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* NightmareFuel: Jeljel/Magmor's sound set in the original is even creepier than Meteo itself. Let's not forget Globin either.
** If you thought Globin's DS soundtrack was creepy, just wait till you hear the Wars version! The weird flutes and creepy chanting make it sound like someone's after you...
** NightmareRetardant: Jeljel/Magmor's sound set in ''Meteos Wars'' however is more mellow and gentle that emphasizes more on the planet's low population and loneliness.

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* NightmareFuel: NightmareFuel:
**
Jeljel/Magmor's sound set in the original is even creepier than Meteo itself. Let's not forget Globin either.
The music is an OminousMusicBoxTune, launching Meteos plays the sound of a baby crying, ForDoomTheBellTolls when you win, and a ScreamingWoman with DramaticThunder when you lose.
** If you thought Globin's DS soundtrack was creepy, just wait till til you hear the Wars version! The weird flutes and creepy chanting make it sound like someone's after you...
** NightmareRetardant: Jeljel/Magmor's sound set in ''Meteos Wars'' however is more mellow and gentle that emphasizes more on the planet's low population and loneliness.
you...
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** It likely wasn't developed at the time; Hanihula was only available in one of the DLC packs for Meteos Wars.

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** It likely wasn't developed at the time; Hanihula was only available in one of the DLC packs for Meteos Wars.''Meteos Wars''.



* TheProblemWithLicensedGames: ''Disney Magic'' is an unusual example. [[SugarWiki/NoProblemWithLicensedGames It received overall good reviews from critics and gamers,]] however within the dedicated Meteos fanbase it is much more divisive and even reviled. The gameplay changes like holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'' and the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, and the removal of online play rubbed a lot of fans the wrong way. There was also the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked that was now being "paved over" with a license, which further [[{{Pun}} alienated]] a lot of Meteos fans.

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* TheProblemWithLicensedGames: ''Disney Magic'' is an unusual example. [[SugarWiki/NoProblemWithLicensedGames It received overall good reviews from critics and gamers,]] however gamers.]] However, within the dedicated Meteos fanbase ''Meteos'' fanbase, it is much more divisive and even reviled. The gameplay changes like holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'' ''VideoGame/RhythmHeaven'', and the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, and along with the removal of online play rubbed a lot of fans the wrong way. There was also the fact that, unlike some other puzzle games like Tetris ''VideoGame/{{Tetris}}'' or Puzzle League, Meteos ''VideoGame/PanelDePon'', ''Meteos'' had unique and interesting lore that players liked that was now being "paved over" with a license, which further [[{{Pun}} alienated]] a lot of Meteos ''Meteos'' fans.
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* ThatOneComponent: Soul and Time Meteos are [[RareRandomDrop Rare Random Drops]] that can occasionally appear in any mode; you can often go dozens of rounds without seeing a single one. A vast selection of Fusion recipes require them, most notably [[FinalBoss Meteo]] which requires ''five of each.'' This is offset slightly once you unlock their Fusion recipes... except they require a lot of Meteos to Fuse that you'll probably be saving for the more expensive planets. By the time you have enough plain Meteos to fuse them casually, [[MoneyForNothing you won't have a use for Soul and Time anymore]].
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* OlderThanTheyThink: In the ''VideoGame/SuperSmashBros'' series, the X-Bomb item is counted as being from ''VideoGame/KidIcarusUprising'', when it actually originated here before it appeared in those games. [[ScrewedByTheLawyers Granted, Sakurai no longer having the rights to the Meteos property probably had something to do with that]].
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* TheProblemWithLicensedGames: ''Disney Magic'''s gameplay changes (Holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack of online capabilities (which, to be fair, probably isn't as relevant a complaint these days with internet service for DS games being discontinued), and the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and was now being "paved over" with a license [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original.

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* TheProblemWithLicensedGames: ''Disney Magic'''s Magic'' is an unusual example. [[SugarWiki/NoProblemWithLicensedGames It received overall good reviews from critics and gamers,]] however within the dedicated Meteos fanbase it is much more divisive and even reviled. The gameplay changes (Holding like holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', ''VideoGame/RhythmHeaven'' and the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack and the removal of online capabilities (which, to be fair, probably isn't as relevant play rubbed a complaint these days with internet service for DS games being discontinued), and lot of fans the wrong way. There was also the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and that was now being "paved over" with a license license, which further [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original.fans.

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* FridgeBrilliance: The shouts of ''"Hell no!"'' [[DummiedOut hidden]] in Gravitas's soundbanks in the "failed launch descent" slot might just be GettingCrapPastTheRadar (as failed launches are impossible there), but honestly, it's a planet where everything's a lot heavier - meteos blocks are already heavy enough to crush a planet's core, so multiply that by '''ten billion'''. If that huge stack of supermassive matter that you thought you had licked started ''coming back down all at once'', [[OhCrap that's probably what you'd be shouting, too]].
** The name of the planet also counts. It's almost definitely derived from the word "gravity," but considering that "gravitas" also means "seriousness" and that the Meteo attacks are even worse for them, the name fits in more ways than one.

