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* MostAnnoyingSound:
** Kain's catch phrase, "Vae Victis" turns into this in the first game for his tendency to shout it at the top of his lungs every three or four swings of a sword. It it MUCH less annoying in Defiance, as he does much the same thing but not as frequently in a more sinister sounding voice.
** Also in Blood Omen are those chained humans going "OOOOOH! Oh please! Help me kind sir!" again and again and again. The irony is that this gives you an incentive to kill them all, as quickly as possible.
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** One specific event that is forgotten is that Kain himself might have free will because of one thing that happened to them both [[spoiler: they both died and were resurrected unnaturally, outside of the regular "wheel of fate]].

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** One specific event that is forgotten is that Kain himself might have free will because of one thing that happened to them both [[spoiler: Kain and Raziel,[[spoiler: they both died and were resurrected unnaturally, outside of the regular "wheel of fate]].
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** One specific event that is forgotten is that Kain himself might have free will because of one thing that happened to them both [[spoiler: they both died and were resurrected unnaturally, outside of the regular "wheel of fate]].
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* SugarWiki/GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. While not actually true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], in practice the game does allow players to travel across Nosgoth in realtime without ever having to view a loading screen.

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* SugarWiki/GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. times, which is pretty impressive given that it was a WideOpenSandbox game on the Playstation. While the claim of "no load times" is not actually ''technically'' true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], in practice the game does allow players to travel across Nosgoth in realtime without ever having to view a loading screen.
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* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''VideoGame/DevilMayCry'', which had come out 2 years prior. When you think about it, it was actually one of its first followers, before ''VideoGame/GodOfWar'' and ''VideoGame/NinjaGaiden'' made everyone forget about it.

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* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''VideoGame/DevilMayCry'', which had come out 2 years prior. When you think about it, it was actually one of its first followers, before ''VideoGame/GodOfWar'' ''VideoGame/GodOfWarI'' and ''VideoGame/NinjaGaiden'' made everyone forget about it.
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** ** [[LastOfHisKind Poor]], ''[[GodIsEvil poor]]'' [[EpiphanicPrison Janos]] [[FateWorseThanDeath Audron]].

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** ** [[LastOfHisKind Poor]], ''[[GodIsEvil poor]]'' [[EpiphanicPrison Janos]] [[FateWorseThanDeath Audron]].
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%%** Janos Audron]].

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%%** Janos ** ** [[LastOfHisKind Poor]], ''[[GodIsEvil poor]]'' [[EpiphanicPrison Janos]] [[FateWorseThanDeath Audron]].

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Approved by the thread.


* MagnificentBastard: Once a petty noble in the world of Nosgoth, murdered and revived as a vampire, Kain has chafed at the tyranny of fate. Establishing a vampire monarchy, but wishing for a way to save the world without sacrificing his own life, Kain condemns his right-hand man Raziel to the Abyss, knowing Raziel will survive and return as a wraith, allowing Kain to manipulate him, the one being with true free will, into changing fate to the point of even averting his own predestined death, as well as saving Raziel from his own fate of being consumed by the Reaver. Kain proceeds to overcome a multitude of dangers with his wit and skill, constantly able to keep pace with the most powerful players in Nosgoth to the point he is able to even defeat the monstrous EldritchAbomination, the Elder God, who has been responsible for all the bloodshed and horror Nosgoth has endured for eons, while never losing his sardonic wit or dark charm.

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* MagnificentBastard: MagnificentBastard:
**
Once a petty noble in the world of Nosgoth, murdered and revived as a vampire, Kain has chafed at the tyranny of fate. Establishing a vampire monarchy, but wishing for a way to save the world without sacrificing his own life, Kain condemns his right-hand man Raziel to the Abyss, knowing Raziel will survive and return as a wraith, allowing Kain to manipulate him, the one being with true free will, into changing fate to the point of even averting his own predestined death, as well as saving Raziel from his own fate of being consumed by the Reaver. Kain proceeds to overcome a multitude of dangers with his wit and skill, constantly able to keep pace with the most powerful players in Nosgoth to the point he is able to even defeat the monstrous EldritchAbomination, the Elder God, who has been responsible for all the bloodshed and horror Nosgoth has endured for eons, while never losing his sardonic wit or dark charm.charm.
** The {{Necromancer}} Mortanius of the Pillar of Death helped to lead a rebellion that overthrew the vampires before he became aware of the Hylden being held back by the Pillars of Balance. Possessed by the Hylen leader, the Unspoken, and used to murder the Guardian of Balance, Mortanius sets the events of the series in motion by having the petty noble and heir to Balance, Kain, murdered and revives him as a vampire to kill the brigands who slew him to begin with. Once this is achieve, Mortanus manipulates Kain to steadily purge the Circle, ending with Kain killing him as well, all with the intent of returning the Pillars to vampire ownership.
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** [[https://www.youtube.com/watch?v=e6vEbiez5ZI Janos' Retreat]] captures Janos' intimidating aura with a haunting introduction, then becomes more serene, conveying his kind personality underneath the exterior.

