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Bonus Boss is a disambiguation


** Also Divine Weapon, which hits the party no less than ''seven times'' for heavy damage. Good news, it's exclusive to [[BonusBoss the Ancient Cave's final boss]], and it's only used the moment the boss TurnsRed. Bad news, said boss can alternate between [[spoiler:her]] regular and powered forms every few turns.

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** Also Divine Weapon, which hits the party no less than ''seven times'' for heavy damage. Good news, it's exclusive to [[BonusBoss the Ancient Cave's final boss]], boss, and it's only used the moment the boss TurnsRed. Bad news, said boss can alternate between [[spoiler:her]] regular and powered forms every few turns.
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** It's possible for Zombies to drop the Alumina Sword, a sword that outclasses almost all end-game weapons. Zombies first appear in the ''fourth'' dungeon of the game.

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** It's possible for Zombies to drop the Alumina Sword, a sword that outclasses almost all end-game weapons.weapons (+480 ATP, higher than ''the Dual Blade!''). Zombies first appear in the ''fourth'' dungeon of the game. If you get one, Wain will 1-shot every single enemy you encounter for at least half the game and make bosses a joke as his attack damage shoots up from about 50 per hit to ''300'' or so.
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not ymmv


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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* DemonicSpiders: Sprites and Elves are fast as hell, making it unlikely that you'll put them down before they unleash powerful spells. Dark Elves can even cast the multi-target instant-death Destroy. They also have a special movement pattern on the dungeon floor that makes it difficult to stun them and more likely than not that they'll get the drop on you.

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* DemonicSpiders: DemonicSpiders:
**
Sprites and Elves are fast as hell, making it unlikely that you'll put them down before they unleash powerful spells. Dark Elves can even cast the multi-target instant-death Destroy. They also have a special movement pattern on the dungeon floor that makes it difficult to stun them and more likely than not that they'll get the drop on you.



* GoodBadBugs: The Scatter Hit IP skill is supposed to hit [[SpamAttack 6 times for half the damage]], which is balanced for its cost of 50 IP. However, it only applies the reduced power for its last hit, essentially making it five and a half times as strong as a regular attack. Give this to Aima, and it’ll even outdamage her [[DangerousForbiddenTechnique EnergyPunch]].

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