History YMMV / MetroidOtherM

23rd Jun '17 8:26:04 AM DracoKanji
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** For some, Samus's motivations for following Adam unquestioningly. It's unambiguous that she's attempting to redeem herself in his eyes, but she also mentions that they ''need her'' if they want to survive. Was this just trying to get his approval to join the mission, or an accurate, calculated assessment? Also, would she have been quite so childish and unsure of herself if Adam hadn't shown up?



** As mentioned at {{Moe}} above, "Amae" ("to be coddled") is a Japanese virtue that carries a perjorative context in the west. The same is true of another virtue, "Enryo" ("to suppress the self"). Samus is commonly characterized as a child or young girl, and in line with "amae" this would demonstrate how "lovable and fragile" she is. Her enryo is demonstrated when she talks about how ''Adam'' feels about certain things, or when she tries to save Adam's brother for ''his'' sake. A common criticism in Western reviews and analyses is that we never get to hear how ''Samus'' feels about anything, because all of her feelings are projections of how ''Adam'' feels. But enryo requires that one's own feelings, wants, or ambitions be suppressed for the sake of others.

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** As mentioned at {{Moe}} above, "Amae" ("to be coddled") is a Japanese virtue that carries a perjorative pejorative context in the west. The same is true of another virtue, "Enryo" ("to suppress the self"). Samus is commonly characterized as a child or young girl, and in line with "amae" this would demonstrate how "lovable and fragile" she is. Her enryo is demonstrated when she talks about how ''Adam'' feels about certain things, or when she tries to save Adam's brother for ''his'' sake. A common criticism in Western reviews and analyses is that we never get to hear how ''Samus'' feels about anything, because all of her feelings are projections of how ''Adam'' feels. But enryo requires that one's own feelings, wants, or ambitions be suppressed for the sake of others.



* {{Wangst}}: One of the main complaints about the game. Samus complains and belittles herself about things not her fault (Adam teasing her during her times in the marines, Adam's unprofessional dismissal of her requests) and often whines instead of just easily solving the problem like it is obvious she can (by simply blowing off the inferior in almost all ways that matter to the story Adam for being pissy about it). Madeline also angsts a lot about things happening on the Bottle Ship even though she is the vessel's boss and could have at least made an effort to try and get her way rather than whining about it. The big bad even goes into it, throwing a tantrum over being treated unfairly even though it is [[CrushKillDestroy a malfunctioning weapon with an affinity for murder.]]

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* {{Wangst}}: One of the main complaints about the game. Samus complains and belittles herself about things not her fault (Adam teasing her during her times in the marines, army, Adam's unprofessional dismissal of her requests) and often whines instead of just easily solving the problem like it is obvious she can (by simply blowing off the inferior in almost all ways that matter to the story Adam for being pissy about it). Madeline also angsts a lot about things happening on the Bottle Ship even though she is the vessel's boss and could have at least made an effort to try and get her way rather than whining about it. The big bad even goes into it, throwing a tantrum over being treated unfairly even though it is [[CrushKillDestroy a malfunctioning weapon with an affinity for murder.]]
23rd Jun '17 8:16:37 AM DracoKanji
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* AngstWhatAngst: Now, Samus angsts about ''A LOT'' of things: the Baby Metroid, her treatment by Adam, the Federation's corruptness, mean ol' Ridley, all stuff she'd dealt with before and should have easily dealt with again. But one subject strangely never seems to cause her any sort of sadness: the destruction of her home planet Zebes, which is quickly glossed over. There's no mention in ''Other M'' of the Chozo, and Samus even calls Adam her only father figure even though ''Zero Mission'' confirms the Chozo raised her first. Why she's so blasé about the recent loss of her home and possible extinction of her adopted family over all the other stuff she weeps about is a mystery.

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* AngstWhatAngst: Now, Samus angsts about ''A LOT'' of things: the Baby Metroid, her treatment by Adam, the Federation's corruptness, mean ol' Ridley, all stuff she'd dealt with before and should have easily dealt with again. But one subject strangely never seems to cause her any sort of sadness: the destruction of her home planet Zebes, which is quickly glossed over. There's no mention in ''Other M'' of the Chozo, and Samus even calls Adam her only a father figure even though without bringing up the Chozo, who were confirmed in ''Zero Mission'' confirms the Chozo to have raised her first.her. Why she's so blasé about the recent loss of her home and possible extinction of her adopted family over all the other stuff she weeps about is a mystery.