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** [[https://www.youtube.com/watch?v=e6vEbiez5ZI Janos' Retreat]] captures Janos' intimidating aura with a haunting introduction, then slowly becomes more serene, conveying his kind personality underneath the exterior.
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* AlternateCharacterInterpretation: It's entirely possible that characters other than Raziel have free will. Free will seems to be a matter of existing outside the normal laws of time and fate, like Raziel and the Elder God do. As the Timestreamer, able to freely see through time and travel forward and backwards as he wishes, Moebius seems like he would fit the bill for that description. And he ''does'' seek to actively change history a couple of times, despite the fact that the series claims that's impossible to do without free will. Kain definitely has the power to change fate by the end of ''Defiance'', but what gave him that power is ambiguous with all he goes through in the final chapters, and for all we know he always had free will and just never realized it. Besides, if only a select few special individuals get to have free will, don't you think [[spoiler:the Scion of Balance, the prophesied figure who will save Nosgoth]], would be one of them?

to:

* AlternateCharacterInterpretation: It's entirely possible that characters other than Raziel have free will. Free will seems to be a matter of existing outside the normal laws of time and fate, like Raziel and the Elder God do. As the Timestreamer, able to freely see through time and travel forward and backwards as he wishes, Moebius seems like he would fit the bill for that description. And he ''does'' seek to actively change history a couple of times, despite the fact that the series claims that's impossible to do without free will. Kain definitely has the power to change fate by the end of ''Defiance'', but what gave him that power is ambiguous with all he goes through in the final chapters, and for all we know he always had free will and just never realized it. Besides, if only If a select few special individuals get to have free will, don't you think then it would make sense for [[spoiler:the Scion of Balance, the prophesied figure who will save Nosgoth]], would Nosgoth]] to be one of them?them.
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** [[https://www.youtube.com/watch?v=e6vEbiez5ZI Janos' Retreat]] captures Janos' intimidating aura with a haunting introduction, then becomes more serene, conveying his kind personality underneath the exterior.
Is there an issue? Send a MessageReason:
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* SugarWiki/AwesomeMusic: The series is not really known for its soundtrack, but that doesn't mean it has nothing worth a listen.

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* SugarWiki/AwesomeMusic: The series is not really known for its features an unconventional, ambient soundtrack, but that doesn't mean it has nothing worth a listen.giving atmopshere to the rather unique setting of Nosgoth.

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* OnlyTheCreatorDoesItRight: ''Nosgoth'', being an MMO action game, has not been very well received by most fans, who loved the original games for their gothics stories.

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* OnlyTheCreatorDoesItRight: OnlyTheCreatorDoesItRight:
**
''Nosgoth'', being an MMO action game, has not been very well received by most fans, who loved the original games for their gothics stories.stories.
** On the other hand, both Silicon Knights and Crystal Dynamics are equally liked as creators. It helps that Amy Hennig was retained as the lead writer.
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** The very final boss battle against Hash'ak'gik in the ''Blood Omen'' is extremely simple and rather tedious. The only thing the boss does throughout the entire battle is to sink into the ground and try to rise up underneath you to deal CollisionDamage. That's literally all. For the most part the attack can be avoided simply by walking in a straight line. He does not even attempt to walk towards you or swing his claws at you. You almost get the feeling they simply ran out of time to draw sprites for anything more complex.

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** The very final boss battle against Hash'ak'gik in the ''Blood Omen'' is extremely simple and rather tedious. The only thing the boss does throughout the entire battle is to sink into the ground and try to rise up underneath you to deal CollisionDamage. That's literally all. For the most part the attack can be avoided simply by walking in a straight line. He does not When above ground, he just stands in place and doesn't even attempt to walk towards you or swing his claws at you. You almost get the feeling they simply ran out of time to draw sprites for anything more complex.
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None


** The very final boss battle against Hash'ak'gik in the ''Blood Omen'' is extremely simple and rather tedious. The only thing the boss does throughout the entire battle is to sink into the ground and try to rise up underneath you to deal ContactDamage. That's literally all. For the most part the attack can be avoided simply by walking in a straight line. He does not even attempt to walk towards you or swing his claws at you. You almost get the feeling they simply ran out of time to draw sprites for anything more complex.

to:

** The very final boss battle against Hash'ak'gik in the ''Blood Omen'' is extremely simple and rather tedious. The only thing the boss does throughout the entire battle is to sink into the ground and try to rise up underneath you to deal ContactDamage.CollisionDamage. That's literally all. For the most part the attack can be avoided simply by walking in a straight line. He does not even attempt to walk towards you or swing his claws at you. You almost get the feeling they simply ran out of time to draw sprites for anything more complex.

