History YMMV / KillerInstinct

27th Apr '17 10:01:32 PM CommanderAce
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* HellIsThatNoise: In contrast to the older games, 2013 Fulgore [[https://www.youtube.com/watch?v=H8WDZ7KBqqc has some rather unnerving vocals.]]



** Pretty much all of the sound effects in the game, especially those from ethereal characters like [[https://www.youtube.com/watch?v=z41TN3Pu6NU Omen]]. You normally can't hear it very well over all the music and hitsounds, but they're there and they're grand. The team really outdid themselves on this one.

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** Pretty much all of the sound effects in the game, especially those from ethereal characters like [[https://www.youtube.com/watch?v=z41TN3Pu6NU Omen]]. You normally can't hear it very well over all the music and hitsounds, hit sounds, but they're there and they're grand. The team really outdid themselves on this one.



** A few [[FinishingMove Ultimates]] in the 2013 edition are... not really the ultimate finisher, especially T.J. Combo's Ultimate.

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** A few [[FinishingMove Ultimates]] in the 2013 edition are... not really the ultimate finisher, especially T.J. Combo's Ultimate.finisher. Riptor's is notorious in this regard, where she knocks the opponent into the air for an aerial bite... [[EpicFail only to miss and fall to the ground]], forcing her to burn them to death as an improvisation.
* NarmCharm: On the other hand, Riptor's Ultimate has fans for being somewhat cute or even enjoyable because of the silliness.



** Fulgore is a big, hulking evil robot with glowy red eyes, long claws, and a multitude of deadly weapons at his disposal. He also makes elephant noises when you hit him.

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** Fulgore is a big, hulking evil robot with glowy red eyes, long claws, and a multitude of deadly weapons at his disposal. He also makes elephant Fulgore's elephant-like hit noises when you hit him.in the first two games, which are a rather jarring contrast to the image of a killer robot he presents.
24th Apr '17 1:26:00 PM awesomedude17
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Added DiffLines:

** A few [[FinishingMove Ultimates]] in the 2013 edition are... not really the ultimate finisher, especially T.J. Combo's Ultimate.
20th Apr '17 6:44:21 AM Anddrix
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** Fulgore's [[https://youtu.be/VZZEXpm1DFU?t=1m2s Devastation Beam]], which opens with an awesome mechanical whir before making a really satisfying Godzilla-like mechanical roar. Unless you're targeted by it, in which case it's [[HellIsThatNoise nightmarish]].

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** Fulgore's [[https://youtu.be/VZZEXpm1DFU?t=1m2s Devastation Beam]], which opens with an awesome mechanical whir before making a really satisfying Godzilla-like mechanical roar. Unless you're targeted by it, in which case it's [[HellIsThatNoise nightmarish]].nightmarish.



* NightmareFuel: Kan-Ra's reveal. [[JumpScare VERY]] [[NightmareFace MUCH]] [[HellIsThatNoise SO]].

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* NightmareFuel: Kan-Ra's reveal. [[JumpScare VERY]] [[NightmareFace MUCH]] [[HellIsThatNoise SO]].SO.



*** To say nothing of his ''[[HellIsThatNoise theme]]''. It sounds like the ending credits of a SlasherMovie!

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*** To say nothing of his ''[[HellIsThatNoise theme]]''.''theme''. It sounds like the ending credits of a SlasherMovie!
18th Apr '17 8:36:06 AM TravisTouchdown
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Added DiffLines:

** Kilgore originally had a bug with his Ultra Combo that caused the combo to "blow out" at various points, sending his opponent flying away early if the Knockdown Meter was filled too high before the Ultra was triggered. The Ultra Combo would, however, continue as though the opponent was still there, which lead to hilarious sights such as Kilgore unleashing a MacrossMissileMassacre and uppercutting thin air. Sadly, this was patched out a few weeks later.
** ''Shadow Lords'' allows players to attack for a short period after the fight is over to let players open the mode's treasure chests. This, however, comes to an abrupt end and plays the character's victory animation as soon as all of the loot is collected, allowing certain attacks to remain on screen for a few seconds, allowing for moments that weren't originally intended, especially if the victory pose requires the character model to be moved to a different part of the map. For instance, Cinder's Pyrobombs can cause a screen-filling explosion, Kilgore can be caught in a salvo of his own missiles, and Omen's Shadow Rashakuken can cause his various fireballs to fly past him as he poses.
6th Mar '17 3:59:51 PM TravisTouchdown
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** The reveals of Kilgore and Shin Hisako inevitably caused this. Some people complained about Iron Galaxy wasting possible character slots by releasing [[MovesetClone a pair of characters that were based on pre-existing charcters]] (Shadow Jago was exempt to this, as he was originally a reskin that eventually gained a moveset similar to Jago). Others welcomed the new characters for bringing more love [[EnsembleDarkhouse to two of the game's most beloved characters]], and felt that the various changes (Kilgore being a LongRangeFighter while Fulgore was more melee-focused, Shin Hisako being more of a traditional fighter than the specialized, counter-heavy Hisako) kept them separate enough from their source material to justify their addition. A third camp eventually developed, feeling that Kilgore and Shin Hisako were okay from a design standpoint, but that they would have preferred variants of ''different'' characters instead (with Orchid or Sabrewulf being particularly popular choices).

