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* SugarWiki/AwesomeMusic: The '70s versions have a [[https://www.youtube.com/watch?v=UDN1bL6Inks brassy big-band theme]] by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a [[https://www.youtube.com/watch?v=ruDhHMyG9Fk very upbeat and catchy theme]] by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').

to:

* SugarWiki/AwesomeMusic: The '70s versions have a [[https://www.youtube.com/watch?v=UDN1bL6Inks brassy big-band theme]] by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a [[https://www.youtube.com/watch?v=ruDhHMyG9Fk com/watch?v=AcHEzDvt9VQ very upbeat and catchy theme]] by Michel Camilo for Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').
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** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''[[http://www.gameshowforum.org/index.php/topic,21998.msg264802.html#msg264802 Dice Fever]]'', hosted by Aussie ''Series/DealOrNoDeal'' host Andrew O'Keefe. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.

to:

** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''[[http://www.gameshowforum.org/index.php/topic,21998.msg264802.html#msg264802 Dice Fever]]'', hosted by Aussie ''Series/DealOrNoDeal'' host Andrew O'Keefe. The biggest major difference was that ''there there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.element whatsoever.
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* HilariousInHindsight: A late 1970s ad for UsefulNotes/LosAngeles Creator/{{NBC}} station KNBC-TV 4 promoting Series/CardSharks and ''High Rollers'' included the headline "[[https://m.facebook.com/photo.php?fbid=2758480831137456&id=100009266995966&set=gm.1700570023433942&source=48&refid=18&_ft_=qid.6881989308872947687%3Amf_story_key.1700570023433942%3Agroup_id.475472209277069%3Atop_level_post_id.1700570023433942%3Atl_objid.1700570023433942%3Acontent_owner_id_new.100009266995966%3Apage_id.475472209277069%3Asrc.22%3Aphoto_id.2758480831137456%3Astory_location.6%3Astory_attachment_style.photo%3Afilter.GroupStoriesByActivityEntQuery%3Atds_flgs.3%3Aott.AX-fFehBDzstz-vJ%3Apage_insights.%7B%22475472209277069%22%3A%7B%22page_id%22%3A475472209277069%2C%22page_id_type%22%3A%22group%22%2C%22actor_id%22%3A100009266995966%2C%22dm%22%3A%7B%22isShare%22%3A0%2C%22originalPostOwnerID%22%3A0%7D%2C%22psn%22%3A%22EntGroupMallPostCreationStory%22%2C%22post_context%22%3A%7B%22object_fbtype%22%3A657%2C%22publish_time%22%3A1602287943%2C%22story_name%22%3A%22EntGroupMallPostCreationStory%22%2C%22story_fbid%22%3A%5B1700570023433942%5D%7D%2C%22role%22%3A1%2C%22sl%22%3A6%7D%7D&__tn__=EH-R A New Daily Double Starts Tomorrow]]. Needless to say, this would not be the last time Alex Trebek would be [[Series/{{Jeopardy}} associated with the words "Daily Double"]].

to:

* HilariousInHindsight: A late 1970s ad for UsefulNotes/LosAngeles Creator/{{NBC}} station KNBC-TV 4 promoting Series/CardSharks and ''High Rollers'' included the headline "[[https://m.facebook.com/photo.php?fbid=2758480831137456&id=100009266995966&set=gm.1700570023433942&source=48&refid=18&_ft_=qid.6881989308872947687%3Amf_story_key.1700570023433942%3Agroup_id.475472209277069%3Atop_level_post_id.1700570023433942%3Atl_objid.1700570023433942%3Acontent_owner_id_new.100009266995966%3Apage_id.475472209277069%3Asrc.22%3Aphoto_id.2758480831137456%3Astory_location.6%3Astory_attachment_style.photo%3Afilter.GroupStoriesByActivityEntQuery%3Atds_flgs.3%3Aott.AX-fFehBDzstz-vJ%3Apage_insights.%7B%22475472209277069%22%3A%7B%22page_id%22%3A475472209277069%2C%22page_id_type%22%3A%22group%22%2C%22actor_id%22%3A100009266995966%2C%22dm%22%3A%7B%22isShare%22%3A0%2C%22originalPostOwnerID%22%3A0%7D%2C%22psn%22%3A%22EntGroupMallPostCreationStory%22%2C%22post_context%22%3A%7B%22object_fbtype%22%3A657%2C%22publish_time%22%3A1602287943%2C%22story_name%22%3A%22EntGroupMallPostCreationStory%22%2C%22story_fbid%22%3A%5B1700570023433942%5D%7D%2C%22role%22%3A1%2C%22sl%22%3A6%7D%7D&__tn__=EH-R A "A New Daily Double Starts Tomorrow]].Tomorrow". Needless to say, this would not be the last time Alex Trebek would be [[Series/{{Jeopardy}} associated with the words "Daily Double"]].
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* SugarWiki/FunnyMoments: On the July 4, 1975 episode, a chandelier whacked Ruta Lee in the head just as she came onstage. Alex actually considered stopping tape, but declined when Ruta insisted that she was fine.