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* AnticlimaxBoss: Doing battle with Kain in ''Soul Reaver'' isn't very impressive in comparison to his sons. Each time you smack him three times while he stands still and shoots lightning bolts at you, and then you watch a cutscene.

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* AnticlimaxBoss: AnticlimaxBoss:
** The very final boss battle against Hash'ak'gik in the ''Blood Omen'' is extremely simple and rather tedious. The only thing the boss does throughout the entire battle is to sink into the ground and try to rise up underneath you to deal ContactDamage. That's literally all. For the most part the attack can be avoided simply by walking in a straight line. He does not even attempt to walk towards you or swing his claws at you. You almost get the feeling they simply ran out of time to draw sprites for anything more complex.
**
Doing battle with Kain in ''Soul Reaver'' isn't very impressive in comparison to his sons. Each time you smack him three times while he stands still and shoots lightning bolts at you, and then you watch a cutscene.

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* BrokenBase: The announcement of ''Nosgoth'' created one between fans who were okay with the idea, and fans who were disgusted that after eleven years the series is brought back to life... bringing no resolution whatsoever to any lingering plot threads from ''Defiance'', not helped by the fact that since Nosgoth is a Team-based deathmatch game, the odds of any story ''at all'' are slim. This was ultimately rendered irrelevant, as the game was canceled before it got out of beta testing.

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* BrokenBase: The announcement of ''Nosgoth'' created one between fans who were okay with the idea, and fans who were disgusted that after eleven years the series is brought back to life... bringing no resolution whatsoever to any lingering plot threads from ''Defiance'', not helped by the fact that since Nosgoth is a Team-based deathmatch game, the odds of any story ''at all'' are slim. This was ultimately rendered irrelevant, as the game was canceled before it got out of beta testing.BrokenBase:


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** The announcement of ''Nosgoth'' created one between fans who were okay with the idea, and fans who were disgusted that after eleven years the series is brought back to life... bringing no resolution whatsoever to any lingering plot threads from ''Defiance'', not helped by the fact that since Nosgoth is a Team-based deathmatch game, the odds of any story ''at all'' are slim. This was ultimately rendered irrelevant, as the game was canceled before it got out of beta testing.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''Franchise/DevilMayCry'', which had come out 2 years prior. When you think about it, it was actually one of its first followers, before ''VideoGame/GodOfWar'' and ''VideoGame/NinjaGaiden'' made everyone forget about it.

to:

* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''Franchise/DevilMayCry'', ''VideoGame/DevilMayCry'', which had come out 2 years prior. When you think about it, it was actually one of its first followers, before ''VideoGame/GodOfWar'' and ''VideoGame/NinjaGaiden'' made everyone forget about it.
Is there an issue? Send a MessageReason:
None

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* {{Fanon}}: Before it became a soul-sucking sword, the Soul Reaver was known simply as "the Reaver". Some in the fan community refer to it in this state as the "Blood Reaver", to better differentiate it from talking about the sword in either form, and because it makes sense in terms of ThemeNaming.
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* SugarWiki/GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. While not strictly true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], it does allow players to travel across Nosgoth in realtime with nothing to hinder them.

to:

* SugarWiki/GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. While not strictly actually true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], it in practice the game does allow players to travel across Nosgoth in realtime with nothing without ever having to hinder them.view a loading screen.

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* AwesomeMusic: The series is not really known for its soundtrack, but that doesn't mean it has nothing worth a listen; [[https://www.youtube.com/watch?v=YNWSDvDqm9g Ozar Midrashim]] remains memorable as its one iconic theme.

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* AwesomeMusic: SugarWiki/AwesomeMusic: The series is not really known for its soundtrack, but that doesn't mean it has nothing worth a listen; listen.
**
[[https://www.youtube.com/watch?v=YNWSDvDqm9g Ozar Midrashim]] remains memorable as its one iconic theme.
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** [[https://www.youtube.com/watch?v=KIwwWj3RFL0 Ariel's Lament]] is a powerful theme for the later part of the series, with a foreboding feeling creeping through its duration masked by triumphant drum beats and mysterious-sounding tribal motifs.
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* VisualEffectsOfAwesome: The sprite-based ''Blood Omen'' not withstanding, the entire series received acclaim for looking gorgeous, with the last game, ''Defiance'', looking amazing for the [=PS2=].

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: The sprite-based ''Blood Omen'' not withstanding, the entire series received acclaim for looking gorgeous, with the last game, ''Defiance'', looking amazing for the [=PS2=].
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* AngstWhatAngst: For all the stuff Kain goes through, he doesn't seem to react much to most of it.