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** The reveals of Kilgore and Shin Hisako inevitably caused this. Some people complained about Iron Galaxy wasting possible character slots by releasing [[MovesetClone a pair of characters that were based on pre-existing charcters]] (Shadow Jago was exempt to this, as he was originally a reskin that eventually gained a moveset similar to Jago). Others welcomed the new characters for bringing more love [[EnsembleDarkhouse [[EnsembleDarkhorse to two of the game's most beloved characters]], and felt that the various changes (Kilgore being a LongRangeFighter while Fulgore was more melee-focused, Shin Hisako being more of a traditional fighter than the specialized, counter-heavy Hisako) kept them separate enough from their source material to justify their addition. A third camp eventually developed, feeling that Kilgore and Shin Hisako were okay from a design standpoint, but that they would have preferred variants of ''different'' characters instead (with Orchid or Sabrewulf being particularly popular choices).
6th Mar '17 3:59:20 PM TravisTouchdown
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** The reveal of Shin Hisako inevitably caused this. Some people complained about Iron Galaxy wasting another character slot by releasing yet another character based off of an existing one while others welcomed the new character for bringing more love to an already-popular EnsembleDarkhorse.

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** The reveal reveals of Kilgore and Shin Hisako inevitably caused this. Some people complained about Iron Galaxy wasting another possible character slot slots by releasing yet another character [[MovesetClone a pair of characters that were based off of an existing one while others on pre-existing charcters]] (Shadow Jago was exempt to this, as he was originally a reskin that eventually gained a moveset similar to Jago). Others welcomed the new character characters for bringing more love [[EnsembleDarkhouse to an already-popular EnsembleDarkhorse.two of the game's most beloved characters]], and felt that the various changes (Kilgore being a LongRangeFighter while Fulgore was more melee-focused, Shin Hisako being more of a traditional fighter than the specialized, counter-heavy Hisako) kept them separate enough from their source material to justify their addition. A third camp eventually developed, feeling that Kilgore and Shin Hisako were okay from a design standpoint, but that they would have preferred variants of ''different'' characters instead (with Orchid or Sabrewulf being particularly popular choices).
4th Mar '17 4:17:56 PM OldBen
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* How about General RAAM's guest appearance in the newest KI game? What's scary isn't the fact he's there or what he says (granted, that windy rasp is always unsettling,) but ''just how fucking huge he is compared to everyone else.'' In every video you see of him '''he will dwarf the character he's fighting! Hell, some of the other fighters barely come up to his hips!'''
* He can summon Kryll. While the ones he uses as a ranged attack just do small amounts of damage, veteran Gears fans will remember just how nightmarish these Hollow bats were, what with their ability to tear anything, even Boomers (who, for context, could take '''180 bullets before dying in the original Gears of War''') apart in ''seconds.''

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* ** How about General RAAM's guest appearance in the newest KI game? What's scary isn't the fact he's there or what he says (granted, that windy rasp is always unsettling,) but ''just how fucking huge he is compared to everyone else.'' In every video you see of him '''he will dwarf the character he's fighting! Hell, some of the other fighters barely come up to his hips!'''
* *** He can summon Kryll. While the ones he uses as a ranged attack just do small amounts of damage, veteran Gears fans will remember just how nightmarish these Hollow bats were, what with their ability to tear anything, even Boomers (who, for context, could take '''180 bullets before dying in the original Gears of War''') apart in ''seconds.''
2nd Mar '17 9:32:10 AM HyoukaForEternity
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Added DiffLines:

** The reveal of Shin Hisako inevitably caused this. Some people complained about Iron Galaxy wasting another character slot by releasing yet another character based off of an existing one while others welcomed the new character for bringing more love to an already-popular EnsembleDarkhorse.
23rd Feb '17 11:18:12 AM BrassShadows
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Added DiffLines:

*How about General RAAM's guest appearance in the newest KI game? What's scary isn't the fact he's there or what he says (granted, that windy rasp is always unsettling,) but ''just how fucking huge he is compared to everyone else.'' In every video you see of him '''he will dwarf the character he's fighting! Hell, some of the other fighters barely come up to his hips!'''
*He can summon Kryll. While the ones he uses as a ranged attack just do small amounts of damage, veteran Gears fans will remember just how nightmarish these Hollow bats were, what with their ability to tear anything, even Boomers (who, for context, could take '''180 bullets before dying in the original Gears of War''') apart in ''seconds.''
19th Feb '17 8:29:53 AM jackgrimm99
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** The score theme frome the SNES version is very creepy. Don't believe me? [[https://www.youtube.com/watch?v=IPa1oAsf0C4 Check this out]]!

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** The score theme frome from the SNES version is very creepy. Don't believe me? [[https://www.youtube.com/watch?v=IPa1oAsf0C4 Check this out]]!
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