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* FridgeBrilliance: The shouts of ''"Hell no!"'' [[DummiedOut hidden]] in Gravitas's soundbanks in the "failed launch descent" slot might just be GettingCrapPastTheRadar (as failed launches are impossible there), but honestly, it's a planet where everything's a lot heavier - meteos blocks are already heavy enough to crush a planet's core, so multiply that by '''ten billion'''. If that huge stack of supermassive matter that you thought you had licked started ''coming back down all at once'', [[OhCrap that's probably what you'd be shouting, too]].
**
FridgeBrilliance: The name of the planet also counts. It's almost definitely Gravitas is derived from the word "gravity," but considering that "gravitas" also means "seriousness" and that the Meteo attacks are even worse for them, the name fits in more ways than one.
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* TheProblemWithLicensedGames: ''Disney Magic'''s gameplay changes (Holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack of online capabilities (which, to be fair, probably isn't as relevant a complaint these days with internet service for DS games being discontinued), and the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and was now being "paved over" with a license [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original. That said, the game was still very solid and outside of the fanbase this trope was definitely [[SubvertedTrope subverted]] with the game being highly praised by critics and fans alike.

to:

* TheProblemWithLicensedGames: ''Disney Magic'''s gameplay changes (Holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack of online capabilities (which, to be fair, probably isn't as relevant a complaint these days with internet service for DS games being discontinued), and the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and was now being "paved over" with a license [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original. That said, the game was still very solid and outside of the fanbase this trope was definitely [[SubvertedTrope subverted]] with the game being highly praised by critics and fans alike.
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** Special mention to [[https://www.youtube.com/watch?v=debTLSkJXwM Number 5]], Yooj/Gigantis' soundset, which contains the only full "song" for all the planets. Every other planet has a repeating beat that lasts 5 seconds if they're lucky, but Yooj/Gigantis have one that lasts 50 seconds!
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* TheScrappy: Starrii/Stellis according to popularity polls. The launch physics are fairly powerful, slow to descend and usually clears the screen in a single ignition, making it hard to go on the attack, build the Impact, or just get a good score over your opponent.

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* TheScrappy: Starrii/Stellis according to Japanese popularity polls. The launch physics are fairly powerful, slow to descend and usually clears the screen in a single ignition, making it hard to go on the attack, build the Impact, or just get a good score over your opponent.
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**It likely wasn't developed at the time; Hanihula was only available in one of the DLC packs for Meteos Wars.
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* AwesomeMusic: And it reacts to how you're playing to boot!

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* AwesomeMusic: SugarWiki/AwesomeMusic: And it reacts to how you're playing to boot!

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* AwesomeMusic: And it reacts to how you're playing to boot!
** "The Speed of Magic" for Wiral's soundset which even returns in ''Wars'', the launch sounds sync up ''perfectly'' when you start chaining the field together and then that last ignition zips those Meteos off the planet like, well, magic!
** Sure, Gravitas may have lost the RottenRockAndRoll of the DS version but the heavy, percussive techno track still fits with the heavy gravity.
** Even if many of the original planets lost the sound sets they had in the DS game, they still captured the theme and vibe of the planets in their music in a more techno fashion. Oleana still sounds like it's underwater, Lastar's ambient chimes conveys that sensation of light and brilliance, Vubble certainly has a more bubbly sound in its music, etc.



* TheScrappy: Starrii/Stellis according to popularity polls.

to:

* TheScrappy: Starrii/Stellis according to popularity polls. The launch physics are fairly powerful, slow to descend and usually clears the screen in a single ignition, making it hard to go on the attack, build the Impact, or just get a good score over your opponent.
Is there an issue? Send a MessageReason:
None


* TheProblemWithLicensedGames: ''Disney Magic'''s gameplay changes (Holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack of online capabilities (which, to be fair, probably isn't as relevant a complaint these days with internet service for DS games being discontinued), and the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and was now being "paved over" with a license [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original. All that said, though the game was still very solid and outside of the fanbase this trope was definitely [[SubvertedTrope subverted]] with the game being highly praised by critics and fans alike.

to:

* TheProblemWithLicensedGames: ''Disney Magic'''s gameplay changes (Holding the DS horizontally instead of vertically similar to ''VideoGame/BrainAge'' or ''VideoGame/RhythmHeaven'', the change in gameplay focus from multi-player, Smash Bros. style action to a more linear single-player approach, lack of online capabilities (which, to be fair, probably isn't as relevant a complaint these days with internet service for DS games being discontinued), and the fact that, unlike some other puzzle games like Tetris or Puzzle League, Meteos had unique and interesting lore that players liked and was now being "paved over" with a license [[{{Pun}} alienated]] a lot of Meteos fans enough to make them glad that it was developed by a different Q subdivision than the original. All that That said, though the game was still very solid and outside of the fanbase this trope was definitely [[SubvertedTrope subverted]] with the game being highly praised by critics and fans alike.

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