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History YMMV / KillerInstinct

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* MostWonderfulSound: Both examples in MemeticMutation

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Changed: 9

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** The fact Double Helix is making it, they haven't had a very good track record...

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** The fact that Double Helix is making it, and they haven't had a very good track record...



** And now people are claiming that the new game looks like a grittier [[StreetFighter Street Fighter IV]].

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** And now people are claiming that the new game looks like a grittier [[StreetFighter Street Fighter IV]].IV]].
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This isn\'t about the Xbox One\'s (defunct) DRM issues.


* BrokenBase: While many fans were elated to see Killer Instinct get a '''long''' overdue reboot, the fact that it's an XboxONE-exclusive title (meaning it's inseparable from the draconian DRM the system will have built-in) has many more split on whether it's worth the trade-off.

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* BrokenBase: While many fans were elated to see Killer Instinct get a '''long''' overdue reboot, the fact that it's an XboxONE-exclusive title (meaning it's inseparable from the draconian DRM the system will have built-in) has many more split on whether it's worth the trade-off.



** And Microsoft has now backpedaled from its DRM policies in the wake of the furor from E3.
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** And Microsoft has now backpedaled from its DRM policies in the wake of the furor from E3.
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** The fact Double Helix is making it, they haven't had a very good track record...
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* TheyCopiedItSoItSucks: One of the criticisms towards the game was that it was a MortalKombat clone.

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* TheyCopiedItSoItSucks: One of the criticisms towards the game was that it was a MortalKombat clone.clone.
** And now people are claiming that the new game looks like a grittier [[StreetFighter Street Fighter IV]].
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***Averted. That model is now only for the demo. The actual game itself will enjoy a physical release with everyone available.
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** Gargos' theme. It's so goddamn ''metal''.
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** The game is adopting a free-to-play model and will release with ''only'' Jago as the selectable character at launch. This is itself a bag of controversy among players.
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This fits more as Broken Base.


* BaseBreaker: While many fans were elated to see Killer Instinct get a '''long''' overdue reboot, the fact that it's an XboxONE-exclusive title (meaning it's inseparable from the draconian DRM the system will have built-in) has many more split on whether it's worth the trade-off.

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* BaseBreaker: BrokenBase: While many fans were elated to see Killer Instinct get a '''long''' overdue reboot, the fact that it's an XboxONE-exclusive title (meaning it's inseparable from the draconian DRM the system will have built-in) has many more split on whether it's worth the trade-off.
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* BaseBreaker: While many fans were elated to see Killer Instinct get a '''long''' overdue reboot, the fact that it's an XboxONE-exclusive title (meaning it's inseparable from the draconian DRM the system will have built-in) has many more split on whether it's worth the trade-off.
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* [[http://www.youtube.com/watch?v=eH_MA3qlUVM Sabrewulf's theme]]

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* ** [[http://www.youtube.com/watch?v=eH_MA3qlUVM Sabrewulf's theme]]
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* [[http://www.youtube.com/watch?v=eH_MA3qlUVM Sabrewulf's theme]]
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** [[http://www.youtube.com/watch?v=jYrLvg1JaNg The opening theme of the game]]!

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** [[http://www.youtube.com/watch?v=jYrLvg1JaNg The opening / main theme of the game]]!game]]
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** The opening theme of the game.

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** [[http://www.youtube.com/watch?v=jYrLvg1JaNg The opening theme of the game.game]]!
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** The Humiliation theme. A short, looping disco-esque theme that WILL get trapped in your skull.
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* NightmareRetardant: Fulgore is a big, hulking evil robot with glowy red eyes, long claws, and a multitude of deadly weapons at his disposal. He also makes elephant noises when you hit him.
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* RatedMForMoney - Fairly blatant at that. It was actually rated T, but the intent was still there.

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* CrowningMusicOfAwesome: The opening theme of the game, Riptor's theme, and of course Tusk's Conan like theme song.

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* CrowningMusicOfAwesome: AwesomeMusic:
**
The opening theme of the game, game.
**
Riptor's theme, and of course theme.
**
Tusk's Conan like theme song.



* EnsembleDarkhorse: Fulgore.



* EnsembleDarkhorse: Fulgore.
* MemeticMutation: [[MostWonderfulSound C-C-C-]]{{COMBO BREAKER}}!!

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* EnsembleDarkhorse: Fulgore.
* MemeticMutation:
MemeticMutation:
**
[[MostWonderfulSound C-C-C-]]{{COMBO BREAKER}}!!



* {{Mondegreen}}: The recurring voice heard in Glacius's music track from the first game sounds like it's saying "Dairy Queen".



* TheyCopiedItSoItSucks: One of the criticizms towards the game was that it was a MortalKombat clone.

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* TheyCopiedItSoItSucks: One of the criticizms criticisms towards the game was that it was a MortalKombat clone.
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** Also, "ULTRAAAAAAAAA COMBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"
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* PolishedPort: Thanks to Nintendo having the programming team for the arcade versions handle the Super Nintendo and Game Boy ports, instead of outsourcing it to a third-party developer. The result is that the SNES version was well-received and the GB version was surprisingly faithful, and more importantly, playable.

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* PolishedPort: Thanks to Nintendo having the programming team for the arcade versions version handle the Super Nintendo and Game Boy ports, instead of outsourcing it to a third-party developer. The result is that the SNES version was well-received and the GB version was surprisingly faithful, and more importantly, playable.
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* PortingDisaster: Averted thanks to Nintendo having the programming team for the arcade versions handle the Super Nintendo and Game Boy ports, instead of outsourcing it to a third-party developer. The result is that the SNES version was well-received and the GB version was surprisingly faithful, and more importantly, playable.

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* PortingDisaster: Averted thanks PolishedPort: Thanks to Nintendo having the programming team for the arcade versions handle the Super Nintendo and Game Boy ports, instead of outsourcing it to a third-party developer. The result is that the SNES version was well-received and the GB version was surprisingly faithful, and more importantly, playable.
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* PortingDisaster: Averted thanks to Nintendo having the programming team for the arcade versions handle the Super Nintendo and Game Boy ports, instead of outsourcing it to a third-party developer. The result is that the SNES version was well-received and the GB version was surprisingly faithful, and more importantly, playable.
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* {{Mondegreen}}: The recurring voice heard in Glacius's music track from the first game sounds like it's saying "Dairy Queen".
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** Fulgore's KI2 Theme.
*** His KI1 theme, too.

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** Fulgore's KI2 [=KI2=] Theme.
*** His KI1 [=KI1=] theme, too.
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* EarWorm: T.J.Combo's theme song:
--> ''Feel the power baby!!!''
* GameBreaker:
** Cinder could do an ''infinite hit'' combo, and it was easier for some.
** Eyedol's ''infinite hit'' combo.
* EnsembleDarkhorse: Fulgore.
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*** Hia KI1 theme, too.

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*** Hia His KI1 theme, too.
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*** Or his KI1 theme, for that matter.

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*** Or his Hia KI1 theme, for that matter.too.
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*** Or his KI1 theme, for that matter.
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* CrowningMusicOfAwesome: The opening theme of the game, Riptor's theme, and of course Tusk's Conan like theme song.
** Orchid's theme in the second game, "Play Hard," complete with vocals.
** Also Cinder's theme, "Trailblazer," which could double as the boss music for Eyedol depending on what stage he was fought on.
** Fulgore's KI2 Theme.
* MemeticMutation: [[MostWonderfulSound C-C-C-]]{{COMBO BREAKER}}!!

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