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* MostWonderfulSound: The intensity of the shotgun blasts can easily bring a sense of satisfaction, with the pump-action having a satisfying follow-up. That is, unless Tommy is [[ThisIsGonnaSuck the one on the business end]] in a gun battle.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: The intensity of the shotgun blasts can easily bring a sense of satisfaction, with the pump-action having a satisfying follow-up. That is, unless Tommy is [[ThisIsGonnaSuck the one on the business end]] in a gun battle.
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* MostWonderfulSound: The intensity of the shotgun blasts can easily bring a sense of satisfaction, with the pump-action having a satisfying follow-up. That is, unless Tommy is [[ThisIsGonnaSuck the one on the business end]] in a gun battle.
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** The ways Tommy can die are hilarious considering when you do die, the game slows down time as Tommy's body ragdolls to the ground while you hear sad music cues.
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* AluminumChristmasTrees: A number of players found the inclusion of car radios jarring, considering the time period. Car-mounted radios did exist in 1930, but given the current state of electronics (with humongous and power-hungry vacuum tubes the only way to listen to AM radio), they existed as bulky peripherals that had to be custom-installed within the chassis, and were ridiculously expensive; at the time, they were considered either a rich man's toy or only practical for police officers to coordinate on patrol. The inclusion of radios in ''all'' cars, though, can be chalked up as ArtisticLicense, for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.

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* AluminumChristmasTrees: A number of players found the inclusion of car radios jarring, considering the time period. Car-mounted radios did exist in 1930, but given the current state of electronics (with humongous and power-hungry vacuum tubes the only way to listen to AM radio), they existed as were bulky peripherals peripheral gadgets that had to be custom-installed within the chassis, and were ridiculously expensive; had very high price tags; at the time, they were considered either a rich man's toy or only practical for police officers to coordinate on patrol. The inclusion of radios in ''all'' cars, though, can be chalked up as ArtisticLicense, for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
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* AluminumChristmasTrees: A number of players found the inclusion of car radios jarring, considering the time period. Car-mounted radios did exist in 1930, but given the current state of electronics (with humongous and power-hungry vacuum tubes the only way to listen to AM radio), they existed as bulky peripherals that had to be installed in the chassis, and were ridiculously expensive; at the time, they were considered either a rich man's toy or only practical for police officers to coordinate on patrol. The inclusion of radios in ''all'' cars, though, can be chalked up as ArtisticLicense, for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.

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* AluminumChristmasTrees: A number of players found the inclusion of car radios jarring, considering the time period. Car-mounted radios did exist in 1930, but given the current state of electronics (with humongous and power-hungry vacuum tubes the only way to listen to AM radio), they existed as bulky peripherals that had to be installed in custom-installed within the chassis, and were ridiculously expensive; at the time, they were considered either a rich man's toy or only practical for police officers to coordinate on patrol. The inclusion of radios in ''all'' cars, though, can be chalked up as ArtisticLicense, for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.

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[[folder:General tropes]]
* AluminumChristmasTrees: A number of players found the inclusion of car radios jarring, considering the time period. Car-mounted radios did exist in 1930, but given the current state of electronics (with humongous and power-hungry vacuum tubes the only way to listen to AM radio), they existed as bulky peripherals that had to be installed in the chassis, and were ridiculously expensive; at the time, they were considered either a rich man's toy or only practical for police officers to coordinate on patrol. The inclusion of radios in ''all'' cars, though, can be chalked up as ArtisticLicense, for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
[[/folder]]



* AlternativeCharacterInterpretation: The priest in the level of the same name. A [[GoodShepherd honest man of God]] who is just a little naive and sad to see Tommy go down his dark path or a {{Sinister Minister}} who is voluntarily whitewashing the crimes of the City Councilor's son and greedily takes Tommy's money.

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* AlternativeCharacterInterpretation: The priest in the level of the same name. A Is he an [[GoodShepherd honest man of God]] who is just a little naive and sad to see Tommy go down his dark path path, or a {{Sinister Minister}} who is voluntarily whitewashing the crimes of the City Councilor's son and greedily takes Tommy's money.money?
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What An Idiot has been Flame Bait and must adhere to certain specifications (e.g. you'd expect & instead.


* WhatAnIdiot: In his narrations over the ending, Tommy mentions that he and his family were given new identities after his release from prison. When [[spoiler:Vito and Joe]] show up at his house to kill him, he answers to his real name before they do the deed.
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* AlternateCharacterInterpretation: The priest in the level of the same name. A [[GoodShepherd honest man of God]] who is just a little naive and sad to see Tommy go down his dark path or a {{Sinister Minister}} who is voluntarily whitewashing the crimes of the City Councilor's son and greedily takes Tommy's money.