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* AngstWhatAngst: For all the stuff Kain goes through, he doesn't seem to react much to most of it. Not surprising considering he is a sociopath.
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* BizarroEpisode: The Eternal Prison level in Blood Omen 2. It's origins are never explained, it doesn't really fit into the series' mythology and breaks several of it's rules, and the guardians don't seem to belong to any of the established races while covering everything with SigilSpam that doesn't resemble anything else in the series. Neither the prison or it's guardians are ever mentioned again.
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* AlternateCharacterInterpretation: It's entirely possible that characters other than Raziel have free will. Free will seems to be a matter of existing outside the normal laws of time and fate, like Raziel and the Elder God do. As the Timestreamer, able to freely see through time and travel forward and backwards as he wishes, Moebius seems like he would fit the bill for that description. And he ''does'' seek to actively change history a couple of times, despite the fact that the series claims that's impossible to do without free will. Kain definitely gains the power at change fate by the end of Defiance, but what gave him that power is ambiguous with all he goes through in the final chapters. And if only a select few individuals get to have free will, don't you think [[spoiler:the Scion of Balance, the prophesied figure who will save Nosgoth]], would be one of them?

to:

* AlternateCharacterInterpretation: It's entirely possible that characters other than Raziel have free will. Free will seems to be a matter of existing outside the normal laws of time and fate, like Raziel and the Elder God do. As the Timestreamer, able to freely see through time and travel forward and backwards as he wishes, Moebius seems like he would fit the bill for that description. And he ''does'' seek to actively change history a couple of times, despite the fact that the series claims that's impossible to do without free will. Kain definitely gains has the power at to change fate by the end of Defiance, ''Defiance'', but what gave him that power is ambiguous with all he goes through in the final chapters. And chapters, and for all we know he always had free will and just never realized it. Besides, if only a select few special individuals get to have free will, don't you think [[spoiler:the Scion of Balance, the prophesied figure who will save Nosgoth]], would be one of them?
Is there an issue? Send a MessageReason:
None


* GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. While not strictly true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], it does allow players to travel across Nosgoth in realtime with nothing to hinder them.

to:

* GeniusProgramming: SugarWiki/GeniusProgramming: A major selling point for ''Soul Reaver'' was that, due to various coding tricks, the game has no load times. While not strictly true[[note]]There ''are'' load times, but they're short and hidden by the animations for things like doors and gates opening, which is why such things are located in seemingly arbitrary places[[/note]], it does allow players to travel across Nosgoth in realtime with nothing to hinder them.

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Only Kain's rewrite was approved by the thread.


* MagnificentBastard: Kain and Moebius, arguably. Their ability to time travel and see the effects of predestination give them advantages that most Magnificent Bastards don't have, but nonetheless, their manipulations are pretty impressive. Kain is probably superior to Moebius, because while Moebius is working with the Elder God and the predestined timeline, Kain is working against them and nonetheless manages to manipulate on a fairly even footing. Also, Kain most definitely has the Badassery, and the LargeHam style and flair that Magnificent Bastards usually posses, while Moebius is inferior in that regard.

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* MagnificentBastard: Once a petty noble in the world of Nosgoth, murdered and revived as a vampire, Kain and Moebius, arguably. Their ability to time travel and see has chafed at the effects tyranny of predestination give them advantages that most Magnificent Bastards don't have, fate. Establishing a vampire monarchy, but nonetheless, their manipulations are pretty impressive. wishing for a way to save the world without sacrificing his own life, Kain is probably superior condemns his right-hand man Raziel to Moebius, because while Moebius is working with the Elder God Abyss, knowing Raziel will survive and the predestined timeline, return as a wraith, allowing Kain is working against them and nonetheless manages to manipulate on a fairly him, the one being with true free will, into changing fate to the point of even footing. Also, averting his own predestined death, as well as saving Raziel from his own fate of being consumed by the Reaver. Kain proceeds to overcome a multitude of dangers with his wit and skill, constantly able to keep pace with the most definitely powerful players in Nosgoth to the point he is able to even defeat the monstrous EldritchAbomination, the Elder God, who has been responsible for all the Badassery, bloodshed and the LargeHam style and flair that Magnificent Bastards usually posses, horror Nosgoth has endured for eons, while Moebius is inferior in that regard.never losing his sardonic wit or dark charm.
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Not true: Blood Omen 2 takes place in a timeline that's created in Soul Reaver 2 and further enabled in Defiance, not created in Defiance and destroyed in SR 2. It's alternate, yet still canon.


** It takes place entirely in an alternate timeline created in ''Defiance'' and destroyed in ''Soul Reaver 2''. If you skip it you miss nothing [[spoiler: except an explanation of what the Hylden are, and how they relate to everything else in the setting which all gets repeated in ''Defiance'' anyway]].
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Added DiffLines:

* ContinuityLockout: A hard example. You can play ''Soul Reaver'' and understand the story just fine, but from there on the series is highly serialized and knowledge of the previous games is necessary to follow along.

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