like ''VI'' through ''VIII'' and the turn-based system done away with; these fans are [[TheyJustDontGetIt missing the point completely]], being RealLife examples of folks who are WrongGenreSavvy. with.
20th Jul '17 10:35:05 PM Eksekk
Is there an issue? Send a Message


** Also in ''VII'', anything that knows [[AttackReflector Pain Reflection]]. It returns the same damage to you that you do to the enemy (though it thankfully doesn't negate the damage). Doesn't help that this is also Dark Magic skill, and most of those enemies that know it also know Dragon Breath or Shcrapmetal.

to:

** Also in ''VII'', anything that knows [[AttackReflector Pain Reflection]]. It returns the same damage to you that you do to the enemy (though it thankfully doesn't negate the damage). Doesn't help that this is also Dark Magic skill, and most of those enemies that know it also know Dragon Breath or Shcrapmetal.Shrapmetal.
20th Jul '17 10:33:54 PM Eksekk
Is there an issue? Send a Message


** Also in ''VII'', anything that knows [[AttackReflector Pain Reflection]]. It returns the same damage to you that you do to the enemy (though it thankfully doesn't negate the damage). Doesn't help that this is also Dark Magic skill, and most of those enemies that know it also know Dragon Breath or Scrapmetal.

to:

** Also in ''VII'', anything that knows [[AttackReflector Pain Reflection]]. It returns the same damage to you that you do to the enemy (though it thankfully doesn't negate the damage). Doesn't help that this is also Dark Magic skill, and most of those enemies that know it also know Dragon Breath or Scrapmetal.Shcrapmetal.



** VII and VIII allow you to gain theoretically infinite money by buying cheap unenchanted weapons, enchanting them with grandmaster Fire Aura and selling. Even better if you have high level of merchant.



*** The merchants will call you a cheapskate if you leave their shops without making any transaction.

to:

*** The merchants will call you a cheapskate if you have over 10K gold and leave their shops without making any transaction.



** In ''VII'', this Trope ''definitely'' applies to Robert the Wise or Toberti. (The one you have to fight depends on whether you're on the Dark or Light Path; cosmetic differences aside, it's the same Boss.) This guy not only has a lot of hp and powerful defenses and a few immunities, he can cast Hour of Power ''and'' Power Cure on himself, and his attacks can cause Eradication. (The best way to deal with this BossFight is SaveScumming, and save each time you score a good hit.)

to:

** In ''VII'', this Trope ''definitely'' applies to Robert the Wise or Toberti.Tolberti. (The one you have to fight depends on whether you're on the Dark or Light Path; cosmetic differences aside, it's the same Boss.) This guy not only has a lot of hp and powerful defenses and a few immunities, he can cast Hour of Power ''and'' Power Cure on himself, and his attacks can cause Eradication. (The best way to deal with this BossFight is SaveScumming, and save each time you score a good hit.)
20th Jul '17 10:02:21 PM Eksekk
Is there an issue? Send a Message


** Instant death effects should not be a problem once you level your healer, in VII and VIII at least, to cast master Protection from Magic. Just keep an eye on the spell icon in case it ends prematurely. Mana drain effects, however, can very swiftly neutralize your ability to heal your party, turning moderately threatening enemies into this.

to:

** Instant death effects should not be a problem once you level your healer, in VII and VIII at least, to cast master grandmaster Protection from Magic. Just keep an eye on the spell icon in case it ends prematurely. Mana drain effects, however, can very swiftly neutralize your ability to heal your party, turning moderately threatening enemies into this.
15th Jul '17 7:08:46 PM PRH
Is there an issue? Send a Message

Added DiffLines:

* {{Narm}}: The EvilLaugh of Lord Xeen, the BigBad of ''Clouds of Xeen'' in the game's intro is simply hilarious to listen to.
This list shows the last 10 events of 46. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MightAndMagic