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: The priest in the level of the same name. A [[GoodShepherd honest man of God]] who is just a little naive and sad to see Tommy go down his dark path or a {{Sinister Minister}} who is voluntarily whitewashing the crimes of the City Councilor's son and greedily takes Tommy's money.
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* RemadeAndImproved: While the original was better received by critics and has a diehard following by its fans for its groundbreaking gameplay, graphics, and storytelling for its time, the ''Definitive Edition'' is seen by many newcomers and longtime fans as the superior version, with a far more polished story, better-written characters, and overall improved and polished gameplay that removes the awkward jank, excess menu system, and annoying bugs of the original.
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** Sarah, the pure melee combat level. Because of how the melee animation loop is timed, it’s very easy to lock Tommy and his opponent into a game of endless dodging, especially in the second part Tommy and the man with the baseball bat can spend more than 10 minutes swinging at and missing each other.
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Knew I’d find one of these sooner or later.


** "Ketchup with you later."[[note]]Context: From a scene in "A Trip to the Country" where some players mishear "Catch up" as "ketchup"[[/note]]

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** "Ketchup with you later."[[note]]Context: "[[note]] From a scene in "A Trip to the Country" where some players mishear "Catch up" as "ketchup"[[/note]]
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* PortingDisaster: While the original PC release received rave reviews for its storytelling and graphics, the console conversions paled in comparison as it was severely cut down due to memory limitations. [[LoadsAndLoadsOfLoading Long load times]] are one thing, but reduced geometry and texture detail resulted in the game, especially the [=PlayStation 2=] release, ending up looking like an N64 game in comparison to its contemporaries. It could be due to the fact that the porting house aimed at a direct conversion, ultimately having to compromise when it became apparent that the level-based game engine was ill-suited for consoles.
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* SequelDifficultyDrop: The remake is noticeably easier than the original game, which came from a time period in which games were NintendoHard in general. The shooting and cover system is much more friendly, and more generous health and ammo pickups means that mistakes during a mission are much less punishing. That being said...
* SequelDifficultySpike: The remake can be somewhat more difficult than ''Mafia III'', since Tommy isn't as skilled a combatant as Lincoln was, and also doesn't have access to some of the more game-breaking tools Lincoln did such as silenced weapons. That said, the odds faced by Tommy are generally not as overwhelming as those faced by Lincoln to balance this out.
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** Ditto with Ralphie especially with his condition. Besides being the butt of Paulie's bullying, conversations between Ralph and Tommy reveal even more depressing things about the mechanic's personal life and his motivation for working with Salieri: [[spoiler:Ralph mentions in "Better Get Used To It" that he took the job partly to shield himself from the neighbourhood hoodlums, and he was envious of Tommy for being a good father to his children in "You Lucky Bastard", while all Ralph got from his dad was a beating.]] In "Just For Relaxation" [[spoiler:Ralph berated Tommy for his callousness towards the mechanic, reminding Tommy that he's "one of the good ones".]]

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** Ditto with Ralphie especially with his condition.condition (implied to be autism). Besides being the butt of Paulie's bullying, conversations between Ralph and Tommy reveal even more depressing things about the mechanic's personal life and his motivation for working with Salieri: [[spoiler:Ralph mentions in "Better Get Used To It" that he took the job partly to shield himself from the neighbourhood hoodlums, and he was envious of Tommy for being a good father to his children in "You Lucky Bastard", while all Ralph got from his dad was a beating.]] In "Just For Relaxation" [[spoiler:Ralph berated Tommy for his callousness towards the mechanic, reminding Tommy that he's "one of the good ones". And then he gets arrested at the end of the game while looking absolutely miserable.]]
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** [[spoiler:Fans like to joke that Tommy's more dignified death in the remake is less about him expecting and accepting that his former life will fatally catch up with him, and more the fact that this is officially the ''third time'' we've all seen him get shot by Joe on his front lawn that even Tommy isn't surprised anymore.]]
--->'''Youtube comment''': Every time Tommy [[spoiler:dies]], [[GroundhogDayLoop he wakes up in a cab in 1930]].

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* UnintentionallyUnsympathetic: Some players felt that Tommy in the remake is far less relatable than he was in the original, as the ''Definitive Edition'' rendition is shown to be more of a snide and callous wannabe tough-guy than the meek and reluctant FishOutOfWater who only took the life of crime because he had nothing to lose and he had no other choice given the circumstances of the time.



