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** "Lost? Frightened? Confused? GOOD! [[EvilLaugh Nha ha ha ha ha ha ha!]]"
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Not ymmv


* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and Gnorris meeting the cast of the ''Zelda'' CD-i games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i {{YouTube Poop}}s.
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moved to Main/


* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and Gnorris meeting the cast of the ''Zelda'' CD-i games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i WebAnimation/{{YouTube Poop}}s.

to:

* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and Gnorris meeting the cast of the ''Zelda'' CD-i games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i WebAnimation/{{YouTube {{YouTube Poop}}s.
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None


* AllAnimationIsDisney: Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company on a completely different platform.

to:

* AllAnimationIsDisney: Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' ''VideoGame/TheLegendOfZeldaCDIGames'' (arguably, the games the system is best known for), the game itself is from a different company on a completely different platform.
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Removed parabombing. Like come on. This is tacked on right at the end of the example.


* AllAnimationIsDisney: Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company (Simon & Schuster Interactive) on a completely different platform (the DOS computer system).

to:

* AllAnimationIsDisney: Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company (Simon & Schuster Interactive) on a completely different platform (the DOS computer system).platform.



* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and (sometimes) Gnorris meeting the cast of the ''Zelda'' CD-i games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i WebAnimation/{{YouTube Poop}}s.

to:

* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and (sometimes) Gnorris meeting the cast of the ''Zelda'' CD-i games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i WebAnimation/{{YouTube Poop}}s.



* MemeticMolester: Meen, despite his [[ChildHater clear hatred of children]], is often seen as a pedophile, mostly because of how he kidnaps them (the fact that the opening cutscene depicts him undoing a girl's hair ribbon doesn't help). Gnorris sometimes gets the same treatment.

to:

* MemeticMolester: Meen, despite his [[ChildHater clear hatred of children]], is often seen as a pedophile, mostly because of how he kidnaps them (the fact that the opening cutscene depicts him undoing a girl's hair ribbon doesn't help).them. Gnorris sometimes gets the same treatment.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** This particular cutscene: "[[DerangedAnimation Lost?]] [[NightmareFace Frightened?]] [[UncannyValley Confused?]] '''[[{{Jerkass}} GOOD!]]'''" Cue EvilLaugh.

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** This particular cutscene: "[[DerangedAnimation Lost?]] [[NightmareFace Frightened?]] [[UncannyValley Confused?]] Confused? '''[[{{Jerkass}} GOOD!]]'''" Cue EvilLaugh.

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Redundancy


* AllAnimationIsDisney:
** Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company (Simon & Schuster Interactive) on a completely different platform (the DOS computer system).
** On a similar level, some believed the cutscenes were straight from the Zelda CD-i games, again due to the similar art style, only to find out later that they're from a completely different game.

to:

* AllAnimationIsDisney:
**
AllAnimationIsDisney: Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company (Simon & Schuster Interactive) on a completely different platform (the DOS computer system).
** On a similar level, some believed the cutscenes were straight from the Zelda CD-i games, again due to the similar art style, only to find out later that they're from a completely different game.
system).
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None


** Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company on a completely different platform.

to:

** Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company (Simon & Schuster Interactive) on a completely different platform.platform (the DOS computer system).
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None


* MemeticMolester: Meen, despite his [[ChildHater clear hatred of children]], is often seen as a pedophile, mostly because of how he kidnaps them. Gnorris sometimes gets the same treatment.

to:

* MemeticMolester: Meen, despite his [[ChildHater clear hatred of children]], is often seen as a pedophile, mostly because of how he kidnaps them.them (the fact that the opening cutscene depicts him undoing a girl's hair ribbon doesn't help). Gnorris sometimes gets the same treatment.

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Removed: 370

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* MemeticLoser: I.M. Meen is infamously regarded as an utterly pathetic and ineffectual villain due to the fact that he and his guardians get defeated and his labyrinth gets destroyed by a simple ''child'' with a ''[[WeaksauceWeakness good grammar]]''.



