History YMMV / InTheGroove

17th Dec '16 9:56:17 AM Gosicrystal
Is there an issue? Send a Message


* AmericansHateTingle: You would expect that since it's the SpiritualLicensee to DDR and with much harder charts, it would catch on with top-tier Japanese players. It didn't; most Japanese players prefer DDR and its chart style and music. The ITG scene is almost exclusively Western.



* FollowTheLeader: Both ways. ''In The Groove'' took the 4-arrow paradigm from [=DDR=] and ran with it, including new features like mines (which were already in Stepmania). In DDR X, DDR added shock arrows, which are pretty much mines. However, shock arrows always cover all four panels, which one might argue is missing the point of mines in the first place. In DDR SuperNOVA, they also started introducing ITG-level boss songs, though this may be more because players had pretty much 100-percented the whole DDR series at that point.



* [[AmericansHateTingle Japanese Players Hate ITG]]: You would expect that since it's the SpiritualLicensee to DDR and with much harder charts, it would catch on with top-tier Japanese players. It didn't; most Japanese players prefer DDR and its chart style and music. The ITG scene is almost exclusively Western.
* MemeticMutation:
** KONAMI WILL SUE
** [[http://www.youtube.com/watch?v=QixDSEoxig0 800$ BOOM]] (Both players get the same score on "Liquid Moon" in a tournament's final round, but one player accidentally hits a mine right at the end of the song. The "$800" refers to the difference in prize money.)

to:

* [[AmericansHateTingle Japanese Players Hate ITG]]: You would expect that since it's the SpiritualLicensee to DDR and with much harder charts, it would catch on with top-tier Japanese players. It didn't; most Japanese players prefer DDR and its chart style and music. The ITG scene is almost exclusively Western.
* MemeticMutation:
** KONAMI WILL SUE
**
MemeticMutation: [[http://www.youtube.com/watch?v=QixDSEoxig0 800$ BOOM]] (Both players get the same score on "Liquid Moon" in a tournament's final round, but one player accidentally hits a mine right at the end of the song. The "$800" refers to the difference in prize money.))
%%** KONAMI WILL SUE



* PortingDisaster: The [[UsefulNotes/PlayStation2 PS2]] port. The game was functional, and even included some cool features like a screen that displayed your overall progress in the game, but:
** The loading times, especially when going back to a previous menu, were [[LoadsAndLoadsOfLoading pretty bad]].
** The fonts and overall design weren't altered at all to accommodate the [=PS2=]'s video resolution, making the smaller text hard to read, akin to ''VideoGame/GranTurismo 2''.
** Perhaps worst of all, the songs were subject to one of the most surreal cases of {{Bowdlerization}} in recent history. Roxor followed ''every single instruction'' given to them from the [=ESRB=] to cement an E rating. Lyrics such as "beware of the ''dark'' side of town" were replaced with lyrics elsewhere in the song, which sounds as natural as one would expect. Now it's the ''wet'' side of town. Surprisingly, this didn't affect actual gameplay too badly. Fortunately, the PC port had the proper uncensored music, and didn't have any of the other problems the [=PS2=] port had.



** Also, "We Know What To Do" (which they neglected to mention is a very off-context remix of [[https://youtu.be/BsENOpKLSC4 the original]]) resembles "[[https://youtu.be/SA6zxC3lA3k?t=18m20s Crow Song]]", a popular StepMania song of the day.

to:

** Also, "We Know What To Do" (which they neglected to mention is a very off-context remix of [[https://youtu.be/BsENOpKLSC4 the original]]) resembles "[[https://youtu.be/SA6zxC3lA3k?t=18m20s Crow Song]]", a popular StepMania song of the day.



* ThatOneBoss: Where to begin? Of course, any [=ZiGZaG=] song is definitely one.
** There's also "Disconnected Disco" on Expert Double.

to:

* ThatOneBoss: Where to begin? Of course, any begin?
** Any
[=ZiGZaG=] song is definitely one.
** There's also "Disconnected Disco" on Expert Double.
27th Nov '16 8:15:16 AM NebulousConvocation
Is there an issue? Send a Message


* ComplacentGamingSyndrome: Try to find a competitive ''ITG'' player who plays any charts rated less than double digits.