** Samus only talked about the Baby Metroid for part of the first 20 or so minutes, and the rest of the game barely mentioned it. Cue detractors proceeding to exaggerate her talk of the Baby as if it took place throughout the entire duration of the game. The same thing also applies to inner-monologues.

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** Samus only talked about the Baby Metroid for part of the first 20 or so minutes, and the rest of the game barely mentioned it. Cue detractors proceeding to exaggerate her talk of the Baby as if it took place throughout the entire duration of the game. The same thing also applies to inner-monologues. Of course, this is also around the point a lot of people admit to quitting the game for good.



* PlayTheGameSkipTheStory: Several admitted fans of the game think the gameplay of ''Other M'' is just fine, decent enough to be enjoyable to play, and executed more effectively than the story, which is supported by the FanonDiscontinuity said story has.

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* PlayTheGameSkipTheStory: Several admitted fans of the game think the gameplay of ''Other M'' is just fine, decent enough to be enjoyable to play, and executed more effectively than the story, which is supported by the FanonDiscontinuity said story has. The only real point of contention gameplay-wise is the first-person missile system and the Scan Visor segments.
18th Jun '17 7:46:05 PM Luigiofthegods
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* DesignatedHero: To many players, Adam is not the great father figure and role model that Samus claims he is, but a condescending jerk. Some even read an abusive undertone to their relationship. This isn't helped when you consider that does a lot of unsympathetic things over the course of the game (acting cold towards Samus, blatantly disregarding her well-being in many "authorization" situations, and even [[spoiler:shooting her in the back]] when he could have simply talked to her) while having very little redemptive qualities, making it confusing as to what Samus even sees in him in the first place.

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* DesignatedHero: To many players, Adam is not the great father figure and role model that Samus claims he is, but a condescending jerk. Some even read an abusive undertone to their relationship. This isn't helped when you consider that does a lot of unsympathetic things over the course of the game (acting cold towards Samus, blatantly disregarding her well-being in many "authorization" situations, and even [[spoiler:shooting her in the back]] back to keep away from the Metroid]], when he could have simply talked to her) hollered at her or grabbed her shoulder) while having very little redemptive qualities, making it confusing as to what Samus even sees in him in the first place.



* FranchiseOriginalSin: Samus' [[NeverLiveItDown infamous]] HeroicBSOD against Ridley is identical to what happened in the Metroid Manga, which explained it to be the result of tramatic flashbacks to Ridley killing her parents [[HarmfulToMinors when she was three]] and his [[BreakThemByTalking taunting her over it]]. ''Other M'' has Samus symbolically turn into her three year old self and.. that's it. The rare time the games tries a ShowDontTell, it fails to give context to get it unless you read the obscure manga. Even if you did, it's not clear why Samus, who overcame that fear in said manga, would relapse in ''Other M''.

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* FranchiseOriginalSin: Samus' [[NeverLiveItDown infamous]] HeroicBSOD against Ridley is identical to what happened in the Metroid Manga, which explained it to be the result of tramatic traumatic flashbacks to Ridley killing her parents [[HarmfulToMinors when she was three]] and his [[BreakThemByTalking taunting her over it]]. ''Other M'' has Samus symbolically turn into her three year old self and.. that's it. The rare time the games tries a ShowDontTell, it fails to give context to get it unless you read the obscure manga. Even if you did, it's not clear why Samus, who overcame that fear in said manga, would relapse in ''Other M''.



* HarsherInHindsight: During ''Metroid Fusion'', an AI talking with Samus about Adam asks, ''"Did this Adam care for you? Would he sit in a safe Command Room and order you to die?"'' Cue this game eight years later and reviewers began voicing these exact complaints about Adam not doing things like authorizing the Varia Suit before Samus enters the lava room.