to:

* SugarWiki/FunnyMoments: On the July 4, 1975 episode, a chandelier whacked Ruta Lee in the head just as she came onstage. Alex actually considered stopping tape, but declined when Ruta insisted that she was fine. Alex went to commercial break all the same.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HilariousInHindsight: A late 1970s ad for UsefulNotes/LosAngeles Creator/{{NBC}} station KNBC-TV 4 promoting Series/CardSharks and ''High Rollers'' included the headline "[[https://m.facebook.com/photo.php?fbid=2758480831137456&id=100009266995966&set=gm.1700570023433942&source=48&refid=18&_ft_=qid.6881989308872947687%3Amf_story_key.1700570023433942%3Agroup_id.475472209277069%3Atop_level_post_id.1700570023433942%3Atl_objid.1700570023433942%3Acontent_owner_id_new.100009266995966%3Apage_id.475472209277069%3Asrc.22%3Aphoto_id.2758480831137456%3Astory_location.6%3Astory_attachment_style.photo%3Afilter.GroupStoriesByActivityEntQuery%3Atds_flgs.3%3Aott.AX-fFehBDzstz-vJ%3Apage_insights.%7B%22475472209277069%22%3A%7B%22page_id%22%3A475472209277069%2C%22page_id_type%22%3A%22group%22%2C%22actor_id%22%3A100009266995966%2C%22dm%22%3A%7B%22isShare%22%3A0%2C%22originalPostOwnerID%22%3A0%7D%2C%22psn%22%3A%22EntGroupMallPostCreationStory%22%2C%22post_context%22%3A%7B%22object_fbtype%22%3A657%2C%22publish_time%22%3A1602287943%2C%22story_name%22%3A%22EntGroupMallPostCreationStory%22%2C%22story_fbid%22%3A%5B1700570023433942%5D%7D%2C%22role%22%3A1%2C%22sl%22%3A6%7D%7D&__tn__=EH-R A New Daily Double Starts Tomorrow]]. Needless to say, this would not be the last time Alex Trebek would be [[Series/{{Jeopardy}} associated with the words "Daily Double"]].
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: The '70s versions have a brassy big-band theme by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a very upbeat and catchy theme by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').

to:

* SugarWiki/AwesomeMusic: The '70s versions have a [[https://www.youtube.com/watch?v=UDN1bL6Inks brassy big-band theme theme]] by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a [[https://www.youtube.com/watch?v=ruDhHMyG9Fk very upbeat and catchy theme theme]] by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').


* MostAnnoyingSound: The ''really'' [[https://www.youtube.com/watch?v=gBj4JWC4Wfo weird sound]] heard in the first Trebek era when doubles were rolled.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The '70s versions have a brassy big-band theme by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a very upbeat and catchy theme by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The '70s versions have a brassy big-band theme by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a very upbeat and catchy theme by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic: The '70s versions have a brassy big-band theme by Stan Worth that gave the show a cool Vegas feel. The 1987 version used a very upbeat and catchy theme by Score Productions (originally composed for Merrill Heatter's unsold pilot ''Lucky Numbers'').

Added: 380

Changed: 17

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* SugarWiki/FunnyMoments: On the July 4, 1975 episode, a chandelier whacked Ruta Lee in the head just as she came onstage. Alex actually considered stopping tape, but declined when Ruta insisted that she was fine.
-->'''Alex''': (''after coming back from commercial'') Don't worry about a thing, Ruta. Your hair looks fine, and the double vision will clear up within the half-hour.



