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* CharacterPerceptionEvolution: Geo's characterization from the first game was initially received negatively in comparison to his predecessor Lan Hikari, being dismissed as whiny and lacking initiative. However as the years went by and people became more understanding of loneliness and depression, Geo's characterization and [[VindicatedByHistory by extension the entire game]] is considered to be a believable portrayal of depression from losing a loved one, and that his budding friendship with Omega-Xis makes for a interesting story where Geo grows into the role of a hero and learns that he isn't alone in terms of human suffering.
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* {{Fanon}}: A popular fanon theory is that Geo or Sonia are decendants of [[VideoGame/MegaManBattleNetwork Lan Hikari]],

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* {{Fanon}}: A popular fanon theory is that Geo or Sonia are decendants of [[VideoGame/MegaManBattleNetwork Lan Hikari]],Hikari]].
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* Fanon: a popular fanon theory is that either geo and or Sonia are decendants of lan hikari

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* Fanon: a {{Fanon}}: A popular fanon theory is that either geo and Geo or Sonia are decendants of lan hikari[[VideoGame/MegaManBattleNetwork Lan Hikari]],
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** Pat/Rey only makes a cameo after his HeelFaceTurn in the first game as a Bonus Boss, and hints that he wishes to make things up to Geo, but feels it's just a fantasy he can never have. Meanwhile, in the third game, Ace wishes to recruit as many experienced wave changers as possible to combat Dealer, initially wanting Solo (who rejects this). You'd think this would be the perfect time to bring him back, but he is completely absent from the third game.

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** Pat/Rey only makes a cameo after his HeelFaceTurn in the first game as a Bonus Boss, an OptionalBoss, and hints that he wishes to make things up to Geo, but feels it's just a fantasy he can never have. Meanwhile, in the third game, Ace wishes to recruit as many experienced wave changers as possible to combat Dealer, initially wanting Solo (who rejects this). You'd think this would be the perfect time to bring him back, but he is completely absent from the third game.
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** Pat/Rey only makes a cameo after his HeelFaceTurn in the first game as a Bonus Boss, and hints that he wishes to make things up to Geo, but feels it's just a fantasy he can never have. Meanwhile, in the third game, Ace wishes to recruit as many experienced wave changers as possible to combat Dealer, initially wanting Solo (who rejects this). You'd think this would be the perfect time to bring him back, but he is completely absent from the third game.
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* ValuesResonance: Somewhat. The game series is completely unsubtle about it's message, but considering we live in a time of growing isolation and even friendlessness, that may make it resonate more as people without close friendships or relationships is one of the bigger problems of the modern age.
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* Fanon: a popular fanon theory is that either geo and or Sonia are decendants of lan hikari
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Trope was cut/disambiguated due to cleanup


* EvilIsSexy:
** Heartless. [[spoiler: She's GoodAllAlong, but is no less sexy.]]
** Queen Ophiuca. Look at her [[http://images2.wikia.nocookie.net/__cb20080708234260/megaman/images/3/31/OphiuchusQueen.jpg official art]] closely and you will see what is unmistakeably an exotic dancer outfit in her design. Somebody's been feeling repressed of late, hmm?
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** Debates over ''who'' is the female lead of the games can be pretty heated. Even outside of shipping discourse, many debate over whether or not Sonia or Luna is meant to be the female lead. Proponents for Sonia point out how her design evokes Mayl from the ''Battle Network'' games, her "Lyra Note" form more traditionally looks like Roll from the original ''Mega Man'', her bond with Geo has more overt focus in the first two games, and she's a consistent ActionGirl across the three entries. Proponents for Luna note that while she was ''initially'' designed as a joke character, it was Geo's relationship with ''her'' that allowed him to unlock "Star Force" and "Tribe On", her concept notes for ''3'' specifically noted her design now taking inspiration from Mayl, her relationship with Geo having more focus in the third game, and post-series content using ''her'' when promoting the various series via their female leads like Roll and Mayl. It doesn't help matters that the ''MM25 Mega Man & Mega Man X Official Complete Works'' book decided to depict ''both'' of them alongside Geo.

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** Debates over ''who'' is the female lead of the games can be pretty heated. Even outside of shipping discourse, many debate over whether or not Sonia or Luna is meant to be the female lead. Proponents for Sonia point out how her design evokes Mayl from the ''Battle Network'' games, her "Lyra Note" form more traditionally looks like Roll from the original ''Mega Man'', her bond with Geo has more overt focus in the first two games, and she's a consistent ActionGirl across the three entries. Proponents for Luna note that while she was ''initially'' designed as a joke character, it was Geo's relationship with ''her'' that allowed him to unlock "Star Force" and "Tribe On", her concept notes for ''3'' specifically noted her design now taking inspiration from Mayl, her relationship with Geo having more focus in the third game, and post-series content using ''her'' when promoting the various series via their female leads like Roll and Mayl. It doesn't help matters that the ''MM25 ''[=MM25=] Mega Man & Mega Man X Official Complete Works'' book decided to depict ''both'' of them alongside Geo.

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* BaseBreakingCharacter: Solo has his fans who enjoy his rivalry with [=MegaMan=], his cool design, challenging boss fight and being the only villain who directly challenges Geo's ideals; though some despise him being a hypocritical edgelord who [[WolverinePublicity gets far more screentime]] than he deserves and that his rivalry feels tacked on when characters such as Pat (and Rey) or Jack Corvus would've been better rivals to Geo.