** Ditto with Ralphie especially with his condition. Besides being the butt of Paulie's bullying, conversations between Ralph and Tommy reveal even more depressing things about the mechanic's personal life and his motivation for working with Salieri: [[spoiler:Ralph mentions in "Better Get Used To It" that he took the job partly to shield himself from the neighbourhood hoodlums, and he was envious of Tommy for being a good father to his children in "You Lucky Bastard", while all Ralph got from his dad was a beating.]]

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** Ditto with Ralphie especially with his condition. Besides being the butt of Paulie's bullying, conversations between Ralph and Tommy reveal even more depressing things about the mechanic's personal life and his motivation for working with Salieri: [[spoiler:Ralph mentions in "Better Get Used To It" that he took the job partly to shield himself from the neighbourhood hoodlums, and he was envious of Tommy for being a good father to his children in "You Lucky Bastard", while all Ralph got from his dad was a beating.]]]] In "Just For Relaxation" [[spoiler:Ralph berated Tommy for his callousness towards the mechanic, reminding Tommy that he's "one of the good ones".]]
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* {{Narm}}: Paulie's accent can sometimes come off as this. While it has its times of being fairly natural, sometimes it sounds like a cartoony depiction of a mobster.

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* {{Narm}}: Paulie's thick accent can sometimes come off as this. While it has its times of being fairly natural, sometimes it sounds like a cartoony depiction of a mobster.

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* SelfImposedChallenge: See the racing mission under ThatOneLevel? You can make it even harder by choosing to race with Simulation driving mechanics and manual shifting. Go slightly too fast into a corner or lock up your brakes and you'll go careening into the wall, and if you shift too soon you'll either spin out in the corners or get left in the dust by the other racers in the straightaways. There's no achievement for doing this, so there's really no reason to make this already-frustrating mission even harder than it is except to say you did.

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* SelfImposedChallenge: SelfImposedChallenge:
**
See the racing mission under ThatOneLevel? You can make it even harder by choosing to race with Simulation driving mechanics and manual shifting. Go slightly too fast into a corner or lock up your brakes and you'll go careening into the wall, and if you shift too soon you'll either spin out in the corners or get left in the dust by the other racers in the straightaways. There's no achievement for doing this, so there's really no reason to make this already-frustrating mission even harder than it is except to say you did.did.
** Ever since the first update came out, some players played through the game not only on Classic mode but without the minimap or any other form of player assistance perhaps to better emulate the gameplay of the 2002 original.
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* {{Narm}}: Paulie's accent in the remake can sometimes come off as this.

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* {{Narm}}: Paulie's accent in the remake can sometimes come off as this. While it has its times of being fairly natural, sometimes it sounds like a cartoony depiction of a mobster.

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* TheWoobie: Paulie is portrayed more sympathetically in the remake. Despite his chipper attitude, it's clear that the only person in Salieri's Mafia who truly does like him was Tommy, while Sam and the Don himself disparage him at times. [[spoiler:Just when things are looking up for him, Sam unexpectedly betrays him and callously murders him on Salieri's orders. The worst part is the only thing Tommy can do is avenge his death and that won't bring him back.]]

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* TheWoobie: TheWoobie:
**
Paulie is portrayed more sympathetically in the remake. Despite his chipper attitude, it's clear that the only person in Salieri's Mafia who truly does like him was Tommy, while Sam and the Don himself disparage him at times. [[spoiler:Just when things are looking up for him, Sam unexpectedly betrays him and callously murders him on Salieri's orders. The worst part is the only thing Tommy can do is avenge his death and that won't bring him back.]]
** Ditto with Ralphie especially with his condition. Besides being the butt of Paulie's bullying, conversations between Ralph and Tommy reveal even more depressing things about the mechanic's personal life and his motivation for working with Salieri: [[spoiler:Ralph mentions in "Better Get Used To It" that he took the job partly to shield himself from the neighbourhood hoodlums, and he was envious of Tommy for being a good father to his children in "You Lucky Bastard", while all Ralph got from his dad was a beating.
]]
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* Narm: Paulie's accent in the remake can sometimes come off as this.