* NarmCharm: Meen is so over the top that it's impossible to be taken seriously. Of course, the Narm is what makes this game memorable; it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like [=YouTube=] Poops.



* NarmCharm: Meen is so over the top that it's impossible to be taken seriously. Of course, the Narm is what makes this game memorable; it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like [=YouTube=] Poops.
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* SugarWiki/AwesomeMusic: The opening song by I.M. Meen is often regarded as a very catchy and memorable VillainSong. Many fans have made remixes and covers of it.
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** Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people, the game itself is from a different company.
** On a similar level, some believed the cutscenes were straight from ''[[VideoGame/TheLegendOfZeldaCDiGames The Legend of Zelda CD-i games]]'', again due to the similar art style, only to find out later that they're from a completely different game.

to:

** Many people were quick to come to the conclusion that the game was a UsefulNotes/PhilipsCDi game because the cutscenes share the same art-style. While the cutscenes were animated by the same people, people who did the cutscenes for ''VideoGame/HotelMario'' and ''VideoGame/TheLegendOfZeldaCDiGames'' (arguably, the games the system is best known for), the game itself is from a different company.
company on a completely different platform.
** On a similar level, some believed the cutscenes were straight from ''[[VideoGame/TheLegendOfZeldaCDiGames The Legend of the Zelda CD-i games]]'', games, again due to the similar art style, only to find out later that they're from a completely different game.
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Fixed CD-i link formatting


** On a similar level, some believed the cutscenes were straight from ''VideoGame/TheLegendOfZeldaCDiGames'', again due to the similar art style, only to find out later that they're from a completely different game.

to:

** On a similar level, some believed the cutscenes were straight from ''VideoGame/TheLegendOfZeldaCDiGames'', ''[[VideoGame/TheLegendOfZeldaCDiGames The Legend of Zelda CD-i games]]'', again due to the similar art style, only to find out later that they're from a completely different game.
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** This other cutscene qualifies: Meen looking in a mirror and says "Mirror mirror, on the wall... There's a bookworm in the hall..." [[TheFourthWallWillNotProtectYou He turns to face the player,]] shouts "But not for long!", and walks off while laughing. It should be noted that this is one of the very few cutscenes where Meen's face has a more detailed look to it, and it makes him look legitimately threating and scary.

to:

** This other cutscene qualifies: Meen looking in a mirror and says "Mirror mirror, on the wall... There's a bookworm in the hall..." [[TheFourthWallWillNotProtectYou He turns to face the player,]] shouts "But "Buuuuuuuut not for long!", and walks off while laughing. It should be noted that this is one of the very few cutscenes where Meen's face has a more detailed look to it, and it makes him look legitimately threating threatening and scary.
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None


** This other cutscene qualifies: Meen looking in a mirror and says "Mirror mirror, on the wall... There's a bookworm in the hall..." [[TheFourthWallWillNotProtectYou He turns to face the player,]] shouts "But not for long!", and walks off while laughing. It should be noted that this is one of the very few cutscenes where Meen's face has a more detailed look to it, and it makes Meen look legitimately threating and scary.

to:

** This other cutscene qualifies: Meen looking in a mirror and says "Mirror mirror, on the wall... There's a bookworm in the hall..." [[TheFourthWallWillNotProtectYou He turns to face the player,]] shouts "But not for long!", and walks off while laughing. It should be noted that this is one of the very few cutscenes where Meen's face has a more detailed look to it, and it makes Meen him look legitimately threating and scary.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This other cutscene qualifies: Meen looking in a mirror and says "Mirror mirror, on the wall... There's a bookworm in the hall..." [[TheFourthWallWillNotProtectYou He turns to face the player,]] shouts "But not for long!", and walks off while laughing. It should be noted that this is one of the very few cutscenes where Meen's face has a more detailed look to it, and it makes Meen look legitimately threating and scary.