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* HarsherInHindsight: During ''Metroid Fusion'', an the [[spoiler:Adam]] AI talking with Samus about Adam asks, ''"Did this Adam care for you? Would he sit in a safe Command Room and order you to die?"'' Cue this game eight years later and reviewers began voicing these exact complaints about Adam not doing things like authorizing the Varia Suit before Samus enters the lava room.



* InformedWrongness: Samus leaving Adam's command years before. The plot makes clear that he resents her for this, and Samus blames herself for it, describing herself as "young and naive." Many would argue that a grown woman has every right to quit a job she dislikes and, as far as we know, Samus' solo career was quite successful. This is because [[ValuesDissonance in Japan]], soldiers are expected to follow orders without question because they trust in their commanding officers, and early discharge is considered abandonment and seen as being indifferent to the well-being of your division.

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* InformedWrongness: Samus leaving Adam's command years before. The plot makes clear that he resents her for this, and Samus blames herself for it, describing herself as "young and naive." Many would argue that a grown woman has every right to quit a job she dislikes and, as far as we know, Samus' solo career was quite successful. This is because [[ValuesDissonance in Japan]], soldiers are expected to follow orders without question because they trust in their commanding officers, and early discharge is considered abandonment and seen as being indifferent to the well-being of your division.division, but can be seen as a borderline case of blind JustFollowingOrders in the West.



** The moments where Samus is seen without the Power Suit. Some people make it look like it happens every 5 minutes, when actually, not counting when the player is killed, it happens 3 times in the entire game. [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2015-Metroid-Other-M The review]] from ''WebAnimation/ZeroPunctuation'' is a good example. Samus ''does'', however, spend more time outside of her suit than any game in the series; it usually does NOT come off at any time between the beginning and end of a game and usually not even at the beginning.
** The game itself is seen as a ''Sonic 2006''-level failure for the ''Metroid'' series as a whole.

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** The moments Every moment where Samus is seen without the outside of her Power Suit. Some people make it look like it happens every 5 minutes, when actually, not counting when the player is killed, it happens 3 times in the entire game. [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2015-Metroid-Other-M The review]] from ''WebAnimation/ZeroPunctuation'' is a good example. Samus ''does'', however, spend more time outside of her suit than any game in the series; it usually does NOT come off at any time between the beginning and end of a game and usually not even at the beginning.
** The game itself is seen as a ''Sonic 2006''-level '06''-level failure for the ''Metroid'' series as a whole.



* OvershadowedByControversy: This game is known primarily, if not exclusively, for the poorly handled story. And maybe for the poor execution of the BagOfSpilling justification.

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* OvershadowedByControversy: This game is known primarily, if not exclusively, for the its poorly handled story. And maybe for the poor execution of the BagOfSpilling justification.



* PlayTheGameSkipTheStory: Several admitted fans of the game think the gameplay of ''Other M'' is good, and executed more effectively than the story, which is supported by the FanonDiscontinuity said story has.

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* PlayTheGameSkipTheStory: Several admitted fans of the game think the gameplay of ''Other M'' is good, just fine, decent enough to be enjoyable to play, and executed more effectively than the story, which is supported by the FanonDiscontinuity said story has.



** The story justification for how Samus gains powerups is largely disliked. Basically, Samus has them from the beginning, but she refrains from using any of them without Adam's authorization to prevent her from accidentally vaporizing the other men under his command, rather than find them lying around. This gets a little silly when Samus takes damage from the heat in the lava area because Adam hasn't allowed her to utilize her Varia Suit -- something that couldn't possibly do ''anything'' but protect Samus better. ''Magazine/NintendoPower'' even set aside a whole sidebar in their review to highlight this as absurd. Ironically, one of the only items that Samus actually finds on the Bottle Ship herself is the Seeker missile, a power up from the Prime series that many fans considered to be one of the worst items in the series and despite being a weapon that's easy to misfire, doesn't require authorization at all.
** Samus adopts a cannon-holding slow-walking stance in areas that contain no enemies and are heavy on plot. While it is more realistic and adds to the suspense, moving around at such a slow speed (you can't even ball up) is bound to annoy anyone who enjoys the classic ''Metroid'' goal of [[SpeedRun beating the game as quickly as possible]].