** SugarWiki/NoProblemWithLicensedGames: Averted by the 1988 Parker Brothers box game- it was incredibly faithful to the Martindale version (even including some of the minigames) and had a Q&A booklet that made sense from the get go.

to:

** SugarWiki/NoProblemWithLicensedGames: Averted by the The 1988 Parker Brothers box game- it game was incredibly faithful to the Martindale version (even including some of the minigames) and had a Q&A booklet that made sense from the get go.
Is there an issue? Send a MessageReason:
None


** NoProblemWithLicensedGames: Averted by the 1988 Parker Brothers box game- it was incredibly faithful to the Martindale version (even including some of the minigames) and had a Q&A booklet that made sense from the get go.

to:

** NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: Averted by the 1988 Parker Brothers box game- it was incredibly faithful to the Martindale version (even including some of the minigames) and had a Q&A booklet that made sense from the get go.
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One trope per line and Hell Is That Noise is not YMMV.


* MostAnnoyingSound / HellIsThatNoise: The ''really'' [[https://www.youtube.com/watch?v=gBj4JWC4Wfo weird sound]] heard in the first Trebek era when doubles were rolled.

to:

* MostAnnoyingSound / HellIsThatNoise: MostAnnoyingSound: The ''really'' [[https://www.youtube.com/watch?v=gBj4JWC4Wfo weird sound]] heard in the first Trebek era when doubles were rolled.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MostAnnoyingSound / HellIsThatNoise: The ''really'' [[https://www.youtube.com/watch?v=gBj4JWC4Wfo weird sound]] heard in the first Trebek era when doubles were rolled.
Is there an issue? Send a MessageReason:
None


* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Creator/MiltonBradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board).

to:

* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Creator/MiltonBradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. writers, was released. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts prizes hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board).board with prizes underneath each column).
Is there an issue? Send a MessageReason:
None


* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Milton-Bradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board).

to:

* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Milton-Bradley).Creator/MiltonBradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board).

Added: 223

Changed: 1

Is there an issue? Send a MessageReason:
None


* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Milton-Bradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board.

to:

* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Milton-Bradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board.board).
** NoProblemWithLicensedGames: Averted by the 1988 Parker Brothers box game- it was incredibly faithful to the Martindale version (even including some of the minigames) and had a Q&A booklet that made sense from the get go.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheProblemWithLicensedGames: Applies to the quiz booklet included in the original 1975 HomeGame issued by E.S. Lowe (a subsidiary of Milton-Bradley). A good chunk of the questions were completely incoherent or made absolutely no sense, and once enough people complained, the remaining unsold copies were pulled from the shelves and a new version, with a completely rewritten quiz book (most questions were true-false or multiple-choice) written by competent writers. The dice portion of the game was left intact from the show's rules at the time (numbers on a standard gameboard with cash amounts hidden beneath each number, rather than the more famous rules of numbers scattered randomly on a 3-by-3 board.

Changed: 7

Removed: 921

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None


* MomentOfAwesome: Several.
** Gene Snook, a contestant in May 1978 who won ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car [[note]](even more awesome: Gene needed a two to win the Big Numbers on his last roll, and he immediately got snake eyes afterwards)[[/note]], bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
** One player cleared the board in March 1980 for ''$28,216''...then proceeded to lose the match, proving that one could win big on this show without going to the Big Numbers.
** Any time a champion wins the Big Numbers without rolling a bad roll. Even more awesome if they didn't roll a double as well.



** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''[[http://www.gameshowforum.org/index.php/topic,21998.msg264802.html#msg264802 Dice Fever]]'', hosted by Aussie ''DealOrNoDeal'' host Andrew O'Keefe. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.

to:

** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''[[http://www.gameshowforum.org/index.php/topic,21998.msg264802.html#msg264802 Dice Fever]]'', hosted by Aussie ''DealOrNoDeal'' ''Series/DealOrNoDeal'' host Andrew O'Keefe. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.
Is there an issue? Send a MessageReason:
None


** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''Dice Fever'', hosted by Aussie ''DealOrNoDeal'' host Andrew O'Connor. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.

to:

** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''Dice Fever'', ''[[http://www.gameshowforum.org/index.php/topic,21998.msg264802.html#msg264802 Dice Fever]]'', hosted by Aussie ''DealOrNoDeal'' host Andrew O'Connor.O'Keefe. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.