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* EnsembleDarkhorse: I.M. Meen himself. He's basically a personified SugarWiki/{{Funny Moment|s}}. Even at his scariest, he isn't the easiest to take seriously.




to:

* JustHereForGodzilla: I.M. Meen himself is the only reason the game is remembered; with his [[EvilIsHammy hammy]] personality being a source of a many of memes.
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* AccidentalInnuendo: ''Chill Manor'''s intro has main villain Ophelia Chill shake her butt in your face while singing about how her "nasties will distract you". Naturally, lots of people wonder what she calls her "nasties".

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* JustHereForGodzilla / [[WatchItForTheMeme Watch It for the Meen]]: This game would probably be a forgotten title in early 90s educational computer games if it weren't for the infamous animated cutscenes.

to:

* JustHereForGodzilla / [[WatchItForTheMeme Watch It for the Meen]]: This game would probably be a forgotten title in early 90s educational computer games if it weren't for the infamous animated cutscenes.



** [[LastSecondWordSwap "I've got a little SECRET..."]]
*** It doesn't help that Meen randomly pulls a girl's hair ribbon off her head in the opening cutscene.

to:

** --> [[LastSecondWordSwap "I've got a little SECRET..."]]
*** It doesn't help that Meen randomly pulls a girl's hair ribbon off her head in the opening cutscene.
"]]



* {{Narm}}: One of the most potent examples ever.
* NarmCharm: Of course, the Narm is what makes this game memorable; it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like [=YouTube=] Poops.

to:

* {{Narm}}: One of the most potent examples ever.
* NarmCharm: Meen is so over the top that it's impossible to be taken seriously. Of course, the Narm is what makes this game memorable; it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like [=YouTube=] Poops.




to:

* WatchItForTheMeme: This game would probably be a forgotten title in early 90s educational computer games if it weren't for the infamous animated cutscenes.
Tabs MOD

Removed: 295

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* EarWorm: [[https://www.youtube.com/watch?v=ekkk8sVajqE Oh look, what clever children, see them study, watch them learn...]]
** The [[https://www.youtube.com/watch?v=VLqjJqdfVLs I.M. Crazy remix]] deserves special mention for taking it UpToEleven. If you found the original too slow or boring...
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* HamAndCheese: Meen hams it up with the best of them. "How I HHHHHAAAATE those goody-goodies!"

to:

* HamAndCheese: Meen hams it up with the best of them. "How I HHHHHAAAATE HAAAATE those goody-goodies!"
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None


** Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style, before finding out it was actually a DOS game. While the cutscenes were animated by the same people, the game itself is from a different company.
** Some believed the cutscenes were from ''VideoGame/TheLegendOfZeldaCDiGames'' in particular due to their similar art style, only to find out later that they're from a completely different game.

to:

** Many people were quick to come to the conclusion of that the game being was a UsefulNotes/PhilipsCDi game because of the cutscenes' art style, before finding out it was actually a DOS game.cutscenes share the same art-style. While the cutscenes were animated by the same people, the game itself is from a different company.
** Some On a similar level, some believed the cutscenes were straight from ''VideoGame/TheLegendOfZeldaCDiGames'' in particular ''VideoGame/TheLegendOfZeldaCDiGames'', again due to their the similar art style, only to find out later that they're from a completely different game.

Changed: 231

Removed: 4

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----



** Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style before finding out it was actually a DOS game. The cutscenes were animated by the same people, but the game itself is from a different company.

to:

** Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style style, before finding out it was actually a DOS game. The While the cutscenes were animated by the same people, but the game itself is from a different company.



* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and (sometimes) Gnorris meeting the cast of the ''Zelda CD-i Games'' and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i Youtube Poops.

to:

* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and (sometimes) Gnorris meeting the cast of the ''Zelda ''Zelda'' CD-i Games'' games and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i Youtube Poops.WebAnimation/{{YouTube Poop}}s.