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** The story justification for how Samus gains powerups is largely disliked. Basically, Samus has them from the beginning, beginning (without ever losing them in a freak accident, either), but she refrains from using any of them without Adam's authorization to prevent her from accidentally vaporizing the other men under his command, rather than find them lying around. This gets a little silly when Samus takes damage from the heat in the lava area because Adam hasn't allowed her to utilize her Varia Suit -- something that couldn't possibly do ''anything'' but protect Samus better. ''Magazine/NintendoPower'' even set aside a whole sidebar in their review to highlight this as absurd. Ironically, one of the only items that Samus actually finds on the Bottle Ship herself is the Seeker missile, a power up from the Prime series that many fans considered to be one of the worst items in the series and despite being a weapon that's easy to misfire, doesn't require authorization at all.
** Samus adopts a cannon-holding cannon-holding, slow-walking stance in areas that contain no enemies and are heavy on plot. While it is more realistic and adds to the suspense, moving around at such a slow speed (you can't even ball up) is bound to annoy anyone who enjoys the classic ''Metroid'' goal of [[SpeedRun beating the game as quickly as possible]].



** Doors randomly locking behind the player. In the series which is invented and often trumpeted as the [[SugarWiki/MostTriumphantExample Most Triumphant Example]] of {{Backtracking}}, locking off the player from vast chunks of the ship until the post game (as in, after defeating the Final Boss), this is considered near inexcusable by fans who came to play a Metroid game instead of a linear beat-em-up.
* SignatureScene: The controversial scene where Samus runs through a lava zone without activating her Varia Suit, and Adam doesn't authorize it.

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** Doors randomly locking behind the player. In the series which is invented and often trumpeted as the [[SugarWiki/MostTriumphantExample Most Triumphant Example]] of {{Backtracking}}, locking off the player from vast chunks of the ship until the post game (as in, after defeating the Final Boss), this is considered near inexcusable by fans who came to play a Metroid game instead of a linear beat-em-up.third-person shooter.
* SignatureScene: The controversial scene where Samus runs through a lava zone without activating her Varia Suit, and Adam doesn't authorize it.it, despite his initial excuse that her tools would vaporize his men not applying to a defensive suit.



** [[spoiler:MB]], if only because the game never actually ''tells'' you what you're supposed to be doing, and screwing up means you have to fight the [[spoiler:Queen Metroid]] again.

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** [[spoiler:MB]], if only because the game never actually ''tells'' you what you're supposed to be doing, doing (pointing at the target rather than shooting down all the enemies onscreen), and screwing up means you have to fight the [[spoiler:Queen Metroid]] again.



** They wasted a good voice actor too. Samus' Voice Actor, Jessica Martin won an award for best supporting comedic actress in a web series as well as a talented musician. Sakamoto ordered her to remove all the emotion from her voice to match the Japanese voicetrack[[note]]A total lack of emotion during a tense moment is considered badass in Japan, see...[[/note]]. That's wasted potential right there.

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** They wasted a good voice actor too. Samus' Voice Actor, Jessica Martin won an award for best supporting comedic actress in a web series as well as a talented musician. Sakamoto ordered her to remove all the emotion from her voice to match the Japanese voicetrack[[note]]A total lack of emotion during a tense moment [[ValuesDissonance is considered badass in Japan, see...[[/note]].Japan]][[/note]]. That's wasted potential right there.
14th Jun '17 11:59:59 PM Superfield
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** ''Other M'' features the ability to enter first-person mode by turning the Wiimote to face the screen. This would've been enough of a problem by itself given the inherent CameraScrew that comes with such a drastic perspective switch executed via motion controls, but Samus is unable to move (aside from the Sense Move dodge mechanic[[note]]which players often are surprised to learn is possible in first-person[[/note]]) while in a first-person view point. This hasn't been very well-received.

