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* EnsembleDarkhorse: ''Lost Planet 2'' gives us the [[{{Bandito}} Vagabundos]], [[CrouchingMoronHiddenBadass a gang of goofball desert bandits]] who manage to hijack a N.E.V.E.C. overland battleship using only lightweight jetbikes, kill a Category-G akrid and destroy a second N.E.V.E.C. battleship using their new toy, and even get a BigDamnHeroes moment in the final battle where they save another group of protagonists from a swarm of Akrid. They're ''barely'' relevant to the overall plot, disjointed as it is, yet many players point to them as one the game's more memorable factions.



* SugarWiki/MomentOfAwesome: Lost Planet 2 gives us the [[{{Bandito}} Vagabundos]], a band of {{Anti Hero}}es who manage to defeat N.E.V.E.C. forces in a firefight, hijack an overland battleship, kill a Category-G akrid with their newly acquired battleship's primary laser cannon, destroy another N.E.V.E.C. battleship in combat, and get a BigDamnHeroes moment in the final battle where they save the other heroes from a swarm of Akrid.
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* PlayTheGameSkipTheStory: General consensus is that the first two games are good third-person shooters, particularly with the improvements of the second title, but the stories are cheesy, bare-bones {{Cliche Storm}}s.
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May HAVE, not may OF.


* {{Sequelitis}}: While ''Lost Planet 2'' both won and lost fans with its co-op and multiplayer focus combined with ArtificialStupidity for AI partners in single-player, ''Lost Planet 3'' lost '''everybody.''' The prequel status explores an interesting idea the first game proposed, but most agree that the staple VS combat being dropped in favor of controlling a far clunkier Rig with a "PressXToNotDie" melee system and the on-foot gameplay becoming just another cover-shooter severely dampened the fun. It doesn't help that it suffered poor timing with the outsourced developer's style making it resemble the then-announced ''VideoGame/DeadSpace3'' and causing people to think they were being rather derivative. With ''EX Troopers'' still suffering from NoExportForYou, Lost Planet 3 may of been a FranchiseKiller as of this writing.

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* {{Sequelitis}}: While ''Lost Planet 2'' both won and lost fans with its co-op and multiplayer focus combined with ArtificialStupidity for AI partners in single-player, ''Lost Planet 3'' lost '''everybody.''' The prequel status explores an interesting idea the first game proposed, but most agree that the staple VS combat being dropped in favor of controlling a far clunkier Rig with a "PressXToNotDie" melee system and the on-foot gameplay becoming just another cover-shooter severely dampened the fun. It doesn't help that it suffered poor timing with the outsourced developer's style making it resemble the then-announced ''VideoGame/DeadSpace3'' and causing people to think they were being rather derivative. With ''EX Troopers'' still suffering from NoExportForYou, Lost Planet 3 may of have been a FranchiseKiller as of this writing.
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** ''Lost Planet 2'' was disliked by a portion of the fanbase of the first for its near-laser focus on online co-op and short missions structure and for its more disjointed storyline and poor AI. While others felt that the focus on gameplay above anything else plus the epic boss battles were a welcomed focus.

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** ''Lost Planet 2'' was disliked by a portion of the fanbase of the first for its near-laser focus on online co-op and short missions structure and for its more disjointed storyline and poor AI. While others felt that the focus on gameplay above anything else plus the epic boss battles were a welcomed focus.focus, especially after many felt the first game's story was cheesy and poorly written.



* DemonicSpiders: The turrets from Episode 3-3. Without the right weapons, expect to waste ammo and time ''attempting'' to destroy them while you get blown off the train.

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* DemonicSpiders: The In ''Lost Planet 2'', the turrets from Episode 3-3. Without the right weapons, expect to waste ammo and time ''attempting'' to destroy them while you get blown off the train.
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** ''Lost Planet 2'' was disliked by a portion of the fanbase of the first for its near-laser focus on online co-op and short missions structure and for its more disjointed storyline and poor AI. While other felt that the focus on gameplay above anything else plus the boss battles was a welcomed focus.
** ''Lost Planet 3'' was disliked by fans of both past games for making a 180 as a {{Metroidvania}}-lite story-driven cover shooter with very low focus on Mecha combat and very uninspired multiplayer mode. While other praise its characters, its more personal storyline and atmosphere.