** The I.M. Crazy remix deserves special mention for taking it UpToEleven. If you found the original too slow or boring...

to:

** The [[https://www.youtube.com/watch?v=VLqjJqdfVLs I.M. Crazy remix remix]] deserves special mention for taking it UpToEleven. If you found the original too slow or boring...



* JustHereForGodzilla / [[WatchItForTheMeme Watch It For The Meen]]: If it weren't for the infamous animated cutscenes, nobody would remember this game.

to:

* JustHereForGodzilla / [[WatchItForTheMeme Watch It For The for the Meen]]: If This game would probably be a forgotten title in early 90s educational computer games if it weren't for the infamous animated cutscenes, nobody would remember this game. cutscenes.



** The sequel, Chill Manor, has some really surprising moments, like some pictures suddenly coming alive after you grab an important item. Not to mention that if you lose, Ophelia Chill uses the book of ages to [[RetGone erase you from history.]] Or if you prefer a lighter and softer interpretation, Ophelia simply erases your identity, wherein you are left as someone with no memory.

to:

** The sequel, Chill Manor, ''Chill Manor'', has some really surprising moments, like some pictures suddenly coming alive after you grab an important item. Not to mention that if you lose, Ophelia Chill uses the book of ages to [[RetGone erase you from history.]] Or if you prefer a lighter and softer interpretation, Ophelia simply erases your identity, wherein you are left as someone with no memory.



* NarmCharm: Of course, the Narm is what makes this game memorable, as it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like the Youtube Poops.

to:

* NarmCharm: Of course, the Narm is what makes this game memorable, as memorable; it does not detract from the gameplay, instead adding a quirky personality that helps to distinguish this game from other shooters and endeared a lot of people to it, guaranteeing virtual immortality via things like the Youtube [=YouTube=] Poops.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CommonCrossover: Likely because of the shared artstyle, it's common to see Meen and (sometimes) Gnorris meeting the cast of the ''Zelda CD-i Games'' and ''VideoGame/HotelMario''. It's gotten to the point where Meen is often the main villain in CD-i Youtube Poops.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: I.M. Meen himself. He's basically a personified FunnyMoment. Even at his scariest, he isn't the easiest to take seriously.

to:

* EnsembleDarkhorse: I.M. Meen himself. He's basically a personified FunnyMoment.SugarWiki/{{Funny Moment|s}}. Even at his scariest, he isn't the easiest to take seriously.
Is there an issue? Send a MessageReason:
None


** Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style before finding out it was actually a DOS game.

to:

** Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style before finding out it was actually a DOS game. The cutscenes were animated by the same people, but the game itself is from a different company.

Added: 195

Changed: 391

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Rewording


* AllAnimationIsDisney: Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style before finding out it was actually a DOS game.
** Some may believe the cutscenes to be clips from the CDI Zelda games due to their similar art style, and only learn about this game later.

to:

* AllAnimationIsDisney: AllAnimationIsDisney:
**
Many people were quick to come to the conclusion of the game being a UsefulNotes/PhilipsCDi game because of the cutscenes' art style before finding out it was actually a DOS game.
** Some may believe believed the cutscenes to be clips were from the CDI Zelda games ''VideoGame/TheLegendOfZeldaCDiGames'' in particular due to their similar art style, and only learn about this game later.to find out later that they're from a completely different game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Some may believe the cutscenes to be clips from the CDI Zelda games due to their similar art style, and only learn about this game later.
Is there an issue? Send a MessageReason:
None


* AllAnimationIsDisney: Many people were quick to come to the conclusion of the game being a UsefulNotes/PhillipsCDi game because of the cutscenes' art style.

to:

* AllAnimationIsDisney: Many people were quick to come to the conclusion of the game being a UsefulNotes/PhillipsCDi UsefulNotes/PhilipsCDi game because of the cutscenes' art style.style before finding out it was actually a DOS game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AllAnimationIsDisney: Many people were quick to come to the conclusion of the game being a UsefulNotes/PhillipsCDi game because of the cutscenes' art style.

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