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** ''Other M'' features the ability to enter first-person mode by turning the Wiimote to face the screen. This would've been enough of a problem by itself given the inherent CameraScrew that comes with such a drastic perspective switch executed via motion controls, but Samus is unable to move (aside from the Sense Move dodge mechanic[[note]]which players often are surprised to learn is possible in first-person[[/note]]) first-person, since the game [[GuideDangIt never mentions it]][[/note]]) while in a first-person view point. This hasn't been very well-received.
14th Jun '17 11:57:41 PM Superfield
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* {{Moe}}: Samus was apparently supposed to be this, as she acts rather childish, submissive and naive, even clumsy at times, and Sakamoto boasted about how appealing and lovable he made her. Indeed, the game does depict Samus as a somewhat cute and endearing character thanks to her kindness, loyalty and emotional vulnerability, but at the cost of the {{stoic}} and independent nature she was famed for in previous games, making her come across as a joke in comparison. This is ''another'' side-effect of ValuesDissonance: one of Japan's most popular virtues is "amae", which roughly translates into a form or love or trust that someone will take care of you or still value and support you even during your most infantile, childlike, and selfish moments. Western audiences (who are far less tolerant of such behavior) were not amused; even Japanese fans were upset to see Samus behaving like an "ordinary girl" (as one fan put it).

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* {{Moe}}: Samus was apparently supposed to be this, as she acts rather childish, submissive and naive, even clumsy at times, and Sakamoto boasted about how appealing and lovable he made her. Indeed, the game does depict Samus as a somewhat cute and endearing character thanks to her kindness, loyalty and emotional vulnerability, but at the cost of the {{stoic}} and independent nature she was famed for in previous games, making her come across as a joke in comparison. This is ''another'' side-effect of ValuesDissonance: one of Japan's most popular virtues is "amae", which roughly translates into a form or of love or trust that someone will take care of you or still value and support you even during your most infantile, childlike, and selfish moments. Western audiences (who are far less tolerant of such behavior) were not amused; even Japanese fans were upset to see Samus behaving like an "ordinary girl" (as one fan put it).



** Samus was characterized as emotional and with self-esteem issues in the [[GodNeverSaidThat manga]]. She took orders from identified-as-male authority figures in ''Fusion'' and ''Prime 3'' (though admittedly not nearly to the extent to which she is given orders here, where she can't so much as shit without approval from Adam), and worked for the Galactic Federation in ''Metroid'', ''Metroid II'', ''Prime 3'', and ''Fusion''. A major moment in the manga was her getting over her infamous PTSD involving Ridley. (But then, the manga justified this by flashing back to repressed memories of Ridley eating her mother alive right in front of her, as well as that being the first time she had encountered him since that event, while the game gives no context or explanation for people not aware of their history.) Of course, ''Other M'' also contradicts the manga's story in numerous other ways, so [[MST3KMantra don't try too hard to figure this out]].

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** Samus was characterized as emotional and with self-esteem issues in the [[GodNeverSaidThat manga]]. She took orders from identified-as-male authority figures in ''Fusion'' and ''Prime 3'' (though admittedly not nearly to the extent to which she is given orders here, where she can't so much as shit without approval from Adam), and worked for the Galactic Federation in ''Metroid'', ''Metroid II'', ''Prime 3'', and ''Fusion''. A major moment in the manga was her getting over her infamous PTSD involving Ridley. (But then, the manga justified this by flashing back to repressed memories of Ridley eating her mother alive right in front of her, as well as that being the first time she had encountered him since that event, while the game gives no context or explanation for people not aware of their history.) Of course, ''Other M'' also contradicts the manga's story in numerous other ways, so [[MST3KMantra don't try too hard to figure this out]]. And then there are those who claim that the manga wasn't very good to begin with, for many of the same reasons as Other M.



** ''Other M'' features the ability to enter first-person mode by turning the Wiimote to face the screen. This wouldn't have been so bad by itself, but Samus is unable to move (aside from the Sense Move dodge mechanic) while in a first-person view point. This hasn't been very well-received.

to:

** ''Other M'' features the ability to enter first-person mode by turning the Wiimote to face the screen. This wouldn't have would've been so bad enough of a problem by itself, itself given the inherent CameraScrew that comes with such a drastic perspective switch executed via motion controls, but Samus is unable to move (aside from the Sense Move dodge mechanic) mechanic[[note]]which players often are surprised to learn is possible in first-person[[/note]]) while in a first-person view point. This hasn't been very well-received.