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** ''Lost Planet 2'' was disliked by a portion of the fanbase of the first for its near-laser focus on online co-op and short missions structure and for its more disjointed storyline and poor AI. While other others felt that the focus on gameplay above anything else plus the epic boss battles was were a welcomed focus.
** ''Lost Planet 3'' was disliked by fans of both past games for making a 180 as a {{Metroidvania}}-lite story-driven cover shooter with very low focus on Mecha combat and very uninspired multiplayer mode. While other others praise its characters, its more personal storyline and atmosphere.
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* ContestedSequel: Both sequels became for completely different reasons.

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* ContestedSequel: Both sequels became this for completely different reasons.

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* ContestedSequel: Both sequels became for completely different reasons.
** ''Lost Planet 2'' was disliked by a portion of the fanbase of the first for its near-laser focus on online co-op and short missions structure and for its more disjointed storyline and poor AI. While other felt that the focus on gameplay above anything else plus the boss battles was a welcomed focus.
** ''Lost Planet 3'' was disliked by fans of both past games for making a 180 as a {{Metroidvania}}-lite story-driven cover shooter with very low focus on Mecha combat and very uninspired multiplayer mode. While other praise its characters, its more personal storyline and atmosphere.



* {{Sequelitis}}: While ''Lost Planet 2'' both won and lost fans with its co-op and multiplayer focus combined with ArtificialStupidity for AI partners in single-player, ''Lost Planet 3'' lost '''everybody.''' The prequel status explores an interesting idea the first game proposed, but most agree that the staple VS combat being dropped for controlling a far clunkier Rig with a "PressXToNotDie" melee system and the on-foot gameplay becoming just another cover-shooter severely dampened the fun. It doesn't help that it suffered poor timing with the outsourced developer's style making it resemble the then-announced ''VideoGame/DeadSpace3'' and causing people to think they were being rather derivative. With ''EX Troopers'' still suffering from NoExportForYou, Lost Planet 3 may of been a FranchiseKiller as of this writing.

to:

* {{Sequelitis}}: While ''Lost Planet 2'' both won and lost fans with its co-op and multiplayer focus combined with ArtificialStupidity for AI partners in single-player, ''Lost Planet 3'' lost '''everybody.''' The prequel status explores an interesting idea the first game proposed, but most agree that the staple VS combat being dropped for in favor of controlling a far clunkier Rig with a "PressXToNotDie" melee system and the on-foot gameplay becoming just another cover-shooter severely dampened the fun. It doesn't help that it suffered poor timing with the outsourced developer's style making it resemble the then-announced ''VideoGame/DeadSpace3'' and causing people to think they were being rather derivative. With ''EX Troopers'' still suffering from NoExportForYou, Lost Planet 3 may of been a FranchiseKiller as of this writing.

Added: 436

Removed: 423

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* CrazyAwesome: Lost Planet 2 gives us the [[{{Bandito}} Vagabundos]], a band of {{Anti Hero}}es who manage to defeat N.E.V.E.C. forces in a firefight, hijack an overland battleship, kill a Category-G akrid with their newly acquired battleship's primary laser cannon, destroy another N.E.V.E.C. battleship in combat, and get a BigDamnHeroes moment in the final battle where they save the other heroes from a swarm of Akrid.


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* SugarWiki/MomentOfAwesome: Lost Planet 2 gives us the [[{{Bandito}} Vagabundos]], a band of {{Anti Hero}}es who manage to defeat N.E.V.E.C. forces in a firefight, hijack an overland battleship, kill a Category-G akrid with their newly acquired battleship's primary laser cannon, destroy another N.E.V.E.C. battleship in combat, and get a BigDamnHeroes moment in the final battle where they save the other heroes from a swarm of Akrid.
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Added DiffLines:

* SequelDifficultyDrop: [[NintendoHard Extreme Mode]] is not so much the HarderThanHard that the first game's Extreme Mode was. It's most likely because of the co-op mode, weapon variations, and abilities. This can also be averted depending on the competence of your teammates.
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* HolyShitQuotient: Try to count the number of times during [[https://www.youtube.com/watch?v=vyT9sM5xkQw this]] final trailer.

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