* ItsEasySoItSucks: Every song under 10 blocks seems to suffer from this by the fanbase, despite a great deal of them actually being loads of fun. Due to the fanbase having a greater interest in such difficulty, most fan-made content in the style of ''ITG'' ends up being NintendoHard romps with only Expert charts.
* ItsHardSoItSucks: On the other hand, ITG's catering to the top-scoring crowd and abundance of NintendoHard charts, coupled with a large majority of ITG discussion being amongst higher-end players, means beginner players easily get intimidated from playing. The design of the Novice mode is probably slightly better than [=DDR's=] was at the time, but the Easy and Medium charts were oftentimes bland, at least in the first game.



* StopHavingFunGuys: Don't bother saying anything about the game if you can't clear double-digit songs. The ''ITG'' community, infamous for its elitism, is why many newbies are too scared to have any discussion about the game.
3rd Jul '16 1:32:53 AM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* FunnyAneurysmMoment: The "KONAMI WILL SUE" meme became much, MUCH harsher ever since their ExecutiveMeddling from 2015 onwards drew the world's biggest {{Hatedom}}.
19th Jun '16 3:41:16 AM LucaEarlgrey
Is there an issue? Send a Message


* ComplacentGamingSyndrome: Try to find a competitive ''ITG'' player who plays any charts rated less than doublee digits.

to:

* ComplacentGamingSyndrome: Try to find a competitive ''ITG'' player who plays any charts rated less than doublee double digits.
19th Jun '16 3:41:08 AM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* ComplacentGamingSyndrome: Try to find a competitive ''ITG'' player who plays any charts rated less than doublee digits.
15th May '16 11:45:14 PM Kaiveran
Is there an issue? Send a Message

Added DiffLines:

** Also, "We Know What To Do" (which they neglected to mention is a very off-context remix of [[https://youtu.be/BsENOpKLSC4 the original]]) resembles "[[https://youtu.be/SA6zxC3lA3k?t=18m20s Crow Song]]", a popular StepMania song of the day.
20th Apr '16 10:50:45 PM Lirodon
Is there an issue? Send a Message


* ItsEasySoItSucks: Every song under 10 blocks seems to suffer from this by the fanbase, despite a great deal of them actually being loads of fun.)
** Thus this leads to more and more expert only Nintendo Hard custom songs and packs.

to:

* ItsEasySoItSucks: Every song under 10 blocks seems to suffer from this by the fanbase, despite a great deal of them actually being loads of fun.)
** Thus this leads
Due to more and more expert the fanbase having a greater interest in such difficulty, most fan-made content in the style of ''ITG'' ends up being NintendoHard romps with only Nintendo Hard custom songs and packs.Expert charts.
4th Dec '15 12:39:20 PM case
Is there an issue? Send a Message


* ThatOneAttack: Determinator Single Expert 12. ''Seventeen arrows per second''.

to:

* ThatOneAttack: ThatOneAttack:
**
Determinator Single Expert 12. ''Seventeen arrows per second''. That's like an engine running at 1000 [=RPM=], [[{{Metaphorgotten}} except replace "engine" with "feet"]].
** Delirium Single Expert is a cakewalk by 12 standards for most of the song... but the last part is a long stream of 1\16th arrows at 166 [=BPM=] (eleven arrows per second) that just. Won't. Stop.
4th Dec '15 12:16:46 PM case
Is there an issue? Send a Message


* KeepCirculatingTheTapes: The [=PC=] version hasn't been legally available for a long time.
4th Dec '15 12:13:53 PM case
Is there an issue? Send a Message

Added DiffLines:

* KeepCirculatingTheTapes: The [=PC=] version hasn't been legally available for a long time.
This list shows the last 10 events of 35. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.InTheGroove