** Concentration doesn't refill health to full (except on Hard Mode, where you can completely restore your measly 99 health), and requires that Samus have a very small amount of health before it can be used. It's much more generous with regards to missiles, however, as it refills them faster and can be used to refill them at any time. And in Hard Mode, hooooo boy... Added to that, the very existence of the Concentration system means that enemies don't drop health/ammo during normal combat, meaning you can't reliably restock outside of save stations.

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** Concentration doesn't refill health to full (except on Hard Mode, where you can completely restore your measly 99 health), and requires that Samus have a very small amount of health before it can be used. It's much more generous with regards to missiles, however, as it refills them faster and can be used to refill them at any time. And in Hard Mode, hooooo boy... Added to that, the very existence of the Concentration system means that enemies don't drop health/ammo during normal combat, meaning you can't reliably restock outside of save stations.stations and fighting enemies is mostly pointless - which means that the game constantly locks you in a room until all enemies are defeated, forcing instead of enticing the player to engage in combat.



** '''Samus Aran'''. The entire game is supposed to be about her origins as the Intergalactic Queen Of Badassery and how she copes with the events of ''Super Metroid'', but it ends up being sidetracked by the other characters and coming across as {{Wangst}}y. In addition, she has surprisingly little impact on the plot aside from killing aliens and the Metroid Queen.

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** '''Samus Aran'''. The entire game is supposed to be about her origins as the Intergalactic Queen Of Badassery and how she copes with the events of ''Super Metroid'', but it ends up being sidetracked by the other characters and coming across as {{Wangst}}y. In addition, she has surprisingly little impact on the plot aside from killing aliens and the Metroid Queen.Queen... all of whom would've died anyway when the [[spoiler:ship gets blown up at the end of the game]].



** The decision to make her one of Adam's soldiers in the first place? The fact that she was never in the army was an important plot point in the manga and Adam encouraged her to leave the federation, telling her that it was only hindering her potential, then hired her as a bounty hunter. So naturally, some fans think Other M's plot bent over backwards to make her look bad ([[BrokenBase others do not particularly care just because they hate the manga]]).

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** The decision to make her one of Adam's soldiers in the first place? The fact that she was never in the army was an important plot point in the manga and Adam encouraged her to leave the federation, Federation, telling her that it was only hindering her potential, then hired her as a bounty hunter. So naturally, some fans think Other M's plot bent over backwards to make her look bad ([[BrokenBase others do not particularly care just because they hate the manga]]).
5th Apr '17 6:50:49 AM Draconid
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** A majority of people direct their complaints towards Team Ninja when in reality, the majority of the design, plot, and gameplay decisions were made by Yoshio Sakamoto, otherwise known as one of the Co-Creators of the original ''Metroid'', and director for ''Super Metroid'', ''Metroid Fusion'', and ''Metroid Zero Mission''. This includes the use of only the Wiimote sideways and a greater focus on story. Not to mention the scenario writing.

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** A majority of people direct their complaints towards Team Ninja when in reality, the majority of the design, plot, and gameplay decisions were made by Yoshio Sakamoto, otherwise known as one of the Co-Creators of the original ''Metroid'', and director for ''Super Environment Director ''Metroid'',''Super Metroid'', ''Metroid Fusion'', and ''Metroid Zero Mission''. This includes the use of only the Wiimote sideways and a greater focus on story. Not to mention the scenario writing.
28th Feb '17 12:13:55 PM DavidJCobb
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** Many detractors see the relationship between Samus and Adam as incredibly screwed up. [[http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html For example.]]

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** Many detractors see the relationship between Samus and Adam as incredibly screwed up. [[http://moonbase.[[http://web.archive.org/web/20160810082729/http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html For example.]]