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* Narm: {{Narm}}: Paulie's accent in the remake can sometimes come off as this.
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* Narm: Paulie's accent in the remake can sometimes come off as this.
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** Paulie himself counts as one, as detailed in TheWoobie below.
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* TheWoobie: Paulie is portrayed more sympathetically in the remake. Despite his chipper attitude, it's clear that the only person in Salieri's Mafia who truly does like him was Tommy, while Sam and the Don himself disparage him at times. [[spoiler:Just when things are looking up for him, Sam unexpectedly betrays him and callously murders him on Salieri's orders. The worst part is the only thing Tommy can do is avenge his death and that won't bring him back.]]
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** Note that on [[HarderThanHard Classic Mode]], the simulationist driving mechanics are enforced. [[ThisIsGonnaSuck Have fun!]]
* ThatOneLevel: The race level, even ''more so'' than in the original, due to it being only 3 rounds instead of 5 and the annoying commentary. As if the original race wasn't frustratingly difficult enough, the race in the remake has RubberBandAI, crashing cars that [[SpitefulAI careen into your path with laser precision]], and on the higher difficulties a single mistake will make it impossible for you to catch up, forcing you to restart the whole thing. You almost have to [[UnnecessaryRoughness cause the other racers to crash to win]].

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** Note that on [[HarderThanHard Classic Mode]], the simulationist driving mechanics are enforced. [[ThisIsGonnaSuck Have fun!]]
* ThatOneLevel: The race level, even ''more so'' than in the original, due to it being only 3 rounds laps instead of 5 and the annoying commentary. As if the original race wasn't frustratingly difficult enough, the race in the remake has RubberBandAI, crashing cars that [[SpitefulAI careen into your path with laser precision]], and on the higher difficulties a single mistake will make it impossible for you to catch up, forcing you to restart the whole thing. You almost have to [[UnnecessaryRoughness cause the other racers to crash to win]].win]].
** While you can make the race slightly easier on most difficulties if you option for arcade vehicle handling, on [[HarderThanHard Classic Mode]], the simulationist driving mechanics mentioned above in SelfImposedChallenge are enforced. [[ThisIsGonnaSuck Have fun!]]
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** Note that on [[HarderThanHard Classic Mode]], the simulationist driving mechanics are enforced. [[ThisIsGonnaSuck Have fun!]]
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* TheyWastedAPerfectlyGoodPlot: While the epilogue did show the fates of the surviving Salieri Family members [[spoiler: e.g. Salieri getting a life sentence, Vincenzo for gun-running and Ralph for grand theft auto]], the court battle--which was arguably unprecedented given its expose on an American Mafia family--was only mentioned in passing and could've been dramatised as well, similar to the court scene in ''Mafia II''.

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* TheyWastedAPerfectlyGoodPlot: While the epilogue did show the fates of the surviving Salieri Family members [[spoiler: e.g. Salieri getting a life sentence, sentence and Vincenzo and Ralph being charged for gun-running and Ralph for grand theft auto]], auto respectively]], the court battle--which was arguably unprecedented given its expose on an American Mafia family--was only mentioned in passing and could've been dramatised as well, similar to the court scene in ''Mafia II''.
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* While the Orwellian police patrols have become a source of frustration among players, a bug in the game's facial effects system causes Tommy to somehow lipsync to police reports made by civilians which leads to some rather [[https://www.instagram.com/p/CGHoSR-gOCm/ unintentionally hilarious moments]].

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* GoodBadBugs: While the Orwellian police patrols have become a source of frustration among players, a bug in the game's facial effects system causes Tommy to somehow lipsync to police reports made by civilians which leads to some rather [[https://www.instagram.com/p/CGHoSR-gOCm/ unintentionally hilarious moments]].
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* While the Orwellian police patrols have become a source of frustration among players, a bug in the game's facial effects system causes Tommy to somehow lipsync to police reports made by civilians which leads to some rather [[https://www.instagram.com/p/CGHoSR-gOCm/ unintentionally hilarious moments]].
Is there an issue? Send a MessageReason:
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* SelfImposedChallenge: See the racing mission under ThatOneLevel? You can make it even harder by choosing to race with Simulation driving mechanics and manual shifting. Go slightly too fast into a corner or lock up your brakes and you'll go careening into the wall, and if you shift too soon you'll either spin out in the corners or get left in the dust by the other racers in the straightaways. There's no achievement for doing this, so there's really no reason to make this already-frustrating mission even harder than it is except to [[BraggingRightsReward say you did]].

to:

* SelfImposedChallenge: See the racing mission under ThatOneLevel? You can make it even harder by choosing to race with Simulation driving mechanics and manual shifting. Go slightly too fast into a corner or lock up your brakes and you'll go careening into the wall, and if you shift too soon you'll either spin out in the corners or get left in the dust by the other racers in the straightaways. There's no achievement for doing this, so there's really no reason to make this already-frustrating mission even harder than it is except to [[BraggingRightsReward say you did]].did.

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