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* BaseBreakingCharacter: BaseBreakingCharacter:
** Luna tends to be one of the more divisive characters, even outside of [[DieForOurShip shipping]] [[ShipToShipCombat reasons.]] As an archetypical example of the {{tsundere}} and {{ojou}} in the first game, along with said traits being [[{{Flanderization}} exaggerated]] in the second game, she got a lot of flak as an annoying bitch that Geo was within his rights to be annoyed by, especially when compared to his well written relationship with Sonia. Fans of the anime and players of ''3'' however enjoy Luna's more adorable behavior and displays of CharacterDevelopment, particularly her [[spoiler:brief death]] and the pathos born from it, and if anything wish she got ''more'' of a role going forward. In the years since the games release, the divide on Luna has largely become a [[AmericansHateTingle Western]] issue, with Luna being much more warmly received in Japan.
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Solo has his fans who enjoy his rivalry with [=MegaMan=], his cool design, challenging boss fight and being the only villain who directly challenges Geo's ideals; though some despise him being a hypocritical edgelord who [[WolverinePublicity gets far more screentime]] than he deserves and that his rivalry feels tacked on when characters such as Pat (and Rey) or Jack Corvus would've been better rivals to Geo.



* BrokenBase: Fans of ''Battle Network'' either enjoy ''Star Force'' or accuse it of being a waste of effort on Capcom's part. Drama ensues.

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* BrokenBase: BrokenBase:
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Fans of ''Battle Network'' either enjoy ''Star Force'' or accuse it of being a waste of effort on Capcom's part. Drama ensues.ensues.
** Debates over ''who'' is the female lead of the games can be pretty heated. Even outside of shipping discourse, many debate over whether or not Sonia or Luna is meant to be the female lead. Proponents for Sonia point out how her design evokes Mayl from the ''Battle Network'' games, her "Lyra Note" form more traditionally looks like Roll from the original ''Mega Man'', her bond with Geo has more overt focus in the first two games, and she's a consistent ActionGirl across the three entries. Proponents for Luna note that while she was ''initially'' designed as a joke character, it was Geo's relationship with ''her'' that allowed him to unlock "Star Force" and "Tribe On", her concept notes for ''3'' specifically noted her design now taking inspiration from Mayl, her relationship with Geo having more focus in the third game, and post-series content using ''her'' when promoting the various series via their female leads like Roll and Mayl. It doesn't help matters that the ''MM25 Mega Man & Mega Man X Official Complete Works'' book decided to depict ''both'' of them alongside Geo.



* ShipToShipCombat: Geo/Luna shippers and Geo/Sonia shippers are not well known for being amicable.

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* ShipToShipCombat: Geo/Luna shippers and Geo/Sonia shippers are not well known for being amicable. The only thing they can usually agree on is [[FanonDiscontinuity ignoring]] the second game, since it makes ''both'' pairings come out looking bad thanks to Luna suffering {{flanderization}} and Sonia's [[spoiler:brief stint as a FakeDefector]].

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A. Luna isn't flat out hated in the west, since she does have plenty of fans still thanks to those aware of the anime and her role, even if minor, in 3. B. If it were a cultural issue only, then that's not The Scrappy, that's just Americans Hate Tingle which would be documented on it's own, as The Scrappy would denote her being hated nigh-universally, not just in one specific region.


* AmericansHateTingle: Luna is often seen as TheScrappy in the west, partly because her archetypal {{Tsundere}} and {{Ojou}} tropes are less popular outside of Japan and partly because her exposure overseas was dominated by her {{Flanderization}} into an AlphaBitch from the games. Her more sympathetic {{Moe}} traits in the anime are unknown abroad, as the dub was canceled less than halfway through; it literally ended on Luna's focus arc, the height of her ClingyJealousGirl portrayal. Because she challenges the FanPreferredCouple, shippers find even more reason to dislike her.

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* AmericansHateTingle: Luna is often seen as TheScrappy much more divisive in the west, partly because her archetypal {{Tsundere}} and {{Ojou}} tropes are less popular outside of Japan and partly because her exposure overseas was dominated by her {{Flanderization}} into an AlphaBitch from the games. Her more sympathetic {{Moe}} traits in the anime are unknown less known abroad, as the dub was canceled less than halfway through; it through, literally ended on ending in the middle of Luna's focus arc, arc at the height of her ClingyJealousGirl portrayal.portrayal, leaving only those aware of the anime's continuation knowing about it. Because she challenges the FanPreferredCouple, shippers find even more reason to dislike her.



** Due to [[AmericansHateTingle cultural differences]], Luna tends to be viewed as this by western fans due to her bitchy, highly strung behavior and {{Tsundere}} behavior making her an unpleasant character to deal with. This itself isn't inherently a problem due to Luna and her friends being people that Geo can't stand until after he frees her from Ophiuca's manipulation. What is a problem is how these traits were flanderized in ''Star Force 2'', making you question why Geo would ever want to be friends with a self-centered domineering bitch who screams and whines when things don't go her way. For what it's worth, Star Force 3 dialed back on all this, even if it meant that Luna didn't get to be as important as promotional art made her out to be.

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* MemeticMutation: Screenshot-based Let's Plays have again made the blink animation a common joke, making characters look extra-annoyed or like {{Smug Smiler}}s.

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* MemeticMutation: MemeticMutation:
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Screenshot-based Let's Plays have again made the blink animation a common joke, making characters look extra-annoyed or like {{Smug Smiler}}s.Smiler}}s.
** "I'm 30 years old."[[note]]One NPC says this quote; humorously, [[YoungerThanTheyLook he has the elderly man sprite]] to contrast what he's saying. This guy has reached a level of famous recognition within the fanbase, with fans holding him up as a prime reaction image for feeling old when you're actually still relatively young.[[/note]]

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