* UnfortunateImplications: [[http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html The game that expresses Samus's femininity more than any other and is set on defining who she is]]... Is the game where she is at her most submissive to an authority figure, [[http://web.archive.org/web/20140416235555/http://www.g4tv.com/games/wii/61992/Metroid-Other-M/review/ such as when she unquestioningly follows the "authorization" code even though it endangers her life and the lives of her allies]], and that she has no practical reason to follow it (see "What An Idiot"). It is the game that emphasizes her lack of presence when compared to men, ([[http://metroid.wikia.com/wiki/Samus_Aran taking her from being the 6'3 long-established by manuals and guides to 5' 1", a height shorter than most men]]), most notably near the ending [[spoiler:where she can't bring herself to shoot the BigBad, and has to wait for men to do it for her]]. It is the only game where she is reduced to tears and in fact suffers through a few emotional breakdowns - most notably after encountering Ridley, even though she had canonically faced him many times before ([[http://0verhyped.com/2012/08/15/was-metroid-other-m-sexist-part-3-the-character-of-samus/ and that she had previously overcome her phobia of him]] [[AllThereInTheManual that she had in the manga, which the plot of the game is based upon]]). It is the game that leaves her in many in helpless positions, such as the aforementioned scene with Ridley. It does not seem to say too much positive about Samus as a woman or femininity at all, besides [[StayInTheKitchen motherhood being a good thing]] (maybe, though motherly displays lead to characters doing stupid or immoral things more often than not).

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* UnfortunateImplications: [[http://moonbase.[[http://web.archive.org/web/20160810082729/http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html The game that expresses Samus's femininity more than any other and is set on defining who she is]]... Is the game where she is at her most submissive to an authority figure, [[http://web.archive.org/web/20140416235555/http://www.g4tv.com/games/wii/61992/Metroid-Other-M/review/ such as when she unquestioningly follows the "authorization" code even though it endangers her life and the lives of her allies]], and that she has no practical reason to follow it (see "What An Idiot"). It is the game that emphasizes her lack of presence when compared to men, ([[http://metroid.wikia.com/wiki/Samus_Aran taking her from being the 6'3 long-established by manuals and guides to 5' 1", a height shorter than most men]]), most notably near the ending [[spoiler:where she can't bring herself to shoot the BigBad, and has to wait for men to do it for her]]. It is the only game where she is reduced to tears and in fact suffers through a few emotional breakdowns - most notably after encountering Ridley, even though she had canonically faced him many times before ([[http://0verhyped.com/2012/08/15/was-metroid-other-m-sexist-part-3-the-character-of-samus/ and that she had previously overcome her phobia of him]] [[AllThereInTheManual that she had in the manga, which the plot of the game is based upon]]). It is the game that leaves her in many in helpless positions, such as the aforementioned scene with Ridley. It does not seem to say too much positive about Samus as a woman or femininity at all, besides [[StayInTheKitchen motherhood being a good thing]] (maybe, though motherly displays lead to characters doing stupid or immoral things more often than not).
20th Feb '17 4:31:29 AM TheAmazingBlachman
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* ScapegoatCreator: Although it's not nearly as bad now as it was when the game came out, and regardless of what you might think of the final product, there are still quite a lot of people who blame Team Ninja for this game (especially Samus' portrayal) when Yoshio Sakamoto was responsible for much of the game's elements.

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* ScapegoatCreator: Although it's not nearly as bad now as it was when the game came out, and regardless of what you might think of the final product, there are still quite a lot of people who blame Team Ninja for this game (especially Samus' portrayal) when Yoshio Sakamoto was responsible for much many of the game's more debated elements.
20th Jan '17 3:33:05 AM dvorak
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Added DiffLines:

** Samus' suit being controlled through intense concentration was mentioned in the Super Metroid issue of ''Nintendo Power''. The Concentration move is basically the Crystal Flash without having to eat a Power Bomb.
12th Jan '17 4:15:15 PM Rebu
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** In ''Fusion'', Samus describes Adam as a "brilliant military mind". This game portrays him performing such brilliant military tactics as sitting in a safe control room and [[LetsSplitUpGang telling his men to split up]] in an unsecured combat zone. Oh, and inexplicably refusing to tell Samus to activate her Varia Suit.


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* SignatureScene: The controversial scene where Samus runs through a lava zone without activating her Varia Suit, and Adam doesn't authorize it.
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