Added: 292

Changed: 16

Is there an issue? Send a MessageReason:
None


* MomentOfAwesome: Several.
** Gene Snook, a contestant in May 1978 who won ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car[[note]](Even more awesome--Gene needed a "2" to win the Big Numbers on his last roll, and he immediately got snake eyes afterwards.)[[/note]], bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
** One player cleared the board in March 1980 for ''$28,216''...then proceeded to lose the match, proving that one could win big on this show without going to the Big Numbers.

to:

* * MomentOfAwesome: Several.
** ** Gene Snook, a contestant in May 1978 who won ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car[[note]](Even car [[note]](even more awesome--Gene awesome: Gene needed a "2" two to win the Big Numbers on his last roll, and he immediately got snake eyes afterwards.)[[/note]], afterwards)[[/note]], bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
** ** One player cleared the board in March 1980 for ''$28,216''...then proceeded to lose the match, proving that one could win big on this show without going to the Big Numbers.



* TheyChangedItNowItSucks:
** The maingame was overhauled on April 26, 1976 to "Face Lifters" — the removed numbers now revealed parts of a famous face, with a correct identification winning the game and any prizes ''remaining'' on the board. The show, trying to win over viewers it had no chance of winning over, was canned seven weeks later.
** The minigames in the Martindale era, which ground gameplay nearly to a halt. One match could easily spread ''three'' episodes.

to:

* * TheyChangedItNowItSucks:
** ** The maingame was overhauled on April 26, 1976 to "Face Lifters" — the removed numbers now revealed parts of a famous face, with a correct identification winning the game and any prizes ''remaining'' on the board. The show, trying to win over viewers it had no chance of winning over, was canned seven weeks later.
** ** The minigames in the Martindale era, which ground gameplay nearly to a halt. One match could easily spread ''three'' episodes.episodes.
** In the late 2000s or so, Merrill Heatter attempted to revamp the show as ''Dice Fever'', hosted by Aussie ''DealOrNoDeal'' host Andrew O'Connor. The biggest major difference was that ''there was no quiz element'', and even more disturbingly '''this was one of the show's selling points'''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Any time a champion wins the Big Numbers without rolling a bad roll. Even more awesome if they didn't roll a double as well.
Is there an issue? Send a MessageReason:
None


** Gene Snook, a contestant in May 1978 who won ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car, bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."

to:

** Gene Snook, a contestant in May 1978 who won ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car, car[[note]](Even more awesome--Gene needed a "2" to win the Big Numbers on his last roll, and he immediately got snake eyes afterwards.)[[/note]], bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
Is there an issue? Send a MessageReason:
Correcting the value of Gene Snook\'s prizes for that one game.


** Gene Snook, a contestant in May 1978 who won ''$19,058'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car, bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."

to:

** Gene Snook, a contestant in May 1978 who won ''$19,058'' ''$19,008'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car, bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
Is there an issue? Send a MessageReason:
invoked


* ComplacentGamingSyndrome: It didn't matter how many prizes you stack on the board — if there was any semi-realistic chance of a bad roll happening, the dice would almost always get passed to the other player, just to avoid the risk of knocking yourself out of the game and your opponent winning by default.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MomentOfAwesome: Several.
** Gene Snook, a contestant in May 1978 who won ''$19,058'' in prizes in a single game by clearing out all three columns, each of which were loaded up with the maximum of five prizes each. He then cleared off the first two columns in the next game, ''then'' win the Big Numbers for $5,000 and a car, bringing his total to that point up to ''$42,108''. Alex remarked about the massive wins, "You're making up for all the luck you've never had before."
** One player cleared the board in March 1980 for ''$28,216''...then proceeded to lose the match, proving that one could win big on this show without going to the Big Numbers.
Is there an issue? Send a MessageReason:
None


----



** The minigames in the Martindale era, which ground gameplay nearly to a halt. One match could easily spread ''three'' episodes.

to:

** The minigames in the Martindale era, which ground gameplay nearly to a halt. One match could easily spread ''three'' episodes.episodes.
----

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